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authorStrangerke2012-06-05 08:39:55 +0200
committerStrangerke2012-06-05 08:39:55 +0200
commit23c95d7014ee9875bb1b55c696d0245d7f114ba8 (patch)
tree460c6cbc7aab5c49609358117faa7da62e5e1454 /engines/tony/gfxcore.h
parent93cba6d88049d73b965143130a1f7751e3dc79db (diff)
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TONY: Some more renaming
Diffstat (limited to 'engines/tony/gfxcore.h')
-rw-r--r--engines/tony/gfxcore.h282
1 files changed, 141 insertions, 141 deletions
diff --git a/engines/tony/gfxcore.h b/engines/tony/gfxcore.h
index ffeb7724b2..51d27b7311 100644
--- a/engines/tony/gfxcore.h
+++ b/engines/tony/gfxcore.h
@@ -58,10 +58,10 @@ class RMGfxClearTask; // Task
*/
class RMGfxBuffer {
protected:
- int m_dimx, m_dimy;
- byte *m_buf;
- byte *m_origBuf;
- bool m_bUseDDraw;
+ int _dimx, _dimy;
+ byte *_buf;
+ byte *_origBuf;
+ bool _bUseDDraw;
public:
RMGfxBuffer();
@@ -69,27 +69,27 @@ public:
virtual ~RMGfxBuffer();
// Attributes
- int Dimx() {
- return m_dimx;
+ int getDimx() {
+ return _dimx;
}
- int Dimy() {
- return m_dimy;
+ int getDimy() {
+ return _dimy;
}
// Creation
- virtual void Create(int dimx, int dimy, int nBpp, bool bUseDDraw = false);
- virtual void Destroy(void);
+ virtual void create(int dimx, int dimy, int nBpp, bool bUseDDraw = false);
+ virtual void destroy(void);
// Buffer access
- void Lock(void);
- void Unlock(void);
+ void lock(void);
+ void unlock(void);
// These are valid only if the buffer is locked
operator byte *();
operator void *();
// Getting the offset for a given Y position
- void OffsetY(int nLines, int nBpp);
+ void offsetY(int nLines, int nBpp);
};
/**
@@ -97,116 +97,116 @@ public:
*/
class RMGfxPrimitive {
public:
- RMGfxTask *m_task;
+ RMGfxTask *_task;
protected:
- RMRect m_src;
- RMRect m_dst;
+ RMRect _src;
+ RMRect _dst;
- bool m_bStretch;
- byte m_bFlag;
+ bool _bStretch;
+ byte _bFlag;
public:
RMGfxPrimitive() {
- m_bFlag = 0;
- m_task = NULL;
- m_src.SetEmpty();
- m_dst.SetEmpty();
+ _bFlag = 0;
+ _task = NULL;
+ _src.SetEmpty();
+ _dst.SetEmpty();
}
RMGfxPrimitive(RMGfxTask *task) {
- m_task = task;
- m_bFlag = 0;
+ _task = task;
+ _bFlag = 0;
}
RMGfxPrimitive(RMGfxTask *task, const RMRect &src, RMRect &dst) {
- m_task = task;
- m_src = src;
- m_dst = dst;
- m_bFlag = 0;
- m_bStretch = (src.Width() != dst.Width() || src.Height() != dst.Height());
+ _task = task;
+ _src = src;
+ _dst = dst;
+ _bFlag = 0;
+ _bStretch = (src.Width() != dst.Width() || src.Height() != dst.Height());
}
RMGfxPrimitive(RMGfxTask *task, const RMPoint &src, RMRect &dst) {
- m_task = task;
- m_src.TopLeft() = src;
- m_dst = dst;
- m_bFlag = 0;
+ _task = task;
+ _src.TopLeft() = src;
+ _dst = dst;
+ _bFlag = 0;
}
RMGfxPrimitive(RMGfxTask *task, const RMPoint &src, RMPoint &dst) {
- m_task = task;
- m_src.TopLeft() = src;
- m_dst.TopLeft() = dst;
- m_bFlag = 0;
+ _task = task;
+ _src.TopLeft() = src;
+ _dst.TopLeft() = dst;
+ _bFlag = 0;
}
RMGfxPrimitive(RMGfxTask *task, const RMRect &src, RMPoint &dst) {
- m_task = task;
- m_src = src;
- m_dst.TopLeft() = dst;
- m_bFlag = 0;
+ _task = task;
+ _src = src;
+ _dst.TopLeft() = dst;
+ _bFlag = 0;
}
RMGfxPrimitive(RMGfxTask *task, const RMRect &dst) {
- m_task = task;
- m_dst = dst;
- m_src.SetEmpty();
- m_bFlag = 0;
+ _task = task;
+ _dst = dst;
+ _src.SetEmpty();
+ _bFlag = 0;
}
RMGfxPrimitive(RMGfxTask *task, const RMPoint &dst) {
- m_task = task;
- m_dst.TopLeft() = dst;
- m_src.SetEmpty();
- m_bFlag = 0;
+ _task = task;
+ _dst.TopLeft() = dst;
+ _src.SetEmpty();
+ _bFlag = 0;
}
virtual ~RMGfxPrimitive() { }
- void SetFlag(byte bFlag) {
- m_bFlag = bFlag;
+ void setFlag(byte bFlag) {
+ _bFlag = bFlag;
}
- void SetTask(RMGfxTask *task) {
- m_task = task;
+ void setTask(RMGfxTask *task) {
+ _task = task;
}
- void SetSrc(const RMRect &src) {
- m_src = src;
+ void setSrc(const RMRect &src) {
+ _src = src;
}
- void SetSrc(const RMPoint &src) {
- m_src.TopLeft() = src;
+ void setSrc(const RMPoint &src) {
+ _src.TopLeft() = src;
}
- void SetDst(const RMRect &dst) {
- m_dst = dst;
+ void setDst(const RMRect &dst) {
+ _dst = dst;
}
- void SetDst(const RMPoint &dst) {
- m_dst.TopLeft() = dst;
+ void setDst(const RMPoint &dst) {
+ _dst.TopLeft() = dst;
}
- void SetStrecth(bool bStretch) {
- m_bStretch = bStretch;
+ void setStrecth(bool bStretch) {
+ _bStretch = bStretch;
}
- bool HaveDst() {
- return !m_dst.IsEmpty();
+ bool haveDst() {
+ return !_dst.IsEmpty();
}
RMRect &Dst() {
- return m_dst;
+ return _dst;
}
- bool HaveSrc() {
- return !m_src.IsEmpty();
+ bool haveSrc() {
+ return !_src.IsEmpty();
}
RMRect &Src() {
- return m_src;
+ return _src;
}
// Flags
- bool IsFlipped() {
- return m_bFlag & 1;
+ bool isFlipped() {
+ return _bFlag & 1;
}
// Duplicate
- virtual RMGfxPrimitive *Duplicate() {
+ virtual RMGfxPrimitive *duplicate() {
return new RMGfxPrimitive(*this);
}
};
@@ -217,25 +217,25 @@ public:
*/
class RMGfxTask {
protected:
- int m_nPrior;
- int m_nInList;
+ int _nPrior;
+ int _nInList;
public:
// Standard constructor
RMGfxTask();
virtual ~RMGfxTask() { }
- virtual int Priority();
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) = 0;
- virtual void RemoveThis(CORO_PARAM, bool &result);
+ virtual int priority();
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) = 0;
+ virtual void removeThis(CORO_PARAM, bool &result);
// Registration
virtual void Register(void) {
- m_nInList++;
+ _nInList++;
}
virtual void Unregister(void) {
- m_nInList--;
- assert(m_nInList >= 0);
+ _nInList--;
+ assert(_nInList >= 0);
}
};
@@ -246,7 +246,7 @@ public:
class RMGfxTaskSetPrior : public RMGfxTask {
public:
virtual ~RMGfxTaskSetPrior() { }
- void SetPriority(int nPrior);
+ void setPriority(int nPrior);
};
@@ -258,8 +258,8 @@ public:
virtual ~RMGfxClearTask() { }
int Priority();
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
- virtual void RemoveThis(CORO_PARAM, bool &result);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void removeThis(CORO_PARAM, bool &result);
};
@@ -274,8 +274,8 @@ public:
virtual ~RMGfxBox() { }
void SetColor(byte r, byte g, byte b);
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
- virtual void RemoveThis(CORO_PARAM, bool &result);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void removeThis(CORO_PARAM, bool &result);
};
@@ -285,17 +285,17 @@ public:
class RMGfxSourceBuffer : public virtual RMGfxBuffer, public RMGfxTaskSetPrior {
public:
// Load the data for the surface
- virtual int Init(uint32 resID, int dimx, int dimy, bool bLoadPalette = false);
- virtual int Init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
- virtual void Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
+ virtual int init(uint32 resID, int dimx, int dimy, bool bLoadPalette = false);
+ virtual int init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
+ virtual void init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
virtual ~RMGfxSourceBuffer();
protected:
- virtual void PrepareImage(void);
- bool Clip2D(int &x1, int &y1, int &u, int &v, int &width, int &height, bool bUseSrc, RMGfxTargetBuffer *buf);
- void OffsetY(int nLines) {
- RMGfxBuffer::OffsetY(nLines, Bpp());
+ virtual void prepareImage(void);
+ bool clip2D(int &x1, int &y1, int &u, int &v, int &width, int &height, bool bUseSrc, RMGfxTargetBuffer *buf);
+ void offsetY(int nLines) {
+ RMGfxBuffer::offsetY(nLines, Bpp());
}
public:
@@ -309,7 +309,7 @@ public:
class RMGfxSourceBuffer16 : public RMGfxSourceBuffer {
protected:
virtual void PrepareImage(void);
- bool m_bTrasp0;
+ bool _bTrasp0;
public:
RMGfxSourceBuffer16(bool bUseTrasp = false);
@@ -320,7 +320,7 @@ public:
void Create(int dimx, int dimy, bool bUseDDraw = false);
int Bpp();
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
};
@@ -330,22 +330,22 @@ public:
class RMGfxSourceBufferPal : public RMGfxSourceBuffer {
protected:
// The size of the palette is (1 << Bpp()) * 4
- byte m_pal[256 * 3];
- uint16 m_palFinal[256];
+ byte _pal[256 * 3];
+ uint16 _palFinal[256];
// Post process to prepare the palette for drawing
- virtual void PreparePalette(void);
+ virtual void preparePalette(void);
public:
virtual ~RMGfxSourceBufferPal();
- virtual int Init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
- virtual void Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
+ virtual int init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
+ virtual void init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
- int LoadPaletteWA(uint32 resID, bool bSwapped = false);
- int LoadPaletteWA(const byte *buf, bool bSwapped = false);
- int LoadPalette(uint32 resID);
- int LoadPalette(const byte *buf);
+ int loadPaletteWA(uint32 resID, bool bSwapped = false);
+ int loadPaletteWA(const byte *buf, bool bSwapped = false);
+ int loadPalette(uint32 resID);
+ int loadPalette(const byte *buf);
};
@@ -354,7 +354,7 @@ public:
*/
class RMGfxSourceBuffer8 : public RMGfxSourceBufferPal {
protected:
- bool m_bTrasp0;
+ bool _bTrasp0;
public:
RMGfxSourceBuffer8(bool bTrasp0 = true);
@@ -362,10 +362,10 @@ public:
virtual ~RMGfxSourceBuffer8();
// Initialisation
- void Create(int dimx, int dimy, bool bUseDDraw = false);
+ void create(int dimx, int dimy, bool bUseDDraw = false);
int Bpp();
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
};
@@ -374,11 +374,11 @@ public:
*/
class RMGfxSourceBuffer8AB : public RMGfxSourceBuffer8 {
protected:
- int CalcTrasp(int f, int b);
+ int calcTrasp(int f, int b);
public:
virtual ~RMGfxSourceBuffer8AB();
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
};
@@ -403,29 +403,29 @@ protected:
virtual void RLEDecompressLineFlipped(uint16 *dst, byte *src, int nStartSkip, int nLength) = 0;
// Perform image compression in RLE
- void CompressRLE(void);
+ void compressRLE(void);
protected:
// Overriding initialisation methods
- virtual void PrepareImage(void);
- virtual void PreparePalette(void);
+ virtual void prepareImage(void);
+ virtual void preparePalette(void);
public:
RMGfxSourceBuffer8RLE();
virtual ~RMGfxSourceBuffer8RLE();
// Overload of the initialisation method
- virtual void Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
- virtual int Init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
+ virtual void init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
+ virtual int init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
// Draw image with RLE decompression
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
// Sets the color that will be alpha blended
- void SetAlphaBlendColor(int color);
+ void setAlphaBlendColor(int color);
// Warn if the data is already compressed
- void SetAlreadyCompressed(void);
+ void setAlreadyCompressed(void);
};
class RMGfxSourceBuffer8RLEByte : public RMGfxSourceBuffer8RLE {
@@ -470,50 +470,50 @@ class RMGfxSourceBuffer8AA : public virtual RMGfxSourceBuffer8 {
protected:
static byte MegaAABuf[];
static byte MegaAABuf2[];
- byte *m_aabuf;
+ byte *_aabuf;
// Calculate the buffer for the anti-aliasing
- void CalculateAA(void);
+ void calculateAA(void);
// Draw the AA
- void DrawAA(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ void drawAA(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
protected:
- void PrepareImage(void);
+ void prepareImage(void);
public:
RMGfxSourceBuffer8AA();
virtual ~RMGfxSourceBuffer8AA();
// Draw with anti-aliasing
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
};
class RMGfxSourceBuffer8RLEByteAA : public RMGfxSourceBuffer8RLEByte, public RMGfxSourceBuffer8AA {
protected:
- void PrepareImage(void);
+ void prepareImage(void);
public:
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
// Overloaded initialisation methods
- virtual void Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
- virtual int Init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
+ virtual void init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
+ virtual int init(const byte *buf, int dimx, int dimy, bool bLoadPalette = false);
virtual ~RMGfxSourceBuffer8RLEByteAA();
};
class RMGfxSourceBuffer8RLEWordAA : public RMGfxSourceBuffer8RLEWord, public RMGfxSourceBuffer8AA {
protected:
- void PrepareImage(void);
+ void prepareImage(void);
public:
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
// Overloaded initialisation methods
- virtual void Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
- virtual int Init(byte *buf, int dimx, int dimy, bool bLoadPalette = false);
+ virtual void init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette = false);
+ virtual int init(byte *buf, int dimx, int dimy, bool bLoadPalette = false);
virtual ~RMGfxSourceBuffer8RLEWordAA();
};
@@ -531,7 +531,7 @@ public:
void Create(int dimx, int dimy, bool bUseDDraw = false);
int Bpp();
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
};
@@ -557,34 +557,34 @@ private:
protected:
OTList *otlist;
- int m_otSize;
+ int _otSize;
public:
RMGfxTargetBuffer();
virtual ~RMGfxTargetBuffer();
// management of the OT list
- void ClearOT(void);
- void DrawOT(CORO_PARAM);
- void AddPrim(RMGfxPrimitive *prim); // The pointer must be delted
+ void clearOT(void);
+ void drawOT(CORO_PARAM);
+ void addPrim(RMGfxPrimitive *prim); // The pointer must be delted
// Adds a task to clear the screen
- void AddClearTask(void);
+ void addClearTask(void);
operator byte *() {
- return m_buf;
+ return _buf;
}
operator void *() {
- return (void *)m_buf;
+ return (void *)_buf;
}
operator uint16 *() {
// FIXME: This may not be endian safe
- return (uint16 *)m_buf;
+ return (uint16 *)_buf;
}
// Offseting buffer
- void OffsetY(int nLines) {
- RMGfxBuffer::OffsetY(nLines, 16);
+ void offsetY(int nLines) {
+ RMGfxBuffer::offsetY(nLines, 16);
}
};
@@ -598,7 +598,7 @@ public:
RMGfxWoodyBuffer(int dimx, int dimy, bool bUseDDraw = false);
virtual ~RMGfxWoodyBuffer();
- virtual void Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
+ virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim);
};
} // End of namespace Tony