aboutsummaryrefslogtreecommitdiff
path: root/engines/tony/input.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2012-05-03 23:08:19 +1000
committerPaul Gilbert2012-05-03 23:08:19 +1000
commit6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447 (patch)
tree630e7155b12e8e03d36a97c7d2abd09f0b8ade1f /engines/tony/input.cpp
parenta2982a0b20027f658c9b47266a8ddbec74a15878 (diff)
downloadscummvm-rg350-6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447.tar.gz
scummvm-rg350-6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447.tar.bz2
scummvm-rg350-6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447.zip
TONY: Formatting fixes
Diffstat (limited to 'engines/tony/input.cpp')
-rw-r--r--engines/tony/input.cpp50
1 files changed, 16 insertions, 34 deletions
diff --git a/engines/tony/input.cpp b/engines/tony/input.cpp
index 72c7bf06f7..25f271d7eb 100644
--- a/engines/tony/input.cpp
+++ b/engines/tony/input.cpp
@@ -57,8 +57,7 @@ void RMInput::DIInit(/*HINSTANCE hInst*/) {
// Crea l'oggetto madre
err = DirectInputCreate(hInst, DIRECTINPUT_VERSION, &m_DI, NULL);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error initializing DirectInput!","RMInput::DIInit()",MB_OK);
assert(0);
}
@@ -66,24 +65,21 @@ void RMInput::DIInit(/*HINSTANCE hInst*/) {
// Crea il device del mouse
// ************************
err=m_DI->CreateDevice(GUID_SysMouse,&m_DIDMouse,NULL);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error creating mouse device!","RMInput::DIInit()",MB_OK);
assert(0);
}
// Setta il data format
err=m_DIDMouse->SetDataFormat(&c_dfDIMouse);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error setting mouse data format!","RMInput::DIInit()",MB_OK);
assert(0);
}
// Setta il cooperative level
err=m_DIDMouse->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_NONEXCLUSIVE);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK);
assert(0);
}
@@ -91,24 +87,21 @@ void RMInput::DIInit(/*HINSTANCE hInst*/) {
// Crea il device della tastiera
// *****************************
err=m_DI->CreateDevice(GUID_SysKeyboard,&m_DIDKeyboard,NULL);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error creating keyboard device!","RMInput::DIInit()",MB_OK);
assert(0);
}
// Setta il data format
err=m_DIDKeyboard->SetDataFormat(&c_dfDIKeyboard);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error setting keyboard data format!","RMInput::DIInit()",MB_OK);
assert(0);
}
// Setta il cooperative level
err=m_DIDKeyboard->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_NONEXCLUSIVE);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK);
assert(0);
}
@@ -126,22 +119,17 @@ void RMInput::SwitchFullscreen(bool bFull) {
// cooperative level
Unacquire();
- if (bFull)
- {
+ if (bFull) {
// Setta il cooperative level
err=m_DIDMouse->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_EXCLUSIVE);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK);
assert(0);
}
- }
- else
- {
+ } else {
// Setta il cooperative level
err=m_DIDMouse->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_EXCLUSIVE);
- if (err!=DI_OK)
- {
+ if (err!=DI_OK) {
MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK);
assert(0);
}
@@ -197,13 +185,10 @@ void RMInput::Unacquire(void) {
void RMInput::GDIControl(bool bCon) {
#ifdef REFACTOR_ME
- if (bCon)
- {
+ if (bCon) {
Unacquire();
ShowCursor(true);
- }
- else
- {
+ } else {
ShowCursor(false);
Acquire();
}
@@ -220,14 +205,12 @@ void RMInput::Poll(void) {
m_bLeftClickMouse=m_bLeftReleaseMouse=m_bRightClickMouse=m_bRightReleaseMouse=false;
// Legge lo stato del mouse
- while (1)
- {
+ while (1) {
ZeroMemory(&m_mState,sizeof(m_mState));
err=m_DIDMouse->GetDeviceState(sizeof(m_mState),&m_mState);
if (err==DI_OK)
break;
- else if (err==DIERR_INPUTLOST || err==DIERR_NOTACQUIRED)
- {
+ else if (err==DIERR_INPUTLOST || err==DIERR_NOTACQUIRED) {
ZeroMemory(&m_mState,sizeof(m_mState));
// Se l'acquire non funziona (ad esempio, quando siamo in background, allora lasciamo perdere
if (!Acquire())
@@ -242,8 +225,7 @@ void RMInput::Poll(void) {
m_mY+=m_mState.lY;
// Clamp dei valori sui bordi della finestra
- if (m_bClampMouse)
- {
+ if (m_bClampMouse) {
if (m_mX<0) m_mX=0;
if (m_mY<0) m_mY=0;
if (m_mX>=640) m_mX=639;