diff options
author | Strangerke | 2012-06-04 23:45:36 +0200 |
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committer | Strangerke | 2012-06-04 23:45:36 +0200 |
commit | a1f6f8ceb19d65619dfd8e2477bffad773ba49ba (patch) | |
tree | e867c4e4393b2b4a0eb7c151968f648120ae2704 /engines/tony | |
parent | c17af63aacda4b18ca6e756fb710cecb3b25fc88 (diff) | |
download | scummvm-rg350-a1f6f8ceb19d65619dfd8e2477bffad773ba49ba.tar.gz scummvm-rg350-a1f6f8ceb19d65619dfd8e2477bffad773ba49ba.tar.bz2 scummvm-rg350-a1f6f8ceb19d65619dfd8e2477bffad773ba49ba.zip |
TONY: Rename variables and functions in tony.h
Diffstat (limited to 'engines/tony')
-rw-r--r-- | engines/tony/custom.cpp | 70 | ||||
-rw-r--r-- | engines/tony/detection.cpp | 2 | ||||
-rw-r--r-- | engines/tony/font.cpp | 18 | ||||
-rw-r--r-- | engines/tony/game.cpp | 62 | ||||
-rw-r--r-- | engines/tony/gfxengine.cpp | 6 | ||||
-rw-r--r-- | engines/tony/inventory.cpp | 32 | ||||
-rw-r--r-- | engines/tony/loc.cpp | 10 | ||||
-rw-r--r-- | engines/tony/mpal/mpal.cpp | 14 | ||||
-rw-r--r-- | engines/tony/tony.cpp | 248 | ||||
-rw-r--r-- | engines/tony/tony.h | 126 | ||||
-rw-r--r-- | engines/tony/tonychar.cpp | 4 |
11 files changed, 294 insertions, 298 deletions
diff --git a/engines/tony/custom.cpp b/engines/tony/custom.cpp index 96b78d0e83..47089f3214 100644 --- a/engines/tony/custom.cpp +++ b/engines/tony/custom.cpp @@ -240,7 +240,7 @@ VoiceHeader *SearchVoiceHeader(uint32 codehi, uint32 codelo) { return NULL; for (i = 0; i < _vm->_voices.size(); i++) - if (_vm->_voices[i].code == code) + if (_vm->_voices[i]._code == code) return &_vm->_voices[i]; return NULL; @@ -272,7 +272,7 @@ DECLARE_CUSTOM_FUNCTION(SendTonyMessage)(CORO_PARAM, uint32 dwMessage, uint32 nX _ctx->voice = NULL; if (_ctx->curVoc) { // Is positioned within the database of entries beginning at the first - _ctx->curOffset = _ctx->curVoc->offset; + _ctx->curOffset = _ctx->curVoc->_offset; // First time allocation _vm->_vdbFP.seek(_ctx->curOffset); @@ -509,7 +509,7 @@ DECLARE_CUSTOM_FUNCTION(CloseLocation)(CORO_PARAM, uint32, uint32, uint32, uint3 CORO_INVOKE_0(GLOBALS.WaitWipeEnd); } - _vm->StopMusic(4); + _vm->stopMusic(4); // On exit, unload and unfreeze CORO_INVOKE_2(GLOBALS.UnloadLocation, true, NULL); @@ -532,7 +532,7 @@ DECLARE_CUSTOM_FUNCTION(ChangeLocation)(CORO_PARAM, uint32 nLoc, uint32 tX, uint } if (GLOBALS.lastTappeto != GLOBALS.tappeti[nLoc]) { - _vm->StopMusic(4); + _vm->stopMusic(4); } // On exit, unfreeze @@ -547,7 +547,7 @@ DECLARE_CUSTOM_FUNCTION(ChangeLocation)(CORO_PARAM, uint32 nLoc, uint32 tX, uint if (GLOBALS.lastTappeto != GLOBALS.tappeti[nLoc]) { GLOBALS.lastTappeto = GLOBALS.tappeti[nLoc]; if (GLOBALS.lastTappeto != 0) - _vm->PlayMusic(4, tappetiFile[GLOBALS.lastTappeto], 0, true, 2000); + _vm->playMusic(4, tappetiFile[GLOBALS.lastTappeto], 0, true, 2000); } if (!GLOBALS.bNoOcchioDiBue) { @@ -1281,7 +1281,7 @@ DECLARE_CUSTOM_FUNCTION(SyncScrollLocation)(CORO_PARAM, uint32 nX, uint32 nY, ui _ctx->startpt = GLOBALS.Loc->ScrollPosition(); - _ctx->dwStartTime = _vm->GetTime(); + _ctx->dwStartTime = _vm->getTime(); if (sX) _ctx->dwTotalTime = _ctx->dimx * (1000 / 35) / sX; @@ -1289,7 +1289,7 @@ DECLARE_CUSTOM_FUNCTION(SyncScrollLocation)(CORO_PARAM, uint32 nX, uint32 nY, ui _ctx->dwTotalTime = _ctx->dimy * (1000 / 35) / sY; while ((_ctx->lx != 0 || _ctx->ly != 0) && !GLOBALS.bSkipIdle) { - _ctx->dwCurTime = _vm->GetTime() - _ctx->dwStartTime; + _ctx->dwCurTime = _vm->getTime() - _ctx->dwStartTime; if (_ctx->dwCurTime > _ctx->dwTotalTime) break; @@ -1362,11 +1362,11 @@ DECLARE_CUSTOM_FUNCTION(ChangeHotspot)(CORO_PARAM, uint32 dwCode, uint32 nX, uin DECLARE_CUSTOM_FUNCTION(AutoSave)(CORO_PARAM, uint32, uint32, uint32, uint32) { - _vm->AutoSave(coroParam); + _vm->autoSave(coroParam); } -DECLARE_CUSTOM_FUNCTION(Abort)(CORO_PARAM, uint32, uint32, uint32, uint32) { - _vm->Abort(); +DECLARE_CUSTOM_FUNCTION(AbortGame)(CORO_PARAM, uint32, uint32, uint32, uint32) { + _vm->abortGame(); } DECLARE_CUSTOM_FUNCTION(TremaSchermo)(CORO_PARAM, uint32 nScosse, uint32, uint32, uint32) { @@ -1378,12 +1378,12 @@ DECLARE_CUSTOM_FUNCTION(TremaSchermo)(CORO_PARAM, uint32 nScosse, uint32, uint32 CORO_BEGIN_CODE(_ctx); - _ctx->curTime = _vm->GetTime(); + _ctx->curTime = _vm->getTime(); _ctx->dirx = 1; _ctx->diry = 1; - while (_vm->GetTime() < _ctx->curTime + nScosse) { + while (_vm->getTime() < _ctx->curTime + nScosse) { CORO_INVOKE_0(GLOBALS.WaitFrame); GLOBALS.Freeze(); @@ -1482,8 +1482,8 @@ DECLARE_CUSTOM_FUNCTION(CharSendMessage)(CORO_PARAM, uint32 nChar, uint32 dwMess _ctx->voice = NULL; if (_ctx->curVoc) { // Position within the database of entries, beginning at the first - _vm->_vdbFP.seek(_ctx->curVoc->offset); - _ctx->curOffset = _ctx->curVoc->offset; + _vm->_vdbFP.seek(_ctx->curVoc->_offset); + _ctx->curOffset = _ctx->curVoc->_offset; } for (_ctx->i = 0; _ctx->i < _ctx->msg->NumPeriods() && !GLOBALS.bSkipIdle; _ctx->i++) { @@ -1694,8 +1694,8 @@ DECLARE_CUSTOM_FUNCTION(MCharSendMessage)(CORO_PARAM, uint32 nChar, uint32 dwMes if (_ctx->curVoc) { // Position within the database of entries, beginning at the first // fseek(_vm->m_vdbFP, curVoc->offset, SEEK_SET); - _vm->_vdbFP.seek(_ctx->curVoc->offset); - _ctx->curOffset = _ctx->curVoc->offset; + _vm->_vdbFP.seek(_ctx->curVoc->_offset); + _ctx->curOffset = _ctx->curVoc->_offset; } for (_ctx->i = 0; _ctx->i < _ctx->msg->NumPeriods() && !GLOBALS.bSkipIdle; _ctx->i++) { @@ -1806,7 +1806,7 @@ DECLARE_CUSTOM_FUNCTION(SendDialogMessage)(CORO_PARAM, uint32 nPers, uint32 nMsg if (_ctx->curVoc) { // Position within the database of entries, beginning at the first - _vm->_vdbFP.seek(_ctx->curVoc->offset); + _vm->_vdbFP.seek(_ctx->curVoc->_offset); _vm->_theSound.CreateSfx(&_ctx->voice); _ctx->voice->LoadVoiceFromVDB(_vm->_vdbFP); _ctx->voice->SetLoop(false); @@ -2083,11 +2083,11 @@ void ThreadFadeInMusic(CORO_PARAM, const void *nMusic) { debug("Start FadeIn Music"); for (_ctx->i = 0; _ctx->i < 16; _ctx->i++) { - _vm->SetMusicVolume(nChannel, _ctx->i * 4); + _vm->setMusicVolume(nChannel, _ctx->i * 4); CORO_INVOKE_1(CoroScheduler.sleep, 100); } - _vm->SetMusicVolume(nChannel, 64); + _vm->setMusicVolume(nChannel, 64); debug("End FadeIn Music"); @@ -2106,23 +2106,23 @@ void ThreadFadeOutMusic(CORO_PARAM, const void *nMusic) { CORO_BEGIN_CODE(_ctx); - _ctx->startVolume = _vm->GetMusicVolume(nChannel); + _ctx->startVolume = _vm->getMusicVolume(nChannel); debug("Start FadeOut Music"); for (_ctx->i = 16; _ctx->i > 0 && !GLOBALS.bFadeOutStop; _ctx->i--) { if (_ctx->i * 4 < _ctx->startVolume) - _vm->SetMusicVolume(nChannel, _ctx->i * 4); + _vm->setMusicVolume(nChannel, _ctx->i * 4); CORO_INVOKE_1(CoroScheduler.sleep, 100); } if (!GLOBALS.bFadeOutStop) - _vm->SetMusicVolume(nChannel, 0); + _vm->setMusicVolume(nChannel, 0); // If there is a stacchetto, stop all if (nChannel == 2) - _vm->StopMusic(2); + _vm->stopMusic(2); debug("End FadeOut Music"); @@ -2152,28 +2152,28 @@ DECLARE_CUSTOM_FUNCTION(FadeInStacchetto)(CORO_PARAM, uint32, uint32, uint32, ui } DECLARE_CUSTOM_FUNCTION(StopSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) { - _vm->StopMusic(GLOBALS.curSonoriz); + _vm->stopMusic(GLOBALS.curSonoriz); } DECLARE_CUSTOM_FUNCTION(StopStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) { - _vm->StopMusic(2); + _vm->stopMusic(2); } DECLARE_CUSTOM_FUNCTION(MuteSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) { - _vm->SetMusicVolume(GLOBALS.curSonoriz, 0); + _vm->setMusicVolume(GLOBALS.curSonoriz, 0); } DECLARE_CUSTOM_FUNCTION(DemuteSonoriz)(CORO_PARAM, uint32, uint32, uint32, uint32) { GLOBALS.bFadeOutStop = true; - _vm->SetMusicVolume(GLOBALS.curSonoriz, 64); + _vm->setMusicVolume(GLOBALS.curSonoriz, 64); } DECLARE_CUSTOM_FUNCTION(MuteStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) { - _vm->SetMusicVolume(2, 0); + _vm->setMusicVolume(2, 0); } DECLARE_CUSTOM_FUNCTION(DemuteStacchetto)(CORO_PARAM, uint32, uint32, uint32, uint32) { - _vm->SetMusicVolume(2, 64); + _vm->setMusicVolume(2, 64); } @@ -2288,7 +2288,7 @@ DECLARE_CUSTOM_FUNCTION(OpenInitLoadMenu)(CORO_PARAM, uint32, uint32, uint32, ui CORO_BEGIN_CODE(_ctx); GLOBALS.Freeze(); - CORO_INVOKE_0(_vm->OpenInitLoadMenu); + CORO_INVOKE_0(_vm->openInitLoadMenu); GLOBALS.Unfreeze(); CORO_END_CODE; @@ -2301,7 +2301,7 @@ DECLARE_CUSTOM_FUNCTION(OpenInitOptions)(CORO_PARAM, uint32, uint32, uint32, uin CORO_BEGIN_CODE(_ctx); GLOBALS.Freeze(); - CORO_INVOKE_0(_vm->OpenInitOptions); + CORO_INVOKE_0(_vm->openInitOptions); GLOBALS.Unfreeze(); CORO_END_CODE; @@ -2357,13 +2357,13 @@ DECLARE_CUSTOM_FUNCTION(DoCredits)(CORO_PARAM, uint32 nMsg, uint32 dwTime, uint3 GLOBALS.LinkGraphicTask(&_ctx->text[_ctx->i]); } - _ctx->startTime = _vm->GetTime(); + _ctx->startTime = _vm->getTime(); - while (_ctx->startTime + dwTime * 1000 > _vm->GetTime()) { + while (_ctx->startTime + dwTime * 1000 > _vm->getTime()) { CORO_INVOKE_0(GLOBALS.WaitFrame); if (GLOBALS.Input->MouseLeftClicked() || GLOBALS.Input->MouseRightClicked()) break; - if (_vm->GetEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_TAB)) + if (_vm->getEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_TAB)) break; } @@ -2510,7 +2510,7 @@ ASSIGN(130, StacchettoFadeEnd) ASSIGN(120, TremaSchermo) ASSIGN(121, AutoSave) -ASSIGN(122, Abort) +ASSIGN(122, AbortGame) ASSIGN(131, NoOcchioDiBue) ASSIGN(132, SendFullscreenMsgStart) ASSIGN(133, SendFullscreenMsgEnd) diff --git a/engines/tony/detection.cpp b/engines/tony/detection.cpp index 1de1b70968..be45aba19f 100644 --- a/engines/tony/detection.cpp +++ b/engines/tony/detection.cpp @@ -146,7 +146,7 @@ int TonyMetaEngine::getMaximumSaveSlot() const { } void TonyMetaEngine::removeSaveState(const char *target, int slot) const { - Common::String filename = Tony::TonyEngine::GetSaveStateFileName(slot); + Common::String filename = Tony::TonyEngine::getSaveStateFileName(slot); g_system->getSavefileManager()->removeSavefile(filename); } diff --git a/engines/tony/font.cpp b/engines/tony/font.cpp index 6b6778044d..567da3041c 100644 --- a/engines/tony/font.cpp +++ b/engines/tony/font.cpp @@ -2079,14 +2079,14 @@ void RMTextDialog::RemoveThis(CORO_PARAM, bool &result) { if (!(GLOBALS.bCfgDubbing && hCustomSkip2 != CORO_INVALID_PID_VALUE)) { if (GLOBALS.bCfgTimerizedText) { if (!m_bForceNoTime) { - if (_vm->GetTime() > (uint32)m_time + m_startTime) + if (_vm->getTime() > (uint32)m_time + m_startTime) return; } } } if (!m_bNoTab) { - if (_vm->GetEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_TAB)) + if (_vm->getEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_TAB)) return; } @@ -2100,14 +2100,14 @@ void RMTextDialog::RemoveThis(CORO_PARAM, bool &result) { // Erase the background else if (!(GLOBALS.bCfgDubbing && hCustomSkip2 != CORO_INVALID_PID_VALUE)) { if (!m_bForceNoTime) { - if (_vm->GetTime() > (uint32)m_time + m_startTime) + if (_vm->getTime() > (uint32)m_time + m_startTime) return; } } // If time is forced if (m_bForceTime) { - if (_vm->GetTime() > (uint32)m_time + m_startTime) + if (_vm->getTime() > (uint32)m_time + m_startTime) return; } @@ -2143,7 +2143,7 @@ void RMTextDialog::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *p CORO_BEGIN_CODE(_ctx); if (m_startTime == 0) - m_startTime = _vm->GetTime(); + m_startTime = _vm->getTime(); if (m_bShowed) { if (GLOBALS.bCfgSottotitoli || m_bAlwaysDisplay) { @@ -2483,7 +2483,7 @@ void RMDialogChoice::Show(CORO_PARAM, RMGfxTargetBuffer *bigBuf) { if (0) { m_bShow = true; } else { - _ctx->starttime = _vm->GetTime(); + _ctx->starttime = _vm->getTime(); _ctx->deltay = 480 - m_ptDrawPos.y; _ctx->destpt = m_ptDrawPos; m_ptDrawPos.Set(0, 480); @@ -2496,7 +2496,7 @@ void RMDialogChoice::Show(CORO_PARAM, RMGfxTargetBuffer *bigBuf) { while (_ctx->elaps < 700) { CORO_INVOKE_0(MainWaitFrame); MainFreeze(); - _ctx->elaps = _vm->GetTime() - _ctx->starttime; + _ctx->elaps = _vm->getTime() - _ctx->starttime; m_ptDrawPos.y = 480 - ((_ctx->deltay * 100) / 700 * _ctx->elaps) / 100; MainUnfreeze(); } @@ -2533,14 +2533,14 @@ void RMDialogChoice::Hide(CORO_PARAM) { CORO_BEGIN_CODE(_ctx); if (1) { - _ctx->starttime = _vm->GetTime(); + _ctx->starttime = _vm->getTime(); _ctx->deltay = 480 - m_ptDrawPos.y; _ctx->elaps = 0; while (_ctx->elaps < 700) { CORO_INVOKE_0(MainWaitFrame); MainFreeze(); - _ctx->elaps = _vm->GetTime() - _ctx->starttime; + _ctx->elaps = _vm->getTime() - _ctx->starttime; m_ptDrawPos.y = 480 - ((_ctx->deltay * 100) / 700 * (700 - _ctx->elaps)) / 100; MainUnfreeze(); } diff --git a/engines/tony/game.cpp b/engines/tony/game.cpp index a1954b95b2..42c33f2259 100644 --- a/engines/tony/game.cpp +++ b/engines/tony/game.cpp @@ -47,75 +47,75 @@ using namespace MPAL; /****************************************/ uint32 MainLoadLocation(int nLoc, RMPoint pt, RMPoint start) { - return _vm->GetEngine()->LoadLocation(nLoc, pt, start); + return _vm->getEngine()->LoadLocation(nLoc, pt, start); } void MainUnloadLocation(CORO_PARAM, bool bDoOnExit, uint32 *result) { - _vm->GetEngine()->UnloadLocation(coroParam, bDoOnExit, result); + _vm->getEngine()->UnloadLocation(coroParam, bDoOnExit, result); } void MainLinkGraphicTask(RMGfxTask *task) { - _vm->GetEngine()->LinkGraphicTask(task); + _vm->getEngine()->LinkGraphicTask(task); } void MainFreeze(void) { - _vm->GetEngine()->Freeze(); + _vm->getEngine()->Freeze(); } void MainUnfreeze(void) { - _vm->GetEngine()->Unfreeze(); + _vm->getEngine()->Unfreeze(); } void MainWaitFrame(CORO_PARAM) { - CoroScheduler.waitForSingleObject(coroParam, _vm->m_hEndOfFrame, CORO_INFINITE); + CoroScheduler.waitForSingleObject(coroParam, _vm->_hEndOfFrame, CORO_INFINITE); } void MainShowMouse(void) { - _vm->GetEngine()->EnableMouse(); + _vm->getEngine()->EnableMouse(); } void MainHideMouse(void) { - _vm->GetEngine()->DisableMouse(); + _vm->getEngine()->DisableMouse(); } void MainPlayMusic(int nChannel, const char *filename, int nFX, bool bLoop, int nSync) { - _vm->PlayMusic(nChannel, filename, nFX, bLoop, nSync); + _vm->playMusic(nChannel, filename, nFX, bLoop, nSync); } void MainDisableInput(void) { - _vm->GetEngine()->DisableInput(); + _vm->getEngine()->DisableInput(); } void MainEnableInput(void) { - _vm->GetEngine()->EnableInput(); + _vm->getEngine()->EnableInput(); } void MainInitWipe(int type) { - _vm->GetEngine()->InitWipe(type); + _vm->getEngine()->InitWipe(type); } void MainCloseWipe(void) { - _vm->GetEngine()->CloseWipe(); + _vm->getEngine()->CloseWipe(); } void MainWaitWipeEnd(CORO_PARAM) { - _vm->GetEngine()->WaitWipeEnd(coroParam); + _vm->getEngine()->WaitWipeEnd(coroParam); } void MainEnableGUI(void) { - _vm->GetEngine()->m_bGUIInterface = true; - _vm->GetEngine()->m_bGUIInventory = true; - _vm->GetEngine()->m_bGUIOption = true; + _vm->getEngine()->m_bGUIInterface = true; + _vm->getEngine()->m_bGUIInventory = true; + _vm->getEngine()->m_bGUIOption = true; } void MainDisableGUI(void) { - _vm->GetEngine()->m_bGUIInterface = false; - _vm->GetEngine()->m_bGUIInventory = false; - _vm->GetEngine()->m_bGUIOption = false; + _vm->getEngine()->m_bGUIInterface = false; + _vm->getEngine()->m_bGUIInventory = false; + _vm->getEngine()->m_bGUIOption = false; } void MainSetPalesati(bool bPalesati) { - _vm->GetEngine()->SetPalesati(bPalesati); + _vm->getEngine()->SetPalesati(bPalesati); } /****************************************************************************\ @@ -491,7 +491,7 @@ void RMOptionScreen::RefreshAll(CORO_PARAM) { if (m_bEditSaveName) { _ctx->thumb = new RMGfxSourceBuffer16; - _ctx->thumb->Init((byte *)_vm->GetThumbnail(), 640 / 4, 480 / 4); + _ctx->thumb->Init((byte *)_vm->getThumbnail(), 640 / 4, 480 / 4); if (m_nEditPos == 0) AddPrim(new RMGfxPrimitive(_ctx->thumb, RMPoint(48, 57))); @@ -989,7 +989,7 @@ bool RMOptionScreen::Close(void) { // Start fade out m_FadeStep++; - m_FadeTime = _vm->GetTime(); + m_FadeTime = _vm->getTime(); return true; } @@ -1097,7 +1097,7 @@ void RMOptionScreen::DoFrame(CORO_PARAM, RMInput *input) { } } -#define KEYPRESS(c) (_vm->GetEngine()->GetInput().GetAsyncKeyState(c)) +#define KEYPRESS(c) (_vm->getEngine()->GetInput().GetAsyncKeyState(c)) #define PROCESS_CHAR(cod,c) if (KEYPRESS(cod)) { \ m_EditName[strlen(m_EditName) +1 ] = '\0'; m_EditName[strlen(m_EditName)] = c; _ctx->bRefresh = true; } @@ -1154,7 +1154,7 @@ void RMOptionScreen::DoFrame(CORO_PARAM, RMInput *input) { // OK if (KEYPRESS(Common::KEYCODE_RETURN)) { m_bEditSaveName = false; - _vm->SaveState(m_statePos + m_nEditPos, m_EditName); + _vm->saveState(m_statePos + m_nEditPos, m_EditName); Close(); } @@ -1190,7 +1190,7 @@ void RMOptionScreen::DoFrame(CORO_PARAM, RMInput *input) { // There by saving or loading!!! if (m_nState == MENULOAD && m_curThumb[_ctx->i] != NULL) { // Caricamento - CORO_INVOKE_1(_vm->LoadState, m_statePos + _ctx->i); + CORO_INVOKE_1(_vm->loadState, m_statePos + _ctx->i); Close(); } else if (m_nState == MENUSAVE && (m_statePos != 0 || _ctx->i != 0)) { // Turn on edit mode @@ -1214,7 +1214,7 @@ void RMOptionScreen::DoFrame(CORO_PARAM, RMInput *input) { m_bQuitConfirm = false; _ctx->bRefresh = true; - _vm->Quit(); + _vm->quitGame(); } } else { if (m_ButtonQuit->IsActive()) { @@ -1280,7 +1280,7 @@ void RMOptionScreen::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive CORO_BEGIN_CODE(_ctx); - _ctx->curTime = _vm->GetTime(); + _ctx->curTime = _vm->getTime(); #define FADE_SPEED 20 #define SYNC (_ctx->curTime-m_FadeTime) / 25 @@ -1336,7 +1336,7 @@ void RMOptionScreen::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive if (m_FadeY > 480) { m_FadeY = 480; m_FadeStep++; - _vm->HideLocation(); + _vm->hideLocation(); } prim->SetSrc(RMRect(0, 480 - m_FadeY, 640, 480)); @@ -1346,7 +1346,7 @@ void RMOptionScreen::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive } else if (m_FadeStep == 7) { // Menu OFF - _vm->ShowLocation(); + _vm->showLocation(); m_FadeStep++; } else if (m_FadeStep == 8) { @@ -1398,7 +1398,7 @@ bool RMOptionScreen::LoadThumbnailFromSaveState(int nState, byte *lpDestBuf, RMS diff = 10; // Get the savegame filename for the given slot - buf = _vm->GetSaveStateFileName(nState); + buf = _vm->getSaveStateFileName(nState); // Try and open the savegame f = g_system->getSavefileManager()->openForLoading(buf); diff --git a/engines/tony/gfxengine.cpp b/engines/tony/gfxengine.cpp index 3fa33d78ff..4642ee0ab7 100644 --- a/engines/tony/gfxengine.cpp +++ b/engines/tony/gfxengine.cpp @@ -109,7 +109,7 @@ void RMGfxEngine::OpenOptionScreen(CORO_PARAM, int type) { CORO_INVOKE_3(m_opt.InitSaveMenuOnly, m_bigBuf, false, _ctx->bRes); if (_ctx->bRes) { - _vm->PauseSound(true); + _vm->pauseSound(true); DisableInput(); m_inv.EndCombine(); @@ -119,7 +119,7 @@ void RMGfxEngine::OpenOptionScreen(CORO_PARAM, int type) { m_point.SetSpecialPointer(RMPointer::PTR_NONE); m_point.SetCustomPointer(NULL); EnableMouse(); - _vm->GrabThumbnail(); + _vm->grabThumbnail(); // Exists the IDLE to avoid premature death in loading m_bMustEnterMenu = true; @@ -161,7 +161,7 @@ void RMGfxEngine::DoFrame(CORO_PARAM, bool bDrawLocation) { DisableMouse(); EnableInput(); mpalStartIdlePoll(m_nCurLoc); - _vm->PauseSound(false); + _vm->pauseSound(false); } } diff --git a/engines/tony/inventory.cpp b/engines/tony/inventory.cpp index 539dd4e81b..1a245d9aba 100644 --- a/engines/tony/inventory.cpp +++ b/engines/tony/inventory.cpp @@ -343,7 +343,7 @@ bool RMInventory::LeftClick(const RMPoint &mpos, int &nCombineObj) { m_nCombine = m_inv[n - 1 + m_curPos]; nCombineObj = m_nCombine + 10000; - _vm->PlayUtilSFX(1); + _vm->playUtilSFX(1); return true; } } @@ -409,7 +409,7 @@ void RMInventory::RightClick(const RMPoint &mpos) { miniAction = 0; m_nSelectObj = n - 1; - _vm->PlayUtilSFX(0); + _vm->playUtilSFX(0); } } @@ -530,7 +530,7 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo g_system->unlockMutex(m_csModifyInterface); } - if (_vm->GetEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_i)) { + if (_vm->getEngine()->GetInput().GetAsyncKeyState(Common::KEYCODE_i)) { GLOBALS.bCfgInvLocked = !GLOBALS.bCfgInvLocked; } @@ -544,7 +544,7 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo if (!GLOBALS.bCfgInvNoScroll) { m_state = OPENING; m_curPutY = RM_SY - 1; - m_curPutTime = _vm->GetTime(); + m_curPutTime = _vm->getTime(); } else { m_state = OPENED; m_curPutY = RM_SY - 68; @@ -554,13 +554,13 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo if (!GLOBALS.bCfgInvNoScroll) { m_state = CLOSING; m_curPutY = RM_SY - 68; - m_curPutTime = _vm->GetTime(); + m_curPutTime = _vm->getTime(); } else { m_state = CLOSED; } } } else if (m_state == OPENING) { - while (m_curPutTime + INVSPEED < _vm->GetTime()) { + while (m_curPutTime + INVSPEED < _vm->getTime()) { m_curPutY -= 3; m_curPutTime += INVSPEED; } @@ -571,7 +571,7 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo } } else if (m_state == CLOSING) { - while (m_curPutTime + INVSPEED < _vm->GetTime()) { + while (m_curPutTime + INVSPEED < _vm->getTime()) { m_curPutY += 3; m_curPutTime += INVSPEED; } @@ -584,7 +584,7 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo if (!GLOBALS.bCfgInvNoScroll) { m_state = OPENING; m_curPutY = - 68; - m_curPutTime = _vm->GetTime(); + m_curPutTime = _vm->getTime(); } else { m_state = OPENED; m_curPutY = 0; @@ -594,13 +594,13 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo if (!GLOBALS.bCfgInvNoScroll) { m_state = CLOSING; m_curPutY = -2; - m_curPutTime = _vm->GetTime(); + m_curPutTime = _vm->getTime(); } else { m_state = CLOSED; } } } else if (m_state == OPENING) { - while (m_curPutTime + INVSPEED < _vm->GetTime()) { + while (m_curPutTime + INVSPEED < _vm->getTime()) { m_curPutY += 3; m_curPutTime += INVSPEED; } @@ -610,7 +610,7 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo m_curPutY = 0; } } else if (m_state == CLOSING) { - while (m_curPutTime + INVSPEED < _vm->GetTime()) { + while (m_curPutTime + INVSPEED < _vm->getTime()) { m_curPutY -= 3; m_curPutTime += INVSPEED; } @@ -635,19 +635,19 @@ void RMInventory::DoFrame(RMGfxTargetBuffer &bigBuf, RMPointer &ptr, RMPoint mpo if (miniAction != 1) { miniInterface.SetPattern(2); miniAction = 1; - _vm->PlayUtilSFX(1); + _vm->playUtilSFX(1); } } else if (mpos.x >= startx + 40 && mpos.x < startx + 80) { if (miniAction != 2) { miniInterface.SetPattern(3); miniAction = 2; - _vm->PlayUtilSFX(1); + _vm->playUtilSFX(1); } } else if (mpos.x >= startx + 80 && mpos.x < startx + 108) { if (miniAction != 3) { miniInterface.SetPattern(4); miniAction = 3; - _vm->PlayUtilSFX(1); + _vm->playUtilSFX(1); } } else { miniInterface.SetPattern(1); @@ -799,7 +799,7 @@ void RMInterface::Draw(CORO_PARAM, RMGfxTargetBuffer &bigBuf, RMGfxPrimitive *pr if (m_lastHotZone != _ctx->h) { m_lastHotZone = _ctx->h; - _vm->PlayUtilSFX(1); + _vm->playUtilSFX(1); } if (GLOBALS.bCfgInterTips) { @@ -836,7 +836,7 @@ void RMInterface::Clicked(const RMPoint &mousepos) { if (m_openStart.y + m_dimy > RM_SY) m_openStart.y = RM_SY - m_dimy; // Play the sound effect - _vm->PlayUtilSFX(0); + _vm->playUtilSFX(0); } bool RMInterface::Released(const RMPoint &mousepos, RMTonyAction &action) { diff --git a/engines/tony/loc.cpp b/engines/tony/loc.cpp index 512c28605e..b3768ca330 100644 --- a/engines/tony/loc.cpp +++ b/engines/tony/loc.cpp @@ -156,7 +156,7 @@ int RMPattern::Init(RMSfx *sfx, bool bPlayP0, byte *bFlag) { int i; // Read the current time - m_nStartTime = _vm->GetTime(); + m_nStartTime = _vm->getTime(); m_nCurSlot = 0; // Find the first frame of the pattern @@ -209,7 +209,7 @@ int RMPattern::Init(RMSfx *sfx, bool bPlayP0, byte *bFlag) { } int RMPattern::Update(uint32 hEndPattern, byte &bFlag, RMSfx *sfx) { - int CurTime = _vm->GetTime(); + int CurTime = _vm->getTime(); // If the speed is 0, then the pattern never advances if (m_speed == 0) { @@ -420,7 +420,7 @@ void RMSfx::ReadFromStream(RMDataStream &ds, bool bLOX) { ds.Read(raw, size); // Create the sound effect - m_fx = _vm->CreateSFX(raw); + m_fx = _vm->createSFX(raw); m_fx->SetLoop(false); // Close the read buffer which is no longer needed @@ -2085,10 +2085,10 @@ bool RMLocation::Load(RMDataStream &ds) { m_items = new RMItem[m_nItems]; - _vm->FreezeTime(); + _vm->freezeTime(); for (i = 0; i < m_nItems && !ds.IsError(); i++) ds >> m_items[i]; - _vm->UnfreezeTime(); + _vm->unfreezeTime(); return ds.IsError(); } diff --git a/engines/tony/mpal/mpal.cpp b/engines/tony/mpal/mpal.cpp index 12fc78c60c..16c530206c 100644 --- a/engines/tony/mpal/mpal.cpp +++ b/engines/tony/mpal/mpal.cpp @@ -621,7 +621,7 @@ void ScriptThread(CORO_PARAM, const void *param) { CORO_BEGIN_CODE(_ctx); - _ctx->dwStartTime = _vm->GetTime(); + _ctx->dwStartTime = _vm->getTime(); _ctx->numHandles = 0; // debugC(DEBUG_BASIC, kTonyDebugMPAL, "PlayScript(): Moments: %u\n",s->nMoments); @@ -629,9 +629,9 @@ void ScriptThread(CORO_PARAM, const void *param) { // Sleep for the required time if (s->Moment[_ctx->i].dwTime == -1) { CORO_INVOKE_4(CoroScheduler.waitForMultipleObjects, _ctx->numHandles, cfHandles, true, CORO_INFINITE); - _ctx->dwStartTime = _vm->GetTime(); + _ctx->dwStartTime = _vm->getTime(); } else { - _ctx->dwCurTime = _vm->GetTime(); + _ctx->dwCurTime = _vm->getTime(); if (_ctx->dwCurTime < _ctx->dwStartTime + (s->Moment[_ctx->i].dwTime * 100)) { // debugC(DEBUG_BASIC, kTonyDebugMPAL, "PlayScript(): Sleeping %lums\n",_ctx->dwStartTime+(s->Moment[_ctx->i].dwTime*100)-_ctx->dwCurTime); CORO_INVOKE_1(CoroScheduler.sleep, _ctx->dwStartTime+(s->Moment[_ctx->i].dwTime * 100) - _ctx->dwCurTime); @@ -771,7 +771,7 @@ void ShutUpActionThread(CORO_PARAM, const void *param) { _ctx->slotNumber = _vm->_initialLoadSlotNumber; _vm->_initialLoadSlotNumber = -1; - CORO_INVOKE_1(_vm->LoadState, _ctx->slotNumber); + CORO_INVOKE_1(_vm->loadState, _ctx->slotNumber); } @@ -903,7 +903,7 @@ void LocationPollThread(CORO_PARAM, const void *param) { CopyMemory(_ctx->MyActions[_ctx->k].CmdNum, _ctx->curItem->Action[_ctx->j].CmdNum, MAX_COMMANDS_PER_ACTION * sizeof(uint16)); - _ctx->MyActions[_ctx->k].dwLastTime = _vm->GetTime(); + _ctx->MyActions[_ctx->k].dwLastTime = _vm->getTime(); _ctx->k++; } } @@ -918,7 +918,7 @@ void LocationPollThread(CORO_PARAM, const void *param) { while (1) { /* Cerchiamo tra tutte le idle actions quella a cui manca meno tempo per l'esecuzione */ - _ctx->curTime = _vm->GetTime(); + _ctx->curTime = _vm->getTime(); _ctx->dwSleepTime = (uint32)-1L; for (_ctx->k = 0;_ctx->k<_ctx->nIdleActions;_ctx->k++) @@ -944,7 +944,7 @@ void LocationPollThread(CORO_PARAM, const void *param) { _ctx->MyThreads[_ctx->i].nItem = 0; } - _ctx->curTime = _vm->GetTime(); + _ctx->curTime = _vm->getTime(); /* Loop through all the necessary idle actions */ for (_ctx->k = 0; _ctx->k < _ctx->nIdleActions; _ctx->k++) diff --git a/engines/tony/tony.cpp b/engines/tony/tony.cpp index da63c23bab..c2350d14e4 100644 --- a/engines/tony/tony.cpp +++ b/engines/tony/tony.cpp @@ -59,7 +59,7 @@ TonyEngine::TonyEngine(OSystem *syst, const TonyGameDescription *gameDesc) : Eng TonyEngine::~TonyEngine() { // Close the voice database - CloseVoiceDatabase(); + closeVoiceDatabase(); // Reset the coroutine scheduler CoroScheduler.reset(); @@ -71,12 +71,12 @@ TonyEngine::~TonyEngine() { * Run the game */ Common::Error TonyEngine::run() { - Common::ErrorCode result = Init(); + Common::ErrorCode result = init(); if (result != Common::kNoError) return result; - Play(); - Close(); + play(); + close(); return Common::kNoError; } @@ -84,7 +84,7 @@ Common::Error TonyEngine::run() { /** * Initialise the game */ -Common::ErrorCode TonyEngine::Init() { +Common::ErrorCode TonyEngine::init() { if (isCompressed()) { Common::SeekableReadStream *stream = SearchMan.createReadStreamForMember("data1.cab"); if (!stream) @@ -97,11 +97,11 @@ Common::ErrorCode TonyEngine::Init() { SearchMan.add("data1.cab", cabinet); } - m_hEndOfFrame = CoroScheduler.createEvent(false, false); + _hEndOfFrame = CoroScheduler.createEvent(false, false); - m_bPaused = false; - m_bDrawLocation = true; - m_startTime = g_system->getMillis(); + _bPaused = false; + _bDrawLocation = true; + _startTime = g_system->getMillis(); // Init static class fields RMText::InitStatics(); @@ -114,8 +114,8 @@ Common::ErrorCode TonyEngine::Init() { _window.Init(); // Initialise the function list - Common::fill(FuncList, FuncList + 300, (LPCUSTOMFUNCTION)NULL); - InitCustomFunctionMap(); + Common::fill(_funcList, _funcList + 300, (LPCUSTOMFUNCTION)NULL); + initCustomFunctionMap(); // Initializes MPAL system, passing the custom functions list Common::File f; @@ -123,17 +123,17 @@ Common::ErrorCode TonyEngine::Init() { return Common::kReadingFailed; f.close(); - if (!mpalInit("ROASTED.MPC", "ROASTED.MPR", FuncList, FuncListStrings)) + if (!mpalInit("ROASTED.MPC", "ROASTED.MPR", _funcList, _funcListStrings)) return Common::kUnknownError; // Initialise the update resources _resUpdate.Init("ROASTED.MPU"); // Initialise the music - InitMusic(); + initMusic(); // Initialise the voices database - if (!OpenVoiceDatabase()) + if (!openVoiceDatabase()) return Common::kReadingFailed; // Initialise the boxes @@ -144,7 +144,7 @@ Common::ErrorCode TonyEngine::Init() { _theEngine.Init(); // Allocate space for thumbnails when saving the game - m_curThumbnail = new uint16[160 * 120]; + _curThumbnail = new uint16[160 * 120]; // Set up global defaults GLOBALS.bCfgInvLocked = false; @@ -164,13 +164,13 @@ Common::ErrorCode TonyEngine::Init() { GLOBALS.nCfgDubbingVolume = 10; GLOBALS.nCfgMusicVolume = 7; GLOBALS.nCfgSFXVolume = 10; - m_bQuitNow = false; + _bQuitNow = false; return Common::kNoError; } -void TonyEngine::InitCustomFunctionMap() { - INIT_CUSTOM_FUNCTION(FuncList, FuncListStrings); +void TonyEngine::initCustomFunctionMap() { + INIT_CUSTOM_FUNCTION(_funcList, _funcListStrings); } /** @@ -180,8 +180,8 @@ void TonyEngine::GUIError(const Common::String &msg) { GUIErrorMessage(msg); } -void TonyEngine::PlayMusic(int nChannel, const char *fn, int nFX, bool bLoop, int nSync) { - warning("TODO: TonyEngine::PlayMusic"); +void TonyEngine::playMusic(int nChannel, const char *fn, int nFX, bool bLoop, int nSync) { + warning("TODO: TonyEngine::playMusic"); // g_system->lockMutex(csMusic); if (nChannel < 4) @@ -192,8 +192,8 @@ void TonyEngine::PlayMusic(int nChannel, const char *fn, int nFX, bool bLoop, in case 0: case 1: case 2: - m_stream[nChannel]->Stop(); - m_stream[nChannel]->UnloadFile(); + _stream[nChannel]->Stop(); + _stream[nChannel]->UnloadFile(); break; case 22: @@ -222,7 +222,7 @@ void TonyEngine::PlayMusic(int nChannel, const char *fn, int nFX, bool bLoop, in else nextChannel = nChannel + 1; DWORD id; - HANDLE hThread = CreateThread(NULL, 10240, (LPTHREAD_START_ROUTINE)DoNextMusic, m_stream, 0, &id); + HANDLE hThread = CreateThread(NULL, 10240, (LPTHREAD_START_ROUTINE)DoNextMusic, _stream, 0, &id); SetThreadPriority(hThread, THREAD_PRIORITY_HIGHEST); } else if (nFX == 44) { // Cambia canale e lascia finire il primo if (flipflop) @@ -230,103 +230,103 @@ void TonyEngine::PlayMusic(int nChannel, const char *fn, int nFX, bool bLoop, in else nextChannel = nChannel + 1; - m_stream[nextChannel]->Stop(); - m_stream[nextChannel]->UnloadFile(); + _stream[nextChannel]->Stop(); + _stream[nextChannel]->UnloadFile(); if (!getIsDemo()) { - if (!m_stream[nextChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync)) + if (!_stream[nextChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync)) theGame.Abort(); } else { - m_stream[nextChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync); + _stream[nextChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync); } - m_stream[nextChannel]->SetLoop(bLoop); - m_stream[nextChannel]->Play(); + _stream[nextChannel]->SetLoop(bLoop); + _stream[nextChannel]->Play(); flipflop = 1 - flipflop; } else { if (!getIsDemo()) { - if (!m_stream[nChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync)) + if (!_stream[nChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync)) theGame.Abort(); } else { - m_stream[nChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync); + _stream[nChannel]->LoadFile(path_buffer, FPCODEC_ADPCM, nSync); } - m_stream[nChannel]->SetLoop(bLoop); - m_stream[nChannel]->Play(); + _stream[nChannel]->SetLoop(bLoop); + _stream[nChannel]->Play(); } #endif // g_system->unlockMutex(csMusic); } -void TonyEngine::PlaySFX(int nChannel, int nFX) { - if (m_sfx[nChannel] == NULL) +void TonyEngine::playSFX(int nChannel, int nFX) { + if (_sfx[nChannel] == NULL) return; switch (nFX) { case 0: - m_sfx[nChannel]->SetLoop(false); + _sfx[nChannel]->SetLoop(false); break; case 1: - m_sfx[nChannel]->SetLoop(true); + _sfx[nChannel]->SetLoop(true); break; } - m_sfx[nChannel]->Play(); + _sfx[nChannel]->Play(); } -void TonyEngine::StopMusic(int nChannel) { +void TonyEngine::stopMusic(int nChannel) { // g_system->lockMutex(csMusic); if (nChannel < 4) - m_stream[nChannel + GLOBALS.flipflop]->Stop(); + _stream[nChannel + GLOBALS.flipflop]->Stop(); else - m_stream[nChannel]->Stop(); + _stream[nChannel]->Stop(); // g_system->unlockMutex(csMusic); } -void TonyEngine::StopSFX(int nChannel) { - m_sfx[nChannel]->Stop(); +void TonyEngine::stopSFX(int nChannel) { + _sfx[nChannel]->Stop(); } -void TonyEngine::PlayUtilSFX(int nChannel, int nFX) { - if (m_utilSfx[nChannel] == NULL) +void TonyEngine::playUtilSFX(int nChannel, int nFX) { + if (_utilSfx[nChannel] == NULL) return; switch (nFX) { case 0: - m_utilSfx[nChannel]->SetLoop(false); + _utilSfx[nChannel]->SetLoop(false); break; case 1: - m_utilSfx[nChannel]->SetLoop(true); + _utilSfx[nChannel]->SetLoop(true); break; } - m_utilSfx[nChannel]->SetVolume(52); - m_utilSfx[nChannel]->Play(); + _utilSfx[nChannel]->SetVolume(52); + _utilSfx[nChannel]->Play(); } -void TonyEngine::StopUtilSFX(int nChannel) { - m_utilSfx[nChannel]->Stop(); +void TonyEngine::stopUtilSFX(int nChannel) { + _utilSfx[nChannel]->Stop(); } -void TonyEngine::PreloadSFX(int nChannel, const char *fn) { - if (m_sfx[nChannel] != NULL) { - m_sfx[nChannel]->Stop(); - m_sfx[nChannel]->Release(); - m_sfx[nChannel] = NULL; +void TonyEngine::preloadSFX(int nChannel, const char *fn) { + if (_sfx[nChannel] != NULL) { + _sfx[nChannel]->Stop(); + _sfx[nChannel]->Release(); + _sfx[nChannel] = NULL; } - _theSound.CreateSfx(&m_sfx[nChannel]); + _theSound.CreateSfx(&_sfx[nChannel]); - m_sfx[nChannel]->LoadFile(fn, FPCODEC_ADPCM); + _sfx[nChannel]->LoadFile(fn, FPCODEC_ADPCM); } -FPSFX *TonyEngine::CreateSFX(byte *buf) { +FPSFX *TonyEngine::createSFX(byte *buf) { FPSFX *sfx; _theSound.CreateSfx(&sfx); @@ -334,106 +334,105 @@ FPSFX *TonyEngine::CreateSFX(byte *buf) { return sfx; } -void TonyEngine::PreloadUtilSFX(int nChannel, const char *fn) { - warning("TonyEngine::PreloadUtilSFX"); +void TonyEngine::preloadUtilSFX(int nChannel, const char *fn) { + warning("TonyEngine::preloadUtilSFX"); } -void TonyEngine::UnloadAllSFX(void) { - warning("TonyEngine::UnloadAllSFX"); +void TonyEngine::unloadAllSFX(void) { + warning("TonyEngine::unloadAllSFX"); } -void TonyEngine::UnloadAllUtilSFX(void) { - warning("TonyEngine::UnloadAllUtilSFX"); +void TonyEngine::unloadAllUtilSFX(void) { + warning("TonyEngine::unloadAllUtilSFX"); } -void TonyEngine::InitMusic() { +void TonyEngine::initMusic() { int i; _theSound.Init(/*_window*/); _theSound.SetMasterVolume(63); for (i = 0; i < 6; i++) - _theSound.CreateStream(&m_stream[i]); + _theSound.CreateStream(&_stream[i]); for (i = 0; i < MAX_SFX_CHANNELS; i++) { - m_sfx[i] = m_utilSfx[i] = NULL; + _sfx[i] = _utilSfx[i] = NULL; } // Create the mutex for controlling music access // csMusic = g_system->createMutex(); // Preload sound effects - PreloadUtilSFX(0, "U01.ADP"); // Reversed!! - PreloadUtilSFX(1, "U02.ADP"); + preloadUtilSFX(0, "U01.ADP"); // Reversed!! + preloadUtilSFX(1, "U02.ADP"); } -void TonyEngine::CloseMusic() { +void TonyEngine::closeMusic() { for (int i = 0; i < 6; i++) { - m_stream[i]->Stop(); - m_stream[i]->UnloadFile(); - m_stream[i]->Release(); + _stream[i]->Stop(); + _stream[i]->UnloadFile(); + _stream[i]->Release(); } // g_system->deleteMutex(csMusic); - UnloadAllSFX(); - UnloadAllUtilSFX(); + unloadAllSFX(); + unloadAllUtilSFX(); } -void TonyEngine::PauseSound(bool bPause) { +void TonyEngine::pauseSound(bool bPause) { } -void TonyEngine::SetMusicVolume(int nChannel, int volume) { +void TonyEngine::setMusicVolume(int nChannel, int volume) { } -int TonyEngine::GetMusicVolume(int nChannel) { +int TonyEngine::getMusicVolume(int nChannel) { return 255; } - -Common::String TonyEngine::GetSaveStateFileName(int n) { +Common::String TonyEngine::getSaveStateFileName(int n) { return Common::String::format("tony.%03d", n); } -void TonyEngine::AutoSave(CORO_PARAM) { +void TonyEngine::autoSave(CORO_PARAM) { CORO_BEGIN_CONTEXT; Common::String buf; CORO_END_CONTEXT(_ctx); CORO_BEGIN_CODE(_ctx); - GrabThumbnail(); + grabThumbnail(); CORO_INVOKE_0(MainWaitFrame); CORO_INVOKE_0(MainWaitFrame); MainFreeze(); - _ctx->buf = GetSaveStateFileName(0); - _theEngine.SaveState(_ctx->buf, (byte *)m_curThumbnail, "Autosave"); + _ctx->buf = getSaveStateFileName(0); + _theEngine.SaveState(_ctx->buf, (byte *)_curThumbnail, "Autosave"); MainUnfreeze(); CORO_END_CODE; } -void TonyEngine::SaveState(int n, const char *name) { - Common::String buf = GetSaveStateFileName(n); - _theEngine.SaveState(buf.c_str(), (byte *)m_curThumbnail, name); +void TonyEngine::saveState(int n, const char *name) { + Common::String buf = getSaveStateFileName(n); + _theEngine.SaveState(buf.c_str(), (byte *)_curThumbnail, name); } -void TonyEngine::LoadState(CORO_PARAM, int n) { +void TonyEngine::loadState(CORO_PARAM, int n) { CORO_BEGIN_CONTEXT; Common::String buf; CORO_END_CONTEXT(_ctx); CORO_BEGIN_CODE(_ctx); - _ctx->buf = GetSaveStateFileName(n); + _ctx->buf = getSaveStateFileName(n); CORO_INVOKE_1(_theEngine.LoadState, _ctx->buf.c_str()); CORO_END_CODE; } -bool TonyEngine::OpenVoiceDatabase() { +bool TonyEngine::openVoiceDatabase() { char id[4]; uint32 numfiles; @@ -459,9 +458,9 @@ bool TonyEngine::OpenVoiceDatabase() { for (uint32 i = 0; i < numfiles; ++i) { VoiceHeader vh; - vh.offset = _vdbFP.readUint32LE(); - vh.code = _vdbFP.readUint32LE(); - vh.parts = _vdbFP.readUint32LE(); + vh._offset = _vdbFP.readUint32LE(); + vh._code = _vdbFP.readUint32LE(); + vh._parts = _vdbFP.readUint32LE(); _voices.push_back(vh); } @@ -469,7 +468,7 @@ bool TonyEngine::OpenVoiceDatabase() { return true; } -void TonyEngine::CloseVoiceDatabase() { +void TonyEngine::closeVoiceDatabase() { if (_vdbFP.isOpen()) _vdbFP.close(); @@ -477,23 +476,23 @@ void TonyEngine::CloseVoiceDatabase() { _voices.clear(); } -void TonyEngine::GrabThumbnail(void) { - _window.GrabThumbnail(m_curThumbnail); +void TonyEngine::grabThumbnail(void) { + _window.GrabThumbnail(_curThumbnail); } -void TonyEngine::OptionScreen(void) { +void TonyEngine::optionScreen(void) { } -void TonyEngine::OpenInitLoadMenu(CORO_PARAM) { +void TonyEngine::openInitLoadMenu(CORO_PARAM) { _theEngine.OpenOptionScreen(coroParam, 1); } -void TonyEngine::OpenInitOptions(CORO_PARAM) { +void TonyEngine::openInitOptions(CORO_PARAM) { _theEngine.OpenOptionScreen(coroParam, 2); } -void TonyEngine::Abort(void) { - m_bQuitNow = true; +void TonyEngine::abortGame(void) { + _bQuitNow = true; } /** @@ -504,7 +503,7 @@ void TonyEngine::Abort(void) { * process. If it ever proves a problem, we may have to look into whether it's feasible to have it still remain * in the outer 'main' process. */ -void TonyEngine::PlayProcess(CORO_PARAM, const void *param) { +void TonyEngine::playProcess(CORO_PARAM, const void *param) { CORO_BEGIN_CONTEXT; Common::String fn; CORO_END_CONTEXT(_ctx); @@ -517,7 +516,7 @@ void TonyEngine::PlayProcess(CORO_PARAM, const void *param) { for (;;) { // If a savegame needs to be loaded, then do so if (_vm->_loadSlotNumber != -1 && GLOBALS.GfxEngine != NULL) { - _ctx->fn = GetSaveStateFileName(_vm->_loadSlotNumber); + _ctx->fn = getSaveStateFileName(_vm->_loadSlotNumber); CORO_INVOKE_1(GLOBALS.GfxEngine->LoadState, _ctx->fn); _vm->_loadSlotNumber = -1; } @@ -526,13 +525,13 @@ void TonyEngine::PlayProcess(CORO_PARAM, const void *param) { CORO_INVOKE_1(CoroScheduler.sleep, 50); // Call the engine to handle the next frame - CORO_INVOKE_1(_vm->_theEngine.DoFrame, _vm->m_bDrawLocation); + CORO_INVOKE_1(_vm->_theEngine.DoFrame, _vm->_bDrawLocation); // Warns that a frame is finished - CoroScheduler.pulseEvent(_vm->m_hEndOfFrame); + CoroScheduler.pulseEvent(_vm->_hEndOfFrame); // Handle drawing the frame - if (!_vm->m_bPaused) { + if (!_vm->_bPaused) { if (!_vm->_theEngine.m_bWiping) _vm->_window.GetNewFrame(_vm->_theEngine, NULL); else @@ -552,12 +551,12 @@ void TonyEngine::PlayProcess(CORO_PARAM, const void *param) { /** * Play the game */ -void TonyEngine::Play(void) { +void TonyEngine::play(void) { // Create the game player process - CoroScheduler.createProcess(PlayProcess, NULL); + CoroScheduler.createProcess(playProcess, NULL); // Loop through calling the scheduler until it's time for the game to quit - while (!shouldQuit() && !m_bQuitNow) { + while (!shouldQuit() && !_bQuitNow) { // Delay for a brief amount g_system->delayMillis(10); @@ -566,18 +565,16 @@ void TonyEngine::Play(void) { } } - - -void TonyEngine::Close(void) { - CloseMusic(); - CoroScheduler.closeEvent(m_hEndOfFrame); +void TonyEngine::close(void) { + closeMusic(); + CoroScheduler.closeEvent(_hEndOfFrame); _theBoxes.Close(); _theEngine.Close(); _window.Close(); - delete[] m_curThumbnail; + delete[] _curThumbnail; } -void TonyEngine::SwitchFullscreen(bool bFull) { +void TonyEngine::switchFullscreen(bool bFull) { _window.SwitchFullscreen(bFull); _theEngine.SwitchFullscreen(bFull); } @@ -586,21 +583,20 @@ void TonyEngine::GDIControl(bool bCon) { _theEngine.GDIControl(bCon); } - -void TonyEngine::FreezeTime(void) { - m_bTimeFreezed = true; - m_nTimeFreezed = GetTime() - m_startTime; +void TonyEngine::freezeTime(void) { + _bTimeFreezed = true; + _nTimeFreezed = getTime() - _startTime; } -void TonyEngine::UnfreezeTime(void) { - m_bTimeFreezed = false; +void TonyEngine::unfreezeTime(void) { + _bTimeFreezed = false; } /** * Returns the millisecond timer */ -uint32 TonyEngine::GetTime() { +uint32 TonyEngine::getTime() { return g_system->getMillis(); } @@ -621,9 +617,9 @@ Common::Error TonyEngine::saveGameState(int slot, const Common::String &desc) { return Common::kUnknownError; RMSnapshot s; - s.GrabScreenshot(*GLOBALS.GfxEngine, 4, m_curThumbnail); + s.GrabScreenshot(*GLOBALS.GfxEngine, 4, _curThumbnail); - GLOBALS.GfxEngine->SaveState(GetSaveStateFileName(slot), (byte *)m_curThumbnail, desc); + GLOBALS.GfxEngine->SaveState(getSaveStateFileName(slot), (byte *)_curThumbnail, desc); return Common::kNoError; } diff --git a/engines/tony/tony.h b/engines/tony/tony.h index 78e9abd476..83543f8022 100644 --- a/engines/tony/tony.h +++ b/engines/tony/tony.h @@ -72,32 +72,32 @@ struct TonyGameDescription; #define MAX_SFX_CHANNELS 32 struct VoiceHeader { - int offset; - int code; - int parts; + int _offset; + int _code; + int _parts; }; #define VOICE_HEADER_SIZE 12 class TonyEngine : public Engine { private: - Common::ErrorCode Init(); - void InitMusic(); - void CloseMusic(); - bool OpenVoiceDatabase(); - void CloseVoiceDatabase(); - void InitCustomFunctionMap(); - static void PlayProcess(CORO_PARAM, const void *param); + Common::ErrorCode init(); + void initMusic(); + void closeMusic(); + bool openVoiceDatabase(); + void closeVoiceDatabase(); + void initCustomFunctionMap(); + static void playProcess(CORO_PARAM, const void *param); protected: // Engine APIs virtual Common::Error run(); virtual bool hasFeature(EngineFeature f) const; public: - LPCUSTOMFUNCTION FuncList[300]; - Common::String FuncListStrings[300]; + LPCUSTOMFUNCTION _funcList[300]; + Common::String _funcListStrings[300]; Common::RandomSource _randomSource; MPAL::MemoryManager _memoryManager; RMResUpdate _resUpdate; - uint32 m_hEndOfFrame; + uint32 _hEndOfFrame; Common::File _vdbFP; Common::Array<VoiceHeader> _voices; FPSOUND _theSound; @@ -115,14 +115,14 @@ public: DD_BASE2 }; - FPSTREAM *m_stream[6]; - FPSFX *m_sfx[MAX_SFX_CHANNELS]; - FPSFX *m_utilSfx[MAX_SFX_CHANNELS]; - RMFont *fonts[2]; - bool m_bPaused; - bool m_bDrawLocation; - int m_startTime; - uint16 *m_curThumbnail; + FPSTREAM *_stream[6]; + FPSFX *_sfx[MAX_SFX_CHANNELS]; + FPSFX *_utilSfx[MAX_SFX_CHANNELS]; +// RMFont *_fonts[2]; + bool _bPaused; + bool _bDrawLocation; + int _startTime; + uint16 *_curThumbnail; int _initialLoadSlotNumber; int _loadSlotNumber; @@ -131,9 +131,9 @@ public: RMWindow _window; RMGfxEngine _theEngine; - bool m_bQuitNow; - bool m_bTimeFreezed; - int m_nTimeFreezed; + bool _bQuitNow; + bool _bTimeFreezed; + int _nTimeFreezed; public: TonyEngine(OSystem *syst, const TonyGameDescription *gameDesc); virtual ~TonyEngine(); @@ -144,7 +144,7 @@ public: uint16 getVersion() const; bool getIsDemo() const; bool isCompressed() const; - RMGfxEngine *GetEngine() { + RMGfxEngine *getEngine() { return &_theEngine; } void GUIError(const Common::String &msg); @@ -157,70 +157,70 @@ public: // Warn when are being controlled by the GDI void GDIControl(bool bCon); - void Play(); - void Close(); - void Abort(); + void play(); + void close(); + void abortGame(); - void GetDataDirectory(DATADIR dir, char *path); + void getDataDirectory(DATADIR dir, char *path); - void SwitchFullscreen(bool bFull); - void OptionScreen(void); + void switchFullscreen(bool bFull); + void optionScreen(void); - void ShowLocation(void) { - m_bDrawLocation = true; + void showLocation(void) { + _bDrawLocation = true; } - void HideLocation(void) { - m_bDrawLocation = false; + void hideLocation(void) { + _bDrawLocation = false; } // Reads the time - uint32 GetTime(void); - void FreezeTime(void); - void UnfreezeTime(void); + uint32 getTime(void); + void freezeTime(void); + void unfreezeTime(void); // Music // ****** - void PlayMusic(int nChannel, const char *fn, int nFX, bool bLoop, int nSync); - void StopMusic(int nChannel); + void playMusic(int nChannel, const char *fn, int nFX, bool bLoop, int nSync); + void stopMusic(int nChannel); - void PlaySFX(int nSfx, int nFX = 0); - void StopSFX(int nSfx); + void playSFX(int nSfx, int nFX = 0); + void stopSFX(int nSfx); - void PlayUtilSFX(int nSfx, int nFX = 0); - void StopUtilSFX(int nSfx); + void playUtilSFX(int nSfx, int nFX = 0); + void stopUtilSFX(int nSfx); - FPSFX *CreateSFX(byte *buf); + FPSFX *createSFX(byte *buf); - void PreloadSFX(int nSfx, const char *fn); - void UnloadAllSFX(void); + void preloadSFX(int nSfx, const char *fn); + void unloadAllSFX(void); - void PreloadUtilSFX(int nSfx, const char *fn); - void UnloadAllUtilSFX(void); + void preloadUtilSFX(int nSfx, const char *fn); + void unloadAllUtilSFX(void); // Stop all the audio - void PauseSound(bool bPause); + void pauseSound(bool bPause); - void SetMusicVolume(int nChannel, int volume); - int GetMusicVolume(int nChannel); + void setMusicVolume(int nChannel, int volume); + int getMusicVolume(int nChannel); // Handle saving - void AutoSave(CORO_PARAM); - void SaveState(int n, const char *name); - void LoadState(CORO_PARAM, int n); - static Common::String GetSaveStateFileName(int n); + void autoSave(CORO_PARAM); + void saveState(int n, const char *name); + void loadState(CORO_PARAM, int n); + static Common::String getSaveStateFileName(int n); // Get a thumbnail - void GrabThumbnail(void); - uint16 *GetThumbnail(void) { - return m_curThumbnail; + void grabThumbnail(void); + uint16 *getThumbnail(void) { + return _curThumbnail; } - void Quit(void) { - m_bQuitNow = true; + void quitGame(void) { + _bQuitNow = true; } - void OpenInitLoadMenu(CORO_PARAM); - void OpenInitOptions(CORO_PARAM); + void openInitLoadMenu(CORO_PARAM); + void openInitOptions(CORO_PARAM); }; // Global reference to the TonyEngine object diff --git a/engines/tony/tonychar.cpp b/engines/tony/tonychar.cpp index 71f95f8133..212899cde3 100644 --- a/engines/tony/tonychar.cpp +++ b/engines/tony/tonychar.cpp @@ -119,7 +119,7 @@ void RMTony::Init(void) { ds.Close(); m_body.SetPattern(0); - m_nTimeLastStep = _vm->GetTime(); + m_nTimeLastStep = _vm->getTime(); } @@ -141,7 +141,7 @@ void RMTony::DoFrame(CORO_PARAM, RMGfxTargetBuffer *bigBuf, int curLoc) { SetSpeed(GLOBALS.nCfgTonySpeed); // Runs the normal character movement - _ctx->time = _vm->GetTime(); + _ctx->time = _vm->getTime(); do { m_nTimeLastStep += (1000 / 40); |