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author | Strangerke | 2012-06-06 01:37:06 +0200 |
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committer | Strangerke | 2012-06-06 01:37:06 +0200 |
commit | 334dc91e279d01b264ae7454f39faa557a250428 (patch) | |
tree | e50cd39ca07f8c71d985c1c879ef7578dfc0656f /engines/tony/loc.h | |
parent | 380c86fd4073415ee485c244383cc15d3b45b703 (diff) | |
download | scummvm-rg350-334dc91e279d01b264ae7454f39faa557a250428.tar.gz scummvm-rg350-334dc91e279d01b264ae7454f39faa557a250428.tar.bz2 scummvm-rg350-334dc91e279d01b264ae7454f39faa557a250428.zip |
TONY: Rename variables and functions in game.h
Diffstat (limited to 'engines/tony/loc.h')
-rw-r--r-- | engines/tony/loc.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tony/loc.h b/engines/tony/loc.h index 282ea0fa4a..abcdcb85a2 100644 --- a/engines/tony/loc.h +++ b/engines/tony/loc.h @@ -245,7 +245,7 @@ public: // Process to make the object move on any animations. // Returns TRUE if it should be redrawn on the next frame - bool DoFrame(RMGfxTargetBuffer *bigBuf, bool bAddToList = true); + bool doFrame(RMGfxTargetBuffer *bigBuf, bool bAddToList = true); // Sets the current scrolling position void SetScrollPosition(const RMPoint &scroll); @@ -569,7 +569,7 @@ public: virtual void draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim); // Prepare a frame by drawing the location and all it's items - void DoFrame(RMGfxTargetBuffer *bigBuf); + void doFrame(RMGfxTargetBuffer *bigBuf); // Return the item at a given point RMItem *WhichItemIsIn(const RMPoint &pt); |