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authorSylvain Dupont2010-11-13 01:15:37 +0000
committerSylvain Dupont2010-11-13 01:15:37 +0000
commit698f4c2b45221825e8d2996308dcd537d1a83a5f (patch)
treee20c27ede12cb1996c753dd824b708514dfba773 /engines/toon/path.h
parent405fd0b5eb17dde8ac9c24572f6074f2b774ee66 (diff)
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TOON: Walk animation improved
Smoothing direction changes. Still needs to be polished though. svn-id: r54221
Diffstat (limited to 'engines/toon/path.h')
-rw-r--r--engines/toon/path.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/toon/path.h b/engines/toon/path.h
index 04a076525e..507c4dd2c2 100644
--- a/engines/toon/path.h
+++ b/engines/toon/path.h
@@ -62,6 +62,7 @@ public:
int32 findPath(int32 x, int32 y, int32 destX, int32 destY);
int32 findClosestWalkingPoint(int32 xx, int32 yy, int32 *fxx, int32 *fyy, int origX = -1, int origY = -1);
bool isWalkable(int32 x, int32 y);
+ bool lineIsWalkable(int32 x, int32 y, int32 x2, int32 y2);
void init(Picture *mask);
void resetBlockingRects();