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authorMatthew Hoops2011-05-11 00:30:02 -0400
committerMatthew Hoops2011-05-11 00:30:28 -0400
commita1d41da096c0bcf502a85919cb1cb1ee471719c5 (patch)
tree8c51419daa486f1d4833757db4715dadab6c3497 /engines/toon/path.cpp
parentaccb0c2a5d0c9e7b353cda4b74f511a498ed8073 (diff)
parent33c3e19cea2a08fbf26ecbe940763e8ee1c37d28 (diff)
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Merge remote branch 'upstream/master' into t7g-ios
Conflicts: audio/decoders/qdm2.h common/util.cpp engines/groovie/music.cpp engines/groovie/resource.h video/qt_decoder.cpp video/qt_decoder.h
Diffstat (limited to 'engines/toon/path.cpp')
-rw-r--r--engines/toon/path.cpp8
1 files changed, 7 insertions, 1 deletions
diff --git a/engines/toon/path.cpp b/engines/toon/path.cpp
index e0cdf87502..26355863f6 100644
--- a/engines/toon/path.cpp
+++ b/engines/toon/path.cpp
@@ -23,6 +23,8 @@
*
*/
+#include "common/debug.h"
+
#include "toon/path.h"
namespace Toon {
@@ -407,7 +409,11 @@ void PathFinding::init(Picture *mask) {
_height = mask->getHeight();
_currentMask = mask;
_heap->unload();
- _heap->init(_width * _height);
+ // In order to reduce memory fragmentation on small devices, we use the maximum
+ // possible size here which is TOON_BACKBUFFER_WIDTH. Even though this is
+ // 1280 as opposed to the possible 640, it actually helps memory allocation on
+ // those devices.
+ _heap->init(TOON_BACKBUFFER_WIDTH * _height); // should really be _width
delete[] _gridTemp;
_gridTemp = new int32[_width*_height];
}