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authorEugene Sandulenko2018-03-28 00:42:26 +0200
committerEugene Sandulenko2018-03-28 00:42:26 +0200
commit5416e640a3de47b1a7d2d6962ac688b463d5fba1 (patch)
tree54881d732e4f40d397cf2e0d6379bf39e3ae7ff7 /engines/toon/state.cpp
parent5d8ff054f246cdeb6171727dc75f0934f8f32ba6 (diff)
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BLADERUNNER: Switch to doubles in AudStream::getLength() calculations
Since we have everything in samples, and we have 44kHz, we easily get overflows. Use doubles for calculating the length in milliseconds more accurately.
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