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authorPaul Gilbert2012-05-20 16:03:09 +1000
committerPaul Gilbert2012-05-20 16:05:20 +1000
commit8322da03c04d7994601973364599081447a7ccde (patch)
treea9993c27b187e803fe0eaced95497bfcebf04e3c /engines/tony
parent316ca0021bbf9629ae5cd592f28f8b30b24a2b00 (diff)
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TONY: Converting Italian comments to English
Diffstat (limited to 'engines/tony')
-rw-r--r--engines/tony/custom.cpp1
-rw-r--r--engines/tony/font.cpp8
-rw-r--r--engines/tony/game.h4
-rw-r--r--engines/tony/loc.cpp7
-rw-r--r--engines/tony/mpal/mpal.cpp12
-rw-r--r--engines/tony/tony.cpp2
-rw-r--r--engines/tony/tonychar.cpp6
7 files changed, 19 insertions, 21 deletions
diff --git a/engines/tony/custom.cpp b/engines/tony/custom.cpp
index 4b3c533a92..254fab91da 100644
--- a/engines/tony/custom.cpp
+++ b/engines/tony/custom.cpp
@@ -139,7 +139,6 @@ void LoadChangedHotspot(Common::InSaveFile *f) {
* ChangeLocation -> theEngine.ChangeLocation()
* AddInventory -> theEngine.AddInventory()
*/
-
void MCharResetCodes(void) {
for (int i = 0; i < 10; i++)
GLOBALS.MCharacter[i].item = GLOBALS.Loc->GetItemFromCode(GLOBALS.MCharacter[i].code);
diff --git a/engines/tony/font.cpp b/engines/tony/font.cpp
index 972bd081bf..efca78301c 100644
--- a/engines/tony/font.cpp
+++ b/engines/tony/font.cpp
@@ -51,8 +51,8 @@ RMFont::~RMFont() {
/**
* Dumps a font to a buffer
- * @param buf Buffer contenente il font
- * @param nChars Numero di caratteri (max 256)
+ * @param buf Buffer for font contents
+ * @param nChars Number of characters (max 256)
* @param dimx X dimension in pixels
* @param dimy Y dimension in pixels
*
@@ -2209,7 +2209,7 @@ void RMTextDialogScrolling::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPri
}
void RMTextDialogScrolling::ClipOnScreen(RMGfxPrimitive *prim) {
- // Non dobbiamo fare nulla!
+ // We must not do anything!
}
@@ -2283,7 +2283,7 @@ void RMTextItemName::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive
CORO_BEGIN_CODE(_ctx);
- // Se non c'e' testo, e' inutile continuare
+ // If there is no text, it's pointless to continue
if (m_buf == NULL)
return;
diff --git a/engines/tony/game.h b/engines/tony/game.h
index 532a457b8f..20b5f347bc 100644
--- a/engines/tony/game.h
+++ b/engines/tony/game.h
@@ -283,12 +283,12 @@ public:
protected:
- // Inizializza tutto per il nuovo stato
+ // Initialisation and state change
void InitState(CORO_PARAM);
void CloseState(void);
void ChangeState(CORO_PARAM, STATE newState);
- // Repaaint the options menu
+ // Repaint the options menu
void RefreshAll(CORO_PARAM);
void RefreshThumbnails(void);
};
diff --git a/engines/tony/loc.cpp b/engines/tony/loc.cpp
index ef59b3f916..43e673b046 100644
--- a/engines/tony/loc.cpp
+++ b/engines/tony/loc.cpp
@@ -1520,7 +1520,7 @@ void RMCharacter::Stop(CORO_PARAM) {
bMoving = false;
- // Non si sa mai...
+ // You never know..
status = STAND;
minpath = 0;
@@ -1609,9 +1609,8 @@ void RMCharacter::Move(CORO_PARAM, RMPoint pt, bool *result) {
pathcount = 1;
pathend = pt;
} else {
- // @@@ Questo caso è se un hotspot è dentro un box
- // ma non c'è un path per arrivarci. Usiamo quindi
- // la invscanline per cercare un punto intorno
+ // @@@ This case is whether a hotspot is inside a box, but there is
+ // a path to get there. We use the InvScanLine to search around a point
_ctx->dest = InvScanLine(pt);
pt = _ctx->dest;
diff --git a/engines/tony/mpal/mpal.cpp b/engines/tony/mpal/mpal.cpp
index 5cb6546343..0b56317f6f 100644
--- a/engines/tony/mpal/mpal.cpp
+++ b/engines/tony/mpal/mpal.cpp
@@ -647,7 +647,7 @@ void ScriptThread(CORO_PARAM, const void *param) {
// debugC(DEBUG_BASIC, kTonyDebugMPAL, "PlayScript(): Moments: %u\n",s->nMoments);
for (_ctx->i = 0; _ctx->i < s->nMoments; _ctx->i++) {
- // Dorme il tempo necessario per arrivare al momento successivo
+ // Sleep for the required time
if (s->Moment[_ctx->i].dwTime == -1) {
CORO_INVOKE_4(CoroScheduler.waitForMultipleObjects, _ctx->numHandles, cfHandles, true, CORO_INFINITE);
_ctx->dwStartTime = _vm->GetTime();
@@ -878,7 +878,7 @@ void LocationPollThread(CORO_PARAM, const void *param) {
}
UnlockItems();
- /* Se non e' rimasto nessuno possiamo uscire */
+ /* If there is nothing left, we can exit */
if (_ctx->nRealItems == 0) {
GlobalFree(_ctx->il);
CORO_KILL_SELF();
@@ -1170,7 +1170,7 @@ void GroupThread(CORO_PARAM, const void *param) {
}
}
- /* Se siamo qui, vuol dire che non abbiamo trovato il gruppo richiesto */
+ /* If we are here, it means that we have not found the requested group */
GLOBALS.mpalError = 1;
UnlockDialogs();
@@ -2750,7 +2750,7 @@ const char *DLG600[] = { "Tony", "Jack", "Jack", NULL, "Jack", NULL, NULL, NULL,
case num: \
if (nPers >= (int)(sizeof(DLG##num) / sizeof(const char *)) || DLG##num[nPers] == NULL) \
{ \
- warning("ERROR: Il personaggio #%d non esiste nel dialogo %d!\n", nPers, nDlg); \
+ warning("ERROR: The character #%d does not exist in dialog %d!\n", nPers, nDlg); \
return "ERROR"; \
} \
else \
@@ -2819,7 +2819,7 @@ const char *GetPersonName(uint16 nDlg, int nPers) {
HANDLE_DIALOG(600);
default:
- warning("ERROR: Il dialogo %d non esiste!\n", (int)nDlg);
+ warning("ERROR: Dialog %d does not exist!", (int)nDlg);
return "ERROR";
}
}
@@ -2872,7 +2872,7 @@ void mpalDumpDialog(LPMPALDIALOG dlg) {
break;
if (dlg->Periods[j] == NULL)
- warning("ERROR: Dialogo %d, Periodo %d non trovato!\n", (int)dlg->nObj, (int)curCmd->arg2);
+ warning("ERROR: Dialog %d, Period %d not found!", (int)dlg->nObj, (int)curCmd->arg2);
else {
frase = (char *)GlobalLock(dlg->Periods[j]);
strcpy(copia, frase);
diff --git a/engines/tony/tony.cpp b/engines/tony/tony.cpp
index c9abea04e0..e539fa1a39 100644
--- a/engines/tony/tony.cpp
+++ b/engines/tony/tony.cpp
@@ -609,7 +609,7 @@ void TonyEngine::PauseLoop(void) {
}
void TonyEngine::Pause(bool bPause) {
- // Se non e' cambiato lo stato di pausing, non fare nulla
+ // If the new status already matches the current one, do nothing
if (m_bPaused == bPause)
return;
diff --git a/engines/tony/tonychar.cpp b/engines/tony/tonychar.cpp
index 04b6193cd2..593a05d863 100644
--- a/engines/tony/tonychar.cpp
+++ b/engines/tony/tonychar.cpp
@@ -178,7 +178,7 @@ void RMTony::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) {
CORO_BEGIN_CODE(_ctx);
- // Richiama il Draw() della classe madre se tony è visibile
+ // Call the Draw() of the parent class if Tony is visible
if (m_bShow && bDrawNow) {
if (m_bCorpoDavanti) {
prim->Dst().SetEmpty();
@@ -189,7 +189,7 @@ void RMTony::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *prim) {
}
if (m_bIsTalking || m_bIsStaticTalk) {
- // Offset inverso per lo scrolling
+ // Offest direction from scrolling
prim->Dst().SetEmpty();
prim->Dst().Offset(-m_curScroll);
prim->Dst().Offset(m_pos);
@@ -217,7 +217,7 @@ void RMTony::MoveAndDoAction(CORO_PARAM, RMPoint dst, RMItem *item, int nAction,
CORO_BEGIN_CODE(_ctx);
- // Fa il movimento normale, ma si ricorda se deve poi eseguire un azione
+ // Makes normal movement, but remember if you must then perform an action
if (item == NULL) {
m_bActionPending = false;
m_ActionItem = NULL;