aboutsummaryrefslogtreecommitdiff
path: root/engines/toltecs/toltecs.h
diff options
context:
space:
mode:
authorBenjamin Haisch2010-10-31 20:03:54 +0000
committerWillem Jan Palenstijn2011-11-20 22:43:10 +0100
commit9698127c5d78c92f99032d55dec5fe1feb773ae4 (patch)
tree44c20447455601f948a42c1f7bb05c0c62695912 /engines/toltecs/toltecs.h
parentce7f9a088c03e502eaf0709b18c6c02937673f9f (diff)
downloadscummvm-rg350-9698127c5d78c92f99032d55dec5fe1feb773ae4.tar.gz
scummvm-rg350-9698127c5d78c92f99032d55dec5fe1feb773ae4.tar.bz2
scummvm-rg350-9698127c5d78c92f99032d55dec5fe1feb773ae4.zip
TOLTECS: - Undef menu test code (oops)
- Rename updateScreen to drawScreen - Move code from sfUpdateScreen to engine updateScreen - Use better screen sync code to get closer to the original game's speed
Diffstat (limited to 'engines/toltecs/toltecs.h')
-rw-r--r--engines/toltecs/toltecs.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/toltecs/toltecs.h b/engines/toltecs/toltecs.h
index 851e28c263..9d7a7672c1 100644
--- a/engines/toltecs/toltecs.h
+++ b/engines/toltecs/toltecs.h
@@ -113,6 +113,7 @@ public:
void loadScene(uint resIndex);
void updateScreen();
+ void drawScreen();
void updateInput();
void setGuiHeight(int16 guiHeight);