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author | Willem Jan Palenstijn | 2013-04-18 23:37:54 +0200 |
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committer | Willem Jan Palenstijn | 2013-05-08 20:46:44 +0200 |
commit | 02c5cc75a7cb8885d2a0fa141fbc0e763c5b31a0 (patch) | |
tree | 72b64a67ebeca41e9b83593da80850e848a99e2e /engines/toltecs/saveload.cpp | |
parent | 1539023834a2ad7cf8942711d60983891a10a82a (diff) | |
parent | 1e200620d673af4acdd2d128ed6e390df001aacf (diff) | |
download | scummvm-rg350-02c5cc75a7cb8885d2a0fa141fbc0e763c5b31a0.tar.gz scummvm-rg350-02c5cc75a7cb8885d2a0fa141fbc0e763c5b31a0.tar.bz2 scummvm-rg350-02c5cc75a7cb8885d2a0fa141fbc0e763c5b31a0.zip |
Merge branch 'master'
Conflicts:
configure
base/plugins.cpp
Diffstat (limited to 'engines/toltecs/saveload.cpp')
-rw-r--r-- | engines/toltecs/saveload.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/engines/toltecs/saveload.cpp b/engines/toltecs/saveload.cpp index c24d2149b0..6c195a34c2 100644 --- a/engines/toltecs/saveload.cpp +++ b/engines/toltecs/saveload.cpp @@ -36,12 +36,11 @@ namespace Toltecs { /* TODO: - - Save with F7; Load with F9 - Saving during an animation (AnimationPlayer) is not working correctly yet - Maybe switch to SCUMM/Tinsel serialization approach? */ -#define TOLTECS_SAVEGAME_VERSION 3 +#define TOLTECS_SAVEGAME_VERSION 4 ToltecsEngine::kReadSaveHeaderError ToltecsEngine::readSaveHeader(Common::SeekableReadStream *in, bool loadThumbnail, SaveHeader &header) { @@ -93,7 +92,7 @@ void ToltecsEngine::savegame(const char *filename, const char *description) { byte descriptionLen = strlen(description); out->writeByte(descriptionLen); out->write(description, descriptionLen); - + Graphics::saveThumbnail(*out); // Not used yet, reserved for future usage @@ -141,8 +140,8 @@ void ToltecsEngine::savegame(const char *filename, const char *description) { } void ToltecsEngine::loadgame(const char *filename) { - Common::InSaveFile *in; - if (!(in = g_system->getSavefileManager()->openForLoading(filename))) { + Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename); + if (!in) { warning("Can't open file '%s', game not loaded", filename); return; } @@ -150,13 +149,13 @@ void ToltecsEngine::loadgame(const char *filename) { SaveHeader header; kReadSaveHeaderError errorCode = readSaveHeader(in, false, header); - + if (errorCode != kRSHENoError) { warning("Error loading savegame '%s'", filename); delete in; return; } - + _sound->stopAll(); _music->stopSequence(); g_engine->setTotalPlayTime(header.playTime * 1000); @@ -182,7 +181,7 @@ void ToltecsEngine::loadgame(const char *filename) { _mouseX = in->readUint16LE(); _mouseY = in->readUint16LE(); _mouseDisabled = in->readUint16LE(); - + _system->warpMouse(_mouseX, _mouseY); _system->showMouse(_mouseDisabled == 0); @@ -191,7 +190,7 @@ void ToltecsEngine::loadgame(const char *filename) { _anim->loadState(in); _screen->loadState(in); if (header.version >= 2) - _sound->loadState(in); + _sound->loadState(in, header.version); if (header.version >= 3) _music->loadState(in); |