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author | Sylvain Dupont | 2010-10-29 22:00:31 +0000 |
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committer | Sylvain Dupont | 2010-10-29 22:00:31 +0000 |
commit | ecd3e29fe0854c632e5a7688b171e24561c70fc2 (patch) | |
tree | 6599b8cf395eae74566213c90e658f7f989ed802 /engines/toon/audio.cpp | |
parent | c9442e26ad70fa18dbcee3814ca586e2bc45bdf8 (diff) | |
download | scummvm-rg350-ecd3e29fe0854c632e5a7688b171e24561c70fc2.tar.gz scummvm-rg350-ecd3e29fe0854c632e5a7688b171e24561c70fc2.tar.bz2 scummvm-rg350-ecd3e29fe0854c632e5a7688b171e24561c70fc2.zip |
TOON: Stops all Sfx/voice when exiting a room
Caused crashs when exiting when a sfx or voice was still playing
Bug found by Thomas
svn-id: r53928
Diffstat (limited to 'engines/toon/audio.cpp')
-rw-r--r-- | engines/toon/audio.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/toon/audio.cpp b/engines/toon/audio.cpp index c3ab2b2fd6..4381dad6f7 100644 --- a/engines/toon/audio.cpp +++ b/engines/toon/audio.cpp @@ -191,6 +191,14 @@ int32 AudioManager::playSFX(int32 id, int volume , bool genericSFX) { return -1; } +void AudioManager::stopAllSfxs() { + for (int32 i = 3; i < 16; i++) { + if (_channels[i] && _channels[i]->isPlaying()) { + _channels[i]->stop(false); + } + } +} + void AudioManager::stopCurrentVoice() { debugC(1, kDebugAudio, "stopCurrentVoice()"); |