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authorDavid Turner2010-11-10 04:30:24 +0000
committerDavid Turner2010-11-10 04:30:24 +0000
commit7ad677afc8ad3768a8c903afed5881403e1a026d (patch)
tree1eb5eb729a46ef2bfa086d510ff05fd6de9c7cab /engines/toon/anim.cpp
parentc9969d2be02f640026a1be229c16527e953de83e (diff)
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SWORD25: Added basic debugging console to engine (Command Key Disabled)
Since SWORD25 uses Debug Channels, this allows for the interactive setting of debugflags as well as providing a base for adding further debugging commands. However, this is not currently usable as the command key code is commented out. This is due to the event loop which reads keyboard input being buried 2 object layers below the Engine VM object and I am unsure how the engine development team would want this exposed / interfaced. svn-id: r54184
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