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author | Benjamin Haisch | 2010-10-31 20:03:54 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:10 +0100 |
commit | 9698127c5d78c92f99032d55dec5fe1feb773ae4 (patch) | |
tree | 44c20447455601f948a42c1f7bb05c0c62695912 /engines/toltecs/toltecs.h | |
parent | ce7f9a088c03e502eaf0709b18c6c02937673f9f (diff) | |
download | scummvm-rg350-9698127c5d78c92f99032d55dec5fe1feb773ae4.tar.gz scummvm-rg350-9698127c5d78c92f99032d55dec5fe1feb773ae4.tar.bz2 scummvm-rg350-9698127c5d78c92f99032d55dec5fe1feb773ae4.zip |
TOLTECS: - Undef menu test code (oops)
- Rename updateScreen to drawScreen
- Move code from sfUpdateScreen to engine updateScreen
- Use better screen sync code to get closer to the original game's speed
Diffstat (limited to 'engines/toltecs/toltecs.h')
-rw-r--r-- | engines/toltecs/toltecs.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/toltecs/toltecs.h b/engines/toltecs/toltecs.h index 851e28c263..9d7a7672c1 100644 --- a/engines/toltecs/toltecs.h +++ b/engines/toltecs/toltecs.h @@ -113,6 +113,7 @@ public: void loadScene(uint resIndex); void updateScreen(); + void drawScreen(); void updateInput(); void setGuiHeight(int16 guiHeight); |