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author | Filippos Karapetis | 2011-10-20 09:19:47 +0000 |
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committer | Willem Jan Palenstijn | 2011-11-20 22:43:11 +0100 |
commit | 9f8ceaace26d56d7d57a39b1f955eb518ff93624 (patch) | |
tree | 6fd951279f690b429b7be0fa0dc9dfe8686b8282 /engines/toltecs | |
parent | 5298859cbaa97b1fab98e6687fee8357a8bec199 (diff) | |
download | scummvm-rg350-9f8ceaace26d56d7d57a39b1f955eb518ff93624.tar.gz scummvm-rg350-9f8ceaace26d56d7d57a39b1f955eb518ff93624.tar.bz2 scummvm-rg350-9f8ceaace26d56d7d57a39b1f955eb518ff93624.zip |
TOLTECS: Implemented Quit game functionality in the menu
Diffstat (limited to 'engines/toltecs')
-rw-r--r-- | engines/toltecs/TODO.txt | 1 | ||||
-rw-r--r-- | engines/toltecs/menu.cpp | 3 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/toltecs/TODO.txt b/engines/toltecs/TODO.txt index 449ffcbe15..0b9970d314 100644 --- a/engines/toltecs/TODO.txt +++ b/engines/toltecs/TODO.txt @@ -11,7 +11,6 @@ TODO the whole screen when the game is saved when such an animation is running since it uses delta-frames so currently, once restored, the screen is wrong. This is only observed in a few places. -- Add "Quit game" functionality to the menu BUGS ------ diff --git a/engines/toltecs/menu.cpp b/engines/toltecs/menu.cpp index 54527c650c..7629bf4882 100644 --- a/engines/toltecs/menu.cpp +++ b/engines/toltecs/menu.cpp @@ -352,7 +352,8 @@ void MenuSystem::clickItem(ItemID id) { _running = false; break; case kItemIdQuit: - debug("kItemIdQuit"); + _running = false; + _vm->quitGame(); break; // Volumes menu case kItemIdMasterUp: |