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authorStrangerke2012-06-06 01:37:06 +0200
committerStrangerke2012-06-06 01:37:06 +0200
commit334dc91e279d01b264ae7454f39faa557a250428 (patch)
treee50cd39ca07f8c71d985c1c879ef7578dfc0656f /engines/tony/game.h
parent380c86fd4073415ee485c244383cc15d3b45b703 (diff)
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TONY: Rename variables and functions in game.h
Diffstat (limited to 'engines/tony/game.h')
-rw-r--r--engines/tony/game.h236
1 files changed, 118 insertions, 118 deletions
diff --git a/engines/tony/game.h b/engines/tony/game.h
index 5dbd81c079..34e99c369e 100644
--- a/engines/tony/game.h
+++ b/engines/tony/game.h
@@ -56,16 +56,16 @@ namespace Tony {
class RMPointer : public RMGfxTask {
private:
- RMGfxSourceBuffer8 *m_pointer[16];
- RMPoint m_hotspot[16];
- RMPoint m_pos;
+ RMGfxSourceBuffer8 *_pointer[16];
+ RMPoint _hotspot[16];
+ RMPoint _pos;
- RMItem *m_specialPointer[16];
+ RMItem *_specialPointer[16];
- int m_nCurPointer;
- int m_nCurSpecialPointer;
+ int _nCurPointer;
+ int _nCurSpecialPointer;
- RMGfxSourceBuffer8 *m_nCurCustomPointer;
+ RMGfxSourceBuffer8 *_nCurCustomPointer;
public:
enum POINTER {
@@ -84,13 +84,13 @@ public:
virtual ~RMPointer();
// Initialisation
- void Init(void);
+ void init(void);
// Deinitialisation
- void Close(void);
+ void close(void);
// Process a frame
- void DoFrame(RMGfxTargetBuffer *bigBuf);
+ void doFrame(RMGfxTargetBuffer *bigBuf);
// Overloading of priorities
int priority();
@@ -99,153 +99,153 @@ public:
virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
// Sets the current co-ordinates
- void SetCoord(const RMPoint &pt) {
- m_pos = pt;
+ void setCoord(const RMPoint &pt) {
+ _pos = pt;
}
// Overloading of the method to see if rising from the list
virtual void removeThis(CORO_PARAM, bool &result);
// Sets a new action as current
- void SetAction(RMTonyAction action) {
- m_nCurPointer = action;
+ void setAction(RMTonyAction action) {
+ _nCurPointer = action;
}
// Sets a new pointer
- void SetSpecialPointer(POINTER ptr) {
- m_nCurSpecialPointer = ptr;
- if (m_nCurSpecialPointer && m_nCurSpecialPointer != PTR_CUSTOM)
- m_specialPointer[ptr - 1]->SetPattern(1);
+ void setSpecialPointer(POINTER ptr) {
+ _nCurSpecialPointer = ptr;
+ if (_nCurSpecialPointer && _nCurSpecialPointer != PTR_CUSTOM)
+ _specialPointer[ptr - 1]->SetPattern(1);
}
- POINTER GetSpecialPointer(void) {
- return (POINTER)m_nCurSpecialPointer;
+ POINTER getSpecialPointer(void) {
+ return (POINTER)_nCurSpecialPointer;
}
// Set the new custom pointer
- void SetCustomPointer(RMGfxSourceBuffer8 *ptr) {
- m_nCurCustomPointer = ptr;
+ void setCustomPointer(RMGfxSourceBuffer8 *ptr) {
+ _nCurCustomPointer = ptr;
}
// Return the current action to be applied according to the pointer
- int CurAction(void);
+ int curAction(void);
};
class RMOptionButton: public RMGfxTaskSetPrior {
public:
- RMRect m_rect;
- RMGfxSourceBuffer16 *m_buf;
- bool m_bActive;
- bool m_bHasGfx;
- bool m_bDoubleState;
+ RMRect _rect;
+ RMGfxSourceBuffer16 *_buf;
+ bool _bActive;
+ bool _bHasGfx;
+ bool _bDoubleState;
public:
RMOptionButton(uint32 dwRes, RMPoint pt, bool bDoubleState = false);
RMOptionButton(const RMRect &pt);
virtual ~RMOptionButton();
- bool DoFrame(const RMPoint &mousePos, bool bLeftClick, bool bRightClick);
+ bool doFrame(const RMPoint &mousePos, bool bLeftClick, bool bRightClick);
virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
- void AddToList(RMGfxTargetBuffer &bigBuf);
- bool IsActive() {
- return m_bActive;
+ void addToList(RMGfxTargetBuffer &bigBuf);
+ bool isActive() {
+ return _bActive;
}
- void SetActiveState(bool bState) {
- m_bActive = bState;
+ void setActiveState(bool bState) {
+ _bActive = bState;
}
};
class RMOptionSlide : public RMGfxTaskSetPrior {
private:
- RMOptionButton *m_PushLeft;
- RMOptionButton *m_PushRight;
- RMGfxSourceBuffer16 *m_SliderCenter;
- RMGfxSourceBuffer16 *m_SliderLeft;
- RMGfxSourceBuffer16 *m_SliderRight;
- RMGfxSourceBuffer16 *m_SliderSingle;
- int m_nSlideSize;
- RMPoint m_pos;
- int m_nValue;
- int m_nMax;
- int m_nStep;
+ RMOptionButton *_PushLeft;
+ RMOptionButton *_PushRight;
+ RMGfxSourceBuffer16 *_SliderCenter;
+ RMGfxSourceBuffer16 *_SliderLeft;
+ RMGfxSourceBuffer16 *_SliderRight;
+ RMGfxSourceBuffer16 *_SliderSingle;
+ int _nSlideSize;
+ RMPoint _pos;
+ int _nValue;
+ int _nMax;
+ int _nStep;
public:
RMOptionSlide(const RMPoint &pt, int m_nRange = 100, int m_nStartValue = 0, int slideSize = 300);
virtual ~RMOptionSlide();
- bool DoFrame(const RMPoint &mousePos, bool bLeftClick, bool bRightClick);
+ bool doFrame(const RMPoint &mousePos, bool bLeftClick, bool bRightClick);
virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
- void AddToList(RMGfxTargetBuffer &bigBuf);
+ void addToList(RMGfxTargetBuffer &bigBuf);
- int GetValue() {
- return m_nValue;
+ int getValue() {
+ return _nValue;
}
};
class RMOptionScreen : public RMGfxWoodyBuffer {
private:
- RMGfxSourceBuffer16 *m_menu;
- RMGfxSourceBuffer16 *m_QuitConfirm;
- RMGfxSourceBuffer16 *m_HideLoadSave;
- RMOptionButton *m_ButtonQuitYes;
- RMOptionButton *m_ButtonQuitNo;
- RMOptionButton *m_ButtonExit;
- RMOptionButton *m_ButtonQuit;
- RMOptionButton *m_ButtonLoad;
- RMOptionButton *m_ButtonSave;
- RMOptionButton *m_ButtonGameMenu;
- RMOptionButton *m_ButtonGfxMenu;
- RMOptionButton *m_ButtonSoundMenu;
- RMGfxSourceBuffer8 *m_SaveEasy;
- RMGfxSourceBuffer8 *m_SaveHard;
- RMGfxSourceBuffer16 *m_curThumb[6];
- RMString m_curThumbName[6];
- byte m_curThumbDiff[6];
- RMOptionButton *m_ButtonSave_States[6];
- RMOptionButton *m_ButtonSave_ArrowLeft;
- RMOptionButton *m_ButtonSave_ArrowRight;
- RMOptionButton *m_ButtonGfx_Tips;
-
- RMOptionButton *m_ButtonSound_DubbingOn;
- RMOptionButton *m_ButtonSound_MusicOn;
- RMOptionButton *m_ButtonSound_SFXOn;
-
- RMOptionSlide *m_SlideTonySpeed;
- RMOptionSlide *m_SlideTextSpeed;
-
-
- int m_statePos;
- bool m_bEditSaveName;
- int m_nEditPos;
- char m_EditName[256];
+ RMGfxSourceBuffer16 *_menu;
+ RMGfxSourceBuffer16 *_QuitConfirm;
+ RMGfxSourceBuffer16 *_HideLoadSave;
+ RMOptionButton *_ButtonQuitYes;
+ RMOptionButton *_ButtonQuitNo;
+ RMOptionButton *_ButtonExit;
+ RMOptionButton *_ButtonQuit;
+ RMOptionButton *_ButtonLoad;
+ RMOptionButton *_ButtonSave;
+ RMOptionButton *_ButtonGameMenu;
+ RMOptionButton *_ButtonGfxMenu;
+ RMOptionButton *_ButtonSoundMenu;
+ RMGfxSourceBuffer8 *_SaveEasy;
+ RMGfxSourceBuffer8 *_SaveHard;
+ RMGfxSourceBuffer16 *_curThumb[6];
+ RMString _curThumbName[6];
+ byte _curThumbDiff[6];
+ RMOptionButton *_ButtonSave_States[6];
+ RMOptionButton *_ButtonSave_ArrowLeft;
+ RMOptionButton *_ButtonSave_ArrowRight;
+ RMOptionButton *_ButtonGfx_Tips;
+
+ RMOptionButton *_ButtonSound_DubbingOn;
+ RMOptionButton *_ButtonSound_MusicOn;
+ RMOptionButton *_ButtonSound_SFXOn;
+
+ RMOptionSlide *_SlideTonySpeed;
+ RMOptionSlide *_SlideTextSpeed;
+
+
+ int _statePos;
+ bool _bEditSaveName;
+ int _nEditPos;
+ char _EditName[256];
union {
- RMOptionButton *m_ButtonGame_Lock;
- RMOptionButton *m_ButtonGfx_Anni30;
- RMOptionSlide *m_SliderSound_Music;
+ RMOptionButton *_ButtonGame_Lock;
+ RMOptionButton *_ButtonGfx_Anni30;
+ RMOptionSlide *_SliderSound_Music;
};
union {
- RMOptionButton *m_ButtonGame_TimerizedText;
- RMOptionButton *m_ButtonGfx_AntiAlias;
- RMOptionSlide *m_SliderSound_SFX;
+ RMOptionButton *_ButtonGame_TimerizedText;
+ RMOptionButton *_ButtonGfx_AntiAlias;
+ RMOptionSlide *_SliderSound_SFX;
};
union {
- RMOptionButton *m_ButtonGame_Scrolling;
- RMOptionButton *m_ButtonGfx_Sottotitoli;
- RMOptionSlide *m_SliderSound_Dubbing;
+ RMOptionButton *_ButtonGame_Scrolling;
+ RMOptionButton *_ButtonGfx_Sottotitoli;
+ RMOptionSlide *_SliderSound_Dubbing;
};
union {
- RMOptionButton *m_ButtonGame_InterUp;
- RMOptionButton *m_ButtonGfx_Trans;
+ RMOptionButton *_ButtonGame_InterUp;
+ RMOptionButton *_ButtonGfx_Trans;
};
- int m_FadeStep;
- bool m_bExit;
- bool m_bQuitConfirm;
- int m_FadeY;
- int m_FadeTime;
- bool m_bLoadMenuOnly;
- bool m_bNoLoadSave;
- bool m_bAlterGfx;
+ int _FadeStep;
+ bool _bExit;
+ bool _bQuitConfirm;
+ int _FadeY;
+ int _FadeTime;
+ bool _bLoadMenuOnly;
+ bool _bNoLoadSave;
+ bool _bAlterGfx;
enum STATE {
MENUGAME,
@@ -256,20 +256,20 @@ private:
MENUNONE
};
- STATE m_nState;
- STATE m_nLastState;
+ STATE _nState;
+ STATE _nLastState;
public:
RMOptionScreen();
virtual ~RMOptionScreen();
- void Init(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool &result);
- void InitLoadMenuOnly(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool bAlternateGfx, bool &result);
- void InitSaveMenuOnly(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool bAlternateGfx, bool &result);
- void InitNoLoadSave(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool &result);
- void ReInit(RMGfxTargetBuffer &bigBuf);
- bool Close();
- bool IsClosing();
+ void init(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool &result);
+ void initLoadMenuOnly(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool bAlternateGfx, bool &result);
+ void initSaveMenuOnly(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool bAlternateGfx, bool &result);
+ void initNoLoadSave(CORO_PARAM, RMGfxTargetBuffer &bigBuf, bool &result);
+ void reInit(RMGfxTargetBuffer &bigBuf);
+ bool close();
+ bool isClosing();
// Overloaded methods
virtual int priority();
@@ -277,21 +277,21 @@ public:
virtual void removeThis(CORO_PARAM, bool &result);
// Polling for the option screen
- void DoFrame(CORO_PARAM, RMInput *m_input);
+ void doFrame(CORO_PARAM, RMInput *m_input);
// Retrieves a savegame's thumbnail, description, and difficulty level
- static bool LoadThumbnailFromSaveState(int numState, byte *lpDestBuf, RMString &name, byte &diff);
+ static bool loadThumbnailFromSaveState(int numState, byte *lpDestBuf, RMString &name, byte &diff);
protected:
// Initialisation and state change
- void InitState(CORO_PARAM);
- void CloseState(void);
- void ChangeState(CORO_PARAM, STATE newState);
+ void initState(CORO_PARAM);
+ void closeState(void);
+ void changeState(CORO_PARAM, STATE newState);
// Repaint the options menu
- void RefreshAll(CORO_PARAM);
- void RefreshThumbnails(void);
+ void refreshAll(CORO_PARAM);
+ void refreshThumbnails(void);
};
} // End of namespace Tony