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author | Paul Gilbert | 2012-05-03 23:08:19 +1000 |
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committer | Paul Gilbert | 2012-05-03 23:08:19 +1000 |
commit | 6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447 (patch) | |
tree | 630e7155b12e8e03d36a97c7d2abd09f0b8ade1f /engines/tony/input.cpp | |
parent | a2982a0b20027f658c9b47266a8ddbec74a15878 (diff) | |
download | scummvm-rg350-6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447.tar.gz scummvm-rg350-6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447.tar.bz2 scummvm-rg350-6d0f1fca46c8bd9b5b4e7ccaf6631850c29d1447.zip |
TONY: Formatting fixes
Diffstat (limited to 'engines/tony/input.cpp')
-rw-r--r-- | engines/tony/input.cpp | 50 |
1 files changed, 16 insertions, 34 deletions
diff --git a/engines/tony/input.cpp b/engines/tony/input.cpp index 72c7bf06f7..25f271d7eb 100644 --- a/engines/tony/input.cpp +++ b/engines/tony/input.cpp @@ -57,8 +57,7 @@ void RMInput::DIInit(/*HINSTANCE hInst*/) { // Crea l'oggetto madre err = DirectInputCreate(hInst, DIRECTINPUT_VERSION, &m_DI, NULL); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error initializing DirectInput!","RMInput::DIInit()",MB_OK); assert(0); } @@ -66,24 +65,21 @@ void RMInput::DIInit(/*HINSTANCE hInst*/) { // Crea il device del mouse // ************************ err=m_DI->CreateDevice(GUID_SysMouse,&m_DIDMouse,NULL); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error creating mouse device!","RMInput::DIInit()",MB_OK); assert(0); } // Setta il data format err=m_DIDMouse->SetDataFormat(&c_dfDIMouse); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error setting mouse data format!","RMInput::DIInit()",MB_OK); assert(0); } // Setta il cooperative level err=m_DIDMouse->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_NONEXCLUSIVE); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK); assert(0); } @@ -91,24 +87,21 @@ void RMInput::DIInit(/*HINSTANCE hInst*/) { // Crea il device della tastiera // ***************************** err=m_DI->CreateDevice(GUID_SysKeyboard,&m_DIDKeyboard,NULL); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error creating keyboard device!","RMInput::DIInit()",MB_OK); assert(0); } // Setta il data format err=m_DIDKeyboard->SetDataFormat(&c_dfDIKeyboard); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error setting keyboard data format!","RMInput::DIInit()",MB_OK); assert(0); } // Setta il cooperative level err=m_DIDKeyboard->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_NONEXCLUSIVE); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK); assert(0); } @@ -126,22 +119,17 @@ void RMInput::SwitchFullscreen(bool bFull) { // cooperative level Unacquire(); - if (bFull) - { + if (bFull) { // Setta il cooperative level err=m_DIDMouse->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_EXCLUSIVE); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK); assert(0); } - } - else - { + } else { // Setta il cooperative level err=m_DIDMouse->SetCooperativeLevel(theGame.m_wnd,DISCL_FOREGROUND|DISCL_EXCLUSIVE); - if (err!=DI_OK) - { + if (err!=DI_OK) { MessageBox(theGame.m_wnd,"Error setting cooperative level!","RMInput::DIInit()",MB_OK); assert(0); } @@ -197,13 +185,10 @@ void RMInput::Unacquire(void) { void RMInput::GDIControl(bool bCon) { #ifdef REFACTOR_ME - if (bCon) - { + if (bCon) { Unacquire(); ShowCursor(true); - } - else - { + } else { ShowCursor(false); Acquire(); } @@ -220,14 +205,12 @@ void RMInput::Poll(void) { m_bLeftClickMouse=m_bLeftReleaseMouse=m_bRightClickMouse=m_bRightReleaseMouse=false; // Legge lo stato del mouse - while (1) - { + while (1) { ZeroMemory(&m_mState,sizeof(m_mState)); err=m_DIDMouse->GetDeviceState(sizeof(m_mState),&m_mState); if (err==DI_OK) break; - else if (err==DIERR_INPUTLOST || err==DIERR_NOTACQUIRED) - { + else if (err==DIERR_INPUTLOST || err==DIERR_NOTACQUIRED) { ZeroMemory(&m_mState,sizeof(m_mState)); // Se l'acquire non funziona (ad esempio, quando siamo in background, allora lasciamo perdere if (!Acquire()) @@ -242,8 +225,7 @@ void RMInput::Poll(void) { m_mY+=m_mState.lY; // Clamp dei valori sui bordi della finestra - if (m_bClampMouse) - { + if (m_bClampMouse) { if (m_mX<0) m_mX=0; if (m_mY<0) m_mY=0; if (m_mX>=640) m_mX=639; |