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authorEugene Sandulenko2010-10-08 22:30:39 +0000
committerEugene Sandulenko2010-10-08 22:30:39 +0000
commitcf82bef02ee2941ddad6664e34f3c94e35e015a3 (patch)
treed39e339d032b45f705bcb3383139184c507c1a7f /engines/toon/drew.h
parent741e7c7f5ec800bf0209e93da3d6f9ec2869cdb3 (diff)
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TOON: Merged Toon engine to ScummVM trunk
svn-id: r53087
Diffstat (limited to 'engines/toon/drew.h')
-rw-r--r--engines/toon/drew.h51
1 files changed, 51 insertions, 0 deletions
diff --git a/engines/toon/drew.h b/engines/toon/drew.h
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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+* $URL$
+* $Id$
+*
+*/
+
+#ifndef TOON_DREW_H
+#define TOON_DREW_H
+
+#include "character.h"
+
+
+namespace Toon {
+
+class ToonEngine;
+
+class CharacterDrew : public Character {
+public:
+ CharacterDrew(ToonEngine *vm);
+ virtual ~CharacterDrew(void);
+ bool setupPalette();
+ void setFacing(int32 facing);
+ void playStandingAnim();
+ void setPosition(int32 x, int32 y);
+ void update(int32 timeIncrement);
+ void playWalkAnim(int32 start, int32 end);
+ int32 getRandomIdleAnim();
+};
+
+} // End of namespace Toon
+
+#endif