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authorJoost Peters2011-11-24 22:18:05 +0100
committerJoost Peters2011-11-24 22:18:05 +0100
commit672e981b17610d7b8403fccbb8757fae05ade3b5 (patch)
tree7e85f2bf4ba9ec145a6e0c25712296b45605b42b /engines/toltecs
parentfe21e5b0a918a7c6dfa144a4bb25ed2f80d625eb (diff)
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TOLTECS: Fix crash on Big Endian
Diffstat (limited to 'engines/toltecs')
-rw-r--r--engines/toltecs/screen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp
index 4eda8f643f..d66ed18d8c 100644
--- a/engines/toltecs/screen.cpp
+++ b/engines/toltecs/screen.cpp
@@ -213,13 +213,13 @@ void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, i
drawRequest.scaling = 0;
}
- int16 count = spriteArray[0];
+ int16 count = FROM_LE_16(spriteArray[0]);
//debug(0, "count = %d", count);
for (int16 index = 1; index <= count; index++) {
- byte *spriteItem = data + spriteArray[index];
+ byte *spriteItem = data + FROM_LE_16(spriteArray[index]);
uint16 loopNum = READ_LE_UINT16(spriteItem + 0) & 0x7FFF;
uint16 loopCount = READ_LE_UINT16(spriteItem + 2);