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author | BLooperZ | 2019-11-08 00:40:58 +0200 |
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committer | Eugene Sandulenko | 2019-11-18 02:02:14 +0100 |
commit | 32b9b7226ca35eb2b47ff0a030472f78640101cd (patch) | |
tree | 779036d21b2881ddf6a1e2612db292d637d14708 /engines/toon/toon.h | |
parent | e87e18052c517737c7327ada531fb737fafa5ef4 (diff) | |
download | scummvm-rg350-32b9b7226ca35eb2b47ff0a030472f78640101cd.tar.gz scummvm-rg350-32b9b7226ca35eb2b47ff0a030472f78640101cd.tar.bz2 scummvm-rg350-32b9b7226ca35eb2b47ff0a030472f78640101cd.zip |
TOON: plaintext format for subtitles
Diffstat (limited to 'engines/toon/toon.h')
-rw-r--r-- | engines/toon/toon.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/toon/toon.h b/engines/toon/toon.h index 1d693873f6..836dfe541a 100644 --- a/engines/toon/toon.h +++ b/engines/toon/toon.h @@ -211,7 +211,7 @@ public: void playRoomMusic(); void waitForScriptStep(); void doMagnifierEffect(); - void drawCustomText(int16 x, int16 y, char *line, Graphics::Surface *frame, byte color); + void drawCustomText(int16 x, int16 y, const char *line, Graphics::Surface *frame, byte color); bool canSaveGameStateCurrently(); bool canLoadGameStateCurrently(); void pauseEngineIntern(bool pause); |