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author | Benjamin Haisch | 2008-08-04 12:18:15 +0000 |
---|---|---|
committer | Willem Jan Palenstijn | 2011-11-20 22:43:05 +0100 |
commit | f4e156b3b313d63983c5da68e3b76811926db9de (patch) | |
tree | 63ea8b26729a02a28ea4cc9075afa4843ec55873 /engines/toltecs | |
parent | 7c2835313ee3c68e6ac753782b63a9dd485b0a60 (diff) | |
download | scummvm-rg350-f4e156b3b313d63983c5da68e3b76811926db9de.tar.gz scummvm-rg350-f4e156b3b313d63983c5da68e3b76811926db9de.tar.bz2 scummvm-rg350-f4e156b3b313d63983c5da68e3b76811926db9de.zip |
TOLTECS: Fixed tabs and formatting.
Diffstat (limited to 'engines/toltecs')
-rw-r--r-- | engines/toltecs/animation.cpp | 26 | ||||
-rw-r--r-- | engines/toltecs/animation.h | 26 | ||||
-rw-r--r-- | engines/toltecs/input.cpp | 36 | ||||
-rw-r--r-- | engines/toltecs/input.h | 6 | ||||
-rw-r--r-- | engines/toltecs/palette.cpp | 58 | ||||
-rw-r--r-- | engines/toltecs/palette.h | 38 | ||||
-rw-r--r-- | engines/toltecs/resource.cpp | 42 | ||||
-rw-r--r-- | engines/toltecs/resource.h | 52 | ||||
-rw-r--r-- | engines/toltecs/screen.cpp | 536 | ||||
-rw-r--r-- | engines/toltecs/screen.h | 106 | ||||
-rw-r--r-- | engines/toltecs/script.cpp | 14 | ||||
-rw-r--r-- | engines/toltecs/script.h | 26 | ||||
-rw-r--r-- | engines/toltecs/segmap.cpp | 142 | ||||
-rw-r--r-- | engines/toltecs/segmap.h | 40 | ||||
-rw-r--r-- | engines/toltecs/toltecs.cpp | 86 | ||||
-rw-r--r-- | engines/toltecs/toltecs.h | 2 |
16 files changed, 618 insertions, 618 deletions
diff --git a/engines/toltecs/animation.cpp b/engines/toltecs/animation.cpp index 2dbffbd763..2ecc12bafd 100644 --- a/engines/toltecs/animation.cpp +++ b/engines/toltecs/animation.cpp @@ -39,7 +39,7 @@ namespace Toltecs { AnimationPlayer::AnimationPlayer(ToltecsEngine *vm) : _vm(vm) { - _animBuffer = new byte[262144]; + _animBuffer = new byte[262144]; } AnimationPlayer::~AnimationPlayer() { @@ -64,7 +64,7 @@ void AnimationPlayer::start(uint resIndex) { debug(1, "AnimationPlayer::start() width = %d; height = %d; frameCount = %d", _width, _height, _frameCount); - unpackFrame(); + unpackFrame(); _keepFrameCounter = 0; _frameNumber = 0; @@ -92,8 +92,8 @@ void AnimationPlayer::nextFrame() { debug(1, "AnimationPlayer::nextFrame() frameNumber = %d", _frameNumber); if (_keepFrameCounter > 0) { - _keepFrameCounter--; - return; + _keepFrameCounter--; + return; } _vm->_arc->openResource(_resIndex); @@ -101,18 +101,18 @@ void AnimationPlayer::nextFrame() { _curFrameSize = _nextFrameSize; if (_curFrameSize == 0) - _curFrameSize = 1; + _curFrameSize = 1; _vm->_arc->read(_animBuffer, _curFrameSize); _nextFrameSize = _vm->_arc->readUint32LE(); _nextFrameOffset += _curFrameSize + 4; if (_curFrameSize > 1) { - unpackFrame(); - // TODO mov animDrawFrameFlag, 0FFFFh + unpackFrame(); + // TODO mov animDrawFrameFlag, 0FFFFh } else { - _keepFrameCounter = _animBuffer[0] - 1; - // TODO mov animDrawFrameFlag, 0 + _keepFrameCounter = _animBuffer[0] - 1; + // TODO mov animDrawFrameFlag, 0 } _vm->_arc->closeResource(); @@ -124,16 +124,16 @@ int16 AnimationPlayer::getStatus() { debug(1, "AnimationPlayer::getStatus()"); int16 status = -1; if (_frameNumber == _frameCount) - status = 0; + status = 0; else if (_frameNumber == _frameCount - 1) - status = 1; + status = 1; debug(1, "AnimationPlayer::getStatus() status = %d", status); return status; } void AnimationPlayer::unpackFrame() { - _vm->_screen->unpackRle(_animBuffer, _vm->_screen->_frontScreen, _width, _height); - _vm->_screen->unpackRle(_animBuffer, _vm->_screen->_backScreen, _width, _height); + _vm->_screen->unpackRle(_animBuffer, _vm->_screen->_frontScreen, _width, _height); + _vm->_screen->unpackRle(_animBuffer, _vm->_screen->_backScreen, _width, _height); } } // End of namespace Toltecs diff --git a/engines/toltecs/animation.h b/engines/toltecs/animation.h index dc484215f9..a8bef1fdbf 100644 --- a/engines/toltecs/animation.h +++ b/engines/toltecs/animation.h @@ -49,23 +49,23 @@ namespace Toltecs { class AnimationPlayer { public: - AnimationPlayer(ToltecsEngine *vm); - ~AnimationPlayer(); - - void start(uint resIndex); - void nextFrame(); - int16 getStatus(); - uint16 getFrameNumber() const { return _frameNumber; } - + AnimationPlayer(ToltecsEngine *vm); + ~AnimationPlayer(); + + void start(uint resIndex); + void nextFrame(); + int16 getStatus(); + uint16 getFrameNumber() const { return _frameNumber; } + //protected: public: - ToltecsEngine *_vm; + ToltecsEngine *_vm; // 262144 - byte *_animBuffer; - - uint _resIndex; - byte _palette[768]; + byte *_animBuffer; + + uint _resIndex; + byte _palette[768]; uint16 _width, _height; uint16 _frameNumber, _frameCount; diff --git a/engines/toltecs/input.cpp b/engines/toltecs/input.cpp index 50e9129412..ca09a9bb2b 100644 --- a/engines/toltecs/input.cpp +++ b/engines/toltecs/input.cpp @@ -47,11 +47,11 @@ Input::Input(ToltecsEngine *vm) : _vm(vm) { _mouseCounter = 0; _mouseButtonPressedFlag = false; _mouseButton = 0; - _mouseDisabled = 0; + _mouseDisabled = 0; - _leftButtonDown = false; + _leftButtonDown = false; _rightButtonDown = false; - + } Input::~Input() { @@ -73,22 +73,22 @@ void Input::update() { case Common::EVENT_LBUTTONDOWN: _mouseX = event.mouse.x; _mouseY = event.mouse.y; - _leftButtonDown = true; + _leftButtonDown = true; break; case Common::EVENT_LBUTTONUP: _mouseX = event.mouse.x; _mouseY = event.mouse.y; - _leftButtonDown = false; + _leftButtonDown = false; break; case Common::EVENT_RBUTTONDOWN: _mouseX = event.mouse.x; _mouseY = event.mouse.y; - _rightButtonDown = true; + _rightButtonDown = true; break; case Common::EVENT_RBUTTONUP: _mouseX = event.mouse.x; _mouseY = event.mouse.y; - _rightButtonDown = false; + _rightButtonDown = false; break; default: break; @@ -99,27 +99,27 @@ void Input::update() { _mousePosDelta = _mousePosDelta + _mouseY - _mouseX; if (_mouseCounter > 0) - _mouseCounter--; - + _mouseCounter--; + byte mouseButtons = 0; if (_leftButtonDown) - mouseButtons |= 1; + mouseButtons |= 1; if (_rightButtonDown) - mouseButtons |= 2; - + mouseButtons |= 2; + if (mouseButtons != 0) { if (!_mouseButtonPressedFlag) { - _mouseButton = mouseButtons; - if (_mouseCounter != 0) - _mouseButton |= 0x80; + _mouseButton = mouseButtons; + if (_mouseCounter != 0) + _mouseButton |= 0x80; _mouseCounter = 30; // maybe TODO _mouseButtonPressedFlag = true; } else { - _mouseButton = 0; + _mouseButton = 0; } } else { - _mouseButtonPressedFlag = false; - _mouseButton = 0; + _mouseButtonPressedFlag = false; + _mouseButton = 0; } } diff --git a/engines/toltecs/input.h b/engines/toltecs/input.h index c82dd783b9..06196b8599 100644 --- a/engines/toltecs/input.h +++ b/engines/toltecs/input.h @@ -46,8 +46,8 @@ namespace Toltecs { class Input { public: - Input(ToltecsEngine *vm); - ~Input(); + Input(ToltecsEngine *vm); + ~Input(); void update(); @@ -58,7 +58,7 @@ public: //protected: public: - ToltecsEngine *_vm; + ToltecsEngine *_vm; int16 _mouseX, _mouseY; int16 _mousePosDelta; diff --git a/engines/toltecs/palette.cpp b/engines/toltecs/palette.cpp index 6ff20ff3d7..7c882f1c8a 100644 --- a/engines/toltecs/palette.cpp +++ b/engines/toltecs/palette.cpp @@ -50,13 +50,13 @@ Palette::~Palette() { void Palette::setFullPalette(byte *palette) { byte colors[1024]; for (int i = 0; i < 256; i++) { - colors[i * 4 + 0] = palette[i * 3 + 0] << 2; - colors[i * 4 + 1] = palette[i * 3 + 1] << 2; - colors[i * 4 + 2] = palette[i * 3 + 2] << 2; - colors[i * 4 + 3] = 255; + colors[i * 4 + 0] = palette[i * 3 + 0] << 2; + colors[i * 4 + 1] = palette[i * 3 + 1] << 2; + colors[i * 4 + 2] = palette[i * 3 + 2] << 2; + colors[i * 4 + 3] = 255; } - _vm->_system->setPalette((const byte *)colors, 0, 256); - _vm->_system->updateScreen(); + _vm->_system->setPalette((const byte *)colors, 0, 256); + _vm->_system->updateScreen(); } void Palette::setDeltaPalette(byte *palette, byte mask, char deltaValue, int16 count, int16 startIndex) { @@ -74,32 +74,32 @@ void Palette::setDeltaPalette(byte *palette, byte mask, char deltaValue, int16 c _vm->_system->grabPalette(colors, 0, 256); if (deltaValue < 0) { - deltaValue = -deltaValue; - while (count--) { - rgb = *palPtr++; - if (mask & 1) colors[index * 4 + 0] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; - rgb = *palPtr++; - if (mask & 2) colors[index * 4 + 1] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; - rgb = *palPtr++; - if (mask & 4) colors[index * 4 + 2] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; - index++; + deltaValue = -deltaValue; + while (count--) { + rgb = *palPtr++; + if (mask & 1) colors[index * 4 + 0] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; + rgb = *palPtr++; + if (mask & 2) colors[index * 4 + 1] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; + rgb = *palPtr++; + if (mask & 4) colors[index * 4 + 2] = CLIP<int>(rgb + deltaValue, 0, 63) << 2; + index++; } } else { - while (count--) { - rgb = *palPtr++; - if (mask & 1) colors[index * 4 + 0] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; - rgb = *palPtr++; - if (mask & 2) colors[index * 4 + 1] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; - rgb = *palPtr++; - if (mask & 4) colors[index * 4 + 2] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; - index++; + while (count--) { + rgb = *palPtr++; + if (mask & 1) colors[index * 4 + 0] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; + rgb = *palPtr++; + if (mask & 2) colors[index * 4 + 1] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; + rgb = *palPtr++; + if (mask & 4) colors[index * 4 + 2] = CLIP<int>(rgb - deltaValue, deltaValue, 255) << 2; + index++; } } debug(0, "startIndex = %d; colorCount = %d", startIndex, colorCount); - _vm->_system->setPalette((const byte *)colors, 0, 256); - + _vm->_system->setPalette((const byte *)colors, 0, 256); + } void Palette::loadAddPalette(uint resIndex, byte startIndex) { @@ -136,10 +136,10 @@ uint16 Palette::findFragment(int16 id) { uint16 result = 0; for (PaletteFragmentArray::iterator iter = _fragments.begin(); iter != _fragments.end(); iter++) { - PaletteFragment fragment = *iter; - if (fragment.id == id) { - result = (fragment.count << 8) | fragment.index; - break; + PaletteFragment fragment = *iter; + if (fragment.id == id) { + result = (fragment.count << 8) | fragment.index; + break; } } diff --git a/engines/toltecs/palette.h b/engines/toltecs/palette.h index b550b80e70..339ff8db7d 100644 --- a/engines/toltecs/palette.h +++ b/engines/toltecs/palette.h @@ -49,37 +49,37 @@ namespace Toltecs { class Palette { public: - Palette(ToltecsEngine *vm); - ~Palette(); + Palette(ToltecsEngine *vm); + ~Palette(); void setFullPalette(byte *palette); void setDeltaPalette(byte *palette, byte mask, char deltaValue, int16 count, int16 startIndex); - - void loadAddPalette(uint resIndex, byte startIndex); - void loadAddPaletteFrom(byte *source, byte startIndex, byte count); - - void addFragment(uint resIndex, int16 id); - uint16 findFragment(int16 id); - void clearFragments(); - - byte *getMainPalette() { return _mainPalette; } - + + void loadAddPalette(uint resIndex, byte startIndex); + void loadAddPaletteFrom(byte *source, byte startIndex, byte count); + + void addFragment(uint resIndex, int16 id); + uint16 findFragment(int16 id); + void clearFragments(); + + byte *getMainPalette() { return _mainPalette; } + protected: struct PaletteFragment { - int16 id; - byte index, count; + int16 id; + byte index, count; }; typedef Common::Array<PaletteFragment> PaletteFragmentArray; - ToltecsEngine *_vm; - - byte _mainPalette[768]; - + ToltecsEngine *_vm; + + byte _mainPalette[768]; + PaletteFragmentArray _fragments; byte _fragmentIndex; - + }; } // End of namespace Toltecs diff --git a/engines/toltecs/resource.cpp b/engines/toltecs/resource.cpp index 0280467fe3..9449fdf73b 100644 --- a/engines/toltecs/resource.cpp +++ b/engines/toltecs/resource.cpp @@ -49,7 +49,7 @@ ArchiveReader::~ArchiveReader() { void ArchiveReader::openArchive(const char *filename) { open(filename); for (uint i = 0; i < 10000; i++) - _offsets[i] = readUint32LE(); + _offsets[i] = readUint32LE(); } uint32 ArchiveReader::openResource(uint resIndex) { @@ -98,8 +98,8 @@ ResourceCache::ResourceCache(ToltecsEngine *vm) : _vm(vm) { memset(_cache, 0, sizeof(_cache)); _cacheCount = 0; - _curItemOffset = 0; - _curItemSize = 0; + _curItemOffset = 0; + _curItemSize = 0; } @@ -110,11 +110,11 @@ ResourceCache::~ResourceCache() { byte *ResourceCache::load(uint resIndex) { byte *data = NULL; if (existsItem(resIndex)) { - debug(1, "ResourceCache::load(%d) From cache", resIndex); - data = _base + _curItemOffset; + debug(1, "ResourceCache::load(%d) From cache", resIndex); + data = _base + _curItemOffset; } else { - debug(1, "ResourceCache::load(%d) From disk", resIndex); - uint32 size = _vm->_arc->openResource(resIndex); + debug(1, "ResourceCache::load(%d) From disk", resIndex); + uint32 size = _vm->_arc->openResource(resIndex); data = addItem(resIndex, size); _vm->_arc->read(data, size); _vm->_arc->closeResource(); @@ -124,10 +124,10 @@ byte *ResourceCache::load(uint resIndex) { bool ResourceCache::existsItem(uint resIndex) { for (uint i = 0; i < _cacheCount; i++) { - if (_cache[i].resIndex == resIndex) { - _curItemOffset = _cache[i].offset; - _curItemSize = _cache[i].size; - return true; + if (_cache[i].resIndex == resIndex) { + _curItemOffset = _cache[i].offset; + _curItemSize = _cache[i].size; + return true; } } return false; @@ -137,15 +137,15 @@ byte *ResourceCache::addItem(uint resIndex, uint32 size) { checkCapacity(size); - _curItemOffset = _bytesUsed; - _curItemSize = size; + _curItemOffset = _bytesUsed; + _curItemSize = size; - _cache[_cacheCount].resIndex = resIndex; - _cache[_cacheCount].offset = _curItemOffset; - _cache[_cacheCount].size = _curItemSize; - _cacheCount++; - - _bytesUsed += size; + _cache[_cacheCount].resIndex = resIndex; + _cache[_cacheCount].offset = _curItemOffset; + _cache[_cacheCount].size = _curItemSize; + _cacheCount++; + + _bytesUsed += size; return _base + _curItemOffset; @@ -153,8 +153,8 @@ byte *ResourceCache::addItem(uint resIndex, uint32 size) { void ResourceCache::checkCapacity(uint32 size) { if (_cacheCount > kMaxCacheItems || _bytesUsed + size > kMaxCacheSize) { - _cacheCount = 0; - _bytesUsed = 0; + _cacheCount = 0; + _bytesUsed = 0; } } diff --git a/engines/toltecs/resource.h b/engines/toltecs/resource.h index c15918be25..b4d21c38bd 100644 --- a/engines/toltecs/resource.h +++ b/engines/toltecs/resource.h @@ -48,7 +48,7 @@ namespace Toltecs { TODO: ArchiveReader: - - Add support for external resources; and check if they're used + - Add support for external resources; and check if they're used */ @@ -58,20 +58,20 @@ const uint kMaxCacheSize = 8 * 1024 * 1024; // 8 MB class ArchiveReader : public Common::File { public: - ArchiveReader(); - ~ArchiveReader(); - - void openArchive(const char *filename); - - // Returns the size of the opened resource - uint32 openResource(uint resIndex); - // Closes the resource - void closeResource(); - // Returns the size of the resource - uint32 getResourceSize(uint resIndex); - - void dump(uint resIndex, const char *prefix = NULL); - + ArchiveReader(); + ~ArchiveReader(); + + void openArchive(const char *filename); + + // Returns the size of the opened resource + uint32 openResource(uint resIndex); + // Closes the resource + void closeResource(); + // Returns the size of the resource + uint32 getResourceSize(uint resIndex); + + void dump(uint resIndex, const char *prefix = NULL); + protected: uint32 _offsets[10000]; @@ -79,23 +79,23 @@ protected: class ResourceCache { public: - ResourceCache(ToltecsEngine *vm); - ~ResourceCache(); - - byte *load(uint resIndex); - uint32 getCurItemSize() const { return _curItemSize; } + ResourceCache(ToltecsEngine *vm); + ~ResourceCache(); + + byte *load(uint resIndex); + uint32 getCurItemSize() const { return _curItemSize; } protected: struct CacheItem { - uint resIndex; - //int value; // what is this? - int32 offset; // offset into _base - uint32 size; // size of the item + uint resIndex; + //int value; // what is this? + int32 offset; // offset into _base + uint32 size; // size of the item }; - ToltecsEngine *_vm; - + ToltecsEngine *_vm; + byte *_base; uint32 _bytesUsed; uint32 _curItemOffset, _curItemSize; diff --git a/engines/toltecs/screen.cpp b/engines/toltecs/screen.cpp index 69d2966ef6..779513a420 100644 --- a/engines/toltecs/screen.cpp +++ b/engines/toltecs/screen.cpp @@ -45,12 +45,12 @@ namespace Toltecs { Screen::Screen(ToltecsEngine *vm) : _vm(vm) { - _frontScreen = new byte[268800]; + _frontScreen = new byte[268800]; _backScreen = new byte[870400]; memset(_fontResIndexArray, 0, sizeof(_fontResIndexArray)); - _fontColor1 = 0; - _fontColor2 = 0; + _fontColor1 = 0; + _fontColor2 = 0; // Screen shaking _shakeActive = false; @@ -85,37 +85,37 @@ Screen::~Screen() { void Screen::unpackRle(byte *source, byte *dest, uint16 width, uint16 height) { int32 size = width * height; - while (size > 0) { - byte a = *source++; - byte b = *source++; - if (a == 0) { - dest += b; - size -= b; - } else { - b = ((b << 4) & 0xF0) | ((b >> 4) & 0x0F); - memset(dest, b, a); - dest += a; - size -= a; - } - } + while (size > 0) { + byte a = *source++; + byte b = *source++; + if (a == 0) { + dest += b; + size -= b; + } else { + b = ((b << 4) & 0xF0) | ((b >> 4) & 0x0F); + memset(dest, b, a); + dest += a; + size -= a; + } + } } void Screen::loadMouseCursor(uint resIndex) { byte mouseCursor[16 * 16], *mouseCursorP = mouseCursor; byte *cursorData = _vm->_res->load(resIndex); for (int i = 0; i < 32; i++) { - byte pixel; - byte mask1 = *cursorData++; - byte mask2 = *cursorData++; - for (int j = 0; j < 8; j++) { - pixel = 0xE5; - if ((mask2 & 0x80) == 0) - pixel = 0xE0; - mask2 <<= 1; - if ((mask1 & 0x80) == 0) - pixel = 0; - mask1 <<= 1; - *mouseCursorP++ = pixel; + byte pixel; + byte mask1 = *cursorData++; + byte mask2 = *cursorData++; + for (int j = 0; j < 8; j++) { + pixel = 0xE5; + if ((mask2 & 0x80) == 0) + pixel = 0xE0; + mask2 <<= 1; + if ((mask1 & 0x80) == 0) + pixel = 0; + mask1 <<= 1; + *mouseCursorP++ = pixel; } } //CursorMan.replaceCursor((const byte*)mouseCursor, 16, 16, 0, 0, 0); @@ -151,9 +151,9 @@ void Screen::drawGuiImage(int16 x, int16 y, uint resIndex) { *dest++ = pixel; workWidth--; if (workWidth == 0) { - workHeight--; - dest += 640 - width; - workWidth = width; + workHeight--; + dest += 640 - width; + workWidth = width; } } } @@ -174,11 +174,11 @@ void Screen::stopShakeScreen() { void Screen::updateShakeScreen() { if (_shakeActive) { - _shakeCounter--; - if (_shakeCounter == 0) { - _shakeCounter = _shakeCounterInit; - _shakePos ^= 8; - _vm->_system->setShakePos(_shakePos); + _shakeCounter--; + if (_shakeCounter == 0) { + _shakeCounter = _shakeCounterInit; + _shakePos ^= 8; + _vm->_system->setShakePos(_shakePos); } } } @@ -198,13 +198,13 @@ void Screen::addStaticSprite(byte *spriteItem) { debug(0, "Screen::addStaticSprite() x = %d; y = %d; baseColor = %d; resIndex = %d; flags = %04X", drawRequest.x, drawRequest.y, drawRequest.baseColor, drawRequest.resIndex, drawRequest.flags); - addDrawRequest(drawRequest); + addDrawRequest(drawRequest); } void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, int16 *spriteArray, bool loop, int mode) { - debug(0, "Screen::addAnimatedSprite(%d, %d, %d)", x, y, fragmentId); + debug(0, "Screen::addAnimatedSprite(%d, %d, %d)", x, y, fragmentId); DrawRequest drawRequest; memset(&drawRequest, 0, sizeof(drawRequest)); @@ -245,13 +245,13 @@ void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, i loopNum++; if (loopNum == loopCount) { if (loop) { - loopNum = 0; + loopNum = 0; } else { - loopNum--; + loopNum--; } } } else { - loopNum |= 0x8000; + loopNum |= 0x8000; } WRITE_LE_UINT16(spriteItem + 0, loopNum); @@ -263,8 +263,8 @@ void Screen::addAnimatedSprite(int16 x, int16 y, int16 fragmentId, byte *data, i void Screen::clearSprites() { - _spriteDrawList.clear(); - // TODO + _spriteDrawList.clear(); + // TODO } @@ -275,12 +275,12 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { byte *spriteData; int16 frameNum; - SpriteDrawItem sprite; - memset(&sprite, 0, sizeof(SpriteDrawItem)); + SpriteDrawItem sprite; + memset(&sprite, 0, sizeof(SpriteDrawItem)); if (drawRequest.flags == 0xFFFF) - return; - + return; + sprite.flags = 0; sprite.baseColor = drawRequest.baseColor; sprite.x = drawRequest.x; @@ -291,11 +291,11 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { spriteData = _vm->_res->load(drawRequest.resIndex); if (drawRequest.flags & 0x2000) { - sprite.flags |= 0x10; + sprite.flags |= 0x10; } if (drawRequest.flags & 0x4000) { - sprite.flags |= 0x40; + sprite.flags |= 0x40; } frameNum = drawRequest.flags & 0x0FFF; @@ -305,7 +305,7 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { SpriteFrameEntry spriteFrameEntry(spriteData + frameNum * 12); if (spriteFrameEntry.w == 0 || spriteFrameEntry.h == 0) - return; + return; sprite.offset = spriteFrameEntry.offset; @@ -316,9 +316,9 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { sprite.origHeight = spriteFrameEntry.h; if (drawRequest.flags & 0x1000) { - spriteDraw_X = spriteFrameEntry.w - spriteFrameEntry.x; + spriteDraw_X = spriteFrameEntry.w - spriteFrameEntry.x; } else { - spriteDraw_X = spriteFrameEntry.x; + spriteDraw_X = spriteFrameEntry.x; } spriteDraw_Y = spriteFrameEntry.y; @@ -327,7 +327,7 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { if (drawRequest.scaling != 0) { - byte scaleValue = ABS(drawRequest.scaling); + byte scaleValue = ABS(drawRequest.scaling); scaleValueX = scaleValue * sprite.origWidth; sprite.xdelta = (10000 * sprite.origWidth) / scaleValueX; @@ -338,63 +338,63 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { scaleValueY /= 100; if (drawRequest.scaling > 0) { - sprite.flags |= 2; - sprite.width = sprite.origWidth + scaleValueX; - sprite.height = sprite.origHeight + scaleValueY; - spriteDraw_X += (spriteDraw_X * scaleValue) / 100; - spriteDraw_Y += (spriteDraw_Y * scaleValue) / 100; + sprite.flags |= 2; + sprite.width = sprite.origWidth + scaleValueX; + sprite.height = sprite.origHeight + scaleValueY; + spriteDraw_X += (spriteDraw_X * scaleValue) / 100; + spriteDraw_Y += (spriteDraw_Y * scaleValue) / 100; } else { - sprite.flags |= 1; + sprite.flags |= 1; sprite.width = sprite.origWidth - scaleValueX; - sprite.height = sprite.origHeight - 1 - scaleValueY; + sprite.height = sprite.origHeight - 1 - scaleValueY; if (sprite.width <= 0 || sprite.height <= 0) - return; - spriteDraw_X -= (spriteDraw_X * scaleValue) / 100; - spriteDraw_Y -= (spriteDraw_Y * scaleValue) / 100; + return; + spriteDraw_X -= (spriteDraw_X * scaleValue) / 100; + spriteDraw_Y -= (spriteDraw_Y * scaleValue) / 100; } } sprite.x -= spriteDraw_X; - sprite.y -= spriteDraw_Y; + sprite.y -= spriteDraw_Y; - sprite.yerror = sprite.ydelta; + sprite.yerror = sprite.ydelta; // Now we check if the sprite needs to be clipped // Clip Y - if (sprite.y - _vm->_cameraY < 0) { - - int16 clipHeight = ABS(sprite.y - _vm->_cameraY); - int16 chopHeight, skipHeight, lineWidth; - byte *spriteFrameData; + if (sprite.y - _vm->_cameraY < 0) { + + int16 clipHeight = ABS(sprite.y - _vm->_cameraY); + int16 chopHeight, skipHeight, lineWidth; + byte *spriteFrameData; sprite.height -= clipHeight; if (sprite.height <= 0) - return; + return; - sprite.y = _vm->_cameraY; - - // If the sprite is scaled - if (sprite.flags & 3) { - chopHeight = sprite.ydelta; + sprite.y = _vm->_cameraY; + + // If the sprite is scaled + if (sprite.flags & 3) { + chopHeight = sprite.ydelta; skipHeight = clipHeight; - if ((sprite.flags & 2) == 0) { - do { - chopHeight -= 100; - if (chopHeight <= 0) { - skipHeight++; - chopHeight += sprite.ydelta; + if ((sprite.flags & 2) == 0) { + do { + chopHeight -= 100; + if (chopHeight <= 0) { + skipHeight++; + chopHeight += sprite.ydelta; } else { - clipHeight--; + clipHeight--; } } while (clipHeight > 0); } else { - do { - chopHeight -= 100; - if (chopHeight < 0) { - skipHeight--; - chopHeight += sprite.ydelta + 100; + do { + chopHeight -= 100; + if (chopHeight < 0) { + skipHeight--; + chopHeight += sprite.ydelta + 100; } clipHeight--; } while (clipHeight > 0); @@ -407,72 +407,72 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { // Now the sprite's offset is adjusted to point to the starting line if ((sprite.flags & 0x10) == 0) { while (clipHeight--) { - lineWidth = 0; - while (lineWidth </*CHECKME was != */ sprite.origWidth) { - sprite.offset++; - lineWidth += (*spriteFrameData++) & 0x0F; + lineWidth = 0; + while (lineWidth </*CHECKME was != */ sprite.origWidth) { + sprite.offset++; + lineWidth += (*spriteFrameData++) & 0x0F; } } } else { - lineWidth = 0; + lineWidth = 0; while (clipHeight--) { - while (lineWidth < sprite.origWidth) { - sprite.offset += 2; - spriteFrameData++; + while (lineWidth < sprite.origWidth) { + sprite.offset += 2; + spriteFrameData++; lineWidth += *spriteFrameData++; } } } - + } if (sprite.y + sprite.height - _vm->_cameraY - _vm->_cameraHeight > 0) - sprite.height -= sprite.y + sprite.height - _vm->_cameraY - _vm->_cameraHeight; + sprite.height -= sprite.y + sprite.height - _vm->_cameraY - _vm->_cameraHeight; if (sprite.height <= 0) - return; - + return; + sprite.value1 = 0; if (drawRequest.flags & 0x1000) { - // Left border - sprite.flags |= 4; - if (sprite.x - _vm->_cameraX < 0) { - sprite.width -= ABS(sprite.x - _vm->_cameraX); - if (sprite.width <= 0) - return; + // Left border + sprite.flags |= 4; + if (sprite.x - _vm->_cameraX < 0) { + sprite.width -= ABS(sprite.x - _vm->_cameraX); + if (sprite.width <= 0) + return; sprite.x = _vm->_cameraX; } - // Right border + // Right border if (sprite.x + sprite.width - _vm->_cameraX - 640 > 0) { - sprite.flags |= 8; - sprite.width -= sprite.x + sprite.width - _vm->_cameraX - 640; - if (sprite.width <= 0) - return; + sprite.flags |= 8; + sprite.width -= sprite.x + sprite.width - _vm->_cameraX - 640; + if (sprite.width <= 0) + return; sprite.value1 = sprite.x + sprite.width - _vm->_cameraX - 640; } } else { - // Left border - if (sprite.x - _vm->_cameraX < 0) { - sprite.flags |= 8; - sprite.width -= ABS(sprite.x - _vm->_cameraX); - if (sprite.width <= 0) - return; - sprite.value1 = ABS(sprite.x - _vm->_cameraX); - sprite.x = _vm->_cameraX; + // Left border + if (sprite.x - _vm->_cameraX < 0) { + sprite.flags |= 8; + sprite.width -= ABS(sprite.x - _vm->_cameraX); + if (sprite.width <= 0) + return; + sprite.value1 = ABS(sprite.x - _vm->_cameraX); + sprite.x = _vm->_cameraX; } - // Right border + // Right border if (sprite.x + sprite.width - _vm->_cameraX - 640 > 0) { - sprite.flags |= 8; + sprite.flags |= 8; sprite.width -= sprite.x + sprite.width - _vm->_cameraX - 640; - if (sprite.width <= 0) - return; + if (sprite.width <= 0) + return; } } // Add sprite sorted by priority Common::List<SpriteDrawItem>::iterator iter = _spriteDrawList.begin(); while (iter != _spriteDrawList.end() && (*iter).ybottom <= sprite.ybottom) { - iter++; + iter++; } _spriteDrawList.insert(iter, sprite); @@ -480,43 +480,43 @@ void Screen::addDrawRequest(const DrawRequest &drawRequest) { void Screen::drawSprite(SpriteDrawItem *sprite) { - debug(0, "Screen::drawSprite() x = %d; y = %d; flags = %04X; resIndex = %d; offset = %08X; drawX = %d; drawY = %d", + debug(0, "Screen::drawSprite() x = %d; y = %d; flags = %04X; resIndex = %d; offset = %08X; drawX = %d; drawY = %d", sprite->x, sprite->y, sprite->flags, sprite->resIndex, sprite->offset, sprite->x - _vm->_cameraX, sprite->y - _vm->_cameraY); - debug(0, "Screen::drawSprite() width = %d; height = %d; origWidth = %d; origHeight = %d", + debug(0, "Screen::drawSprite() width = %d; height = %d; origWidth = %d; origHeight = %d", sprite->width, sprite->height, sprite->origWidth, sprite->origHeight); - byte *source = _vm->_res->load(sprite->resIndex) + sprite->offset; - byte *dest = _frontScreen + (sprite->x - _vm->_cameraX) + (sprite->y - _vm->_cameraY) * 640; + byte *source = _vm->_res->load(sprite->resIndex) + sprite->offset; + byte *dest = _frontScreen + (sprite->x - _vm->_cameraX) + (sprite->y - _vm->_cameraY) * 640; // FIXME: Temporary hack until proper clipping is implemented /* int16 dx = sprite->x - _vm->_cameraX, dy = sprite->y - _vm->_cameraY; if (dx < 0 || dy < 0 || dx + sprite->width >= 640 || dy + sprite->height >= 400) - return; - */ + return; + */ + + SpriteReader spriteReader(source, sprite); - SpriteReader spriteReader(source, sprite); - if (sprite->flags & 0x40) { - // TODO: Shadow sprites + // TODO: Shadow sprites } else if (sprite->flags & 0x10) { - // 256 color sprite - drawSpriteCore(dest, spriteReader, sprite); + // 256 color sprite + drawSpriteCore(dest, spriteReader, sprite); } else { - // 16 color sprite - if (sprite->flags & 1) { - SpriteFilterScaleDown spriteScaler(sprite, &spriteReader); - drawSpriteCore(dest, spriteScaler, sprite); + // 16 color sprite + if (sprite->flags & 1) { + SpriteFilterScaleDown spriteScaler(sprite, &spriteReader); + drawSpriteCore(dest, spriteScaler, sprite); } else if (sprite->flags & 2) { - SpriteFilterScaleUp spriteScaler(sprite, &spriteReader); - drawSpriteCore(dest, spriteScaler, sprite); + SpriteFilterScaleUp spriteScaler(sprite, &spriteReader); + drawSpriteCore(dest, spriteScaler, sprite); } else { - drawSpriteCore(dest, spriteReader, sprite); + drawSpriteCore(dest, spriteReader, sprite); } } - debug(0, "Screen::drawSprite() ok"); + debug(0, "Screen::drawSprite() ok"); } @@ -526,14 +526,14 @@ void Screen::drawSpriteCore(byte *dest, SpriteFilter &reader, SpriteDrawItem *sp /* if ((sprite->flags & 8)) - return; - */ + return; + */ if (sprite->flags & 4) { - destInc = -1; + destInc = -1; dest += sprite->width; } else { - destInc = 1; + destInc = 1; } SpriteReaderStatus status; @@ -546,29 +546,29 @@ void Screen::drawSpriteCore(byte *dest, SpriteFilter &reader, SpriteDrawItem *sp status = reader.readPacket(packet); if (skipX > 0) { - while (skipX > 0) { - skipX -= packet.count; - if (skipX < 0) { + while (skipX > 0) { + skipX -= packet.count; + if (skipX < 0) { packet.count = ABS(skipX); break; } - status = reader.readPacket(packet); + status = reader.readPacket(packet); } } if (((sprite->flags & 0x10) && (packet.pixel != 0xFF)) || !(sprite->flags & 0x10) && (packet.pixel != 0)) { if (sprite->flags & 0x40) { } else if (sprite->flags & 0x10) { - packet.pixel = ((packet.pixel << 4) & 0xF0) | ((packet.pixel >> 4) & 0x0F); + packet.pixel = ((packet.pixel << 4) & 0xF0) | ((packet.pixel >> 4) & 0x0F); } else { - packet.pixel += sprite->baseColor - 1; - } - while (packet.count--) { - *dest = packet.pixel; + packet.pixel += sprite->baseColor - 1; + } + while (packet.count--) { + *dest = packet.pixel; dest += destInc; } } else { - dest += packet.count * destInc; + dest += packet.count * destInc; } if (status == kSrsEndOfLine) { @@ -583,7 +583,7 @@ void Screen::drawSpriteCore(byte *dest, SpriteFilter &reader, SpriteDrawItem *sp void Screen::drawSprites() { for (Common::List<SpriteDrawItem>::iterator iter = _spriteDrawList.begin(); iter != _spriteDrawList.end(); iter++) { - SpriteDrawItem *sprite = &(*iter); + SpriteDrawItem *sprite = &(*iter); drawSprite(sprite); _vm->_segmap->restoreMasksBySprite(sprite); } @@ -596,16 +596,16 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) { Font font(_vm->_res->load(_fontResIndexArray[0])); - _verbLineItems[_verbLineNum].slotIndex = slotIndex; - _verbLineItems[_verbLineNum].slotOffset = slotOffset; + _verbLineItems[_verbLineNum].slotIndex = slotIndex; + _verbLineItems[_verbLineNum].slotOffset = slotOffset; // First clear the line int16 y = _verbLineY; for (int16 i = 0; i < _verbLineCount; i++) { byte *dest = _frontScreen + _verbLineX - _verbLineWidth / 2 + (y - 1 + _vm->_cameraHeight) * 640; for (int16 j = 0; j < 20; j++) { - memset(dest, 0xE0, _verbLineWidth); - dest += 640; + memset(dest, 0xE0, _verbLineWidth); + dest += 640; } y += 18; } @@ -622,19 +622,19 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) { memset(_tempString, 0, sizeof(_tempString)); for (int16 i = 0; i <= _verbLineNum; i++) { - sourceString = _vm->_script->getSlotData(_verbLineItems[i].slotIndex) + _verbLineItems[i].slotOffset; + sourceString = _vm->_script->getSlotData(_verbLineItems[i].slotIndex) + _verbLineItems[i].slotOffset; preprocessText(_fontResIndexArray[0], _verbLineWidth, width, sourceString, destString, len); _tempStringLen1 += len; } if (_verbLineCount != 1) { - int16 charWidth; - if (*sourceString < 0xF0) { + int16 charWidth; + if (*sourceString < 0xF0) { while (*sourceString > 0x20 && *sourceString < 0xF0 && len > 0/*CHECKME, len check added*/) { - byte ch = *sourceString--; - _tempStringLen1--; - len--; - charWidth = font.getCharWidth(ch) + font.getSpacing() - 1; + byte ch = *sourceString--; + _tempStringLen1--; + len--; + charWidth = font.getCharWidth(ch) + font.getSpacing() - 1; width -= charWidth; } width += charWidth; @@ -642,14 +642,14 @@ void Screen::updateVerbLine(int16 slotIndex, int16 slotOffset) { _tempStringLen1 -= len; _tempStringLen2 = len + 1; - drawString(_verbLineX - 1 - (width / 2), y, 0xF9, 0xFF, _fontResIndexArray[0]); + drawString(_verbLineX - 1 - (width / 2), y, 0xF9, 0xFF, _fontResIndexArray[0]); destString = _tempString; width = 0; preprocessText(_fontResIndexArray[0], _verbLineWidth, width, sourceString, destString, len); _tempStringLen1 += len; - y += 9; + y += 9; } y += 9; } @@ -667,10 +667,10 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { byte durationModifier = 1; byte *textData = _vm->_script->getSlotData(slotIndex) + slotOffset; - TalkTextItem *item = &_talkTextItems[_talkTextItemNum]; + TalkTextItem *item = &_talkTextItems[_talkTextItemNum]; - item->fontNum = 0; - item->color = _talkTextFontColor; + item->fontNum = 0; + item->color = _talkTextFontColor; //debug(0, "## _talkTextMaxWidth = %d", _talkTextMaxWidth); @@ -680,53 +680,53 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { maxWidth = 624 - ABS(x - 320) * 2; while (1) { - if (*textData == 0x0A) { + if (*textData == 0x0A) { x = CLIP<int16>(textData[3], 120, _talkTextMaxWidth); y = CLIP<int16>(READ_LE_UINT16(&textData[1]), 4, _vm->_cameraHeight - 16); maxWidth = 624 - ABS(x - 320) * 2; textData += 4; } else if (*textData == 0x14) { - item->color = textData[1]; - textData += 2; + item->color = textData[1]; + textData += 2; } else if (*textData == 0x19) { - durationModifier = textData[1]; - textData += 2; + durationModifier = textData[1]; + textData += 2; } else if (*textData < 0x0A) { - item->fontNum = textData[1]; - textData += 2; + item->fontNum = textData[1]; + textData += 2; } else - break; + break; } - item->slotIndex = slotIndex; - item->slotOffset = textData - _vm->_script->getSlotData(slotIndex); - - width = 0; - length = 0; - - item->rectCount = 0; - - Font font(_vm->_res->load(_fontResIndexArray[item->fontNum])); + item->slotIndex = slotIndex; + item->slotOffset = textData - _vm->_script->getSlotData(slotIndex); + + width = 0; + length = 0; + + item->rectCount = 0; + + Font font(_vm->_res->load(_fontResIndexArray[item->fontNum])); int16 wordLength, wordWidth; - while (*textData < 0xF0) { + while (*textData < 0xF0) { if (*textData == 0x1E) { - textData++; - addTalkTextRect(font, x, y, length, width, item); - // CHECKME? + textData++; + addTalkTextRect(font, x, y, length, width, item); + // CHECKME? width = 0; length = 0; } else { - wordLength = 0; - wordWidth = 0; - while (*textData >= 0x20 && *textData < 0xF0) { - byte ch = *textData++; - wordLength++; - if (ch == 0x20) { - wordWidth += font.getWidth(); - break; + wordLength = 0; + wordWidth = 0; + while (*textData >= 0x20 && *textData < 0xF0) { + byte ch = *textData++; + wordLength++; + if (ch == 0x20) { + wordWidth += font.getWidth(); + break; } else { - wordWidth += font.getCharWidth(ch) + font.getSpacing() - 1; + wordWidth += font.getCharWidth(ch) + font.getSpacing() - 1; } } @@ -751,7 +751,7 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { int16 textDurationMultiplier = item->duration + 8; // TODO: Check sound/text flags if (*textData == 0xFE) { - //textDurationMultiplier += 100; + //textDurationMultiplier += 100; } item->duration = 4 * textDurationMultiplier * durationModifier; @@ -760,14 +760,14 @@ void Screen::updateTalkText(int16 slotIndex, int16 slotOffset) { void Screen::addTalkTextRect(Font &font, int16 x, int16 &y, int16 length, int16 width, TalkTextItem *item) { if (width > 0) { - TextRect *textRect = &item->rects[item->rectCount]; - width = width + 1 - font.getSpacing(); - textRect->width = width; - item->duration += length; - textRect->length = length; - textRect->y = y; - textRect->x = CLIP<int16>(x - width / 2, 0, 640); - item->rectCount++; + TextRect *textRect = &item->rects[item->rectCount]; + width = width + 1 - font.getSpacing(); + textRect->width = width; + item->duration += length; + textRect->length = length; + textRect->y = y; + textRect->x = CLIP<int16>(x - width / 2, 0, 640); + item->rectCount++; } y += font.getHeight() - 1; @@ -782,25 +782,25 @@ void Screen::drawTalkTextItems() { TalkTextItem *item = &_talkTextItems[i]; byte *text = _vm->_script->getSlotData(item->slotIndex) + item->slotOffset; - if (item->fontNum == -1 || item->duration == 0) - continue; + if (item->fontNum == -1 || item->duration == 0) + continue; item->duration -= _vm->_counter01; if (item->duration < 0) - item->duration = 0; - - Font font(_vm->_res->load(_fontResIndexArray[item->fontNum])); + item->duration = 0; + + Font font(_vm->_res->load(_fontResIndexArray[item->fontNum])); for (byte j = 0; j < item->rectCount; j++) { int16 x = item->rects[j].x; for (byte pos = 0; pos < item->rects[j].length; pos++) { - byte ch = *text++; - if (ch < 0x20) - continue; - if (ch == 0x20) { - x += font.getWidth(); + byte ch = *text++; + if (ch < 0x20) + continue; + if (ch == 0x20) { + x += font.getWidth(); } else { - drawChar2(font, _frontScreen, x, item->rects[j].y, ch, item->color); - x += font.getCharWidth(ch) + font.getSpacing() - 1; + drawChar2(font, _frontScreen, x, item->rects[j].y, ch, item->color); + x += font.getCharWidth(ch) + font.getSpacing() - 1; } } } @@ -822,30 +822,30 @@ void Screen::printText(byte *textData) { // Really strange stuff. for (int i = 30; i >= 0; i--) { - if (textData[i] >= 0xF0) - break; + if (textData[i] >= 0xF0) + break; if (i == 0) - return; + return; } do { - if (*textData == 0x0A) { - // Set text position - y = textData[1]; - x = READ_LE_UINT32(textData + 2); - textData += 4; + if (*textData == 0x0A) { + // Set text position + y = textData[1]; + x = READ_LE_UINT32(textData + 2); + textData += 4; } else if (*textData == 0x0B) { - // Inc text position - y += textData[1]; // CHECKME: Maybe these are signed? - x += textData[2]; - textData += 3; + // Inc text position + y += textData[1]; // CHECKME: Maybe these are signed? + x += textData[2]; + textData += 3; } else { byte *destString = _tempString; int width = 0; _tempStringLen1 = 0; - preprocessText(_fontResIndexArray[1], 640, width, textData, destString, _tempStringLen2); - drawString(x - width / 2, y, _fontColor1, _fontColor2, _fontResIndexArray[1]); + preprocessText(_fontResIndexArray[1], 640, width, textData, destString, _tempStringLen2); + drawString(x - width / 2, y, _fontColor1, _fontColor2, _fontResIndexArray[1]); } } while (*textData != 0xFF); @@ -858,17 +858,17 @@ void Screen::preprocessText(uint fontResIndex, int maxWidth, int &width, byte *& len = 0; while (*sourceString >= 0x20 && *sourceString < 0xF0) { - byte ch = *sourceString; + byte ch = *sourceString; byte charWidth; - if (ch <= 0x20) - charWidth = font.getWidth(); + if (ch <= 0x20) + charWidth = font.getWidth(); else charWidth = font.getCharWidth(ch) + font.getSpacing() - 1; if (width + charWidth >= maxWidth) - break; + break; len++; width += charWidth; - *destString++ = *sourceString++; + *destString++ = *sourceString++; } } @@ -884,16 +884,16 @@ void Screen::drawString(int16 x, int16 y, byte fontColor1, byte fontColor2, uint int16 yadd = 1; for (byte pos = 0; pos < len; pos++) { - if (pos == _tempStringLen1) { - color = fontColor2; + if (pos == _tempStringLen1) { + color = fontColor2; } - byte ch = *text++; - if (ch <= 0x20) { - x += font.getWidth(); + byte ch = *text++; + if (ch <= 0x20) { + x += font.getWidth(); } else { - drawChar(font, _frontScreen, x + 1, y + _vm->_cameraHeight - yadd, ch, color); - x += font.getCharWidth(ch) + font.getSpacing() - 1; - yadd = -yadd; + drawChar(font, _frontScreen, x + 1, y + _vm->_cameraHeight - yadd, ch, color); + x += font.getCharWidth(ch) + font.getSpacing() - 1; + yadd = -yadd; } } @@ -912,19 +912,19 @@ void Screen::drawChar(const Font &font, byte *dest, int16 x, int16 y, byte ch, b charHeight = font.getHeight() - 2; charData = font.getCharData(ch); - while (charHeight--) { - byte lineWidth = charWidth; - while (lineWidth > 0) { - byte count = charData[0] & 0x0F; - byte flags = charData[0] & 0xF0; + while (charHeight--) { + byte lineWidth = charWidth; + while (lineWidth > 0) { + byte count = charData[0] & 0x0F; + byte flags = charData[0] & 0xF0; charData++; lineWidth -= count; if (!(flags & 0x80) && (flags & 0x10)) { - memset(dest, color, count); + memset(dest, color, count); } dest += count; } - dest += 640 - charWidth; + dest += 640 - charWidth; } } @@ -940,25 +940,25 @@ void Screen::drawChar2(const Font &font, byte *dest, int16 x, int16 y, byte ch, charHeight = font.getHeight() - 2; charData = font.getCharData(ch); - while (charHeight--) { - byte lineWidth = charWidth; - while (lineWidth > 0) { - byte count = charData[0] & 0x0F; - byte flags = charData[0] & 0xF0; + while (charHeight--) { + byte lineWidth = charWidth; + while (lineWidth > 0) { + byte count = charData[0] & 0x0F; + byte flags = charData[0] & 0xF0; charData++; lineWidth -= count; if ((flags & 0x80) == 0) { if ((flags & 0x10) == 0) { - memset(dest, 0, count); - } else { - memset(dest, color, count); + memset(dest, 0, count); + } else { + memset(dest, color, count); } } dest += count; } - dest += 640 - charWidth; + dest += 640 - charWidth; } } diff --git a/engines/toltecs/screen.h b/engines/toltecs/screen.h index 352eeaec29..156e4e18b6 100644 --- a/engines/toltecs/screen.h +++ b/engines/toltecs/screen.h @@ -122,16 +122,16 @@ enum SpriteReaderStatus { class SpriteFilter { public: - SpriteFilter(SpriteDrawItem *sprite) : _sprite(sprite) { + SpriteFilter(SpriteDrawItem *sprite) : _sprite(sprite) { } virtual SpriteReaderStatus readPacket(PixelPacket &packet) = 0; protected: - SpriteDrawItem *_sprite; + SpriteDrawItem *_sprite; }; class SpriteReader : public SpriteFilter { public: - SpriteReader(byte *source, SpriteDrawItem *sprite) : SpriteFilter(sprite), _source(source) { + SpriteReader(byte *source, SpriteDrawItem *sprite) : SpriteFilter(sprite), _source(source) { _curWidth = _sprite->origWidth; _curHeight = _sprite->origHeight; } @@ -146,23 +146,23 @@ public: } _curWidth -= packet.count; if (_curWidth <= 0) { - _curHeight--; - if (_curHeight == 0) { - return kSrsEndOfSprite; + _curHeight--; + if (_curHeight == 0) { + return kSrsEndOfSprite; } else { - _curWidth = _sprite->origWidth; - return kSrsEndOfLine; + _curWidth = _sprite->origWidth; + return kSrsEndOfLine; } } else { - return kSrsPixelsLeft; + return kSrsPixelsLeft; } } byte *getSource() { - return _source; + return _source; } void setSource(byte *source) { - _source = source; - _curHeight++; + _source = source; + _curHeight++; } protected: byte *_source; @@ -171,49 +171,49 @@ protected: class SpriteFilterScaleDown : public SpriteFilter { public: - SpriteFilterScaleDown(SpriteDrawItem *sprite, SpriteReader *reader) : SpriteFilter(sprite), _reader(reader) { + SpriteFilterScaleDown(SpriteDrawItem *sprite, SpriteReader *reader) : SpriteFilter(sprite), _reader(reader) { _height = _sprite->height; _yerror = _sprite->yerror; _origHeight = _sprite->origHeight; _scalerStatus = 0; } SpriteReaderStatus readPacket(PixelPacket &packet) { - SpriteReaderStatus status; + SpriteReaderStatus status; if (_scalerStatus == 0) { _xerror = _sprite->xdelta; _yerror -= 100; while (_yerror <= 0) { - do { - status = _reader->readPacket(packet); + do { + status = _reader->readPacket(packet); } while (status == kSrsPixelsLeft); _yerror += _sprite->ydelta - 100; } if (status == kSrsEndOfSprite) - return kSrsEndOfSprite; - _scalerStatus = 1; + return kSrsEndOfSprite; + _scalerStatus = 1; } if (_scalerStatus == 1) { - status = _reader->readPacket(packet); - byte updcount = packet.count; - while (updcount--) { + status = _reader->readPacket(packet); + byte updcount = packet.count; + while (updcount--) { _xerror -= 100; if (_xerror <= 0) { - if (packet.count > 0) - packet.count--; - _xerror += _sprite->xdelta; + if (packet.count > 0) + packet.count--; + _xerror += _sprite->xdelta; } } if (status == kSrsEndOfLine) { if (--_height == 0) return kSrsEndOfSprite; - _scalerStatus = 0; - return kSrsEndOfLine; + _scalerStatus = 0; + return kSrsEndOfLine; } } return kSrsPixelsLeft; } protected: - SpriteReader *_reader; + SpriteReader *_reader; int16 _xerror, _yerror; int16 _height; int16 _origHeight; @@ -222,46 +222,46 @@ protected: class SpriteFilterScaleUp : public SpriteFilter { public: - SpriteFilterScaleUp(SpriteDrawItem *sprite, SpriteReader *reader) : SpriteFilter(sprite), _reader(reader) { + SpriteFilterScaleUp(SpriteDrawItem *sprite, SpriteReader *reader) : SpriteFilter(sprite), _reader(reader) { _height = _sprite->height; _yerror = _sprite->yerror; _origHeight = _sprite->origHeight; _scalerStatus = 0; } SpriteReaderStatus readPacket(PixelPacket &packet) { - SpriteReaderStatus status; - if (_scalerStatus == 0) { + SpriteReaderStatus status; + if (_scalerStatus == 0) { _xerror = _sprite->xdelta; _sourcep = _reader->getSource(); - _scalerStatus = 1; + _scalerStatus = 1; } if (_scalerStatus == 1) { - status = _reader->readPacket(packet); - byte updcount = packet.count; + status = _reader->readPacket(packet); + byte updcount = packet.count; while (updcount--) { - _xerror -= 100; - if (_xerror <= 0) { - packet.count++; - _xerror += _sprite->xdelta; + _xerror -= 100; + if (_xerror <= 0) { + packet.count++; + _xerror += _sprite->xdelta; } } if (status == kSrsEndOfLine) { if (--_height == 0) return kSrsEndOfSprite; - _yerror -= 100; + _yerror -= 100; if (_yerror <= 0) { - _reader->setSource(_sourcep); + _reader->setSource(_sourcep); _yerror += _sprite->ydelta + 100; } - _scalerStatus = 0; - return kSrsEndOfLine; + _scalerStatus = 0; + return kSrsEndOfLine; } } return kSrsPixelsLeft; } protected: - SpriteReader *_reader; - byte *_sourcep; + SpriteReader *_reader; + byte *_sourcep; int16 _xerror, _yerror; int16 _height; int16 _origHeight; @@ -271,7 +271,7 @@ protected: //*END*TEST*CODE********************************************************************************************** struct TextRect { - int16 x, y; + int16 x, y; int16 width, length; }; @@ -306,8 +306,8 @@ public: void clearSprites(); // Sprite drawing - void drawSprite(SpriteDrawItem *sprite); - void drawSpriteCore(byte *dest, SpriteFilter &reader, SpriteDrawItem *sprite); + void drawSprite(SpriteDrawItem *sprite); + void drawSpriteCore(byte *dest, SpriteFilter &reader, SpriteDrawItem *sprite); void drawSprites(); // Verb line @@ -331,12 +331,12 @@ public: public: struct VerbLineItem { - int16 slotIndex; + int16 slotIndex; int16 slotOffset; }; struct Rect { - int16 x, y, width, height; + int16 x, y, width, height; }; ToltecsEngine *_vm; @@ -345,11 +345,11 @@ public: Common::List<SpriteDrawItem> _spriteDrawList; - uint _fontResIndexArray[10]; - byte _fontColor1, _fontColor2; - - byte _tempString[100]; - byte _tempStringLen1, _tempStringLen2; + uint _fontResIndexArray[10]; + byte _fontColor1, _fontColor2; + + byte _tempString[100]; + byte _tempStringLen1, _tempStringLen2; // Screen shaking bool _shakeActive; diff --git a/engines/toltecs/script.cpp b/engines/toltecs/script.cpp index 5d7e55b49d..73c78e897f 100644 --- a/engines/toltecs/script.cpp +++ b/engines/toltecs/script.cpp @@ -60,7 +60,7 @@ ScriptInterpreter::~ScriptInterpreter() { void ScriptInterpreter::loadScript(uint resIndex, uint slotIndex) { if (_slots[slotIndex].data) { - delete[] _slots[slotIndex].data; + delete[] _slots[slotIndex].data; } _slots[slotIndex].resIndex = resIndex; @@ -355,8 +355,8 @@ void ScriptInterpreter::execOpcode(byte opcode) { _switchStack1 = true; break; case 49: - ofs = readByte(); - debug(0, "49, len = %d", ofs); + ofs = readByte(); + debug(0, "49, len = %d", ofs); _code += ofs; break; case 50: @@ -1047,8 +1047,8 @@ int16 ScriptInterpreter::getGameVar(uint variable) { value = _vm->_sceneResIndex; break; case 19: - value = _vm->_cameraTop; - break; + value = _vm->_cameraTop; + break; case 20: value = _vm->_sceneHeight; break; @@ -1121,8 +1121,8 @@ void ScriptInterpreter::setGameVar(uint variable, int16 value) { _vm->_sceneResIndex = value; break; case 19: - _vm->_cameraTop = value; - break; + _vm->_cameraTop = value; + break; case 20: _vm->_sceneHeight = value; break; diff --git a/engines/toltecs/script.h b/engines/toltecs/script.h index 6f2d5b7365..7b91105f92 100644 --- a/engines/toltecs/script.h +++ b/engines/toltecs/script.h @@ -48,19 +48,19 @@ const int kMaxScriptSlots = 50; class ScriptInterpreter { public: - ScriptInterpreter(ToltecsEngine *vm); - ~ScriptInterpreter(); - + ScriptInterpreter(ToltecsEngine *vm); + ~ScriptInterpreter(); + void loadScript(uint resIndex, uint slotIndex); void runScript(uint slotIndex); - + byte *getSlotData(int slotIndex) const { return _slots[slotIndex].data; } protected: enum VarType { - vtByte, - vtWord + vtByte, + vtWord }; struct ScriptRegs { @@ -76,15 +76,15 @@ protected: }; struct ScriptSlot { - byte *data; - int32 size; - uint resIndex; + byte *data; + int32 size; + uint resIndex; }; - ToltecsEngine *_vm; - - byte *_stack; - + ToltecsEngine *_vm; + + byte *_stack; + byte *_code, *_subCode; byte *_localData; bool _switchStack1, _switchStack2, _switchStack3; diff --git a/engines/toltecs/segmap.cpp b/engines/toltecs/segmap.cpp index 6c4796f76a..351bf827f6 100644 --- a/engines/toltecs/segmap.cpp +++ b/engines/toltecs/segmap.cpp @@ -43,7 +43,7 @@ namespace Toltecs { SegmentMap::SegmentMap(ToltecsEngine *vm) : _vm(vm) { - _maskRectData = new byte[32768]; + _maskRectData = new byte[32768]; } SegmentMap::~SegmentMap() { @@ -54,9 +54,9 @@ void SegmentMap::load(byte *source) { // TODO: Use MemoryReadStream - _maskRects.clear(); - _pathRects.clear(); - _infoRects.clear(); + _maskRects.clear(); + _pathRects.clear(); + _infoRects.clear(); // Load mask rects uint16 maskSize = READ_LE_UINT16(source); @@ -85,7 +85,7 @@ void SegmentMap::load(byte *source) { } memcpy(_maskRectData, source, maskSize - maskRectDataSize); - source += maskSize - maskRectDataSize; + source += maskSize - maskRectDataSize; // Load path rects @@ -213,65 +213,65 @@ int SegmentMap::findNextPathRect(int srcRectIndex) { for (uint rectIndex = 0; rectIndex < _pathRects.size(); ++rectIndex) { - if ( y1 == _pathRects[rectIndex].height + _pathRects[rectIndex].y && x1 < _pathRects[rectIndex].x + _pathRects[rectIndex].width && x2 > _pathRects[rectIndex].x ) { + if (y1 == _pathRects[rectIndex].height + _pathRects[rectIndex].y && x1 < _pathRects[rectIndex].x + _pathRects[rectIndex].width && x2 > _pathRects[rectIndex].x) { ny = y1; LABEL_28: - if ( x1 >= _pathRects[rectIndex].x ) { + if (x1 >= _pathRects[rectIndex].x) { nx1 = x1; } else { nx1 = _pathRects[rectIndex].x; } - if ( x2 <= _pathRects[rectIndex].x + _pathRects[rectIndex].width ) { + if (x2 <= _pathRects[rectIndex].x + _pathRects[rectIndex].width) { nx2 = x2 - 1; } else { nx2 = _pathRects[rectIndex].x + _pathRects[rectIndex].width - 1; } - if ( ABS(_x - nx1) >= ABS(_x - nx2) ) { + if (ABS(_x - nx1) >= ABS(_x - nx2)) { nx3 = nx2 - 1; } else { nx3 = nx1; } - if ( _x > nx1 && _x < nx2 ) { + if (_x > nx1 && _x < nx2) { nx3 = _x; } goto LABEL_55; } - if ( y2 == _pathRects[rectIndex].y && x1 < _pathRects[rectIndex].x + _pathRects[rectIndex].width && x2 > _pathRects[rectIndex].x ) { + if (y2 == _pathRects[rectIndex].y && x1 < _pathRects[rectIndex].x + _pathRects[rectIndex].width && x2 > _pathRects[rectIndex].x) { ny = y2 - 1; goto LABEL_28; } - if ( x1 == _pathRects[rectIndex].x + _pathRects[rectIndex].width && y1 < _pathRects[rectIndex].y + _pathRects[rectIndex].height && y2 > _pathRects[rectIndex].y ) { + if (x1 == _pathRects[rectIndex].x + _pathRects[rectIndex].width && y1 < _pathRects[rectIndex].y + _pathRects[rectIndex].height && y2 > _pathRects[rectIndex].y) { nx3 = x1; } else { - if ( x2 != _pathRects[rectIndex].x || y1 >= _pathRects[rectIndex].y + _pathRects[rectIndex].height || y2 <= _pathRects[rectIndex].y ) + if (x2 != _pathRects[rectIndex].x || y1 >= _pathRects[rectIndex].y + _pathRects[rectIndex].height || y2 <= _pathRects[rectIndex].y) continue; nx3 = x2 - 1; } - if ( y1 >= _pathRects[rectIndex].y ) { + if (y1 >= _pathRects[rectIndex].y) { ny3 = y1; } else { ny3 = _pathRects[rectIndex].y; } - if ( y2 <= _pathRects[rectIndex].y + _pathRects[rectIndex].height ) { + if (y2 <= _pathRects[rectIndex].y + _pathRects[rectIndex].height) { ny2 = y2 - 1; } else { ny2 = _pathRects[rectIndex].y + _pathRects[rectIndex].height - 1; } - if ( ABS(_y - ny3) >= ABS(_y - ny2) ) { + if (ABS(_y - ny3) >= ABS(_y - ny2)) { ny = ny2 - 1; } else { ny = ny3; } - if ( _y > ny3 && _y < ny2 ) { + if (_y > ny3 && _y < ny2) { ny = _y; } LABEL_55: distance = ABS(_x - nx3) + ABS(_y - ny); v28 = 0; - while ( v28 < _rectIndexArray2Count ) { - if ( rectIndex == _rectIndexArray2[v28] ) { + while (v28 < _rectIndexArray2Count) { + if (rectIndex == _rectIndexArray2[v28]) { distance = minDistance; break; } @@ -279,15 +279,15 @@ LABEL_55: } v28 = 0; - while ( v28 < _rectIndexArray1Count ) { - if ( rectIndex == _rectIndexArray1[v28] ) { + while (v28 < _rectIndexArray1Count) { + if (rectIndex == _rectIndexArray1[v28]) { distance = minDistance; break; } ++v28; } - if ( distance < minDistance ) { + if (distance < minDistance) { result = rectIndex; minDistance = distance; _pointsArray[_pointsCount].y = ny; @@ -321,7 +321,7 @@ void SegmentMap::findPath(int16 *pointsArray, int destX, int destY, int x, int y debug(0, "SegmentMap::findPath(fromX: %d; fromY: %d; toX: %d; toY: %d)", x, y, destX, destY); sourceRectIndex = findPathRectAtPoint(x, y); - if ( sourceRectIndex == -1 ) { + if (sourceRectIndex == -1) { adjustPathPoint(x, y); x = _x; y = _y; @@ -337,22 +337,22 @@ void SegmentMap::findPath(int16 *pointsArray, int destX, int destY, int x, int y adjustPathPoint(_x, _y); destRectIndex = findPathRectAtPoint(_x, _y); sourceRectIndex = findPathRectAtPoint(x, y); - if ( sourceRectIndex != -1 ) { - if ( destRectIndex != sourceRectIndex ) { - while ( 1 ) { + if (sourceRectIndex != -1) { + if (destRectIndex != sourceRectIndex) { + while (1) { do { _rectIndexArray2[_rectIndexArray2Count++] = sourceRectIndex; sourceRectIndex = findNextPathRect(sourceRectIndex); _pointsCount++; - } while ( sourceRectIndex != -1 && sourceRectIndex != destRectIndex ); - if ( sourceRectIndex != -1 && sourceRectIndex == destRectIndex ) + } while (sourceRectIndex != -1 && sourceRectIndex != destRectIndex); + if (sourceRectIndex != -1 && sourceRectIndex == destRectIndex) break; _rectIndexArray1[_rectIndexArray1Count++] = _rectIndexArray2[--_rectIndexArray2Count]; _pointsCount -= 2; sourceRectIndex = _rectIndexArray2[--_rectIndexArray2Count]; } sourceRectIndex = 0; - while ( sourceRectIndex < _pointsCount ) { + while (sourceRectIndex < _pointsCount) { pointsArray[pointsCount++] = _pointsArray[sourceRectIndex].y; pointsArray[pointsCount++] = _pointsArray[sourceRectIndex].x; index++; @@ -375,9 +375,9 @@ void SegmentMap::findPath(int16 *pointsArray, int destX, int destY, int x, int y ld.pitch = _vm->_sceneWidth; ld.surf = _vm->_screen->_backScreen; for (int16 i = 0; i < pointsArray[1] * 2; i+=2) { - debug(0, "x = %d; y = %d", pointsArray[3+i], pointsArray[2+i]); - Graphics::drawLine(sx, sy, pointsArray[3+i], pointsArray[2+i], 0xFF, plotProc, &ld); - sx = pointsArray[3+i]; + debug(0, "x = %d; y = %d", pointsArray[3+i], pointsArray[2+i]); + Graphics::drawLine(sx, sy, pointsArray[3+i], pointsArray[2+i], 0xFF, plotProc, &ld); + sx = pointsArray[3+i]; sy = pointsArray[2+i]; } */ @@ -393,7 +393,7 @@ int8 SegmentMap::getScalingAtPoint(int16 x, int16 y) { char topScaling = (char)_infoRects[i].b; char bottomScaling = (char)_infoRects[i].c; if (y - _infoRects[i].y > 0) { - scaling = (ABS(y - _infoRects[i].y) * (bottomScaling - topScaling) / _infoRects[i].height) + topScaling; + scaling = (ABS(y - _infoRects[i].y) * (bottomScaling - topScaling) / _infoRects[i].height) + topScaling; } } } @@ -422,23 +422,23 @@ void SegmentMap::restoreMasksBySprite(SpriteDrawItem *sprite) { for (uint i = 0; i < _maskRects.size(); i++) { #if 0 - if ( *(__int16 *)((char *)&spriteDrawList[0].y2 + v5) <= (unsigned __int16)v3->ybottom ) - { - if ( (unsigned __int16)(*(__int16 *)((char *)&spriteDrawList[0].height + v5) - + *(__int16 *)((char *)&spriteDrawList[0].y + v5)) > v3->y ) - { - if ( (unsigned __int16)(v3->height + v3->y) > *(__int16 *)((char *)&spriteDrawList[0].y + v5) ) - { - if ( (unsigned __int16)(*(__int16 *)((char *)&spriteDrawList[0].width + v5) - + *(__int16 *)((char *)&spriteDrawList[0].x + v5)) > v3->x ) - { - if ( (unsigned __int16)(v3->width + v3->x) > *(__int16 *)((char *)&spriteDrawList[0].x + v5) ) - { + if ( *(__int16 *)((char *)&spriteDrawList[0].y2 + v5) <= (unsigned __int16)v3->ybottom ) + { + if ( (unsigned __int16)(*(__int16 *)((char *)&spriteDrawList[0].height + v5) + + *(__int16 *)((char *)&spriteDrawList[0].y + v5)) > v3->y ) + { + if ( (unsigned __int16)(v3->height + v3->y) > *(__int16 *)((char *)&spriteDrawList[0].y + v5) ) + { + if ( (unsigned __int16)(*(__int16 *)((char *)&spriteDrawList[0].width + v5) + + *(__int16 *)((char *)&spriteDrawList[0].x + v5)) > v3->x ) + { + if ( (unsigned __int16)(v3->width + v3->x) > *(__int16 *)((char *)&spriteDrawList[0].x + v5) ) + { #endif - if (sprite->ybottom <= _maskRects[i].ybottom) { - restoreMask(i); + if (sprite->ybottom <= _maskRects[i].ybottom) { + restoreMask(i); } } @@ -456,63 +456,63 @@ void SegmentMap::restoreMask(int16 index) { int16 height = maskRect->height; byte *mask = _maskRectData + maskRect->maskOffset; - debug(0, "SegmentMap::restoreMask() screenX = %d; screenY = %d; maskX = %d; maskY = %d", + debug(0, "SegmentMap::restoreMask() screenX = %d; screenY = %d; maskX = %d; maskY = %d", x, y, maskRect->x, maskRect->y); // Not on screen, skip if (x + width < 0 || y + height < 0 || x >= 640 || y >= _vm->_cameraHeight) - return; + return; if (x < 0) { - skipX = -x; - x = 0; + skipX = -x; + x = 0; } if (y < 0) { - int16 skipY = -y; + int16 skipY = -y; for (int16 h = 0; h < skipY; h++) { - int16 w = width; - while (w > 0) { + int16 w = width; + while (w > 0) { w -= (*mask++) & 0x7F; } } - y = 0; - height -= skipY; - maskY += skipY; + y = 0; + height -= skipY; + maskY += skipY; } if (x + width >= 640) { - width -= x + width - 640; + width -= x + width - 640; } if (y + height >= _vm->_cameraHeight) { - height -= y + height - _vm->_cameraHeight; + height -= y + height - _vm->_cameraHeight; } byte *backScreen = _vm->_screen->_backScreen + maskX + (maskY * _vm->_sceneWidth); byte *frontScreen = _vm->_screen->_frontScreen + x + (y * 640); for (int16 h = 0; h < height; h++) { - byte *src = backScreen; - byte *dst = frontScreen; - byte maskLine[640], *maskLineP = maskLine; - - int16 w = width; - while (w > 0) { - byte m = *mask++; - byte count = m & 0x7F; - if (m & 0x80) + byte *src = backScreen; + byte *dst = frontScreen; + byte maskLine[640], *maskLineP = maskLine; + + int16 w = width; + while (w > 0) { + byte m = *mask++; + byte count = m & 0x7F; + if (m & 0x80) memset(maskLineP, 1, count); else - memset(maskLineP, 0, count); + memset(maskLineP, 0, count); maskLineP += count; w -= count; } src += skipX; for (int16 c = skipX; c < width; c++) { - if (maskLine[c] == 1) - *dst = *src; + if (maskLine[c] == 1) + *dst = *src; dst++; src++; } diff --git a/engines/toltecs/segmap.h b/engines/toltecs/segmap.h index 0ebb3f407e..7ec7cfb9a9 100644 --- a/engines/toltecs/segmap.h +++ b/engines/toltecs/segmap.h @@ -58,17 +58,17 @@ struct ScriptWalk { class SegmentMap { public: - SegmentMap(ToltecsEngine *vm); - ~SegmentMap(); + SegmentMap(ToltecsEngine *vm); + ~SegmentMap(); void load(byte *source); - - int findPathRectAtPoint(int x, int y); - void adjustPathPoint(int x, int y); - - void findPath(int16 *pointsArray, int destX, int destY, int x, int y); - - int8 getScalingAtPoint(int16 x, int16 y); + + int findPathRectAtPoint(int x, int y); + void adjustPathPoint(int x, int y); + + void findPath(int16 *pointsArray, int destX, int destY, int x, int y); + + int8 getScalingAtPoint(int16 x, int16 y); void getRgbModifiertAtPoint(int16 x, int16 y, int16 id, byte &r, byte &g, byte &b); void restoreMasksBySprite(SpriteDrawItem *sprite); @@ -99,20 +99,20 @@ public: // for debugging purposes }; struct PathPoint { - int16 y, x; + int16 y, x; }; typedef Common::Array<SegmapMaskRect> SegmapMaskRectArray; typedef Common::Array<SegmapPathRect> SegmapPathRectArray; typedef Common::Array<SegmapInfoRect> SegmapInfoRectArray; - ToltecsEngine *_vm; - - SegmapMaskRectArray _maskRects; - byte *_maskRectData; + ToltecsEngine *_vm; - SegmapPathRectArray _pathRects; - SegmapInfoRectArray _infoRects; + SegmapMaskRectArray _maskRects; + byte *_maskRectData; + + SegmapPathRectArray _pathRects; + SegmapInfoRectArray _infoRects; int _rectIndexArray1[1000]; uint _rectIndexArray1Count; @@ -123,10 +123,10 @@ public: // for debugging purposes PathPoint _pointsArray[1000]; int16 _pointsCount; - int _x, _y; - - int findNextPathRect(int srcRectIndex); - + int _x, _y; + + int findNextPathRect(int srcRectIndex); + }; } // End of namespace Toltecs diff --git a/engines/toltecs/toltecs.cpp b/engines/toltecs/toltecs.cpp index 78f3e23afe..73de88f6f3 100644 --- a/engines/toltecs/toltecs.cpp +++ b/engines/toltecs/toltecs.cpp @@ -86,8 +86,8 @@ int ToltecsEngine::init() { int ToltecsEngine::go() { - _system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true); - + _system->setFeatureState(OSystem::kFeatureAutoComputeDirtyRects, true); + _quitGame = false; _counter01 = 0; _counter02 = 0; @@ -108,7 +108,7 @@ int ToltecsEngine::go() { _doSpeech = true; _doText = true; - _walkSpeedY = 5; + _walkSpeedY = 5; _walkSpeedX = 1; _arc = new ArchiveReader(); @@ -124,8 +124,8 @@ int ToltecsEngine::go() { _segmap = new SegmentMap(this); _input = new Input(this); - _system->showMouse(true); - + _system->showMouse(true); + #if 1 _script->loadScript(0, 0); @@ -151,7 +151,7 @@ void ToltecsEngine::loadScene(uint resIndex) { byte *scene = _res->load(resIndex); uint32 imageSize = READ_LE_UINT32(scene); - _sceneResIndex = resIndex; + _sceneResIndex = resIndex; _sceneHeight = READ_LE_UINT16(scene + 4); _sceneWidth = READ_LE_UINT16(scene + 6); @@ -192,10 +192,10 @@ void ToltecsEngine::updateScreen() { srcp += _sceneWidth; } - _screen->drawSprites(); - _screen->clearSprites(); + _screen->drawSprites(); + _screen->clearSprites(); - _screen->drawTalkTextItems(); + _screen->drawTalkTextItems(); _system->copyRectToScreen((const byte *)_screen->_frontScreen, 640, 0, 0, 640, 400); _system->updateScreen(); @@ -208,10 +208,10 @@ void ToltecsEngine::setCamera(int16 x, int16 y) { // TODO font_sub_4B5BB() if (x > _sceneWidth) - x = _sceneWidth; + x = _sceneWidth; if (y > _sceneHeight - _cameraHeight) - y = _sceneHeight - _cameraHeight; + y = _sceneHeight - _cameraHeight; // TODO DirtyRect clearing stuff @@ -321,28 +321,28 @@ void ToltecsEngine::talk(int16 slotIndex, int16 slotOffset) { while (*scanData < 0xF0) { - if (*scanData == 0x19) { - scanData++; + if (*scanData == 0x19) { + scanData++; } else if (*scanData == 0x14) { - scanData++; + scanData++; } else if (*scanData == 0x0A) { - scanData += 4; + scanData += 4; } else if (*scanData < 0x0A) { - scanData++; + scanData++; } - scanData++; + scanData++; } if (*scanData == 0xFE) { - if (_doSpeech) { - int16 resIndex = READ_LE_UINT16(scanData + 1); - debug(0, "ToltecsEngine::talk() playSound(resIndex: %d)", resIndex); + if (_doSpeech) { + int16 resIndex = READ_LE_UINT16(scanData + 1); + debug(0, "ToltecsEngine::talk() playSound(resIndex: %d)", resIndex); } if (_doText) { - _screen->updateTalkText(slotIndex, slotOffset); + _screen->updateTalkText(slotIndex, slotOffset); } else { - // TODO: font_sub_4B3E2 + // TODO: font_sub_4B3E2 } } else { _screen->updateTalkText(slotIndex, slotOffset); @@ -358,9 +358,9 @@ void ToltecsEngine::playText(int16 slotIndex, int16 slotOffset) { Common::String str; while (*textData < 0xF0) { - if (*textData >= 32) - str += (char)*textData; - textData++; + if (*textData >= 32) + str += (char)*textData; + textData++; } debug(0, "ToltecsEngine::playText() [%s]", str.c_str()); @@ -387,21 +387,21 @@ void ToltecsEngine::walk(byte *walkData) { walkInfo.scaling = -_segmap->getScalingAtPoint(walkInfo.x, walkInfo.y); if (walkInfo.y1 < walkInfo.y2) - ystep = -1; + ystep = -1; else ystep = 1; ydelta = ABS(walkInfo.y1 - walkInfo.y2) * _walkSpeedY; if (walkInfo.x1 < walkInfo.x2) - xstep = -1; + xstep = -1; else xstep = 1; xdelta = ABS(walkInfo.x1 - walkInfo.x2) * _walkSpeedX; - debug(0, "ToltecsEngine::walk() xdelta = %d; ydelta = %d", xdelta, ydelta); + debug(0, "ToltecsEngine::walk() xdelta = %d; ydelta = %d", xdelta, ydelta); if (xdelta > ydelta) - SWAP(xdelta, ydelta); + SWAP(xdelta, ydelta); v8 = 100 * xdelta; if (v8 != 0) { @@ -414,8 +414,8 @@ void ToltecsEngine::walk(byte *walkData) { } if (ydelta > ABS(walkInfo.x1 - walkInfo.x2) * _walkSpeedX) { - v10 = 100 - walkInfo.scaling; - v11 = v8; + v10 = 100 - walkInfo.scaling; + v11 = v8; } else { v10 = v8; v11 = 100 - walkInfo.scaling; @@ -459,18 +459,18 @@ int16 ToltecsEngine::findRectAtPoint(byte *rectData, int16 x, int16 y, int16 ind rectData += index * itemSize; while (1) { - int16 rectY = READ_LE_UINT16(rectData); - if (rectY == -10) - break; - int16 rectX = READ_LE_UINT16(rectData + 2); - int16 rectH = READ_LE_UINT16(rectData + 4); - int16 rectW = READ_LE_UINT16(rectData + 6); - - debug(0, "x = %d; y = %d; x1 = %d; y2 = %d; w = %d; h = %d", - x, y, rectX, rectY, rectW, rectH); - - if (x >= rectX && x <= rectX + rectW && y >= rectY && y <= rectY + rectH) { - return index; + int16 rectY = READ_LE_UINT16(rectData); + if (rectY == -10) + break; + int16 rectX = READ_LE_UINT16(rectData + 2); + int16 rectH = READ_LE_UINT16(rectData + 4); + int16 rectW = READ_LE_UINT16(rectData + 6); + + debug(0, "x = %d; y = %d; x1 = %d; y2 = %d; w = %d; h = %d", + x, y, rectX, rectY, rectW, rectH); + + if (x >= rectX && x <= rectX + rectW && y >= rectY && y <= rectY + rectH) { + return index; } index++; rectData += itemSize; diff --git a/engines/toltecs/toltecs.h b/engines/toltecs/toltecs.h index 47c7a9441a..1d5a394f62 100644 --- a/engines/toltecs/toltecs.h +++ b/engines/toltecs/toltecs.h @@ -79,7 +79,7 @@ public: void updateScreen(); - void setCamera(int16 x, int16 y); + void setCamera(int16 x, int16 y); void setCameraTop(int16 top); void scrollCameraUp(int16 delta); void scrollCameraDown(int16 delta); |