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authorStrangerke2012-06-16 11:09:08 +0200
committerStrangerke2012-06-16 11:09:08 +0200
commit638b06660141677421aa7a342a606b0e4e593389 (patch)
treea9351405b60e65cffe1531ffb9f8bf44541f60b8 /engines/tony
parent37f772c2d7acf314fa1b347aae410daa1337edc2 (diff)
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TONY: Translate some Italian terms, rename enums
Diffstat (limited to 'engines/tony')
-rw-r--r--engines/tony/custom.cpp420
-rw-r--r--engines/tony/font.h10
-rw-r--r--engines/tony/game.cpp2
-rw-r--r--engines/tony/game.h26
-rw-r--r--engines/tony/globals.cpp4
-rw-r--r--engines/tony/globals.h20
-rw-r--r--engines/tony/inventory.h4
-rw-r--r--engines/tony/loc.h10
-rw-r--r--engines/tony/sound.h2
-rw-r--r--engines/tony/tony.h4
-rw-r--r--engines/tony/tonychar.cpp12
-rw-r--r--engines/tony/tonychar.h24
12 files changed, 267 insertions, 271 deletions
diff --git a/engines/tony/custom.cpp b/engines/tony/custom.cpp
index eea134e442..9acdc84932 100644
--- a/engines/tony/custom.cpp
+++ b/engines/tony/custom.cpp
@@ -92,7 +92,7 @@ const MusicFileEntry musicFiles[] = {
};
-const char *staccFileNames[] = {
+const char *jingleFileNames[] = {
"S00.ADP", "S01.ADP",
"S02.ADP", "S03.ADP",
"S04.ADP", "S05.ADP",
@@ -499,8 +499,8 @@ DECLARE_CUSTOM_FUNCTION(SendFullscreenMessage)(CORO_PARAM, uint32 nMsg, uint32 n
CORO_END_CODE;
}
-DECLARE_CUSTOM_FUNCTION(NoOcchioDiBue)(CORO_PARAM, uint32, uint32, uint32, uint32) {
- GLOBALS._bNoOcchioDiBue = true;
+DECLARE_CUSTOM_FUNCTION(NoBullsEye)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ GLOBALS._bNoBullsEye = true;
}
DECLARE_CUSTOM_FUNCTION(CloseLocation)(CORO_PARAM, uint32, uint32, uint32, uint32) {
@@ -509,7 +509,7 @@ DECLARE_CUSTOM_FUNCTION(CloseLocation)(CORO_PARAM, uint32, uint32, uint32, uint3
CORO_BEGIN_CODE(_ctx);
- if (!GLOBALS._bNoOcchioDiBue) {
+ if (!GLOBALS._bNoBullsEye) {
GLOBALS.InitWipe(1);
CORO_INVOKE_0(GLOBALS.WaitWipeEnd);
}
@@ -531,7 +531,7 @@ DECLARE_CUSTOM_FUNCTION(ChangeLocation)(CORO_PARAM, uint32 nLoc, uint32 tX, uint
CORO_BEGIN_CODE(_ctx);
- if (!GLOBALS._bNoOcchioDiBue) {
+ if (!GLOBALS._bNoBullsEye) {
GLOBALS.InitWipe(1);
CORO_INVOKE_0(GLOBALS.WaitWipeEnd);
}
@@ -555,7 +555,7 @@ DECLARE_CUSTOM_FUNCTION(ChangeLocation)(CORO_PARAM, uint32 nLoc, uint32 tX, uint
_vm->playMusic(4, tappetiFile[GLOBALS._lastTappeto], 0, true, 2000);
}
- if (!GLOBALS._bNoOcchioDiBue) {
+ if (!GLOBALS._bNoBullsEye) {
GLOBALS.InitWipe(2);
}
@@ -564,12 +564,12 @@ DECLARE_CUSTOM_FUNCTION(ChangeLocation)(CORO_PARAM, uint32 nLoc, uint32 tX, uint
_ctx->h = mpalQueryDoAction(0, nLoc, 0);
- if (!GLOBALS._bNoOcchioDiBue) {
+ if (!GLOBALS._bNoBullsEye) {
CORO_INVOKE_0(GLOBALS.WaitWipeEnd);
GLOBALS.CloseWipe();
}
- GLOBALS._bNoOcchioDiBue = false;
+ GLOBALS._bNoBullsEye = false;
// On Enter?
if (_ctx->h != CORO_INVALID_PID_VALUE)
@@ -1372,7 +1372,7 @@ DECLARE_CUSTOM_FUNCTION(AbortGame)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->abortGame();
}
-DECLARE_CUSTOM_FUNCTION(TremaSchermo)(CORO_PARAM, uint32 nScosse, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(ShakeScreen)(CORO_PARAM, uint32 nScosse, uint32, uint32, uint32) {
CORO_BEGIN_CONTEXT;
uint32 i;
uint32 curTime;
@@ -2131,7 +2131,7 @@ void ThreadFadeOutMusic(CORO_PARAM, const void *nMusic) {
if (!GLOBALS._bFadeOutStop)
_vm->setMusicVolume(nChannel, 0);
- // If there is a stacchetto, stop all
+ // If a jingle is played, stop it
if (nChannel == 2)
_vm->stopMusic(2);
@@ -2142,55 +2142,51 @@ void ThreadFadeOutMusic(CORO_PARAM, const void *nMusic) {
CORO_END_CODE;
}
-DECLARE_CUSTOM_FUNCTION(FadeInSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
- CoroScheduler.createProcess(ThreadFadeInMusic, &GLOBALS._curSonoriz, sizeof(int));
+DECLARE_CUSTOM_FUNCTION(FadeInSoundEffect)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ CoroScheduler.createProcess(ThreadFadeInMusic, &GLOBALS._curSoundEffect, sizeof(int));
}
-DECLARE_CUSTOM_FUNCTION(FadeOutSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(FadeOutSoundEffect)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._bFadeOutStop = false;
- CoroScheduler.createProcess(ThreadFadeOutMusic, &GLOBALS._curSonoriz, sizeof(int));
+ CoroScheduler.createProcess(ThreadFadeOutMusic, &GLOBALS._curSoundEffect, sizeof(int));
}
-DECLARE_CUSTOM_FUNCTION(FadeOutStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(FadeOutJingle)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._bFadeOutStop = false;
int channel = 2;
CoroScheduler.createProcess(ThreadFadeOutMusic, &channel, sizeof(int));
}
-DECLARE_CUSTOM_FUNCTION(FadeInStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(FadeInJingle)(CORO_PARAM, uint32, uint32, uint32, uint32) {
int channel = 2;
CoroScheduler.createProcess(ThreadFadeInMusic, &channel, sizeof(int));
}
-DECLARE_CUSTOM_FUNCTION(StopSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
- _vm->stopMusic(GLOBALS._curSonoriz);
+DECLARE_CUSTOM_FUNCTION(StopSoundEffect)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ _vm->stopMusic(GLOBALS._curSoundEffect);
}
-DECLARE_CUSTOM_FUNCTION(StopStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(StopJingle)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->stopMusic(2);
}
-DECLARE_CUSTOM_FUNCTION(MuteSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
- _vm->setMusicVolume(GLOBALS._curSonoriz, 0);
+DECLARE_CUSTOM_FUNCTION(MuteSoundEffect)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+ _vm->setMusicVolume(GLOBALS._curSoundEffect, 0);
}
-DECLARE_CUSTOM_FUNCTION(DemuteSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(DemuteSoundEffect)(CORO_PARAM, uint32, uint32, uint32, uint32) {
GLOBALS._bFadeOutStop = true;
- _vm->setMusicVolume(GLOBALS._curSonoriz, 64);
+ _vm->setMusicVolume(GLOBALS._curSoundEffect, 64);
}
-DECLARE_CUSTOM_FUNCTION(MuteStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(MuteJingle)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->setMusicVolume(2, 0);
}
-DECLARE_CUSTOM_FUNCTION(DemuteStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(DemuteJingle)(CORO_PARAM, uint32, uint32, uint32, uint32) {
_vm->setMusicVolume(2, 64);
}
-
-
-
-
void CustPlayMusic(uint32 nChannel, const char *mFN, uint32 nFX, bool bLoop, int nSync = 0) {
if (nSync == 0)
nSync = 2000;
@@ -2199,18 +2195,18 @@ void CustPlayMusic(uint32 nChannel, const char *mFN, uint32 nFX, bool bLoop, int
debug("End CustPlayMusic");
}
-DECLARE_CUSTOM_FUNCTION(PlaySonoriz)(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bNoLoop, uint32) {
+DECLARE_CUSTOM_FUNCTION(PlaySoundEffect)(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bNoLoop, uint32) {
if (nFX == 0 || nFX == 1 || nFX == 2) {
- debug("PlaySonoriz stop fadeout");
+ debug("PlaySoundEffect stop fadeout");
GLOBALS._bFadeOutStop = true;
}
GLOBALS._lastMusic = nMusic;
- CustPlayMusic(GLOBALS._curSonoriz, musicFiles[nMusic].name, nFX, bNoLoop ? false : true, musicFiles[nMusic].sync);
+ CustPlayMusic(GLOBALS._curSoundEffect, musicFiles[nMusic].name, nFX, bNoLoop ? false : true, musicFiles[nMusic].sync);
}
-DECLARE_CUSTOM_FUNCTION(PlayStacchetto)(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bLoop, uint32) {
- CustPlayMusic(2, staccFileNames[nMusic], nFX, bLoop);
+DECLARE_CUSTOM_FUNCTION(PlayJingle)(CORO_PARAM, uint32 nMusic, uint32 nFX, uint32 bLoop, uint32) {
+ CustPlayMusic(2, jingleFileNames[nMusic], nFX, bLoop);
}
DECLARE_CUSTOM_FUNCTION(PlayItemSfx)(CORO_PARAM, uint32 nItem, uint32 nSFX, uint32, uint32) {
@@ -2230,7 +2226,7 @@ void RestoreMusic(CORO_PARAM) {
CORO_BEGIN_CODE(_ctx);
- CORO_INVOKE_4(PlaySonoriz, GLOBALS._lastMusic, 0, 0, 0);
+ CORO_INVOKE_4(PlaySoundEffect, GLOBALS._lastMusic, 0, 0, 0);
if (GLOBALS._lastTappeto != 0)
CustPlayMusic(4, tappetiFile[GLOBALS._lastTappeto], 0, true);
@@ -2249,28 +2245,28 @@ void LoadMusic(Common::InSaveFile *f) {
}
-DECLARE_CUSTOM_FUNCTION(StacchettoFadeStart)(CORO_PARAM, uint32 nStacc, uint32 bLoop, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(JingleFadeStart)(CORO_PARAM, uint32 nJingle, uint32 bLoop, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
- CORO_INVOKE_4(FadeOutSonoriz, 0, 0, 0, 0);
- CORO_INVOKE_4(MuteStacchetto, 0, 0, 0, 0);
- CORO_INVOKE_4(PlayStacchetto, nStacc, 0, bLoop, 0);
- CORO_INVOKE_4(FadeInStacchetto, 0, 0, 0, 0);
+ CORO_INVOKE_4(FadeOutSoundEffect, 0, 0, 0, 0);
+ CORO_INVOKE_4(MuteJingle, 0, 0, 0, 0);
+ CORO_INVOKE_4(PlayJingle, nJingle, 0, bLoop, 0);
+ CORO_INVOKE_4(FadeInJingle, 0, 0, 0, 0);
CORO_END_CODE;
}
-DECLARE_CUSTOM_FUNCTION(StacchettoFadeEnd)(CORO_PARAM, uint32 nStacc, uint32 bLoop, uint32, uint32) {
+DECLARE_CUSTOM_FUNCTION(JingleFadeEnd)(CORO_PARAM, uint32 nJingle, uint32 bLoop, uint32, uint32) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
CORO_BEGIN_CODE(_ctx);
- CORO_INVOKE_4(FadeOutStacchetto, 0, 0, 0, 0);
- CORO_INVOKE_4(FadeInSonoriz, 0, 0, 0, 0);
+ CORO_INVOKE_4(FadeOutJingle, 0, 0, 0, 0);
+ CORO_INVOKE_4(FadeInSoundEffect, 0, 0, 0, 0);
CORO_END_CODE;
}
@@ -2396,146 +2392,146 @@ DECLARE_CUSTOM_FUNCTION(DoCredits)(CORO_PARAM, uint32 nMsg, uint32 dwTime, uint3
BEGIN_CUSTOM_FUNCTION_MAP()
ASSIGN(1, CustLoadLocation)
-ASSIGN(2, MySleep)
+ASSIGN(2, MySleep)
ASSIGN(3, SetPointer)
ASSIGN(5, MoveTony)
-ASSIGN(6, FaceToMe)
-ASSIGN(7, BackToMe)
-ASSIGN(8, LeftToMe)
-ASSIGN(9, RightToMe)
-ASSIGN(10, SendTonyMessage)
-ASSIGN(11, ChangeBoxStatus)
-ASSIGN(12, ChangeLocation)
-ASSIGN(13, DisableTony)
-ASSIGN(14, EnableTony)
-ASSIGN(15, WaitForPatternEnd)
-ASSIGN(16, SetLocStartPosition)
-ASSIGN(17, ScrollLocation)
-ASSIGN(18, MoveTonyAndWait)
-ASSIGN(19, ChangeHotspot)
-ASSIGN(20, AddInventory)
-ASSIGN(21, RemoveInventory)
-ASSIGN(22, ChangeInventoryStatus)
-ASSIGN(23, SetTonyPosition)
-ASSIGN(24, SendFullscreenMessage)
-ASSIGN(25, SaveTonyPosition)
-ASSIGN(26, RestoreTonyPosition)
-ASSIGN(27, DisableInput)
-ASSIGN(28, EnableInput)
-ASSIGN(29, StopTony)
-
-ASSIGN(30, TonyTakeUp1)
-ASSIGN(31, TonyTakeMid1)
-ASSIGN(32, TonyTakeDown1)
-ASSIGN(33, TonyTakeUp2)
-ASSIGN(34, TonyTakeMid2)
-ASSIGN(35, TonyTakeDown2)
-
-ASSIGN(72, TonyPutUp1)
-ASSIGN(73, TonyPutMid1)
-ASSIGN(74, TonyPutDown1)
-ASSIGN(75, TonyPutUp2)
-ASSIGN(76, TonyPutMid2)
-ASSIGN(77, TonyPutDown2)
-
-ASSIGN(36, TonyOnTheFloor)
-ASSIGN(37, TonyGetUp)
-ASSIGN(38, TonyShepherdess)
-ASSIGN(39, TonyWhistle)
-
-ASSIGN(40, TonyRide)
-ASSIGN(41, TonyFianchi)
-ASSIGN(42, TonySing)
-ASSIGN(43, TonyIndicate)
-ASSIGN(44, TonyScaredWithHands)
-ASSIGN(49, TonyScaredWithoutHands)
-ASSIGN(45, TonyWithGlasses)
-ASSIGN(46, TonyWithWorm)
-ASSIGN(47, TonyWithHammer)
-ASSIGN(48, TonyWithRope)
-ASSIGN(90, TonyWithRabbitANIM)
-ASSIGN(91, TonyWithRecipeANIM)
-ASSIGN(92, TonyWithCardsANIM)
-ASSIGN(93, TonyWithSnowmanANIM)
-ASSIGN(94, TonyWithSnowmanStart)
-ASSIGN(95, TonyWithSnowmanEnd)
-ASSIGN(96, TonyWithRabbitStart)
-ASSIGN(97, TonyWithRabbitEnd)
-ASSIGN(98, TonyWithRecipeStart)
-ASSIGN(99, TonyWithRecipeEnd)
-ASSIGN(100, TonyWithCardsStart)
-ASSIGN(101, TonyWithCardsEnd)
-ASSIGN(102, TonyWithNotebookStart)
-ASSIGN(103, TonyWithNotebookEnd)
-ASSIGN(104, TonyWithMegaphoneStart)
-ASSIGN(105, TonyWithMegaphoneEnd)
-ASSIGN(106, TonyWithBeardStart)
-ASSIGN(107, TonyWithBeardEnd)
-ASSIGN(108, TonyGiggle)
-ASSIGN(109, TonyDisgusted)
-ASSIGN(110, TonyNaah)
-ASSIGN(111, TonyMacbeth)
-ASSIGN(112, TonySniffLeft)
-ASSIGN(113, TonySniffRight)
-ASSIGN(114, TonyScaredStart)
-ASSIGN(115, TonyScaredEnd)
-ASSIGN(116, TonyWithSecretary)
-
-ASSIGN(50, CharSetCode)
-ASSIGN(51, CharSetColor)
-ASSIGN(52, CharSetTalkPattern)
-ASSIGN(53, CharSendMessage)
-ASSIGN(54, CharSetStartEndTalkPattern)
-
-ASSIGN(60, MCharSetCode)
-ASSIGN(61, MCharSetColor)
-ASSIGN(62, MCharSetCurrentGroup)
-ASSIGN(63, MCharSetNumTalksInGroup)
-ASSIGN(64, MCharSetNumTexts)
-ASSIGN(65, MCharSendMessage)
-ASSIGN(66, MCharSetPosition)
-ASSIGN(67, MCharSetAlwaysBack)
-ASSIGN(68, MCharResetCode)
-
-ASSIGN(70, StartDialog)
-ASSIGN(71, SendDialogMessage)
-
-ASSIGN(80, TakeOwnership)
-ASSIGN(81, ReleaseOwnership)
-
-ASSIGN(86, PlaySonoriz)
-ASSIGN(87, PlayStacchetto)
-ASSIGN(88, FadeInSonoriz)
-ASSIGN(89, FadeOutSonoriz)
-ASSIGN(123, FadeInStacchetto)
-ASSIGN(124, FadeOutStacchetto)
-ASSIGN(125, MuteSonoriz)
-ASSIGN(126, DemuteSonoriz)
-ASSIGN(127, MuteStacchetto)
-ASSIGN(128, DemuteStacchetto)
-ASSIGN(84, StopSonoriz)
-ASSIGN(85, StopStacchetto)
-ASSIGN(83, PlayItemSfx)
-ASSIGN(129, StacchettoFadeStart)
-ASSIGN(130, StacchettoFadeEnd)
-
-ASSIGN(120, TremaSchermo)
-ASSIGN(121, AutoSave)
-ASSIGN(122, AbortGame)
-ASSIGN(131, NoOcchioDiBue)
-ASSIGN(132, SendFullscreenMsgStart)
-ASSIGN(133, SendFullscreenMsgEnd)
-ASSIGN(134, CustEnableGUI)
-ASSIGN(135, CustDisableGUI)
-ASSIGN(136, ClearScreen)
-ASSIGN(137, PatIrqFreeze)
-ASSIGN(138, TonySetPerorate)
-ASSIGN(139, OpenInitLoadMenu)
-ASSIGN(140, OpenInitOptions)
-ASSIGN(141, SyncScrollLocation)
-ASSIGN(142, CloseLocation)
-ASSIGN(143, SetAlwaysDisplay)
-ASSIGN(144, DoCredits)
+ASSIGN(6, FaceToMe)
+ASSIGN(7, BackToMe)
+ASSIGN(8, LeftToMe)
+ASSIGN(9, RightToMe)
+ASSIGN(10, SendTonyMessage)
+ASSIGN(11, ChangeBoxStatus)
+ASSIGN(12, ChangeLocation)
+ASSIGN(13, DisableTony)
+ASSIGN(14, EnableTony)
+ASSIGN(15, WaitForPatternEnd)
+ASSIGN(16, SetLocStartPosition)
+ASSIGN(17, ScrollLocation)
+ASSIGN(18, MoveTonyAndWait)
+ASSIGN(19, ChangeHotspot)
+ASSIGN(20, AddInventory)
+ASSIGN(21, RemoveInventory)
+ASSIGN(22, ChangeInventoryStatus)
+ASSIGN(23, SetTonyPosition)
+ASSIGN(24, SendFullscreenMessage)
+ASSIGN(25, SaveTonyPosition)
+ASSIGN(26, RestoreTonyPosition)
+ASSIGN(27, DisableInput)
+ASSIGN(28, EnableInput)
+ASSIGN(29, StopTony)
+
+ASSIGN(30, TonyTakeUp1)
+ASSIGN(31, TonyTakeMid1)
+ASSIGN(32, TonyTakeDown1)
+ASSIGN(33, TonyTakeUp2)
+ASSIGN(34, TonyTakeMid2)
+ASSIGN(35, TonyTakeDown2)
+
+ASSIGN(72, TonyPutUp1)
+ASSIGN(73, TonyPutMid1)
+ASSIGN(74, TonyPutDown1)
+ASSIGN(75, TonyPutUp2)
+ASSIGN(76, TonyPutMid2)
+ASSIGN(77, TonyPutDown2)
+
+ASSIGN(36, TonyOnTheFloor)
+ASSIGN(37, TonyGetUp)
+ASSIGN(38, TonyShepherdess)
+ASSIGN(39, TonyWhistle)
+
+ASSIGN(40, TonyRide)
+ASSIGN(41, TonyFianchi)
+ASSIGN(42, TonySing)
+ASSIGN(43, TonyIndicate)
+ASSIGN(44, TonyScaredWithHands)
+ASSIGN(49, TonyScaredWithoutHands)
+ASSIGN(45, TonyWithGlasses)
+ASSIGN(46, TonyWithWorm)
+ASSIGN(47, TonyWithHammer)
+ASSIGN(48, TonyWithRope)
+ASSIGN(90, TonyWithRabbitANIM)
+ASSIGN(91, TonyWithRecipeANIM)
+ASSIGN(92, TonyWithCardsANIM)
+ASSIGN(93, TonyWithSnowmanANIM)
+ASSIGN(94, TonyWithSnowmanStart)
+ASSIGN(95, TonyWithSnowmanEnd)
+ASSIGN(96, TonyWithRabbitStart)
+ASSIGN(97, TonyWithRabbitEnd)
+ASSIGN(98, TonyWithRecipeStart)
+ASSIGN(99, TonyWithRecipeEnd)
+ASSIGN(100, TonyWithCardsStart)
+ASSIGN(101, TonyWithCardsEnd)
+ASSIGN(102, TonyWithNotebookStart)
+ASSIGN(103, TonyWithNotebookEnd)
+ASSIGN(104, TonyWithMegaphoneStart)
+ASSIGN(105, TonyWithMegaphoneEnd)
+ASSIGN(106, TonyWithBeardStart)
+ASSIGN(107, TonyWithBeardEnd)
+ASSIGN(108, TonyGiggle)
+ASSIGN(109, TonyDisgusted)
+ASSIGN(110, TonyNaah)
+ASSIGN(111, TonyMacbeth)
+ASSIGN(112, TonySniffLeft)
+ASSIGN(113, TonySniffRight)
+ASSIGN(114, TonyScaredStart)
+ASSIGN(115, TonyScaredEnd)
+ASSIGN(116, TonyWithSecretary)
+
+ASSIGN(50, CharSetCode)
+ASSIGN(51, CharSetColor)
+ASSIGN(52, CharSetTalkPattern)
+ASSIGN(53, CharSendMessage)
+ASSIGN(54, CharSetStartEndTalkPattern)
+
+ASSIGN(60, MCharSetCode)
+ASSIGN(61, MCharSetColor)
+ASSIGN(62, MCharSetCurrentGroup)
+ASSIGN(63, MCharSetNumTalksInGroup)
+ASSIGN(64, MCharSetNumTexts)
+ASSIGN(65, MCharSendMessage)
+ASSIGN(66, MCharSetPosition)
+ASSIGN(67, MCharSetAlwaysBack)
+ASSIGN(68, MCharResetCode)
+
+ASSIGN(70, StartDialog)
+ASSIGN(71, SendDialogMessage)
+
+ASSIGN(80, TakeOwnership)
+ASSIGN(81, ReleaseOwnership)
+
+ASSIGN(86, PlaySoundEffect)
+ASSIGN(87, PlayJingle)
+ASSIGN(88, FadeInSoundEffect)
+ASSIGN(89, FadeOutSoundEffect)
+ASSIGN(123, FadeInJingle)
+ASSIGN(124, FadeOutJingle)
+ASSIGN(125, MuteSoundEffect)
+ASSIGN(126, DemuteSoundEffect)
+ASSIGN(127, MuteJingle)
+ASSIGN(128, DemuteJingle)
+ASSIGN(84, StopSoundEffect)
+ASSIGN(85, StopJingle)
+ASSIGN(83, PlayItemSfx)
+ASSIGN(129, JingleFadeStart)
+ASSIGN(130, JingleFadeEnd)
+
+ASSIGN(120, ShakeScreen)
+ASSIGN(121, AutoSave)
+ASSIGN(122, AbortGame)
+ASSIGN(131, NoBullsEye)
+ASSIGN(132, SendFullscreenMsgStart)
+ASSIGN(133, SendFullscreenMsgEnd)
+ASSIGN(134, CustEnableGUI)
+ASSIGN(135, CustDisableGUI)
+ASSIGN(136, ClearScreen)
+ASSIGN(137, PatIrqFreeze)
+ASSIGN(138, TonySetPerorate)
+ASSIGN(139, OpenInitLoadMenu)
+ASSIGN(140, OpenInitOptions)
+ASSIGN(141, SyncScrollLocation)
+ASSIGN(142, CloseLocation)
+ASSIGN(143, SetAlwaysDisplay)
+ASSIGN(144, DoCredits)
ASSIGN(200, MustSkipIdleStart);
ASSIGN(201, MustSkipIdleEnd);
@@ -2573,37 +2569,37 @@ void setupGlobalVars(RMTony *tony, RMPointer *ptr, RMGameBoxes *box, RMLocation
for (i = 0; i < 200; i++)
GLOBALS._tappeti[i] = 0;
- GLOBALS._tappeti[6] = T_GRILLI;
- GLOBALS._tappeti[7] = T_GRILLI;
- GLOBALS._tappeti[8] = T_GRILLIOV;
- GLOBALS._tappeti[10] = T_GRILLI;
- GLOBALS._tappeti[12] = T_GRILLI;
- GLOBALS._tappeti[13] = T_GRILLIOV;
- GLOBALS._tappeti[15] = T_GRILLI;
- GLOBALS._tappeti[16] = T_GRILLIVENTO;
- GLOBALS._tappeti[18] = T_GRILLI;
- GLOBALS._tappeti[19] = T_GRILLIVENTO;
- GLOBALS._tappeti[20] = T_GRILLI;
- GLOBALS._tappeti[23] = T_GRILLI;
- GLOBALS._tappeti[26] = T_MAREMETA;
- GLOBALS._tappeti[27] = T_GRILLI;
- GLOBALS._tappeti[28] = T_GRILLIVENTO;
- GLOBALS._tappeti[31] = T_GRILLI;
- GLOBALS._tappeti[33] = T_MARE;
- GLOBALS._tappeti[35] = T_MARE;
- GLOBALS._tappeti[36] = T_GRILLI;
- GLOBALS._tappeti[37] = T_GRILLI;
- GLOBALS._tappeti[40] = T_GRILLI;
- GLOBALS._tappeti[41] = T_GRILLI;
- GLOBALS._tappeti[42] = T_GRILLI;
- GLOBALS._tappeti[45] = T_GRILLI;
- GLOBALS._tappeti[51] = T_GRILLI;
- GLOBALS._tappeti[52] = T_GRILLIVENTO1;
- GLOBALS._tappeti[53] = T_GRILLI;
- GLOBALS._tappeti[54] = T_GRILLI;
- GLOBALS._tappeti[57] = T_VENTO;
- GLOBALS._tappeti[58] = T_VENTO;
- GLOBALS._tappeti[60] = T_VENTO;
+ GLOBALS._tappeti[6] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[7] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[8] = TAPPETI_GRILLIOV;
+ GLOBALS._tappeti[10] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[12] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[13] = TAPPETI_GRILLIOV;
+ GLOBALS._tappeti[15] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[16] = TAPPETI_GRILLIVENTO;
+ GLOBALS._tappeti[18] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[19] = TAPPETI_GRILLIVENTO;
+ GLOBALS._tappeti[20] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[23] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[26] = TAPPETI_MAREMETA;
+ GLOBALS._tappeti[27] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[28] = TAPPETI_GRILLIVENTO;
+ GLOBALS._tappeti[31] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[33] = TAPPETI_MARE;
+ GLOBALS._tappeti[35] = TAPPETI_MARE;
+ GLOBALS._tappeti[36] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[37] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[40] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[41] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[42] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[45] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[51] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[52] = TAPPETI_GRILLIVENTO1;
+ GLOBALS._tappeti[53] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[54] = TAPPETI_GRILLI;
+ GLOBALS._tappeti[57] = TAPPETI_VENTO;
+ GLOBALS._tappeti[58] = TAPPETI_VENTO;
+ GLOBALS._tappeti[60] = TAPPETI_VENTO;
diff --git a/engines/tony/font.h b/engines/tony/font.h
index 328d501e27..f24223d551 100644
--- a/engines/tony/font.h
+++ b/engines/tony/font.h
@@ -178,22 +178,22 @@ private:
int _maxLineLength;
public:
- enum HORALIGN {
+ enum HorAlign {
HLEFT,
HLEFTPAR,
HCENTER,
HRIGHT
};
- enum VERALIGN {
+ enum VerAlign {
VTOP,
VCENTER,
VBOTTOM
};
private:
- HORALIGN _aHorType;
- VERALIGN _aVerType;
+ HorAlign _aHorType;
+ VerAlign _aVerType;
byte _textR, _textG, _textB;
protected:
@@ -206,7 +206,7 @@ public:
static void unload();
// Set the alignment type
- void setAlignType(HORALIGN aHor, VERALIGN aVer) {
+ void setAlignType(HorAlign aHor, VerAlign aVer) {
_aHorType = aHor;
_aVerType = aVer;
}
diff --git a/engines/tony/game.cpp b/engines/tony/game.cpp
index 03479d96a5..cca55f00dd 100644
--- a/engines/tony/game.cpp
+++ b/engines/tony/game.cpp
@@ -1003,7 +1003,7 @@ int RMOptionScreen::priority() {
return 190;
}
-void RMOptionScreen::changeState(CORO_PARAM, STATE newState) {
+void RMOptionScreen::changeState(CORO_PARAM, OptionScreenState newState) {
CORO_BEGIN_CONTEXT;
CORO_END_CONTEXT(_ctx);
diff --git a/engines/tony/game.h b/engines/tony/game.h
index 9ac8f76bcc..bd15b962e6 100644
--- a/engines/tony/game.h
+++ b/engines/tony/game.h
@@ -70,7 +70,7 @@ private:
void updateCursor();
public:
- enum POINTER {
+ enum PointerType {
PTR_NONE = 0,
PTR_FRECCIASU,
PTR_FRECCIAGIU,
@@ -107,15 +107,15 @@ public:
}
// Sets a new pointer
- void setSpecialPointer(POINTER ptr) {
+ void setSpecialPointer(PointerType ptr) {
_nCurSpecialPointer = ptr;
if (_nCurSpecialPointer && _nCurSpecialPointer != PTR_CUSTOM)
_specialPointer[ptr - 1]->setPattern(1);
updateCursor();
}
- POINTER getSpecialPointer(void) {
- return (POINTER)_nCurSpecialPointer;
+ PointerType getSpecialPointer(void) {
+ return (PointerType)_nCurSpecialPointer;
}
// Set the new custom pointer
@@ -251,17 +251,17 @@ private:
bool _bNoLoadSave;
bool _bAlterGfx;
- enum STATE {
- MENUGAME,
- MENUGFX,
- MENUSOUND,
- MENULOAD,
- MENUSAVE,
+ enum OptionScreenState {
+ MENUGAME,
+ MENUGFX,
+ MENUSOUND,
+ MENULOAD,
+ MENUSAVE,
MENUNONE
};
- STATE _nState;
- STATE _nLastState;
+ OptionScreenState _nState;
+ OptionScreenState _nLastState;
public:
RMOptionScreen();
@@ -291,7 +291,7 @@ protected:
// Initialisation and state change
void initState(CORO_PARAM);
void closeState(void);
- void changeState(CORO_PARAM, STATE newState);
+ void changeState(CORO_PARAM, OptionScreenState newState);
// Repaint the options menu
void refreshAll(CORO_PARAM);
diff --git a/engines/tony/globals.cpp b/engines/tony/globals.cpp
index 45ab5f8722..9115dafd63 100644
--- a/engines/tony/globals.cpp
+++ b/engines/tony/globals.cpp
@@ -80,9 +80,9 @@ Globals::Globals() {
_nCfgSFXVolume = 0;
_bIdleExited = false;
_bSkipSfxNoLoop = false;
- _bNoOcchioDiBue = false;
+ _bNoBullsEye = false;
_curDialog = 0;
- _curSonoriz = 0;
+ _curSoundEffect = 0;
_bFadeOutStop = false;
// OSystem::MutexRef vdb;
diff --git a/engines/tony/globals.h b/engines/tony/globals.h
index 2301e621aa..33ed36751a 100644
--- a/engines/tony/globals.h
+++ b/engines/tony/globals.h
@@ -35,13 +35,13 @@
namespace Tony {
-#define T_GRILLI 1
-#define T_GRILLIOV 2
-#define T_GRILLIVENTO 3
-#define T_GRILLIVENTO1 4
-#define T_VENTO 5
-#define T_MARE 6
-#define T_MAREMETA 7
+#define TAPPETI_GRILLI 1
+#define TAPPETI_GRILLIOV 2
+#define TAPPETI_GRILLIVENTO 3
+#define TAPPETI_GRILLIVENTO1 4
+#define TAPPETI_VENTO 5
+#define TAPPETI_MARE 6
+#define TAPPETI_MAREMETA 7
#define MAX_PATH 255
@@ -207,9 +207,9 @@ public:
int _nCfgSFXVolume;
bool _bSkipSfxNoLoop;
bool _bIdleExited;
- bool _bNoOcchioDiBue;
+ bool _bNoBullsEye;
int _curDialog;
- int _curSonoriz;
+ int _curSoundEffect;
bool _bFadeOutStop;
RMTony *_tony;
@@ -237,7 +237,7 @@ public:
uint32 _dwTonyNumTexts;
bool _bTonyInTexts;
bool _bStaticTalk;
- RMTony::TALKTYPE _nTonyNextTalkType;
+ RMTony::CharacterTalkType _nTonyNextTalkType;
RMPoint _startLocPos[256];
uint32 _mut[10];
diff --git a/engines/tony/inventory.h b/engines/tony/inventory.h
index b739e16f72..e010a09dd5 100644
--- a/engines/tony/inventory.h
+++ b/engines/tony/inventory.h
@@ -46,7 +46,7 @@ struct RMInventoryItem {
class RMInventory : public RMGfxWoodyBuffer {
private:
- enum STATE {
+ enum InventoryState {
CLOSED,
OPENING,
OPENED,
@@ -64,7 +64,7 @@ protected:
uint32 _curPutTime;
int _curPos;
- STATE _state;
+ InventoryState _state;
bool _bHasFocus;
int _nSelectObj;
int _nCombine;
diff --git a/engines/tony/loc.h b/engines/tony/loc.h
index 4231c99eab..00fcb579c8 100644
--- a/engines/tony/loc.h
+++ b/engines/tony/loc.h
@@ -314,7 +314,7 @@ protected:
class RMBox {
public:
- struct T_HOTSPOT {
+ struct Hotspot {
int _hotx, _hoty; // Hotspot coordinates
int _destination; // Hotspot destination
};
@@ -324,7 +324,7 @@ public:
int _adj[MAXBOXES]; // List of adjacent bounding boxes
int _numHotspot; // Hotspot number
uint8 _destZ; // Z value for the bounding box
- T_HOTSPOT _hotspot[MAXHOTSPOT]; // List of hotspots
+ Hotspot _hotspot[MAXHOTSPOT]; // List of hotspots
bool _bActive;
bool _bReversed;
@@ -388,7 +388,7 @@ public:
class RMCharacter : protected RMItem {
public:
- enum PATTERNS {
+ enum Patterns {
PAT_STANDUP = 1,
PAT_STANDDOWN,
PAT_STANDLEFT,
@@ -400,7 +400,7 @@ public:
};
private:
- enum STATUS {
+ enum CharacterStatus {
STAND,
WALK
};
@@ -416,7 +416,7 @@ private:
short _pathLength, _pathCount;
int _curBox;
- STATUS _status;
+ CharacterStatus _status;
int _curSpeed;
bool _bEndOfPath;
uint32 _hEndOfPath;
diff --git a/engines/tony/sound.h b/engines/tony/sound.h
index 24e7f34921..abd7e06cae 100644
--- a/engines/tony/sound.h
+++ b/engines/tony/sound.h
@@ -44,7 +44,7 @@ namespace Tony {
class FPSTREAM;
class FPSFX;
-enum CODECS {
+enum SoundCodecs {
FPCODEC_RAW,
FPCODEC_ADPCM
};
diff --git a/engines/tony/tony.h b/engines/tony/tony.h
index 43bc23c636..8df2da697c 100644
--- a/engines/tony/tony.h
+++ b/engines/tony/tony.h
@@ -104,7 +104,7 @@ public:
Globals _globals;
Debugger *_debugger;
- enum DATADIR {
+ enum DataDir {
DD_BASE = 1,
DD_SAVE,
DD_SHOTS,
@@ -161,7 +161,7 @@ public:
void close();
void abortGame();
- void getDataDirectory(DATADIR dir, char *path);
+ void getDataDirectory(DataDir dir, char *path);
void switchFullscreen(bool bFull);
void optionScreen(void);
diff --git a/engines/tony/tonychar.cpp b/engines/tony/tonychar.cpp
index 0f16bc45c3..17f046fb92 100644
--- a/engines/tony/tonychar.cpp
+++ b/engines/tony/tonychar.cpp
@@ -550,7 +550,7 @@ void RMTony::put(int nWhere, int nPart) {
}
-bool RMTony::startTalkCalculate(TALKTYPE nTalkType, int &headStartPat, int &bodyStartPat,
+bool RMTony::startTalkCalculate(CharacterTalkType nTalkType, int &headStartPat, int &bodyStartPat,
int &headLoopPat, int &bodyLoopPat) {
assert(!_bIsTalking);
@@ -1109,7 +1109,7 @@ bool RMTony::startTalkCalculate(TALKTYPE nTalkType, int &headStartPat, int &body
return true;
}
-void RMTony::startTalk(CORO_PARAM, TALKTYPE nTalkType) {
+void RMTony::startTalk(CORO_PARAM, CharacterTalkType nTalkType) {
CORO_BEGIN_CONTEXT;
int headStartPat, bodyStartPat;
int headLoopPat, bodyLoopPat;
@@ -1518,7 +1518,7 @@ void RMTony::endTalk(CORO_PARAM) {
CORO_END_CODE;
}
-void RMTony::startStaticCalculate(TALKTYPE nTalk, int &headPat, int &headLoopPat,
+void RMTony::startStaticCalculate(CharacterTalkType nTalk, int &headPat, int &headLoopPat,
int &bodyStartPat, int &bodyLoopPat) {
int nPat = getCurPattern();
@@ -1725,7 +1725,7 @@ void RMTony::startStaticCalculate(TALKTYPE nTalk, int &headPat, int &headLoopPat
}
}
-void RMTony::startStatic(CORO_PARAM, TALKTYPE nTalk) {
+void RMTony::startStatic(CORO_PARAM, CharacterTalkType nTalk) {
CORO_BEGIN_CONTEXT;
int headPat, headLoopPat;
int bodyStartPat, bodyLoopPat;
@@ -1760,7 +1760,7 @@ void RMTony::startStatic(CORO_PARAM, TALKTYPE nTalk) {
}
-void RMTony::endStaticCalculate(TALKTYPE nTalk, int &bodyEndPat, int &finalPat, int &headEndPat) {
+void RMTony::endStaticCalculate(CharacterTalkType nTalk, int &bodyEndPat, int &finalPat, int &headEndPat) {
switch (_talkDirection) {
case UP:
case LEFT:
@@ -1896,7 +1896,7 @@ void RMTony::endStaticCalculate(TALKTYPE nTalk, int &bodyEndPat, int &finalPat,
}
}
-void RMTony::endStatic(CORO_PARAM, TALKTYPE nTalk) {
+void RMTony::endStatic(CORO_PARAM, CharacterTalkType nTalk) {
CORO_BEGIN_CONTEXT;
int bodyEndPat;
int finalPat;
diff --git a/engines/tony/tonychar.h b/engines/tony/tonychar.h
index e5231d89fd..203d391fbe 100644
--- a/engines/tony/tonychar.h
+++ b/engines/tony/tonychar.h
@@ -36,12 +36,12 @@ namespace Tony {
class RMTony : public RMCharacter {
private:
- enum DIRECTION {
+ enum CharacterDirection {
UP, DOWN, LEFT, RIGHT
};
public:
- enum TALKTYPE {
+ enum CharacterTalkType {
TALK_NORMAL,
TALK_FIANCHI,
TALK_SING,
@@ -97,8 +97,8 @@ private:
bool _bIsStaticTalk;
bool _bIsTalking;
int _nPatB4Talking;
- TALKTYPE _nTalkType;
- DIRECTION _talkDirection;
+ CharacterTalkType _nTalkType;
+ CharacterDirection _talkDirection;
RMPoint _nBodyOffset;
int _nTimeLastStep;
@@ -114,7 +114,7 @@ protected:
static void waitEndOfAction(CORO_PARAM, const void *param);
public:
- enum PATTERNS {
+ enum CharacterPatterns {
PAT_TAKEUP_UP1 = 9,
PAT_TAKEUP_UP2,
PAT_TAKEUP_MID1,
@@ -247,7 +247,7 @@ public:
PAT_WITHSECRETARY
};
- enum BODYPATTERNS {
+ enum CharacterBodyPatterns {
BPAT_STANDUP = 1,
BPAT_STANDDOWN,
BPAT_STANDLEFT,
@@ -421,18 +421,18 @@ public:
void put(int nWhere, int nPart);
// Start or End Talk
- bool startTalkCalculate(TALKTYPE nTalkType, int &headStartPat, int &bodyStartPat,
+ bool startTalkCalculate(CharacterTalkType nTalkType, int &headStartPat, int &bodyStartPat,
int &headLoopPat, int &bodyLoopPat);
- void startTalk(CORO_PARAM, TALKTYPE nTalkType);
+ void startTalk(CORO_PARAM, CharacterTalkType nTalkType);
bool endTalkCalculate(int &headStandPat, int &headEndPat, int &bodyEndPat, int &finalPat, bool &bStatic);
void endTalk(CORO_PARAM);
// Start or End Static
- void startStaticCalculate(TALKTYPE nTalk, int &headPat, int &headLoopPat,
+ void startStaticCalculate(CharacterTalkType nTalk, int &headPat, int &headLoopPat,
int &bodyStartPat, int &bodyLoopPat);
- void startStatic(CORO_PARAM, TALKTYPE nTalkType);
- void endStaticCalculate(TALKTYPE nTalk, int &bodyEndPat, int &finalPat, int &headEndPat);
- void endStatic(CORO_PARAM, TALKTYPE nTalkType);
+ void startStatic(CORO_PARAM, CharacterTalkType nTalkType);
+ void endStaticCalculate(CharacterTalkType nTalk, int &bodyEndPat, int &finalPat, int &headEndPat);
+ void endStatic(CORO_PARAM, CharacterTalkType nTalkType);
// Tony disguises himself!
void setShepherdess(bool bIsPast) {