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authorDavid Turner2010-11-10 06:22:18 +0000
committerDavid Turner2010-11-10 06:22:18 +0000
commit52ecbd4305d2f728ea8db11dab28e9a56c9dcb6e (patch)
treec8d08f83e8014acfe70ac4f4798a8856d7e21624 /engines/toon/drew.h
parent7ad677afc8ad3768a8c903afed5881403e1a026d (diff)
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TOON: Even more corrections to close memory leaks.
These corrections close a number of leaks in the Toon engine reported by running Valgrind with --leak-check=full option, but a few still remain. svn-id: r54185
Diffstat (limited to 'engines/toon/drew.h')
-rw-r--r--engines/toon/drew.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/toon/drew.h b/engines/toon/drew.h
index a5be4c76c3..35afa6ccdf 100644
--- a/engines/toon/drew.h
+++ b/engines/toon/drew.h
@@ -36,7 +36,7 @@ class ToonEngine;
class CharacterDrew : public Character {
public:
CharacterDrew(ToonEngine *vm);
- virtual ~CharacterDrew(void);
+ virtual ~CharacterDrew();
bool setupPalette();
void setFacing(int32 facing);
void playStandingAnim();