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author | Torbjörn Andersson | 2012-06-24 11:09:08 +0200 |
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committer | Torbjörn Andersson | 2012-06-24 11:09:08 +0200 |
commit | 65a8799f9653956cfced0b77e8c638be7c805824 (patch) | |
tree | 789e6e2b67727fee30d57a671467c5c0debd2a93 /engines/tony/window.h | |
parent | 69ce6e35f48491a87886751e9d8cc2d004cf8f7a (diff) | |
download | scummvm-rg350-65a8799f9653956cfced0b77e8c638be7c805824.tar.gz scummvm-rg350-65a8799f9653956cfced0b77e8c638be7c805824.tar.bz2 scummvm-rg350-65a8799f9653956cfced0b77e8c638be7c805824.zip |
TONY: Added "sepia mode".
This works by adding a wrapper function for copyRectToScreen(). As
far as the engine is concerned, it still draws everything in color.
The mouse cursors are still in color, but that can be fixed later.
Diffstat (limited to 'engines/tony/window.h')
-rw-r--r-- | engines/tony/window.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/tony/window.h b/engines/tony/window.h index 571a02829a..c72a3afd8e 100644 --- a/engines/tony/window.h +++ b/engines/tony/window.h @@ -70,8 +70,10 @@ protected: bool _bGrabThumbnail; bool _bGrabMovie; uint16 *_wThumbBuf; + uint16 *_precalcTable; void createBWPrecalcTable(); + void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); void wipeEffect(Common::Rect &rcBoundEllipse); void getNewFrameWipe(byte *lpBuf, Common::Rect &rcBoundEllipse); |