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authorStrangerke2012-06-11 21:30:47 +0200
committerStrangerke2012-06-11 21:30:47 +0200
commit94df38bfb4f2d9831e1cdc7cfe8a873e3ba13f42 (patch)
treeef219c4fed4f873c103634e651bf9fb877130290 /engines/tony/game.cpp
parent02c8ccebcb20aa904dba3151d65a7b4fa67998fe (diff)
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TONY: Rename variables in game.h and gfxcore.h
Diffstat (limited to 'engines/tony/game.cpp')
-rw-r--r--engines/tony/game.cpp850
1 files changed, 425 insertions, 425 deletions
diff --git a/engines/tony/game.cpp b/engines/tony/game.cpp
index c6107e2cf4..9fc65aa87d 100644
--- a/engines/tony/game.cpp
+++ b/engines/tony/game.cpp
@@ -203,47 +203,47 @@ RMOptionSlide::RMOptionSlide(const RMPoint &pt, int nRange, int nStartValue, int
_nStep = 100 / _nMax;
_nValue = nStartValue;
- _SliderCenter = NULL;
- _SliderLeft = NULL;
- _SliderRight = NULL;
- _SliderSingle = NULL;
+ _sliderCenter = NULL;
+ _sliderLeft = NULL;
+ _sliderRight = NULL;
+ _sliderSingle = NULL;
// Sliders
- INIT_GFX16_FROMRAW(20029, _SliderCenter);
- INIT_GFX16_FROMRAW(20030, _SliderLeft);
- INIT_GFX16_FROMRAW(20031, _SliderRight);
- INIT_GFX16_FROMRAW(20032, _SliderSingle);
+ INIT_GFX16_FROMRAW(20029, _sliderCenter);
+ INIT_GFX16_FROMRAW(20030, _sliderLeft);
+ INIT_GFX16_FROMRAW(20031, _sliderRight);
+ INIT_GFX16_FROMRAW(20032, _sliderSingle);
// Buttons
- _PushLeft = new RMOptionButton(RMRect(pt._x - 23, pt._y, pt._x - 23 + 22, pt._y + 26));
- _PushRight = new RMOptionButton(RMRect(pt._x + _nSlideSize, pt._y, pt._x + _nSlideSize + 5 + 22, pt._y + 26));
+ _pushLeft = new RMOptionButton(RMRect(pt._x - 23, pt._y, pt._x - 23 + 22, pt._y + 26));
+ _pushRight = new RMOptionButton(RMRect(pt._x + _nSlideSize, pt._y, pt._x + _nSlideSize + 5 + 22, pt._y + 26));
}
RMOptionSlide::~RMOptionSlide() {
- delete _SliderCenter;
- _SliderCenter = NULL;
- delete _SliderLeft;
- _SliderLeft = NULL;
- delete _SliderRight;
- _SliderRight = NULL;
- delete _SliderSingle;
- _SliderSingle = NULL;
-
- delete _PushLeft;
- _PushLeft = NULL;
- delete _PushRight;
- _PushRight = NULL;
+ delete _sliderCenter;
+ _sliderCenter = NULL;
+ delete _sliderLeft;
+ _sliderLeft = NULL;
+ delete _sliderRight;
+ _sliderRight = NULL;
+ delete _sliderSingle;
+ _sliderSingle = NULL;
+
+ delete _pushLeft;
+ _pushLeft = NULL;
+ delete _pushRight;
+ _pushRight = NULL;
}
bool RMOptionSlide::doFrame(const RMPoint &mousePos, bool bLeftClick, bool bRightClick) {
bool bRefresh = false;
// Do the button DoFrame's
- _PushLeft->doFrame(mousePos, bLeftClick, bRightClick);
- _PushRight->doFrame(mousePos, bLeftClick, bRightClick);
+ _pushLeft->doFrame(mousePos, bLeftClick, bRightClick);
+ _pushRight->doFrame(mousePos, bLeftClick, bRightClick);
- if (_PushLeft->isActive()) {
+ if (_pushLeft->isActive()) {
if (bLeftClick) {
bRefresh = true;
_nValue--;
@@ -253,7 +253,7 @@ bool RMOptionSlide::doFrame(const RMPoint &mousePos, bool bLeftClick, bool bRigh
}
if (_nValue < 1)
_nValue = 1;
- } else if (_PushRight->isActive()) {
+ } else if (_pushRight->isActive()) {
bRefresh = true;
if (bLeftClick) {
@@ -291,20 +291,20 @@ void RMOptionSlide::draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *
if (_ctx->val == 1) {
prim->setDst(_ctx->pos);
- CORO_INVOKE_2(_SliderSingle->draw, bigBuf, prim);
+ CORO_INVOKE_2(_sliderSingle->draw, bigBuf, prim);
} else {
prim->setDst(_ctx->pos);
- CORO_INVOKE_2(_SliderLeft->draw, bigBuf, prim);
+ CORO_INVOKE_2(_sliderLeft->draw, bigBuf, prim);
_ctx->pos._x += 3;
for (_ctx->i = 1; _ctx->i < _ctx->val - 1; _ctx->i++) {
prim->setDst(_ctx->pos);
- CORO_INVOKE_2(_SliderCenter->draw, bigBuf, prim);
+ CORO_INVOKE_2(_sliderCenter->draw, bigBuf, prim);
_ctx->pos._x += 3;
}
prim->setDst(_ctx->pos);
- CORO_INVOKE_2(_SliderRight->draw, bigBuf, prim);
+ CORO_INVOKE_2(_sliderRight->draw, bigBuf, prim);
_ctx->pos._x += 3;
}
@@ -324,56 +324,56 @@ void RMOptionSlide::addToList(RMGfxTargetBuffer &bigBuf) {
RMOptionScreen::RMOptionScreen(void) {
_nState = MENUNONE;
_menu = NULL;
- _HideLoadSave = NULL;
- _QuitConfirm = NULL;
+ _hideLoadSave = NULL;
+ _quitConfirm = NULL;
_bQuitConfirm = false;
create(RM_SX, RM_SY);
- _ButtonExit = NULL;
- _ButtonLoad = NULL;
- _ButtonSave = NULL;
- _ButtonGameMenu = NULL;
- _ButtonGfxMenu = NULL;
- _ButtonSoundMenu = NULL;
- _ButtonSave_ArrowLeft = NULL;
- _ButtonSave_ArrowRight = NULL;
+ _buttonExit = NULL;
+ _buttonLoad = NULL;
+ _buttonSave = NULL;
+ _buttonGameMenu = NULL;
+ _buttonGfxMenu = NULL;
+ _buttonSoundMenu = NULL;
+ _buttonSave_ArrowLeft = NULL;
+ _buttonSave_ArrowRight = NULL;
_bEditSaveName = false;
int i;
for (i = 0; i < 6; i++) {
_curThumb[i] = NULL;
- _ButtonSave_States[i] = NULL;
+ _buttonSave_States[i] = NULL;
}
_statePos = 0;
- _ButtonQuitYes = NULL;
- _ButtonQuitNo = NULL;
- _ButtonQuit = NULL;
- _SaveEasy = NULL;
- _SaveHard = NULL;
- _ButtonGfx_Tips = NULL;
- _ButtonSound_DubbingOn = NULL;
- _ButtonSound_MusicOn = NULL;
- _ButtonSound_SFXOn = NULL;
- _SlideTonySpeed = NULL;
- _SlideTextSpeed = NULL;
- _ButtonGame_Lock = NULL;
- _ButtonGfx_Anni30 = NULL;
- _SliderSound_Music = NULL;
- _ButtonGame_TimerizedText = NULL;
- _ButtonGfx_AntiAlias = NULL;
- _SliderSound_SFX = NULL;
- _ButtonGame_Scrolling = NULL;
- _ButtonGfx_Sottotitoli = NULL;
- _SliderSound_Dubbing = NULL;
- _ButtonGame_InterUp = NULL;
- _ButtonGfx_Trans = NULL;
-
- _FadeStep = 0;
- _FadeY = 0;
- _FadeTime = 0;
+ _buttonQuitYes = NULL;
+ _buttonQuitNo = NULL;
+ _buttonQuit = NULL;
+ _saveEasy = NULL;
+ _saveHard = NULL;
+ _buttonGfx_Tips = NULL;
+ _buttonSound_DubbingOn = NULL;
+ _buttonSound_MusicOn = NULL;
+ _buttonSound_SFXOn = NULL;
+ _slideTonySpeed = NULL;
+ _slideTextSpeed = NULL;
+ _buttonGame_Lock = NULL;
+ _buttonGfx_Anni30 = NULL;
+ _sliderSound_Music = NULL;
+ _buttonGame_TimerizedText = NULL;
+ _buttonGfx_AntiAlias = NULL;
+ _sliderSound_SFX = NULL;
+ _buttonGame_Scrolling = NULL;
+ _buttonGfx_Sottotitoli = NULL;
+ _sliderSound_Dubbing = NULL;
+ _buttonGame_InterUp = NULL;
+ _buttonGfx_Trans = NULL;
+
+ _fadeStep = 0;
+ _fadeY = 0;
+ _fadeTime = 0;
_nEditPos = 0;
_nLastState = MENUGAME;
}
@@ -397,42 +397,42 @@ void RMOptionScreen::refreshAll(CORO_PARAM) {
addPrim(new RMGfxPrimitive(_menu));
if (_bNoLoadSave)
- addPrim(new RMGfxPrimitive(_HideLoadSave, RMPoint(0, 401)));
+ addPrim(new RMGfxPrimitive(_hideLoadSave, RMPoint(0, 401)));
if (_bQuitConfirm) {
- addPrim(new RMGfxPrimitive(_QuitConfirm, RMPoint(270, 200)));
- _ButtonQuitYes->addToList(*this);
- _ButtonQuitNo->addToList(*this);
+ addPrim(new RMGfxPrimitive(_quitConfirm, RMPoint(270, 200)));
+ _buttonQuitYes->addToList(*this);
+ _buttonQuitNo->addToList(*this);
}
- _ButtonExit->addToList(*this);
+ _buttonExit->addToList(*this);
if (_nState == MENUGAME || _nState == MENUGFX || _nState == MENUSOUND) {
- _ButtonQuit->addToList(*this);
- _ButtonLoad->addToList(*this);
- _ButtonSave->addToList(*this);
+ _buttonQuit->addToList(*this);
+ _buttonLoad->addToList(*this);
+ _buttonSave->addToList(*this);
}
if (_nState == MENUGAME) {
- _ButtonGame_Lock->addToList(*this);
- _ButtonGame_TimerizedText->addToList(*this);
- _ButtonGame_Scrolling->addToList(*this);
- _ButtonGame_InterUp->addToList(*this);
- _SlideTextSpeed->addToList(*this);
- _SlideTonySpeed->addToList(*this);
+ _buttonGame_Lock->addToList(*this);
+ _buttonGame_TimerizedText->addToList(*this);
+ _buttonGame_Scrolling->addToList(*this);
+ _buttonGame_InterUp->addToList(*this);
+ _slideTextSpeed->addToList(*this);
+ _slideTonySpeed->addToList(*this);
} else if (_nState == MENUGFX) {
- _ButtonGfx_Anni30->addToList(*this);
- _ButtonGfx_AntiAlias->addToList(*this);
- _ButtonGfx_Sottotitoli->addToList(*this);
- _ButtonGfx_Trans->addToList(*this);
- _ButtonGfx_Tips->addToList(*this);
+ _buttonGfx_Anni30->addToList(*this);
+ _buttonGfx_AntiAlias->addToList(*this);
+ _buttonGfx_Sottotitoli->addToList(*this);
+ _buttonGfx_Trans->addToList(*this);
+ _buttonGfx_Tips->addToList(*this);
} else if (_nState == MENUSOUND) {
- _SliderSound_Dubbing->addToList(*this);
- _SliderSound_Music->addToList(*this);
- _SliderSound_SFX->addToList(*this);
- _ButtonSound_DubbingOn->addToList(*this);
- _ButtonSound_MusicOn->addToList(*this);
- _ButtonSound_SFXOn->addToList(*this);
+ _sliderSound_Dubbing->addToList(*this);
+ _sliderSound_Music->addToList(*this);
+ _sliderSound_SFX->addToList(*this);
+ _buttonSound_DubbingOn->addToList(*this);
+ _buttonSound_MusicOn->addToList(*this);
+ _buttonSound_SFXOn->addToList(*this);
}
_ctx->thumb = NULL;
@@ -452,29 +452,29 @@ void RMOptionScreen::refreshAll(CORO_PARAM) {
addPrim(new RMGfxPrimitive(_ctx->title, RMPoint(320, 10)));
if (_curThumbDiff[0] == 0)
- addPrim(new RMGfxPrimitive(_SaveHard, RMPoint(48, 57)));
+ addPrim(new RMGfxPrimitive(_saveHard, RMPoint(48, 57)));
else if (_curThumbDiff[0] == 1)
- addPrim(new RMGfxPrimitive(_SaveEasy, RMPoint(48, 57)));
+ addPrim(new RMGfxPrimitive(_saveEasy, RMPoint(48, 57)));
if (_curThumbDiff[1] == 0)
- addPrim(new RMGfxPrimitive(_SaveHard, RMPoint(240, 57)));
+ addPrim(new RMGfxPrimitive(_saveHard, RMPoint(240, 57)));
else if (_curThumbDiff[1] == 1)
- addPrim(new RMGfxPrimitive(_SaveEasy, RMPoint(240, 57)));
+ addPrim(new RMGfxPrimitive(_saveEasy, RMPoint(240, 57)));
if (_curThumbDiff[2] == 0)
- addPrim(new RMGfxPrimitive(_SaveHard, RMPoint(432, 57)));
+ addPrim(new RMGfxPrimitive(_saveHard, RMPoint(432, 57)));
else if (_curThumbDiff[2] == 1)
- addPrim(new RMGfxPrimitive(_SaveEasy, RMPoint(432, 57)));
+ addPrim(new RMGfxPrimitive(_saveEasy, RMPoint(432, 57)));
if (_curThumbDiff[3] == 0)
- addPrim(new RMGfxPrimitive(_SaveHard, RMPoint(48, 239)));
+ addPrim(new RMGfxPrimitive(_saveHard, RMPoint(48, 239)));
else if (_curThumbDiff[3] == 1)
- addPrim(new RMGfxPrimitive(_SaveEasy, RMPoint(48, 239)));
+ addPrim(new RMGfxPrimitive(_saveEasy, RMPoint(48, 239)));
if (_curThumbDiff[4] == 0)
- addPrim(new RMGfxPrimitive(_SaveHard, RMPoint(240, 239)));
+ addPrim(new RMGfxPrimitive(_saveHard, RMPoint(240, 239)));
else if (_curThumbDiff[4] == 1)
- addPrim(new RMGfxPrimitive(_SaveEasy, RMPoint(240, 239)));
+ addPrim(new RMGfxPrimitive(_saveEasy, RMPoint(240, 239)));
if (_curThumbDiff[5] == 0)
- addPrim(new RMGfxPrimitive(_SaveHard, RMPoint(432, 239)));
+ addPrim(new RMGfxPrimitive(_saveHard, RMPoint(432, 239)));
else if (_curThumbDiff[5] == 1)
- addPrim(new RMGfxPrimitive(_SaveEasy, RMPoint(432, 239)));
+ addPrim(new RMGfxPrimitive(_saveEasy, RMPoint(432, 239)));
if (_curThumb[0] && !(_bEditSaveName && _nEditPos == 0))
addPrim(new RMGfxPrimitive(_curThumb[0], RMPoint(48, 57)));
@@ -511,7 +511,7 @@ void RMOptionScreen::refreshAll(CORO_PARAM) {
RMString s;
if (_bEditSaveName && _nEditPos == _ctx->i)
- s.format("%02d)%s*", _statePos + _ctx->i, _EditName);
+ s.format("%02d)%s*", _statePos + _ctx->i, _editName);
else {
if (_statePos == 0 && _ctx->i == 0)
s.format("Autosave");
@@ -531,8 +531,8 @@ void RMOptionScreen::refreshAll(CORO_PARAM) {
addPrim(new RMGfxPrimitive(_ctx->num[4], RMPoint(247 - 3, 362 + 14)));
addPrim(new RMGfxPrimitive(_ctx->num[5], RMPoint(439 - 3, 362 + 14)));
- _ButtonSave_ArrowLeft->addToList(*this);
- _ButtonSave_ArrowRight->addToList(*this);
+ _buttonSave_ArrowLeft->addToList(*this);
+ _buttonSave_ArrowRight->addToList(*this);
}
CORO_INVOKE_0(drawOT);
@@ -593,137 +593,137 @@ void RMOptionScreen::initState(CORO_PARAM) {
if (_nState == MENULOAD || _nState == MENUSAVE) {
if (_bAlterGfx) {
- assert(_ButtonExit == NULL);
- _ButtonExit = new RMOptionButton(20025, RMPoint(561, 406));
+ assert(_buttonExit == NULL);
+ _buttonExit = new RMOptionButton(20025, RMPoint(561, 406));
} else {
- assert(_ButtonExit == NULL);
- _ButtonExit = new RMOptionButton(20012, RMPoint(560, 404));
+ assert(_buttonExit == NULL);
+ _buttonExit = new RMOptionButton(20012, RMPoint(560, 404));
}
- INIT_GFX8_FROMRAW(_ctx->raw, 20036, _SaveEasy);
- INIT_GFX8_FROMRAW(_ctx->raw, 20037, _SaveHard);
+ INIT_GFX8_FROMRAW(_ctx->raw, 20036, _saveEasy);
+ INIT_GFX8_FROMRAW(_ctx->raw, 20037, _saveHard);
refreshThumbnails();
- assert(_ButtonSave_States[0] == NULL);
- _ButtonSave_States[0] = new RMOptionButton(RMRect(48, 57, 48 + 160, 57 + 120));
- assert(_ButtonSave_States[1] == NULL);
- _ButtonSave_States[1] = new RMOptionButton(RMRect(240, 57, 240 + 160, 57 + 120));
- assert(_ButtonSave_States[2] == NULL);
- _ButtonSave_States[2] = new RMOptionButton(RMRect(432, 57, 432 + 160, 57 + 120));
- assert(_ButtonSave_States[3] == NULL);
- _ButtonSave_States[3] = new RMOptionButton(RMRect(48, 239, 48 + 160, 239 + 120));
- assert(_ButtonSave_States[4] == NULL);
- _ButtonSave_States[4] = new RMOptionButton(RMRect(240, 239, 240 + 160, 239 + 120));
- assert(_ButtonSave_States[5] == NULL);
- _ButtonSave_States[5] = new RMOptionButton(RMRect(432, 239, 432 + 160, 239 + 120));
+ assert(_buttonSave_States[0] == NULL);
+ _buttonSave_States[0] = new RMOptionButton(RMRect(48, 57, 48 + 160, 57 + 120));
+ assert(_buttonSave_States[1] == NULL);
+ _buttonSave_States[1] = new RMOptionButton(RMRect(240, 57, 240 + 160, 57 + 120));
+ assert(_buttonSave_States[2] == NULL);
+ _buttonSave_States[2] = new RMOptionButton(RMRect(432, 57, 432 + 160, 57 + 120));
+ assert(_buttonSave_States[3] == NULL);
+ _buttonSave_States[3] = new RMOptionButton(RMRect(48, 239, 48 + 160, 239 + 120));
+ assert(_buttonSave_States[4] == NULL);
+ _buttonSave_States[4] = new RMOptionButton(RMRect(240, 239, 240 + 160, 239 + 120));
+ assert(_buttonSave_States[5] == NULL);
+ _buttonSave_States[5] = new RMOptionButton(RMRect(432, 239, 432 + 160, 239 + 120));
if (_bAlterGfx) {
- assert(_ButtonSave_ArrowLeft == NULL);
- _ButtonSave_ArrowLeft = new RMOptionButton(20026, RMPoint(3, 196));
- assert(_ButtonSave_ArrowRight == NULL);
- _ButtonSave_ArrowRight = new RMOptionButton(20027, RMPoint(601, 197));
+ assert(_buttonSave_ArrowLeft == NULL);
+ _buttonSave_ArrowLeft = new RMOptionButton(20026, RMPoint(3, 196));
+ assert(_buttonSave_ArrowRight == NULL);
+ _buttonSave_ArrowRight = new RMOptionButton(20027, RMPoint(601, 197));
} else {
- assert(_ButtonSave_ArrowLeft == NULL);
- _ButtonSave_ArrowLeft = new RMOptionButton(20013, RMPoint(0, 197));
- assert(_ButtonSave_ArrowRight == NULL);
- _ButtonSave_ArrowRight = new RMOptionButton(20014, RMPoint(601, 197));
+ assert(_buttonSave_ArrowLeft == NULL);
+ _buttonSave_ArrowLeft = new RMOptionButton(20013, RMPoint(0, 197));
+ assert(_buttonSave_ArrowRight == NULL);
+ _buttonSave_ArrowRight = new RMOptionButton(20014, RMPoint(601, 197));
}
} else if (_nState == MENUGAME || _nState == MENUGFX || _nState == MENUSOUND) {
- assert(_ButtonExit == NULL);
- _ButtonExit = new RMOptionButton(20005, RMPoint(560, 405));
- assert(_ButtonQuit == NULL);
- _ButtonQuit = new RMOptionButton(20020, RMPoint(7, 408));
- assert(_ButtonLoad == NULL);
- _ButtonLoad = new RMOptionButton(20006, RMPoint(231, 401));
- assert(_ButtonSave == NULL);
- _ButtonSave = new RMOptionButton(20007, RMPoint(325, 401));
-
- assert(_ButtonGameMenu == NULL);
- _ButtonGameMenu = new RMOptionButton(RMRect(24, 32, 118, 64));
- assert(_ButtonGfxMenu == NULL);
- _ButtonGfxMenu = new RMOptionButton(RMRect(118, 32, 212, 64));
- assert(_ButtonSoundMenu == NULL);
- _ButtonSoundMenu = new RMOptionButton(RMRect(212, 32, 306, 64));
+ assert(_buttonExit == NULL);
+ _buttonExit = new RMOptionButton(20005, RMPoint(560, 405));
+ assert(_buttonQuit == NULL);
+ _buttonQuit = new RMOptionButton(20020, RMPoint(7, 408));
+ assert(_buttonLoad == NULL);
+ _buttonLoad = new RMOptionButton(20006, RMPoint(231, 401));
+ assert(_buttonSave == NULL);
+ _buttonSave = new RMOptionButton(20007, RMPoint(325, 401));
+
+ assert(_buttonGameMenu == NULL);
+ _buttonGameMenu = new RMOptionButton(RMRect(24, 32, 118, 64));
+ assert(_buttonGfxMenu == NULL);
+ _buttonGfxMenu = new RMOptionButton(RMRect(118, 32, 212, 64));
+ assert(_buttonSoundMenu == NULL);
+ _buttonSoundMenu = new RMOptionButton(RMRect(212, 32, 306, 64));
_ctx->raw = new RMResRaw(20021);
assert(_ctx->raw->isValid());
- assert(_QuitConfirm == NULL);
- _QuitConfirm = new RMGfxSourceBuffer16(false);
- _QuitConfirm->init(*_ctx->raw, _ctx->raw->width(), _ctx->raw->height());
+ assert(_quitConfirm == NULL);
+ _quitConfirm = new RMGfxSourceBuffer16(false);
+ _quitConfirm->init(*_ctx->raw, _ctx->raw->width(), _ctx->raw->height());
delete _ctx->raw;
- assert(_ButtonQuitYes == NULL);
- _ButtonQuitYes = new RMOptionButton(20022, RMPoint(281, 265));
- _ButtonQuitYes->setPriority(30);
- assert(_ButtonQuitNo == NULL);
- _ButtonQuitNo = new RMOptionButton(20023, RMPoint(337, 264));
- _ButtonQuitNo->setPriority(30);
+ assert(_buttonQuitYes == NULL);
+ _buttonQuitYes = new RMOptionButton(20022, RMPoint(281, 265));
+ _buttonQuitYes->setPriority(30);
+ assert(_buttonQuitNo == NULL);
+ _buttonQuitNo = new RMOptionButton(20023, RMPoint(337, 264));
+ _buttonQuitNo->setPriority(30);
if (_bNoLoadSave) {
_ctx->raw = new RMResRaw(20028);
assert(_ctx->raw->isValid());
- assert(_HideLoadSave == NULL);
- _HideLoadSave = new RMGfxSourceBuffer16(false);
- _HideLoadSave->init(*_ctx->raw, _ctx->raw->width(), _ctx->raw->height());
+ assert(_hideLoadSave == NULL);
+ _hideLoadSave = new RMGfxSourceBuffer16(false);
+ _hideLoadSave->init(*_ctx->raw, _ctx->raw->width(), _ctx->raw->height());
delete _ctx->raw;
}
// Menu GAME
if (_nState == MENUGAME) {
- assert(_ButtonGame_Lock == NULL);
- _ButtonGame_Lock = new RMOptionButton(20008, RMPoint(176, 262), true);
- _ButtonGame_Lock->setActiveState(GLOBALS._bCfgInvLocked);
- assert(_ButtonGame_TimerizedText == NULL);
- _ButtonGame_TimerizedText = new RMOptionButton(20009, RMPoint(463, 273), true);
- _ButtonGame_TimerizedText->setActiveState(!GLOBALS._bCfgTimerizedText);
- assert(_ButtonGame_Scrolling == NULL);
- _ButtonGame_Scrolling = new RMOptionButton(20010, RMPoint(315, 263), true);
- _ButtonGame_Scrolling->setActiveState(GLOBALS._bCfgInvNoScroll);
- assert(_ButtonGame_InterUp == NULL);
- _ButtonGame_InterUp = new RMOptionButton(20011, RMPoint(36, 258), true);
- _ButtonGame_InterUp->setActiveState(GLOBALS._bCfgInvUp);
-
- assert(_SlideTextSpeed == NULL);
- _SlideTextSpeed = new RMOptionSlide(RMPoint(165, 122), 10, GLOBALS._nCfgTextSpeed);
- assert(_SlideTonySpeed == NULL);
- _SlideTonySpeed = new RMOptionSlide(RMPoint(165, 226), 5, GLOBALS._nCfgTonySpeed);
+ assert(_buttonGame_Lock == NULL);
+ _buttonGame_Lock = new RMOptionButton(20008, RMPoint(176, 262), true);
+ _buttonGame_Lock->setActiveState(GLOBALS._bCfgInvLocked);
+ assert(_buttonGame_TimerizedText == NULL);
+ _buttonGame_TimerizedText = new RMOptionButton(20009, RMPoint(463, 273), true);
+ _buttonGame_TimerizedText->setActiveState(!GLOBALS._bCfgTimerizedText);
+ assert(_buttonGame_Scrolling == NULL);
+ _buttonGame_Scrolling = new RMOptionButton(20010, RMPoint(315, 263), true);
+ _buttonGame_Scrolling->setActiveState(GLOBALS._bCfgInvNoScroll);
+ assert(_buttonGame_InterUp == NULL);
+ _buttonGame_InterUp = new RMOptionButton(20011, RMPoint(36, 258), true);
+ _buttonGame_InterUp->setActiveState(GLOBALS._bCfgInvUp);
+
+ assert(_slideTextSpeed == NULL);
+ _slideTextSpeed = new RMOptionSlide(RMPoint(165, 122), 10, GLOBALS._nCfgTextSpeed);
+ assert(_slideTonySpeed == NULL);
+ _slideTonySpeed = new RMOptionSlide(RMPoint(165, 226), 5, GLOBALS._nCfgTonySpeed);
}
// Menu Graphics
else if (_nState == MENUGFX) {
- assert(_ButtonGfx_Anni30 == NULL);
- _ButtonGfx_Anni30 = new RMOptionButton(20015, RMPoint(247, 178), true);
- _ButtonGfx_Anni30->setActiveState(GLOBALS._bCfgAnni30);
- assert(_ButtonGfx_AntiAlias == NULL);
- _ButtonGfx_AntiAlias = new RMOptionButton(20016, RMPoint(430, 83), true);
- _ButtonGfx_AntiAlias->setActiveState(!GLOBALS._bCfgAntiAlias);
- assert(_ButtonGfx_Sottotitoli == NULL);
- _ButtonGfx_Sottotitoli = new RMOptionButton(20017, RMPoint(98, 82), true);
- _ButtonGfx_Sottotitoli->setActiveState(!GLOBALS._bCfgSottotitoli);
- assert(_ButtonGfx_Tips == NULL);
- _ButtonGfx_Tips = new RMOptionButton(20018, RMPoint(431, 246), true);
- _ButtonGfx_Tips->setActiveState(GLOBALS._bCfgInterTips);
- assert(_ButtonGfx_Trans == NULL);
- _ButtonGfx_Trans = new RMOptionButton(20019, RMPoint(126, 271), true);
- _ButtonGfx_Trans->setActiveState(!GLOBALS._bCfgTransparence);
+ assert(_buttonGfx_Anni30 == NULL);
+ _buttonGfx_Anni30 = new RMOptionButton(20015, RMPoint(247, 178), true);
+ _buttonGfx_Anni30->setActiveState(GLOBALS._bCfgAnni30);
+ assert(_buttonGfx_AntiAlias == NULL);
+ _buttonGfx_AntiAlias = new RMOptionButton(20016, RMPoint(430, 83), true);
+ _buttonGfx_AntiAlias->setActiveState(!GLOBALS._bCfgAntiAlias);
+ assert(_buttonGfx_Sottotitoli == NULL);
+ _buttonGfx_Sottotitoli = new RMOptionButton(20017, RMPoint(98, 82), true);
+ _buttonGfx_Sottotitoli->setActiveState(!GLOBALS._bCfgSottotitoli);
+ assert(_buttonGfx_Tips == NULL);
+ _buttonGfx_Tips = new RMOptionButton(20018, RMPoint(431, 246), true);
+ _buttonGfx_Tips->setActiveState(GLOBALS._bCfgInterTips);
+ assert(_buttonGfx_Trans == NULL);
+ _buttonGfx_Trans = new RMOptionButton(20019, RMPoint(126, 271), true);
+ _buttonGfx_Trans->setActiveState(!GLOBALS._bCfgTransparence);
} else if (_nState == MENUSOUND) {
- assert(_SliderSound_Dubbing == NULL);
- _SliderSound_Dubbing = new RMOptionSlide(RMPoint(165, 122), 10, GLOBALS._nCfgDubbingVolume);
- assert(_SliderSound_Music == NULL);
- _SliderSound_Music = new RMOptionSlide(RMPoint(165, 226), 10, GLOBALS._nCfgMusicVolume);
- assert(_SliderSound_SFX == NULL);
- _SliderSound_SFX = new RMOptionSlide(RMPoint(165, 330), 10, GLOBALS._nCfgSFXVolume);
-
- assert(_ButtonSound_DubbingOn == NULL);
- _ButtonSound_DubbingOn = new RMOptionButton(20033, RMPoint(339, 75), true);
- _ButtonSound_DubbingOn->setActiveState(GLOBALS._bCfgDubbing);
- assert(_ButtonSound_MusicOn == NULL);
- _ButtonSound_MusicOn = new RMOptionButton(20034, RMPoint(338, 179), true);
- _ButtonSound_MusicOn->setActiveState(GLOBALS._bCfgMusic);
- assert(_ButtonSound_SFXOn == NULL);
- _ButtonSound_SFXOn = new RMOptionButton(20035, RMPoint(338, 283), true);
- _ButtonSound_SFXOn->setActiveState(GLOBALS._bCfgSFX);
+ assert(_sliderSound_Dubbing == NULL);
+ _sliderSound_Dubbing = new RMOptionSlide(RMPoint(165, 122), 10, GLOBALS._nCfgDubbingVolume);
+ assert(_sliderSound_Music == NULL);
+ _sliderSound_Music = new RMOptionSlide(RMPoint(165, 226), 10, GLOBALS._nCfgMusicVolume);
+ assert(_sliderSound_SFX == NULL);
+ _sliderSound_SFX = new RMOptionSlide(RMPoint(165, 330), 10, GLOBALS._nCfgSFXVolume);
+
+ assert(_buttonSound_DubbingOn == NULL);
+ _buttonSound_DubbingOn = new RMOptionButton(20033, RMPoint(339, 75), true);
+ _buttonSound_DubbingOn->setActiveState(GLOBALS._bCfgDubbing);
+ assert(_buttonSound_MusicOn == NULL);
+ _buttonSound_MusicOn = new RMOptionButton(20034, RMPoint(338, 179), true);
+ _buttonSound_MusicOn->setActiveState(GLOBALS._bCfgMusic);
+ assert(_buttonSound_SFXOn == NULL);
+ _buttonSound_SFXOn = new RMOptionButton(20035, RMPoint(338, 283), true);
+ _buttonSound_SFXOn->setActiveState(GLOBALS._bCfgSFX);
}
}
@@ -736,8 +736,8 @@ void RMOptionScreen::closeState(void) {
delete _menu;
_menu = NULL;
- delete _ButtonExit;
- _ButtonExit = NULL;
+ delete _buttonExit;
+ _buttonExit = NULL;
if (_nState == MENULOAD || _nState == MENUSAVE) {
int i;
@@ -748,114 +748,114 @@ void RMOptionScreen::closeState(void) {
_curThumb[i] = NULL;
}
- delete _ButtonSave_States[i];
- _ButtonSave_States[i] = NULL;
+ delete _buttonSave_States[i];
+ _buttonSave_States[i] = NULL;
}
- delete _ButtonSave_ArrowLeft;
- _ButtonSave_ArrowLeft = NULL;
- delete _ButtonSave_ArrowRight;
- _ButtonSave_ArrowRight = NULL;
+ delete _buttonSave_ArrowLeft;
+ _buttonSave_ArrowLeft = NULL;
+ delete _buttonSave_ArrowRight;
+ _buttonSave_ArrowRight = NULL;
- delete _SaveEasy;
- _SaveEasy = NULL;
- delete _SaveHard;
- _SaveHard = NULL;
+ delete _saveEasy;
+ _saveEasy = NULL;
+ delete _saveHard;
+ _saveHard = NULL;
}
if (_nState == MENUGAME || _nState == MENUGFX || _nState == MENUSOUND) {
- delete _ButtonQuit;
- _ButtonQuit = NULL;
- delete _ButtonLoad;
- _ButtonLoad = NULL;
- delete _ButtonSave;
- _ButtonSave = NULL;
- delete _ButtonGameMenu;
- _ButtonGameMenu = NULL;
- delete _ButtonGfxMenu;
- _ButtonGfxMenu = NULL;
- delete _ButtonSoundMenu;
- _ButtonSoundMenu = NULL;
- delete _QuitConfirm;
- _QuitConfirm = NULL;
- delete _ButtonQuitYes;
- _ButtonQuitYes = NULL;
- delete _ButtonQuitNo;
- _ButtonQuitNo = NULL;
+ delete _buttonQuit;
+ _buttonQuit = NULL;
+ delete _buttonLoad;
+ _buttonLoad = NULL;
+ delete _buttonSave;
+ _buttonSave = NULL;
+ delete _buttonGameMenu;
+ _buttonGameMenu = NULL;
+ delete _buttonGfxMenu;
+ _buttonGfxMenu = NULL;
+ delete _buttonSoundMenu;
+ _buttonSoundMenu = NULL;
+ delete _quitConfirm;
+ _quitConfirm = NULL;
+ delete _buttonQuitYes;
+ _buttonQuitYes = NULL;
+ delete _buttonQuitNo;
+ _buttonQuitNo = NULL;
if (_bNoLoadSave) {
- delete _HideLoadSave;
- _HideLoadSave = NULL;
+ delete _hideLoadSave;
+ _hideLoadSave = NULL;
}
if (_nState == MENUGAME) {
- GLOBALS._bCfgInvLocked = _ButtonGame_Lock->isActive();
- delete _ButtonGame_Lock;
- _ButtonGame_Lock = NULL;
+ GLOBALS._bCfgInvLocked = _buttonGame_Lock->isActive();
+ delete _buttonGame_Lock;
+ _buttonGame_Lock = NULL;
- GLOBALS._bCfgTimerizedText = !_ButtonGame_TimerizedText->isActive();
- delete _ButtonGame_TimerizedText;
- _ButtonGame_TimerizedText = NULL;
+ GLOBALS._bCfgTimerizedText = !_buttonGame_TimerizedText->isActive();
+ delete _buttonGame_TimerizedText;
+ _buttonGame_TimerizedText = NULL;
- GLOBALS._bCfgInvNoScroll = _ButtonGame_Scrolling->isActive();
- delete _ButtonGame_Scrolling;
- _ButtonGame_Scrolling = NULL;
+ GLOBALS._bCfgInvNoScroll = _buttonGame_Scrolling->isActive();
+ delete _buttonGame_Scrolling;
+ _buttonGame_Scrolling = NULL;
- GLOBALS._bCfgInvUp = _ButtonGame_InterUp->isActive();
- delete _ButtonGame_InterUp;
- _ButtonGame_InterUp = NULL;
+ GLOBALS._bCfgInvUp = _buttonGame_InterUp->isActive();
+ delete _buttonGame_InterUp;
+ _buttonGame_InterUp = NULL;
- GLOBALS._nCfgTextSpeed = _SlideTextSpeed->getValue();
- delete _SlideTextSpeed;
- _SlideTextSpeed = NULL;
+ GLOBALS._nCfgTextSpeed = _slideTextSpeed->getValue();
+ delete _slideTextSpeed;
+ _slideTextSpeed = NULL;
- GLOBALS._nCfgTonySpeed = _SlideTonySpeed->getValue();
- delete _SlideTonySpeed;
- _SlideTonySpeed = NULL;
+ GLOBALS._nCfgTonySpeed = _slideTonySpeed->getValue();
+ delete _slideTonySpeed;
+ _slideTonySpeed = NULL;
} else if (_nState == MENUGFX) {
- GLOBALS._bCfgAnni30 = _ButtonGfx_Anni30->isActive();
- delete _ButtonGfx_Anni30;
- _ButtonGfx_Anni30 = NULL;
+ GLOBALS._bCfgAnni30 = _buttonGfx_Anni30->isActive();
+ delete _buttonGfx_Anni30;
+ _buttonGfx_Anni30 = NULL;
- GLOBALS._bCfgAntiAlias = !_ButtonGfx_AntiAlias->isActive();
- delete _ButtonGfx_AntiAlias;
- _ButtonGfx_AntiAlias = NULL;
+ GLOBALS._bCfgAntiAlias = !_buttonGfx_AntiAlias->isActive();
+ delete _buttonGfx_AntiAlias;
+ _buttonGfx_AntiAlias = NULL;
- GLOBALS._bCfgSottotitoli = !_ButtonGfx_Sottotitoli->isActive();
- delete _ButtonGfx_Sottotitoli;
- _ButtonGfx_Sottotitoli = NULL;
+ GLOBALS._bCfgSottotitoli = !_buttonGfx_Sottotitoli->isActive();
+ delete _buttonGfx_Sottotitoli;
+ _buttonGfx_Sottotitoli = NULL;
- GLOBALS._bCfgInterTips = _ButtonGfx_Tips->isActive();
- delete _ButtonGfx_Tips;
- _ButtonGfx_Tips = NULL;
+ GLOBALS._bCfgInterTips = _buttonGfx_Tips->isActive();
+ delete _buttonGfx_Tips;
+ _buttonGfx_Tips = NULL;
- GLOBALS._bCfgTransparence = !_ButtonGfx_Trans->isActive();
- delete _ButtonGfx_Trans;
- _ButtonGfx_Trans = NULL;
+ GLOBALS._bCfgTransparence = !_buttonGfx_Trans->isActive();
+ delete _buttonGfx_Trans;
+ _buttonGfx_Trans = NULL;
} else if (_nState == MENUSOUND) {
- GLOBALS._nCfgDubbingVolume = _SliderSound_Dubbing->getValue();
- delete _SliderSound_Dubbing;
- _SliderSound_Dubbing = NULL;
+ GLOBALS._nCfgDubbingVolume = _sliderSound_Dubbing->getValue();
+ delete _sliderSound_Dubbing;
+ _sliderSound_Dubbing = NULL;
- GLOBALS._nCfgMusicVolume = _SliderSound_Music->getValue();
- delete _SliderSound_Music;
- _SliderSound_Music = NULL;
+ GLOBALS._nCfgMusicVolume = _sliderSound_Music->getValue();
+ delete _sliderSound_Music;
+ _sliderSound_Music = NULL;
- GLOBALS._nCfgSFXVolume = _SliderSound_SFX->getValue();
- delete _SliderSound_SFX;
- _SliderSound_SFX = NULL;
+ GLOBALS._nCfgSFXVolume = _sliderSound_SFX->getValue();
+ delete _sliderSound_SFX;
+ _sliderSound_SFX = NULL;
- GLOBALS._bCfgDubbing = _ButtonSound_DubbingOn->isActive();
- delete _ButtonSound_DubbingOn;
- _ButtonSound_DubbingOn = NULL;
+ GLOBALS._bCfgDubbing = _buttonSound_DubbingOn->isActive();
+ delete _buttonSound_DubbingOn;
+ _buttonSound_DubbingOn = NULL;
- GLOBALS._bCfgMusic = _ButtonSound_MusicOn->isActive();
- delete _ButtonSound_MusicOn;
- _ButtonSound_MusicOn = NULL;
+ GLOBALS._bCfgMusic = _buttonSound_MusicOn->isActive();
+ delete _buttonSound_MusicOn;
+ _buttonSound_MusicOn = NULL;
- GLOBALS._bCfgSFX = _ButtonSound_SFXOn->isActive();
- delete _ButtonSound_SFXOn;
- _ButtonSound_SFXOn = NULL;
+ GLOBALS._bCfgSFX = _buttonSound_SFXOn->isActive();
+ delete _buttonSound_SFXOn;
+ _buttonSound_SFXOn = NULL;
}
}
@@ -872,14 +872,14 @@ void RMOptionScreen::init(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool &result) {
CORO_BEGIN_CODE(_ctx);
- if (_FadeStep != 0) {
+ if (_fadeStep != 0) {
result = false;
return;
}
- _FadeStep = 1;
- _FadeY = -20;
- _FadeTime = -1;
+ _fadeStep = 1;
+ _fadeY = -20;
+ _fadeTime = -1;
_bExit = false;
_bLoadMenuOnly = false;
_bNoLoadSave = false;
@@ -903,14 +903,14 @@ void RMOptionScreen::initLoadMenuOnly(CORO_PARAM, RMGfxTargetBuffer &bigBuf, boo
CORO_BEGIN_CODE(_ctx);
- if (_FadeStep != 0) {
+ if (_fadeStep != 0) {
result = false;
return;
}
- _FadeStep = 1;
- _FadeY = -20;
- _FadeTime = -1;
+ _fadeStep = 1;
+ _fadeY = -20;
+ _fadeTime = -1;
_bExit = false;
_bLoadMenuOnly = true;
_bNoLoadSave = false;
@@ -932,14 +932,14 @@ void RMOptionScreen::initSaveMenuOnly(CORO_PARAM, RMGfxTargetBuffer &bigBuf, boo
CORO_BEGIN_CODE(_ctx);
- if (_FadeStep != 0) {
+ if (_fadeStep != 0) {
result = false;
return;
}
- _FadeStep = 1;
- _FadeY = -20;
- _FadeTime = -1;
+ _fadeStep = 1;
+ _fadeY = -20;
+ _fadeTime = -1;
_bExit = false;
_bLoadMenuOnly = true;
_bNoLoadSave = false;
@@ -961,14 +961,14 @@ void RMOptionScreen::initNoLoadSave(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool
CORO_BEGIN_CODE(_ctx);
- if (_FadeStep != 0) {
+ if (_fadeStep != 0) {
result = false;
return;
}
- _FadeStep = 1;
- _FadeY = -20;
- _FadeTime = -1;
+ _fadeStep = 1;
+ _fadeY = -20;
+ _fadeTime = -1;
_bExit = false;
_bLoadMenuOnly = false;
_bNoLoadSave = true;
@@ -984,12 +984,12 @@ void RMOptionScreen::initNoLoadSave(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool
}
bool RMOptionScreen::close(void) {
- if (_FadeStep != 6)
+ if (_fadeStep != 6)
return false;
// Start fade out
- _FadeStep++;
- _FadeTime = _vm->getTime();
+ _fadeStep++;
+ _fadeTime = _vm->getTime();
return true;
}
@@ -1028,7 +1028,7 @@ void RMOptionScreen::doFrame(CORO_PARAM, RMInput *input) {
// If it is fully open, do nothing
- if (_FadeStep != 6)
+ if (_fadeStep != 6)
return;
// Reads input
@@ -1039,78 +1039,78 @@ void RMOptionScreen::doFrame(CORO_PARAM, RMInput *input) {
_ctx->bRefresh = false;
if (_bQuitConfirm) {
- _ctx->bRefresh |= _ButtonQuitYes->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonQuitNo->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonQuitYes->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonQuitNo->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
} else {
- _ctx->bRefresh |= _ButtonExit->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonExit->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
// Check if you have clicked on the output
if (_nState == MENUGAME || _nState == MENUGFX || _nState == MENUSOUND) {
// Buttons without graphics...
- _ButtonGameMenu->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ButtonGfxMenu->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ButtonSoundMenu->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _buttonGameMenu->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _buttonGfxMenu->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _buttonSoundMenu->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
// Buttons with graphics
if (!_bNoLoadSave) {
if (!_vm->getIsDemo()) {
- _ctx->bRefresh |= _ButtonLoad->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonSave->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonLoad->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonSave->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
}
- _ctx->bRefresh |= _ButtonQuit->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonQuit->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
}
}
if (_nState == MENUGAME) {
- _ctx->bRefresh |= _ButtonGame_Lock->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonGame_TimerizedText->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonGame_Scrolling->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonGame_InterUp->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _SlideTextSpeed->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _SlideTonySpeed->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGame_Lock->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGame_TimerizedText->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGame_Scrolling->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGame_InterUp->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _slideTextSpeed->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _slideTonySpeed->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
} else if (_nState == MENUGFX) {
- _ctx->bRefresh |= _ButtonGfx_Anni30->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonGfx_AntiAlias->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonGfx_Sottotitoli->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonGfx_Tips->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonGfx_Trans->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGfx_Anni30->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGfx_AntiAlias->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGfx_Sottotitoli->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGfx_Tips->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonGfx_Trans->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
} else if (_nState == MENUSOUND) {
- _ctx->bRefresh |= _SliderSound_Dubbing->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _SliderSound_Music->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _SliderSound_SFX->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonSound_DubbingOn->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonSound_MusicOn->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
- _ctx->bRefresh |= _ButtonSound_SFXOn->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _sliderSound_Dubbing->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _sliderSound_Music->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _sliderSound_SFX->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonSound_DubbingOn->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonSound_MusicOn->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonSound_SFXOn->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
} else if (_nState == MENULOAD || _nState == MENUSAVE) {
for (_ctx->i = 0; _ctx->i < 6; _ctx->i++)
- _ButtonSave_States[_ctx->i]->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _buttonSave_States[_ctx->i]->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
if (_statePos > 0)
- _ctx->bRefresh |= _ButtonSave_ArrowLeft->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonSave_ArrowLeft->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
if (_statePos < 90)
- _ctx->bRefresh |= _ButtonSave_ArrowRight->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
+ _ctx->bRefresh |= _buttonSave_ArrowRight->doFrame(_ctx->mousePos, _ctx->bLeftClick, _ctx->bRightClick);
}
}
#define KEYPRESS(c) (_vm->getEngine()->getInput().getAsyncKeyState(c))
#define PROCESS_CHAR(cod,c) if (KEYPRESS(cod)) { \
- _EditName[strlen(_EditName) + 1] = '\0'; _EditName[strlen(_EditName)] = c; _ctx->bRefresh = true; }
+ _editName[strlen(_editName) + 1] = '\0'; _editName[strlen(_editName)] = c; _ctx->bRefresh = true; }
/**************** State Buttons **************/
if (_bEditSaveName) {
if (KEYPRESS(Common::KEYCODE_BACKSPACE)) {
- if (_EditName[0] != '\0') {
- _EditName[strlen(_EditName) - 1] = '\0';
+ if (_editName[0] != '\0') {
+ _editName[strlen(_editName) - 1] = '\0';
_ctx->bRefresh = true;
}
}
- for (_ctx->i = 0; _ctx->i < 26 && strlen(_EditName) < 12; _ctx->i++)
+ for (_ctx->i = 0; _ctx->i < 26 && strlen(_editName) < 12; _ctx->i++)
if (KEYPRESS(Common::KEYCODE_LSHIFT) ||
KEYPRESS(Common::KEYCODE_RSHIFT)) {
PROCESS_CHAR((Common::KeyCode)((int)'a' + _ctx->i), _ctx->i + 'A');
@@ -1118,31 +1118,31 @@ void RMOptionScreen::doFrame(CORO_PARAM, RMInput *input) {
PROCESS_CHAR((Common::KeyCode)((int)'a' + _ctx->i), _ctx->i + 'a');
}
- for (_ctx->i = 0; _ctx->i < 10 && strlen(_EditName) < 12; _ctx->i++)
+ for (_ctx->i = 0; _ctx->i < 10 && strlen(_editName) < 12; _ctx->i++)
PROCESS_CHAR((Common::KeyCode)((int)'0' + _ctx->i), _ctx->i + '0');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_SPACE, ' ');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP0, '0');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP1, '1');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP2, '2');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP3, '3');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP4, '4');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP5, '5');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP6, '6');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP7, '7');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP8, '8');
- if (strlen(_EditName) < 12)
+ if (strlen(_editName) < 12)
PROCESS_CHAR(Common::KEYCODE_KP9, '9');
// Cancel
@@ -1154,13 +1154,13 @@ void RMOptionScreen::doFrame(CORO_PARAM, RMInput *input) {
// OK
if (KEYPRESS(Common::KEYCODE_RETURN)) {
_bEditSaveName = false;
- _vm->saveState(_statePos + _nEditPos, _EditName);
+ _vm->saveState(_statePos + _nEditPos, _editName);
close();
}
} else if (_ctx->bLeftClick) {
if (_nState == MENULOAD || _nState == MENUSAVE) {
- if (_ButtonExit->isActive()) {
+ if (_buttonExit->isActive()) {
if (_bLoadMenuOnly) {
// If only the loading menu, close
close();
@@ -1168,27 +1168,27 @@ void RMOptionScreen::doFrame(CORO_PARAM, RMInput *input) {
CORO_INVOKE_1(changeState, _nLastState);
_ctx->bRefresh = true;
}
- } else if (_ButtonSave_ArrowLeft->isActive()) {
+ } else if (_buttonSave_ArrowLeft->isActive()) {
if (_statePos > 0) {
_statePos -= 6;
if (_statePos < 0)
_statePos = 0;
- _ButtonSave_ArrowLeft->setActiveState(false);
+ _buttonSave_ArrowLeft->setActiveState(false);
_ctx->bRefresh = true;
refreshThumbnails();
}
- } else if (_ButtonSave_ArrowRight->isActive()) {
+ } else if (_buttonSave_ArrowRight->isActive()) {
if (_statePos < 90) {
_statePos += 6;
if (_statePos > 90)
_statePos = 90;
- _ButtonSave_ArrowRight->setActiveState(false);
+ _buttonSave_ArrowRight->setActiveState(false);
_ctx->bRefresh = true;
refreshThumbnails();
}
} else {
for (_ctx->i = 0; _ctx->i < 6; _ctx->i++)
- if (_ButtonSave_States[_ctx->i]->isActive()) {
+ if (_buttonSave_States[_ctx->i]->isActive()) {
// There by saving or loading!!!
if (_nState == MENULOAD && _curThumb[_ctx->i] != NULL) {
// Caricamento
@@ -1198,7 +1198,7 @@ void RMOptionScreen::doFrame(CORO_PARAM, RMInput *input) {
// Turn on edit mode
_bEditSaveName = true;
_nEditPos = _ctx->i;
- strcpy(_EditName, _curThumbName[_ctx->i]);
+ strcpy(_editName, _curThumbName[_ctx->i]);
_ctx->bRefresh = true;
}
@@ -1209,53 +1209,53 @@ void RMOptionScreen::doFrame(CORO_PARAM, RMInput *input) {
if (_nState == MENUGAME || _nState == MENUGFX || _nState == MENUSOUND) {
if (_bQuitConfirm) {
- if (_ButtonQuitNo->isActive()) {
+ if (_buttonQuitNo->isActive()) {
_bQuitConfirm = false;
_ctx->bRefresh = true;
- } else if (_ButtonQuitYes->isActive()) {
+ } else if (_buttonQuitYes->isActive()) {
_bQuitConfirm = false;
_ctx->bRefresh = true;
_vm->quitGame();
}
} else {
- if (_ButtonQuit->isActive()) {
+ if (_buttonQuit->isActive()) {
_bQuitConfirm = true;
- _ButtonQuitNo->setActiveState(false);
- _ButtonQuitYes->setActiveState(false);
+ _buttonQuitNo->setActiveState(false);
+ _buttonQuitYes->setActiveState(false);
_ctx->bRefresh = true;
- } else if (_ButtonExit->isActive())
+ } else if (_buttonExit->isActive())
close();
- else if (_ButtonLoad->isActive()) {
+ else if (_buttonLoad->isActive()) {
CORO_INVOKE_1(changeState, MENULOAD);
_ctx->bRefresh = true;
- } else if (_ButtonSave->isActive()) {
+ } else if (_buttonSave->isActive()) {
CORO_INVOKE_1(changeState, MENUSAVE);
_ctx->bRefresh = true;
- } else if (_ButtonGameMenu->isActive() && _nState != MENUGAME) {
+ } else if (_buttonGameMenu->isActive() && _nState != MENUGAME) {
CORO_INVOKE_1(changeState, MENUGAME);
_ctx->bRefresh = true;
- } else if (_ButtonGfxMenu->isActive() && _nState != MENUGFX) {
+ } else if (_buttonGfxMenu->isActive() && _nState != MENUGFX) {
CORO_INVOKE_1(changeState, MENUGFX);
_ctx->bRefresh = true;
- } else if (_ButtonSoundMenu->isActive() && _nState != MENUSOUND) {
+ } else if (_buttonSoundMenu->isActive() && _nState != MENUSOUND) {
CORO_INVOKE_1(changeState, MENUSOUND);
_ctx->bRefresh = true;
}
if (_nState == MENUGFX) {
// These options take effect immediately
- if (_ButtonGfx_Anni30->isActive())
+ if (_buttonGfx_Anni30->isActive())
GLOBALS._bCfgAnni30 = true;
else
GLOBALS._bCfgAnni30 = false;
- if (_ButtonGfx_AntiAlias->isActive())
+ if (_buttonGfx_AntiAlias->isActive())
GLOBALS._bCfgAntiAlias = false;
else
GLOBALS._bCfgAntiAlias = true;
- if (_ButtonGfx_Trans->isActive())
+ if (_buttonGfx_Trans->isActive())
GLOBALS._bCfgTransparence = false;
else
GLOBALS._bCfgTransparence = true;
@@ -1285,94 +1285,94 @@ void RMOptionScreen::draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive
_ctx->curTime = _vm->getTime();
#define FADE_SPEED 20
-#define SYNC (_ctx->curTime - _FadeTime) / 25
+#define SYNC (_ctx->curTime - _fadeTime) / 25
if (_bExit)
return;
- if (_FadeStep == 1) {
+ if (_fadeStep == 1) {
// Downhill fast
- if (_FadeTime == -1)
- _FadeY += FADE_SPEED;
+ if (_fadeTime == -1)
+ _fadeY += FADE_SPEED;
else
- _FadeY += FADE_SPEED * SYNC;
- if (_FadeY > 480) {
- _FadeY = 480;
- _FadeStep++;
+ _fadeY += FADE_SPEED * SYNC;
+ if (_fadeY > 480) {
+ _fadeY = 480;
+ _fadeStep++;
}
// Set the part to draw the scrolling
- prim->setSrc(RMRect(0, 480 - _FadeY, 640, 480));
+ prim->setSrc(RMRect(0, 480 - _fadeY, 640, 480));
- } else if (_FadeStep == 2) {
+ } else if (_fadeStep == 2) {
// Bounce 1
- _FadeY -= FADE_SPEED / 2 * SYNC;
- if (_FadeY < 400) {
- _FadeY = 400;
- _FadeStep++;
+ _fadeY -= FADE_SPEED / 2 * SYNC;
+ if (_fadeY < 400) {
+ _fadeY = 400;
+ _fadeStep++;
}
- prim->setSrc(RMRect(0, 480 - _FadeY, 640, 480));
+ prim->setSrc(RMRect(0, 480 - _fadeY, 640, 480));
- } else if (_FadeStep == 3) {
- _FadeY -= FADE_SPEED / 4 * SYNC;
- if (_FadeY < 380) {
- _FadeY = 380;
- _FadeStep++;
+ } else if (_fadeStep == 3) {
+ _fadeY -= FADE_SPEED / 4 * SYNC;
+ if (_fadeY < 380) {
+ _fadeY = 380;
+ _fadeStep++;
}
- prim->setSrc(RMRect(0, 480 - _FadeY, 640, 480));
+ prim->setSrc(RMRect(0, 480 - _fadeY, 640, 480));
- } else if (_FadeStep == 4) {
+ } else if (_fadeStep == 4) {
// Bounce 1 - 2
- _FadeY += FADE_SPEED / 3 * SYNC;
- if (_FadeY > 420) {
- _FadeY = 420;
- _FadeStep++;
+ _fadeY += FADE_SPEED / 3 * SYNC;
+ if (_fadeY > 420) {
+ _fadeY = 420;
+ _fadeStep++;
}
- prim->setSrc(RMRect(0, 480 - _FadeY, 640, 480));
+ prim->setSrc(RMRect(0, 480 - _fadeY, 640, 480));
- } else if (_FadeStep == 5) {
- _FadeY += FADE_SPEED / 2 * SYNC;
- if (_FadeY > 480) {
- _FadeY = 480;
- _FadeStep++;
+ } else if (_fadeStep == 5) {
+ _fadeY += FADE_SPEED / 2 * SYNC;
+ if (_fadeY > 480) {
+ _fadeY = 480;
+ _fadeStep++;
_vm->hideLocation();
}
- prim->setSrc(RMRect(0, 480 - _FadeY, 640, 480));
+ prim->setSrc(RMRect(0, 480 - _fadeY, 640, 480));
- } else if (_FadeStep == 6) {
+ } else if (_fadeStep == 6) {
// Menu ON
- } else if (_FadeStep == 7) {
+ } else if (_fadeStep == 7) {
// Menu OFF
_vm->showLocation();
- _FadeStep++;
+ _fadeStep++;
- } else if (_FadeStep == 8) {
- _FadeY -= FADE_SPEED * SYNC;
- if (_FadeY < 0) {
- _FadeY = 0;
- _FadeStep++;
+ } else if (_fadeStep == 8) {
+ _fadeY -= FADE_SPEED * SYNC;
+ if (_fadeY < 0) {
+ _fadeY = 0;
+ _fadeStep++;
}
- prim->setSrc(RMRect(0, 480 - _FadeY, 640, 480));
+ prim->setSrc(RMRect(0, 480 - _fadeY, 640, 480));
- } else if (_FadeStep == 9) {
+ } else if (_fadeStep == 9) {
// Hello hello!
_bExit = true;
- _FadeStep = 0;
+ _fadeStep = 0;
// Free memory
closeState();
return;
} else {
- _FadeStep = 0;
+ _fadeStep = 0;
}
- _FadeTime = _ctx->curTime;
+ _fadeTime = _ctx->curTime;
CORO_INVOKE_2(RMGfxWoodyBuffer::draw, bigBuf, prim);