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author | Paul Gilbert | 2012-05-03 09:23:54 +1000 |
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committer | Paul Gilbert | 2012-05-03 09:23:54 +1000 |
commit | 07a16ab2f38c6993addcd659a15dd054f776fa85 (patch) | |
tree | a745db7ce14c277a329d52591f942a5de29fc51b /engines/tony | |
parent | 4ec3ccaf8af41dae15e4bc9a93299e70a4010dad (diff) | |
download | scummvm-rg350-07a16ab2f38c6993addcd659a15dd054f776fa85.tar.gz scummvm-rg350-07a16ab2f38c6993addcd659a15dd054f776fa85.tar.bz2 scummvm-rg350-07a16ab2f38c6993addcd659a15dd054f776fa85.zip |
TONY: Implemented gfxcore.cpp methods
Diffstat (limited to 'engines/tony')
-rw-r--r-- | engines/tony/gfxcore.cpp | 1809 |
1 files changed, 1809 insertions, 0 deletions
diff --git a/engines/tony/gfxcore.cpp b/engines/tony/gfxcore.cpp index 731521832f..dfdee30ac6 100644 --- a/engines/tony/gfxcore.cpp +++ b/engines/tony/gfxcore.cpp @@ -49,6 +49,1815 @@ namespace Tony { +static char rcsid[] = "$Id: $"; +/****************************************************************************\ +* Metodi di RMGfxTask +\****************************************************************************/ + +RMGfxTask::RMGfxTask() { + m_nPrior = 0; + m_nInList = 0; +} + +int RMGfxTask::Priority() { + return m_nPrior; +} + +bool RMGfxTask::RemoveThis() { + return true; +} + + +/****************************************************************************\ +* Metodi di RMGfxTaskSetPrior +\****************************************************************************/ + +void RMGfxTaskSetPrior::SetPriority(int nPrior) { + m_nPrior = nPrior; +} + + +/****************************************************************************\ +* Metodi di RMGfxBuffer +\****************************************************************************/ + +RMGfxBuffer::RMGfxBuffer() { + m_dimx = m_dimy = 0; + m_bUseDDraw = false; + m_origBuf = m_buf = NULL; +} + +RMGfxBuffer::~RMGfxBuffer() { + Destroy(); +} + +void RMGfxBuffer::Create(int dimx, int dimy, int nBpp, bool bUseDDraw) { + // Distruggi il buffer se esiste di gia' + if (m_buf != NULL) + Destroy(); + + // Copia i parametri nei membri privati + m_dimx = dimx; + m_dimy = dimy; + m_bUseDDraw = bUseDDraw; + + if (!m_bUseDDraw) { + // Alloca il buffer + m_origBuf = m_buf = new byte[m_dimx * m_dimy * nBpp / 8]; + assert(m_buf != NULL); + Common::fill(m_origBuf, m_origBuf + m_dimx * m_dimy * nBpp / 8, 0); + } +} + +void RMGfxBuffer::Destroy(void) { + if (!m_bUseDDraw) { + if (m_origBuf != NULL && m_origBuf == m_buf) { + delete[] m_origBuf; + m_origBuf = m_buf = NULL; + } + } +} + +void RMGfxBuffer::Lock(void) { + if (m_bUseDDraw) { + // Gestisce l'accelerazione + } +} + +void RMGfxBuffer::Unlock(void) { + if (m_bUseDDraw) { + // Gestisce l'accelerazione + } +} + +void RMGfxBuffer::OffsetY(int nLines, int nBpp) { + m_buf += nLines*Dimx() * nBpp / 8; +} + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer +\****************************************************************************/ + +/****************************************************************************\ +* +* Function: +* +* Description: +* +* Input: +* +* Return: +* +\****************************************************************************/ + +int RMGfxSourceBuffer::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { + Create(dimx, dimy, Bpp()); + CopyMemory(m_buf, buf, dimx * dimy * Bpp() / 8); + + // Richiama la funzione di preparazione della surface (ereditata) + PrepareImage(); + + return dimx * dimy * Bpp() / 8; +} + + +void RMGfxSourceBuffer::Init(RMDataStream& ds, int dimx, int dimy, bool bLoadPalette) { + Create(dimx, dimy,Bpp()); + ds.Read(m_buf, dimx * dimy*Bpp() / 8); + + // Richiama la funzione di preparazione della surface (ereditata) + PrepareImage(); +} + +RMGfxSourceBuffer::~RMGfxSourceBuffer() { +} + +void RMGfxSourceBuffer::PrepareImage(void) { + // Non fa nulla: puo' essere overloadata se necessaria +} + +bool RMGfxSourceBuffer::Clip2D(int &x1, int &y1, int &u, int &v, int &width, int &height, bool bUseSrc, RMGfxTargetBuffer* buf) { + int destw, desth; + +/* + OBSOLETE CODE: + + if (buf == NULL) + { + destw=RM_SX; + desth=RM_SY; + } + else + { + destw = buf->Dimx(); + desth = buf->Dimy(); + } +*/ + destw = buf->Dimx(); + desth = buf->Dimy(); + + if (!bUseSrc) { + u = v = 0; + width = m_dimx; + height = m_dimy; + } + + if (x1 > destw - 1) return false; + if (y1 > desth - 1) return false; + + if (x1 < 0) { + width += x1; + if (width < 0) return false; + u -= x1; + x1 = 0; + } + + if (y1 < 0) { + height += y1; + if (height < 0) return false; + v -= y1; + y1 = 0; + } + + if (x1 + width - 1 > destw - 1) + width = destw - x1; + + if (y1 + height - 1 > desth - 1) + height = desth - y1; + + return true; +} + + +/****************************************************************************\ +* Metodi di RMGfxWoodyBuffer +\****************************************************************************/ + +RMGfxWoodyBuffer::~RMGfxWoodyBuffer() { + +} + +void RMGfxWoodyBuffer::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + // Prima si fa disegnare tramite la propria OT list + DrawOT(); + + // Poi disegna se stesso nel target buffer + RMGfxSourceBuffer16::Draw(bigBuf, prim); +} + + + +/****************************************************************************\ +* Metodi di RMGfxTargetBuffer +\****************************************************************************/ + +RMGfxClearTask RMGfxTargetBuffer::taskClear; + +RMGfxTargetBuffer::RMGfxTargetBuffer() { + otlist = NULL; +// InitializeCriticalSection(&csModifyingOT); +} + +RMGfxTargetBuffer::~RMGfxTargetBuffer() { + ClearOT(); +// DeleteCriticalSection(&csModifyingOT); +} + + +void RMGfxTargetBuffer::ClearOT(void) { + OTList *cur, *n; + + g_system->lockMutex(csModifyingOT); + + cur = otlist; + + while (cur != NULL) { + cur->prim->m_task->Unregister(); + delete cur->prim; + n = cur->next; + delete cur; + cur = n; + } + + otlist = NULL; + + g_system->unlockMutex(csModifyingOT); +} + +void RMGfxTargetBuffer::DrawOT(void) { + OTList *cur; + OTList *prev; + OTList *next; + RMGfxPrimitive *myprim; + + prev = NULL; + cur = otlist; + + // Lock del buffer per accederci + Lock(); + g_system->lockMutex(csModifyingOT); + + while (cur != NULL) { + // Richiama la draw sul task, passandogli una copia della primitiva + myprim=cur->prim->Duplicate(); + cur->prim->m_task->Draw(*this, myprim); + delete myprim; + + // Controlla se e' arrivato il momento di rimuovere il task dalla OTlist + if (cur->prim->m_task->RemoveThis()) { + // Deregistra il task + cur->prim->m_task->Unregister(); + + // Cancella il task liberando la memoria + delete cur->prim; + next=cur->next; + delete cur; + + // Se era il primo elemento, aggiorna la testa della lista + if (prev == NULL) + otlist = next; + // Altrimenti aggiorna il puntatore al successivo dell'elemento precedente + else + prev->next = next; + + cur = next; + } else { + // Aggiorna il puntatore al precedente e scorre la lista + prev = cur; + cur = cur->next; + } + } + + g_system->unlockMutex(csModifyingOT); + + // Unlock dopo la scrittura + Unlock(); +} + +void RMGfxTargetBuffer::AddPrim(RMGfxPrimitive *prim) { + int nPrior; + OTList *cur, *n; + + g_system->lockMutex(csModifyingOT); + + // Avverte che e' in lista di OT + prim->m_task->Register(); + + // Controlla la sua priorita' + nPrior = prim->m_task->Priority(); + n = new OTList(prim); + + // Lista vuota + if (otlist == NULL) { + otlist = n; + otlist->next = NULL; + } + // Inserimento in testa + else if (nPrior < otlist->prim->m_task->Priority()) + { + n->next = otlist; + otlist = n; + } else { + cur = otlist; + while (cur->next != NULL && nPrior > cur->next->prim->m_task->Priority()) + cur=cur->next; + + n->next = cur->next; + cur->next = n; + } + + g_system->unlockMutex(csModifyingOT); +} + +/****************************************************************************\ +* Metodi di RMGfxSourceBufferPal +\****************************************************************************/ + +RMGfxSourceBufferPal::~RMGfxSourceBufferPal() { + +} + +int RMGfxSourceBufferPal::LoadPaletteWA(const byte *buf, bool bSwapped) { + int i; + + if (bSwapped) + for (i = 0; i < (1 << Bpp()); i++) { + m_pal[i * 3 + 0] = buf[i * 3 + 2]; + m_pal[i * 3 + 1] = buf[i * 3 + 1]; + m_pal[i * 3 + 2] = buf[i * 3 + 0]; + } + else + CopyMemory(m_pal,buf,(1<<Bpp())*3); + + PreparePalette(); + + return (1<<Bpp())*3; +} + +int RMGfxSourceBufferPal::LoadPalette(byte *buf) +{ + int i; + + for (i = 0; i < 256; i++) + CopyMemory(m_pal + i * 3, buf + i * 4, 3); + + PreparePalette(); + + return (1 << Bpp()) * 4; +} + + +void RMGfxSourceBufferPal::PreparePalette(void) { + int i; + + for (i = 0; i < 256; i++) + { + m_palFinal[i] = (((int)m_pal[i * 3 + 0] >> 3) << 10) | + (((int)m_pal[i * 3 + 1] >> 3) << 5) | + (((int)m_pal[i * 3 + 2] >> 3) << 0); + } +} + +int RMGfxSourceBufferPal::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { + int read; + + // Carica l'immagine RAW + read = RMGfxSourceBuffer::Init(buf, dimx, dimy); + + // Carica la palette se necessario + if (bLoadPalette) + read += LoadPaletteWA(&buf[read]); + + return read; +} + +void RMGfxSourceBufferPal::Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette) { + // Carica l'immagine RAW + RMGfxSourceBuffer::Init(ds, dimx, dimy); + + // Carica la palette se necessario + if (bLoadPalette) { + byte *suxpal = new byte[256 * 3]; + ds.Read(suxpal, 256 * 3); + LoadPaletteWA(suxpal); + delete[] suxpal; + } +} + + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer4 +\****************************************************************************/ + +void RMGfxSourceBuffer4::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { +} + + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8 +\****************************************************************************/ + +RMGfxSourceBuffer8::~RMGfxSourceBuffer8() { + +} + +void RMGfxSourceBuffer8::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + int x, y, width, height, u, v; + int bufx = bigBuf.Dimx(); + uint16 *buf = bigBuf; + byte *raw = m_buf; + + // Destination nel buffer + RMRect dst; + if (prim->HaveDst()) + dst=prim->Dst(); + + // Esegue il clip + if (prim->HaveSrc()) { + u = prim->Src().x1; + v = prim->Src().y1; + + width = prim->Src().Width(); + height = prim->Src().Height(); + } + + if (!Clip2D(dst.x1, dst.y1, u, v, width, height, prim->HaveSrc(), &bigBuf)) + return; + + // Offset iniziale nel buffer + buf += dst.y1 * bufx + dst.x1; + + // Passaggio normale + if (m_bTrasp0) { + for (y = 0; y < height; y++) { + raw = m_buf + (y + v) * m_dimx + u; + + for (x = 0; x < width; x++) { + if (*raw) *buf = m_palFinal[*raw]; + buf++; + raw++; + } + + buf += bufx - width; + } + } else { + for (y = 0; y < height; y++) { + raw = m_buf + (y + v) * m_dimx + u; + + for (x = 0;x<width;x+=2) + { + buf[0] = m_palFinal[raw[0]]; + buf[1] = m_palFinal[raw[1]]; + + buf+=2; + raw+=2; + } + + buf += bufx-width; + } + } + + return; +} + +#define GETRED(x) (((x) >> 10) & 0x1F) +#define GETGREEN(x) (((x) >> 5) & 0x1F) +#define GETBLUE(x) ((x) & 0x1F) + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8AB +\****************************************************************************/ + +RMGfxSourceBuffer8AB::~RMGfxSourceBuffer8AB() { + +} + +inline int RMGfxSourceBuffer8AB::CalcTrasp(int fore, int back) +{ + int r,g,b; + + r = (GETRED(fore) >> 2) + (GETRED(back) >> 1); + g = (GETGREEN(fore) >> 2) + (GETGREEN(back) >> 1); + b = (GETBLUE(fore) >> 2) + (GETBLUE(back) >> 1); + + if (r > 0x1F) r = 0x1F; + if (g > 0x1F) g = 0x1F; + if (b > 0x1F) b = 0x1F; + + return (r<<10)|(g<<5)|b; +} + + +void RMGfxSourceBuffer8AB::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + int x, y, width, height, u, v; + int bufx=bigBuf.Dimx(); + uint16 *buf = bigBuf; + byte *raw = m_buf; + + // Destination nel buffer + RMRect dst; + if (prim->HaveDst()) + dst = prim->Dst(); + + // Esegue il clip + if (prim->HaveSrc()) { + u=prim->Src().x1; + v=prim->Src().y1; + + width = prim->Src().Width(); + height = prim->Src().Height(); + } + + if (!Clip2D(dst.x1, dst.y1, u, v, width, height, prim->HaveSrc(), &bigBuf)) + return; + + // Offset iniziale nel buffer + buf += dst.y1 * bufx + dst.x1; + + // Passaggio normale + if (m_bTrasp0) { + for (y = 0; y < height; y++) { + raw = m_buf + (y + v) * m_dimx + u; + + for (x = 0; x < width; x++) { + if (*raw) *buf = CalcTrasp(m_palFinal[*raw], *buf); + buf++; + raw++; + } + + buf += bufx - width; + } + } else { + for (y = 0; y < height; y++) { + raw = m_buf + (y+v) * m_dimx + u; + + for (x = 0; x < width; x += 2) { + buf[0] = CalcTrasp(m_palFinal[raw[0]], buf[0]); + buf[1] = CalcTrasp(m_palFinal[raw[1]], buf[1]); + + buf += 2; + raw += 2; + } + + buf += bufx - width; + } + } + + return; +} + + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8RLE +\****************************************************************************/ + +byte RMGfxSourceBuffer8RLE::MegaRLEBuf[512 * 1024]; + +void RMGfxSourceBuffer8RLE::SetAlphaBlendColor(int color) { + alphaBlendColor = color; +} + +RMGfxSourceBuffer8RLE::RMGfxSourceBuffer8RLE() { + alphaBlendColor = -1; + bNeedRLECompress = true; +} + +RMGfxSourceBuffer8RLE::~RMGfxSourceBuffer8RLE() { + if (m_buf != NULL) { + delete m_buf; + m_buf = NULL; + } +} + + +int RMGfxSourceBuffer8RLE::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { + return RMGfxSourceBufferPal::Init(buf, dimx, dimy, bLoadPalette); +} + +void RMGfxSourceBuffer8RLE::Init(RMDataStream &ds, int dimx, int dimy, bool bLoadPalette) { + if (bNeedRLECompress) { + RMGfxSourceBufferPal::Init(ds, dimx, dimy,bLoadPalette); + } else { + int size; + + ds >> size; + m_buf = new byte[size]; + ds.Read(m_buf, size); + + m_dimx = dimx; + m_dimy = dimy; + } +} + +void RMGfxSourceBuffer8RLE::PreparePalette(void) { + // Richiama il metodo padre + RMGfxSourceBuffer8::PreparePalette(); + + // Si salva gli RGB di alpha blending + if (alphaBlendColor != -1) { + alphaR = (m_palFinal[alphaBlendColor] >> 10) & 0x1F; + alphaG = (m_palFinal[alphaBlendColor] >> 5) & 0x1F; + alphaB = (m_palFinal[alphaBlendColor]) & 0x1F; + } +} + +void RMGfxSourceBuffer8RLE::PrepareImage(void) { + // Richiama il metodo padre + RMGfxSourceBuffer::PrepareImage(); + + // Comprime + CompressRLE(); +} + +void RMGfxSourceBuffer8RLE::SetAlreadyCompressed(void) { + bNeedRLECompress = false; +} + + +void RMGfxSourceBuffer8RLE::CompressRLE(void) { + int x, y; + byte *startline; + byte *cur; + byte curdata; + byte *src; + byte *startsrc; + int rep; + + // Esegue la compressione RLE, per linee + cur = MegaRLEBuf; + src = m_buf; + for (y = 0;y < m_dimy; y++) { + // Si salva l'inizio della linea + startline = cur; + + // Lascia lo spazio per la lunghezza della linea + cur += 2; + + // Si parte dallo spazio vuoto + curdata = 0; + rep = 0; + startsrc = src; + for (x = 0; x < m_dimx;) { + if ((curdata == 0 && *src == 0) || (curdata == 1 && *src == alphaBlendColor) + || (curdata == 2 && (*src != alphaBlendColor && *src != 0))) { + src++; + rep++; + x++; + } else { + if (curdata == 0) { + RLEWriteTrasp(cur, rep); + curdata++; + } + else if (curdata == 1) { + RLEWriteAlphaBlend(cur, rep); + curdata++; + } else { + RLEWriteData(cur, rep, startsrc); + curdata = 0; + } + + rep = 0; + startsrc = src; + } + } + + // Dati in sospeso? + if (curdata == 1) { + RLEWriteAlphaBlend(cur, rep); + RLEWriteData(cur, 0, NULL); + } + + if (curdata == 2) { + RLEWriteData(cur, rep, startsrc); + } + + // Fine linea + RLEWriteEOL(cur); + + // Scrive la lunghezza della linea + WRITE_LE_UINT16(startline, (uint16)(cur - startline)); + } + + // Cancella l'immagine originale + delete[] m_buf; + + // Ci copia l'immagine compressa + x = cur - MegaRLEBuf; + m_buf = new byte[x]; + CopyMemory(m_buf, MegaRLEBuf, x); +} + +void RMGfxSourceBuffer8RLE::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + int y; + byte *src; + uint16 *buf = bigBuf; + int x1, y1, u, v, width, height; + + // Clippiamo lo sprite + x1=prim->Dst().x1; + y1=prim->Dst().y1; + if (!Clip2D(x1,y1,u,v,width,height,false,&bigBuf)) + return; + + // Andiamo avanti di V linee nell'immagine RLE + src = m_buf; + for (y = 0;y<v;y++) + src += READ_LE_UINT16(src); + + // Posizionamoci nel buffer di destinazione + buf += y1*bigBuf.Dimx(); + + // Looppone + if (prim->IsFlipped()) + { +// Annulliamo il clipping orizzontale +// width = m_dimx; +// x1=prim->Dst().x1; + + // Flippiamo il clipping + u = m_dimx - (width+u); + x1 = (prim->Dst().x1 + m_dimx - 1) - u; + + for (y = 0;y<height;y++) + { + // Decompressione + RLEDecompressLineFlipped(buf+x1, src+2,u,width); + + // Prossima linea + src += READ_LE_UINT16(src); + + // Skippa alla linea successiva + buf+=bigBuf.Dimx(); + } + } + else + { + for (y = 0;y<height;y++) + { + // Decompressione + RLEDecompressLine(buf+x1, src+2,u,width); + + // Prossima linea + src += READ_LE_UINT16(src); + + // Skippa alla linea successiva + buf+=bigBuf.Dimx(); + } + } +} + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8RLEByte +\****************************************************************************/ + +RMGfxSourceBuffer8RLEByte::~RMGfxSourceBuffer8RLEByte() { + +} + +void RMGfxSourceBuffer8RLEByte::RLEWriteTrasp(byte *&cur, int rep) { + assert(rep < 255); + *cur ++= rep; +} + +void RMGfxSourceBuffer8RLEByte::RLEWriteAlphaBlend(byte *&cur, int rep) { + assert(rep < 255); + *cur ++= rep; +} + +void RMGfxSourceBuffer8RLEByte::RLEWriteData(byte *&cur, int rep, byte *src) { + assert(rep < 256); + + *cur ++= rep; + if (rep > 0) { + CopyMemory(cur, src, rep); + cur += rep; + src += rep; + } + + return; +} + +void RMGfxSourceBuffer8RLEByte::RLEWriteEOL(byte *&cur) { + *cur ++= 0xFF; +} + +void RMGfxSourceBuffer8RLEByte::RLEDecompressLine(uint16 *dst, byte *src, int nStartSkip, int nLength) { + int i, n; + int r, g, b; + + if (nStartSkip == 0) + goto RLEByteDoTrasp; + + while (1) { + assert(nStartSkip > 0); + + // TRASP + n = *src++; + if (n == 0xFF) + return; + + if (n >= nStartSkip) { + dst += n - nStartSkip; + nLength -= n - nStartSkip; + if (nLength > 0) + goto RLEByteDoAlpha; + else + return; + } + nStartSkip -= n; + + + assert(nStartSkip > 0); + + // ALPHA + n = *src++; + if (n >= nStartSkip) { + n -= nStartSkip; + goto RLEByteDoAlpha2; + } + nStartSkip -= n; + + assert(nStartSkip > 0); + + // DATA + n = *src++; + if (n >= nStartSkip) { + src += nStartSkip; + n -= nStartSkip; + goto RLEByteDoCopy2; + } + nStartSkip -= n; + src += n; + } + + + while (1) { +RLEByteDoTrasp: + // Via il trasp di merda + n = *src++; + + // EOL? + if (n == 0xFF) + return; + + dst += n; + nLength -= n; + if (nLength <= 0) + return; + +RLEByteDoAlpha: + // Alpha + n = *src++; + +RLEByteDoAlpha2: + if (n > nLength) + n = nLength; + for (i = 0; i < n; i++) + { + r=(*dst >> 10) & 0x1F; + g=(*dst >> 5) & 0x1F; + b=*dst & 0x1F; + + r=(r >> 2) + (alphaR >> 1); + g=(g >> 2) + (alphaG >> 1); + b=(b >> 2) + (alphaB >> 1); + + *dst++=(r<<10)|(g<<5)|b; + } + + nLength -= n; + if (!nLength) + return; + assert(nLength > 0); + +//RLEByteDoCopy: + // Copia la roba + n = *src++; + +RLEByteDoCopy2: + if (n > nLength) + n = nLength; + + for (i = 0; i < n; i++) + *dst ++= m_palFinal[*src++]; + + nLength -= n; + if (!nLength) + return; + assert(nLength > 0); + } +} + +void RMGfxSourceBuffer8RLEByte::RLEDecompressLineFlipped(uint16 *dst, byte *src, int nStartSkip, int nLength) { + int i, n; + int r, g, b; + + if (nStartSkip == 0) + goto RLEByteFlippedDoTrasp; + + while (1) { + assert(nStartSkip > 0); + + // TRASP + n = *src++; + if (n == 0xFF) + return; + + if (n >= nStartSkip) { + dst -= n - nStartSkip; + nLength -= n - nStartSkip; + if (nLength > 0) + goto RLEByteFlippedDoAlpha; + else + return; + } + nStartSkip -= n; + + + assert(nStartSkip > 0); + + // ALPHA + n = *src++; + if (n >= nStartSkip) { + n -= nStartSkip; + goto RLEByteFlippedDoAlpha2; + } + nStartSkip -= n; + + assert(nStartSkip > 0); + + // DATA + n = *src++; + if (n >= nStartSkip){ + src += nStartSkip; + n -= nStartSkip; + goto RLEByteFlippedDoCopy2; + } + nStartSkip -= n; + src += n; + } + + + while (1) { +RLEByteFlippedDoTrasp: + // Via il trasp di merda + n = *src++; + + // EOL? + if (n == 0xFF) + return; + + dst -= n; + nLength -= n; + if (nLength <= 0) + return; + +RLEByteFlippedDoAlpha: + // Alpha + n = *src++; + +RLEByteFlippedDoAlpha2: + if (n > nLength) + n = nLength; + for (i = 0; i < n; i++) { + r=(*dst >> 10) & 0x1F; + g=(*dst >> 5) & 0x1F; + b=*dst & 0x1F; + + r=(r >> 2) + (alphaR >> 1); + g=(g >> 2) + (alphaG >> 1); + b=(b >> 2) + (alphaB >> 1); + + *dst--=(r << 10) | (g << 5) | b; + } + + nLength -= n; + if (!nLength) + return; + assert(nLength > 0); + +//RLEByteFlippedDoCopy: + // Copia la roba + n = *src++; + +RLEByteFlippedDoCopy2: + if (n > nLength) + n = nLength; + + for (i = 0; i < n; i++) + *dst --= m_palFinal[*src++]; + + nLength -= n; + if (!nLength) + return; + assert(nLength > 0); + } +} + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8RLEWord +\****************************************************************************/ + +RMGfxSourceBuffer8RLEWord::~RMGfxSourceBuffer8RLEWord(){ + +} + +void RMGfxSourceBuffer8RLEWord::RLEWriteTrasp(byte *&cur, int rep) { + WRITE_LE_UINT16(cur, rep); + cur += 2; +} + +void RMGfxSourceBuffer8RLEWord::RLEWriteAlphaBlend(byte *&cur, int rep) { + WRITE_LE_UINT16(cur, rep); + cur += 2; +} + +void RMGfxSourceBuffer8RLEWord::RLEWriteData(byte *&cur, int rep, byte *src) { + WRITE_LE_UINT16(cur, rep); + cur += 2; + + if (rep > 0) { + CopyMemory(cur, src,rep); + cur += rep; + src +=rep; + } +} + +void RMGfxSourceBuffer8RLEWord::RLEWriteEOL(byte *&cur) { + *cur ++= 0xFF; + *cur ++= 0xFF; +} + +void RMGfxSourceBuffer8RLEWord::RLEDecompressLine(uint16 *dst, byte *src, int nStartSkip, int nLength) { + int i, n; + int r, g, b; + + if (nStartSkip == 0) + goto RLEWordDoTrasp; + + while (1) { + assert(nStartSkip > 0); + + // TRASP + n = READ_LE_UINT16(src); + src += 2; + + if (n == 0xFFFF) + return; + + if (n >= nStartSkip) { + dst += n - nStartSkip; + nLength -= n - nStartSkip; + + if (nLength > 0) + goto RLEWordDoAlpha; + else + return; + } + nStartSkip -= n; + + assert(nStartSkip > 0); + + // ALPHA + n = READ_LE_UINT16(src); + src += 2; + + if (n >= nStartSkip) { + n -= nStartSkip; + goto RLEWordDoAlpha2; + } + nStartSkip -= n; + + // DATA + n = READ_LE_UINT16(src); + src += 2; + + if (n>=nStartSkip) + { + src += nStartSkip; + n -= nStartSkip; + goto RLEWordDoCopy2; + } + nStartSkip -= n; + src += n; + } + + + while (1) + { +RLEWordDoTrasp: + // Via il trasp di merda + n = READ_LE_UINT16(src); + src += 2; + + // EOL? + if (n == 0xFFFF) + return; + + dst += n; + + nLength -= n; + if (nLength <= 0) + return; + +RLEWordDoAlpha: + n = READ_LE_UINT16(src); + src += 2; + +RLEWordDoAlpha2: + + if (n > nLength) + n = nLength; + + for (i = 0; i < n; i++) { + r=(*dst >> 10) & 0x1F; + g=(*dst >> 5) & 0x1F; + b=*dst & 0x1F; + + r=(r >> 2) + (alphaR >> 1); + g=(g >> 2) + (alphaG >> 1); + b=(b >> 2) + (alphaB >> 1); + + *dst++=(r<<10)|(g<<5)|b; + } + + nLength -= n; + if (!nLength) + return; + + assert(nLength > 0); + +//RLEWordDoCopy: + // Copia la roba + n = READ_LE_UINT16(src); + src += 2; + +RLEWordDoCopy2: + if (n > nLength) + n = nLength; + + for (i = 0; i < n; i++) + *dst ++= m_palFinal[*src++]; + + nLength -= n; + if (!nLength) + return; + + assert(nLength > 0); + + } +} + +void RMGfxSourceBuffer8RLEWord::RLEDecompressLineFlipped(uint16 *dst, byte *src, int nStartSkip, int nLength) { + int i,n; + int r,g,b; + + if (nStartSkip == 0) + goto RLEWordFlippedDoTrasp; + + while (1) { + assert(nStartSkip > 0); + + // TRASP + n = READ_LE_UINT16(src); + src += 2; + + if (n == 0xFFFF) + return; + + if (n>=nStartSkip) + { + dst -= n - nStartSkip; + nLength -= n - nStartSkip; + + if (nLength > 0) + goto RLEWordFlippedDoAlpha; + else + return; + } + nStartSkip -= n; + + assert(nStartSkip > 0); + + // ALPHA + n = READ_LE_UINT16(src); + src += 2; + + if (n>=nStartSkip) + { + n -= nStartSkip; + goto RLEWordFlippedDoAlpha2; + } + nStartSkip -= n; + + // DATA + n = READ_LE_UINT16(src); + src += 2; + + if (n >= nStartSkip) { + src += nStartSkip; + n -= nStartSkip; + goto RLEWordFlippedDoCopy2; + } + nStartSkip -= n; + src += n; + } + + + while (1) { +RLEWordFlippedDoTrasp: + // Via il trasp di merda + n = READ_LE_UINT16(src); + src += 2; + + // EOL? + if (n == 0xFFFF) + return; + + dst -= n; + + nLength -= n; + if (nLength <= 0) + return; + +RLEWordFlippedDoAlpha: + n = READ_LE_UINT16(src); + src += 2; + +RLEWordFlippedDoAlpha2: + + if (n > nLength) + n = nLength; + + for (i = 0; i < n; i++) { + r=(*dst >> 10) & 0x1F; + g=(*dst >> 5) & 0x1F; + b=*dst & 0x1F; + + r=(r >> 2) + (alphaR >> 1); + g=(g >> 2) + (alphaG >> 1); + b=(b >> 2) + (alphaB >> 1); + + *dst--=(r << 10) | (g << 5) | b; + } + + nLength -= n; + if (!nLength) + return; + + assert(nLength > 0); + +//RLEWordFlippedDoCopy: + // Copia la roba + n = READ_LE_UINT16(src); + src += 2; + +RLEWordFlippedDoCopy2: + if (n > nLength) + n = nLength; + + for (i = 0;i<n;i++) + *dst --= m_palFinal[*src++]; + + nLength -= n; + if (!nLength) + return; + + assert(nLength > 0); + } +} + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8RLEWord +\****************************************************************************/ + +RMGfxSourceBuffer8RLEWordAB::~RMGfxSourceBuffer8RLEWordAB() { + +} + +void RMGfxSourceBuffer8RLEWordAB::RLEDecompressLine(uint16 *dst, byte *src, int nStartSkip, int nLength) { + int i, n; + int r, g, b, r2, g2, b2; + + if (!bCfgTransparence) { + RMGfxSourceBuffer8RLEWord::RLEDecompressLine(dst, src, nStartSkip, nLength); + return; + } + + if (nStartSkip == 0) + goto RLEWordDoTrasp; + + while (1) { + assert(nStartSkip > 0); + + // TRASP + n = READ_LE_UINT16(src); + src += 2; + + if (n == 0xFFFF) + return; + + if (n >= nStartSkip) { + dst += n - nStartSkip; + nLength -= n - nStartSkip; + + if (nLength > 0) + goto RLEWordDoAlpha; + else + return; + } + nStartSkip -= n; + + assert(nStartSkip > 0); + + // ALPHA + n = READ_LE_UINT16(src); + src += 2; + + if (n >= nStartSkip) { + n -= nStartSkip; + goto RLEWordDoAlpha2; + } + nStartSkip -= n; + + // DATA + n = READ_LE_UINT16(src); + src += 2; + + if (n >= nStartSkip) + { + src += nStartSkip; + n -= nStartSkip; + goto RLEWordDoCopy2; + } + nStartSkip -= n; + src += n; + } + + + while (1) { +RLEWordDoTrasp: + // Via il trasp di merda + n = READ_LE_UINT16(src); + src += 2; + + // EOL? + if (n == 0xFFFF) + return; + + dst += n; + + nLength -= n; + if (nLength <= 0) + return; + +RLEWordDoAlpha: + n = READ_LE_UINT16(src); + src += 2; + +RLEWordDoAlpha2: + + if (n > nLength) + n = nLength; + + // @@@ NON DOVREBBE ESSERCI!!!!! + for (i = 0; i < n; i++) { + r=(*dst >> 10) & 0x1F; + g=(*dst >> 5) & 0x1F; + b=*dst & 0x1F; + + r=(r >> 2) + (alphaR >> 1); + g=(g >> 2) + (alphaG >> 1); + b=(b >> 2) + (alphaB >> 1); + + *dst++=(r<<10)|(g<<5)|b; + } + + nLength -= n; + if (!nLength) + return; + + assert(nLength > 0); + +//RLEWordDoCopy: + // Copia la roba + n = READ_LE_UINT16(src); + src += 2; + +RLEWordDoCopy2: + if (n > nLength) + n = nLength; + + for (i = 0; i < n; i++) { + r=(*dst >> 10) & 0x1F; + g=(*dst >> 5) & 0x1F; + b=*dst & 0x1F; + + r2=(m_palFinal[*src] >> 10) & 0x1F; + g2=(m_palFinal[*src] >> 5) & 0x1F; + b2 = m_palFinal[*src] & 0x1F; + + r=(r >> 1) + (r2 >> 1); + g=(g >> 1) + (g2 >> 1); + b=(b >> 1) + (b2 >> 1); + + *dst ++= (r << 10) | (g << 5) | b; + src++; + } + + nLength -= n; + if (!nLength) + return; + + assert(nLength > 0); + + } +} + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8AA +\****************************************************************************/ + +byte RMGfxSourceBuffer8AA::MegaAABuf[256*1024]; +byte RMGfxSourceBuffer8AA::MegaAABuf2[64*1024]; + +void RMGfxSourceBuffer8AA::PrepareImage(void) { + // Richiama il metodo padre + RMGfxSourceBuffer::PrepareImage(); + + // Prepara il buffer di antialiasing + CalculateAA(); +} + + +void RMGfxSourceBuffer8AA::CalculateAA(void) { + // Io suxo tu suxi egli suxa noi suxiamo voi suxate essi suxano ---> ANTI ALIASING SUX! + // ************************************************************ + + int x,y; + byte *src, *srcaa; + + /* Prima passata: cerchiamo i bordi */ + Common::fill(MegaAABuf, MegaAABuf + m_dimx * m_dimy, 0); + + src = m_buf; + srcaa=MegaAABuf; + for (y = 0;y < m_dimy; y++) { + for (x = 0; x < m_dimx; x++) { + if (*src == 0) { + if ((y > 0 && src[-m_dimx] != 0) || + (y<m_dimy-1 && src[m_dimx] != 0) || + (x > 0 && src[-1] != 0) || + (x<m_dimx-1 && src[1] != 0)) + *srcaa = 1; + } + + src++; + srcaa++; + } + } + + src = m_buf; + srcaa=MegaAABuf; + for (y = 0; y < m_dimy; y++) { + for (x = 0; x < m_dimx; x++) { + if (*src != 0) { + if ((y > 0 && srcaa[-m_dimx]==1) || + (y<m_dimy-1 && srcaa[m_dimx]==1) || + (x > 0 && srcaa[-1]==1) || + (x<m_dimx-1 && srcaa[1]==1)) + *srcaa = 2; + } + + src++; + srcaa++; + } + } + + if (m_aabuf != NULL) + delete[] m_aabuf; + + m_aabuf = new byte[m_dimx * m_dimy]; + CopyMemory(m_aabuf, MegaAABuf, m_dimx * m_dimy); +} + +RMGfxSourceBuffer8AA::RMGfxSourceBuffer8AA() : RMGfxSourceBuffer8() { + m_aabuf = NULL; +} + +RMGfxSourceBuffer8AA::~RMGfxSourceBuffer8AA() { + if (m_aabuf != NULL) + delete[] m_aabuf; +} + +void RMGfxSourceBuffer8AA::DrawAA(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + int x,y; + byte *src; + uint16 *mybuf; + uint16 *buf; + int x1, y1, u, v, width, height; + int r, g, b; + int step; + + // Clippiamo lo sprite + x1 = prim->Dst().x1; + y1 = prim->Dst().y1; + if (!Clip2D(x1, y1, u, v, width, height, false, &bigBuf)) + return; + + // Andiamo avanti di V linee nell'immagine RLE + src = m_buf; + for (y = 0; y < v; y++) + src += READ_LE_UINT16(src); + + // Annulliamo il clipping orizzontale + + // Flippiamo il clipping + if (prim->IsFlipped()) { + u = m_dimx - (width + u); + x1 = (prim->Dst().x1 + m_dimx - 1) - u; + } +// width = m_dimx; +// x1=prim->Dst().x1; + + + // Posizionamoci nel buffer di destinazione + buf = bigBuf; + buf += y1 * bigBuf.Dimx(); + + if (prim->IsFlipped()) + step = -1; + else + step = 1; + + // Looppone + buf += bigBuf.Dimx(); // skippa la prima linea + for (y = 1; y < height - 1; y++) { +/* + if (prim->IsFlipped()) + mybuf=&buf[x1+m_dimx-1]; + else +*/ + mybuf=&buf[x1]; + + for (x = 0; x < width; x++, mybuf += step) + if (m_aabuf[(y + v) * m_dimx + x + u] == 2 && x != 0 && x != width - 1) { + r = GETRED(mybuf[1]) + GETRED(mybuf[-1]) + GETRED(mybuf[-bigBuf.Dimx()]) + GETRED(mybuf[bigBuf.Dimx()]); + g = GETGREEN(mybuf[1]) + GETGREEN(mybuf[-1]) + GETGREEN(mybuf[-bigBuf.Dimx()]) + GETGREEN(mybuf[bigBuf.Dimx()]); + b = GETBLUE(mybuf[1]) + GETBLUE(mybuf[-1]) + GETBLUE(mybuf[-bigBuf.Dimx()]) + GETBLUE(mybuf[bigBuf.Dimx()]); + + r += GETRED(mybuf[0]); + g += GETGREEN(mybuf[0]); + b += GETBLUE(mybuf[0]); + + r /= 5; + g /= 5; + b /= 5; + + if (r > 31) r = 31; + if (g > 31) g = 31; + if (b > 31) b = 31; + + mybuf[0]=(r<<10)|(g<<5)|b; + } + + // Skippa alla linea successiva + buf += bigBuf.Dimx(); + } + +// Posizionamoci nel buffer di destinazione + buf = bigBuf; + buf += y1*bigBuf.Dimx(); + + // Looppone + buf+=bigBuf.Dimx(); + for (y = 1; y < height - 1; y++) { +/* + if (prim->IsFlipped()) + mybuf=&buf[x1+m_dimx-1]; + else +*/ + mybuf=&buf[x1]; + + for (x = 0;x < width; x++, mybuf += step) + if (m_aabuf[(y + v) * m_dimx + x + u] == 1 && x != 0 && x != width - 1) { + r = GETRED(mybuf[1]) + GETRED(mybuf[-1]) + GETRED(mybuf[-bigBuf.Dimx()]) + GETRED(mybuf[bigBuf.Dimx()]); + g = GETGREEN(mybuf[1]) + GETGREEN(mybuf[-1]) + GETGREEN(mybuf[-bigBuf.Dimx()]) + GETGREEN(mybuf[bigBuf.Dimx()]); + b = GETBLUE(mybuf[1]) + GETBLUE(mybuf[-1]) + GETBLUE(mybuf[-bigBuf.Dimx()]) + GETBLUE(mybuf[bigBuf.Dimx()]); + + r += GETRED(mybuf[0]) * 2; + g += GETGREEN(mybuf[0]) * 2; + b += GETBLUE(mybuf[0]) * 2; + + r /= 6; + g /= 6; + b /= 6; + + if (r > 31) r = 31; + if (g > 31) g = 31; + if (b > 31) b = 31; + + mybuf[0]=(r<<10)|(g<<5)|b; + } + + // Skippa alla linea successiva + buf += bigBuf.Dimx(); + } +} + + + +void RMGfxSourceBuffer8AA::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + RMGfxSourceBuffer8::Draw(bigBuf, prim); + DrawAA(bigBuf, prim); +} + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer8RLEAA +\****************************************************************************/ + +RMGfxSourceBuffer8RLEByteAA::~RMGfxSourceBuffer8RLEByteAA() { + +} + +void RMGfxSourceBuffer8RLEByteAA::PrepareImage(void) { + RMGfxSourceBuffer::PrepareImage(); + CalculateAA(); + CompressRLE(); +} + +void RMGfxSourceBuffer8RLEByteAA::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + RMGfxSourceBuffer8RLE::Draw(bigBuf,prim); + if (bCfgAntiAlias) + DrawAA(bigBuf,prim); +} + +int RMGfxSourceBuffer8RLEByteAA::Init(const byte *buf, int dimx, int dimy, bool bLoadPalette) { + return RMGfxSourceBuffer8RLE::Init(buf, dimx, dimy, bLoadPalette); +} + +void RMGfxSourceBuffer8RLEByteAA::Init(RMDataStream& ds, int dimx, int dimy, bool bLoadPalette) { + RMGfxSourceBuffer8RLE::Init(ds, dimx, dimy,bLoadPalette); + + if (!bNeedRLECompress) { + // Carica la maschera di antialiasing + m_aabuf = new byte[dimx * dimy]; + ds.Read(m_aabuf, dimx * dimy); + } +} + + +RMGfxSourceBuffer8RLEWordAA::~RMGfxSourceBuffer8RLEWordAA() { + +} + +void RMGfxSourceBuffer8RLEWordAA::PrepareImage(void) { + RMGfxSourceBuffer::PrepareImage(); + CalculateAA(); + CompressRLE(); +} + +void RMGfxSourceBuffer8RLEWordAA::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + RMGfxSourceBuffer8RLE::Draw(bigBuf,prim); + if (bCfgAntiAlias) + DrawAA(bigBuf,prim); +} + +int RMGfxSourceBuffer8RLEWordAA::Init(byte *buf, int dimx, int dimy, bool bLoadPalette) { + return RMGfxSourceBuffer8RLE::Init(buf, dimx, dimy,bLoadPalette); +} + +void RMGfxSourceBuffer8RLEWordAA::Init(RMDataStream& ds, int dimx, int dimy, bool bLoadPalette) { + RMGfxSourceBuffer8RLE::Init(ds, dimx, dimy,bLoadPalette); + + if (!bNeedRLECompress) { + // Carica la maschera di antialiasing + m_aabuf = new byte[dimx * dimy]; + ds.Read(m_aabuf, dimx * dimy); + } +} + + +/****************************************************************************\ +* Metodi di RMGfxSourceBuffer16 +\****************************************************************************/ + +RMGfxSourceBuffer16::RMGfxSourceBuffer16(bool bTrasp0) { + m_bTrasp0=bTrasp0; +} + +RMGfxSourceBuffer16::~RMGfxSourceBuffer16() { +} + +void RMGfxSourceBuffer16::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + int x,y; + uint16 *buf = bigBuf; + uint16 *raw = (uint16*)m_buf; + int dimx, dimy; + int u,v; + int x1,y1; + + dimx = m_dimx; + dimy = m_dimy; + u = 0; + v = 0; + x1 = 0; + y1 = 0; + + if (prim->HaveSrc()) { + u = prim->Src().x1; + v = prim->Src().y1; + dimx = prim->Src().Width(); + dimy = prim->Src().Height(); + } + + if (prim->HaveDst()) { + x1 = prim->Dst().x1; + y1 = prim->Dst().y1; + } + + if (!Clip2D(x1, y1, u, v, dimx, dimy, true, &bigBuf)) + return; + + raw += v * m_dimx+u; + buf += y1 * bigBuf.Dimx() + x1; + + if (m_bTrasp0) { + for (y = 0; y < dimy; y++) { + for (x = 0; x < dimx;) { + while (x<dimx && raw[x] == 0) + x++; + + while (x<dimx && raw[x] != 0) { + buf[x] = raw[x]; + x++; + } + } + + raw += m_dimx; + buf += bigBuf.Dimx(); + } + } else { + for (y = 0; y < dimy; y++) { + CopyMemory(buf, raw, dimx * 2); + buf += bigBuf.Dimx(); + raw += m_dimx; + } + } +} + +void RMGfxSourceBuffer16::PrepareImage(void) { + // Color space conversion se necessario! + int i; + uint16 *buf = (uint16 *)m_buf; + + for (i = 0; i < m_dimx * m_dimy; i++) + WRITE_LE_UINT16(&buf[i], FROM_LE_16(buf[i]) & 0x7FFF); +} + + +/****************************************************************************\ +* Metodi di RMGfxBox +\****************************************************************************/ + +bool RMGfxBox::RemoveThis(void) { + return true; +} + +void RMGfxBox::SetColor(byte r, byte g, byte b) { + r >>= 3; + g >>= 3; + b >>= 3; + wFillColor = (r << 10) | (g << 5) | b; +} + +void RMGfxBox::Draw(RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) { + int i, j; + uint16 *buf = bigBuf; + RMRect rcDst; + + // Prende il rettangolo di destinazione + rcDst = prim->Dst(); + buf += rcDst.y1*bigBuf.Dimx() + rcDst.x1; + + // Fa il suo bravo loop di put + for (j = 0; j < rcDst.Height(); j++) { + for (i = 0; i < rcDst.Width(); i++) + *buf ++= wFillColor; + + buf += bigBuf.Dimx() - rcDst.Width(); + } +} + } // End of namespace Tony |