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author | Sylvain Dupont | 2010-10-15 21:58:34 +0000 |
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committer | Sylvain Dupont | 2010-10-15 21:58:34 +0000 |
commit | 906704b213aac71aacd3ff029b359dcc99461247 (patch) | |
tree | b4b90b72b966d9394671ba135df1bca0ac96c549 /engines/toon/toon.cpp | |
parent | af52d3a7f631cc4ff64f41ae7bfe20141de263c2 (diff) | |
download | scummvm-rg350-906704b213aac71aacd3ff029b359dcc99461247.tar.gz scummvm-rg350-906704b213aac71aacd3ff029b359dcc99461247.tar.bz2 scummvm-rg350-906704b213aac71aacd3ff029b359dcc99461247.zip |
TOON: Fixed bug #3084738 with loading bottomless bag state
Bug #3084738: "TOON: Vanishing bottomless bag"
svn-id: r53520
Diffstat (limited to 'engines/toon/toon.cpp')
-rw-r--r-- | engines/toon/toon.cpp | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp index 87e7c1440e..f881395f0b 100644 --- a/engines/toon/toon.cpp +++ b/engines/toon/toon.cpp @@ -850,15 +850,17 @@ void ToonEngine::loadScene(int32 SceneId, bool forGameLoad) { _lastMouseButton = 0; _mouseButton = 0; _currentHotspotItem = -1; - _gameState->_sackVisible = true; - _gameState->_inCloseUp = false; - _gameState->_inConversation = false; - _gameState->_inInventory = false; - _gameState->_inCutaway = false; - _gameState->_currentScrollValue = 0; - _gameState->_currentScrollLock = false; - _gameState->_inCloseUp = false; + if (!forGameLoad) { + _gameState->_sackVisible = true; + _gameState->_inCloseUp = false; + _gameState->_inConversation = false; + _gameState->_inInventory = false; + _gameState->_inCutaway = false; + _gameState->_currentScrollValue = 0; + _gameState->_currentScrollLock = false; + _gameState->_inCloseUp = false; + } if (_gameState->_mouseState >= 0) addItemToInventory(_gameState->_mouseState); |