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author | Paul Gilbert | 2012-05-22 00:29:27 +1000 |
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committer | Paul Gilbert | 2012-05-22 00:29:27 +1000 |
commit | 6856fa2447195e8a65f6d5c7efa73543668d85b0 (patch) | |
tree | 1c59c37811cb65c98d8c3a8053f7dbae1610e5eb /engines/tony | |
parent | 3f00f51ef3239b02e01fed80c9205835b2d654e9 (diff) | |
download | scummvm-rg350-6856fa2447195e8a65f6d5c7efa73543668d85b0.tar.gz scummvm-rg350-6856fa2447195e8a65f6d5c7efa73543668d85b0.tar.bz2 scummvm-rg350-6856fa2447195e8a65f6d5c7efa73543668d85b0.zip |
TONY: Implemented ScummVM debugger, with an initial 'scene' command
Diffstat (limited to 'engines/tony')
-rw-r--r-- | engines/tony/debugger.cpp | 116 | ||||
-rw-r--r-- | engines/tony/debugger.h | 42 | ||||
-rw-r--r-- | engines/tony/input.cpp | 11 | ||||
-rw-r--r-- | engines/tony/loc.h | 1 | ||||
-rw-r--r-- | engines/tony/module.mk | 1 | ||||
-rw-r--r-- | engines/tony/tony.cpp | 7 | ||||
-rw-r--r-- | engines/tony/tony.h | 2 |
7 files changed, 179 insertions, 1 deletions
diff --git a/engines/tony/debugger.cpp b/engines/tony/debugger.cpp new file mode 100644 index 0000000000..f358d51223 --- /dev/null +++ b/engines/tony/debugger.cpp @@ -0,0 +1,116 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/coroutines.h" +#include "tony/debugger.h" +#include "tony/globals.h" +#include "tony/tony.h" + +namespace Tony { + +Debugger::Debugger() : GUI::Debugger() { + DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); + DCmd_Register("scene", WRAP_METHOD(Debugger, Cmd_Scene)); +} + +static int strToInt(const char *s) { + if (!*s) + // No string at all + return 0; + else if (toupper(s[strlen(s) - 1]) != 'H') + // Standard decimal string + return atoi(s); + + // Hexadecimal string + uint tmp = 0; + int read = sscanf(s, "%xh", &tmp); + if (read < 1) + error("strToInt failed on string \"%s\"", s); + return (int)tmp; +} + +/** + * Support process for changing the scene + */ +struct ChangeSceneDetails { + int sceneNumber; + int x; + int y; +}; + +void DebugChangeScene(CORO_PARAM, const void *param) { + CORO_BEGIN_CONTEXT; + CORO_END_CONTEXT(_ctx); + + uint32 result; + const ChangeSceneDetails *details = (const ChangeSceneDetails *)param; + RMPoint scenePos(details->x, details->y); + + CORO_BEGIN_CODE(_ctx); + + CORO_INVOKE_2(GLOBALS.UnloadLocation, false, &result); + + GLOBALS.LoadLocation(details->sceneNumber, scenePos, RMPoint(-1, -1)); + + MainEnableGUI(); + + CORO_END_CODE; +} + + +/** + * This command loads up the specified new scene number + */ +bool Debugger::Cmd_Scene(int argc, const char **argv) { + if (argc < 2) { + DebugPrintf("Usage: %s <scene number> [<x> <y>]\n", argv[0]); + return true; + } + + int sceneNumber = strToInt(argv[1]); + if (sceneNumber >= _vm->_theBoxes.GetLocBoxesCount()) { + DebugPrintf("Invalid scene\n"); + return true; + } + + RMPoint scenePos; + if (argc >= 4) { + scenePos.x = strToInt(argv[2]); + scenePos.y = strToInt(argv[3]); + } else { + // Get the box areas for the scene, and choose one so as to have a default + // position for Tony that will be in the walkable areas + RMBoxLoc *box = _vm->_theBoxes.GetBoxes(sceneNumber); + scenePos.Set(box->boxes[0].hotspot[0].hotx, box->boxes[0].hotspot[0].hoty); + } + + // Set up a process to change the scene + ChangeSceneDetails details; + details.sceneNumber = sceneNumber; + details.x = scenePos.x; + details.y = scenePos.y; + CoroScheduler.createProcess(DebugChangeScene, &details, sizeof(ChangeSceneDetails)); + + return false; +} + +} // End of namespace Tony diff --git a/engines/tony/debugger.h b/engines/tony/debugger.h new file mode 100644 index 0000000000..c5ed5e417e --- /dev/null +++ b/engines/tony/debugger.h @@ -0,0 +1,42 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef TONY_DEBUGGER_H +#define TONY_DEBUGGER_H + +#include "common/scummsys.h" +#include "gui/debugger.h" + +namespace Tony { + +class Debugger : public GUI::Debugger { +public: + Debugger(); + virtual ~Debugger() {} + +protected: + bool Cmd_Scene(int argc, const char **argv); +}; + +} // End of namespace Tony + +#endif diff --git a/engines/tony/input.cpp b/engines/tony/input.cpp index 7663774ee4..c1104204b5 100644 --- a/engines/tony/input.cpp +++ b/engines/tony/input.cpp @@ -27,6 +27,7 @@ */ #include "tony/gfxengine.h" +#include "tony/tony.h" namespace Tony { @@ -79,7 +80,15 @@ void RMInput::Poll(void) { return; case Common::EVENT_KEYDOWN: - _keyDown[(int)_event.kbd.keycode] = true; + // Check for debugger + if ((_event.kbd.keycode == Common::KEYCODE_d) && (_event.kbd.flags & Common::KBD_CTRL)) { + // Attach to the debugger + _vm->_debugger->attach(); + _vm->_debugger->onFrame(); + } else { + // Flag the given key as being down + _keyDown[(int)_event.kbd.keycode] = true; + } return; case Common::EVENT_KEYUP: diff --git a/engines/tony/loc.h b/engines/tony/loc.h index 4b9a18f406..7085c81dcb 100644 --- a/engines/tony/loc.h +++ b/engines/tony/loc.h @@ -353,6 +353,7 @@ public: // Get binding boxes for a given location RMBoxLoc *GetBoxes(int nLoc); + int GetLocBoxesCount() const { return m_nLocBoxes; } // Return the box which contains a given point int WhichBox(int nLoc, const RMPoint &pt); diff --git a/engines/tony/module.mk b/engines/tony/module.mk index 719a598ee4..d66cf6f065 100644 --- a/engines/tony/module.mk +++ b/engines/tony/module.mk @@ -2,6 +2,7 @@ MODULE := engines/tony MODULE_OBJS := \ custom.o \ + debugger.o \ detection.o \ font.o \ game.o \ diff --git a/engines/tony/tony.cpp b/engines/tony/tony.cpp index b60a196ed1..e5988e7c9b 100644 --- a/engines/tony/tony.cpp +++ b/engines/tony/tony.cpp @@ -28,6 +28,7 @@ #include "common/file.h" #include "tony/tony.h" #include "tony/custom.h" +#include "tony/debugger.h" #include "tony/game.h" #include "tony/mpal/mpal.h" @@ -40,6 +41,7 @@ TonyEngine::TonyEngine(OSystem *syst, const TonyGameDescription *gameDesc) : Eng _vm = this; _loadSlotNumber = -1; + _debugger = new Debugger(); DebugMan.addDebugChannel(kTonyDebugAnimations, "animations", "Animations debugging"); DebugMan.addDebugChannel(kTonyDebugActions, "actions", "Actions debugging"); DebugMan.addDebugChannel(kTonyDebugSound, "sound", "Sound debugging"); @@ -60,6 +62,8 @@ TonyEngine::~TonyEngine() { // Reset the coroutine scheduler CoroScheduler.reset(); + + delete _debugger; } /** @@ -529,6 +533,9 @@ void TonyEngine::PlayProcess(CORO_PARAM, const void *param) { // Paint the frame onto the screen _vm->_window.Repaint(); + + // Signal the ScummVM debugger + _vm->_debugger->onFrame(); } CORO_END_CODE; diff --git a/engines/tony/tony.h b/engines/tony/tony.h index 23c235d058..bdaffee7c9 100644 --- a/engines/tony/tony.h +++ b/engines/tony/tony.h @@ -34,6 +34,7 @@ #include "tony/mpal/mpal.h" #include "tony/mpal/memory.h" +#include "tony/debugger.h" #include "tony/gfxengine.h" #include "tony/loc.h" #include "tony/utils.h" @@ -101,6 +102,7 @@ public: Common::Array<VoiceHeader> _voices; FPSOUND _theSound; Globals _globals; + Debugger *_debugger; enum DATADIR { DD_BASE = 1, |