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authorsylvaintv2015-03-19 21:42:08 +0100
committersylvaintv2015-03-19 21:42:08 +0100
commite73faeee681a904751db28456a1320b74232ce43 (patch)
tree8fda9be651555ba57f260fc78c6563671dbbd9f1 /engines/toon
parent55a94d8fd4bc79c088ecb191f7e639996c6e5127 (diff)
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TOON: Add options menu
- Add options menu when pressing F1 - Add in-game font change
Diffstat (limited to 'engines/toon')
-rw-r--r--engines/toon/anim.cpp28
-rw-r--r--engines/toon/character.cpp5
-rw-r--r--engines/toon/font.cpp6
-rw-r--r--engines/toon/toon.cpp362
-rw-r--r--engines/toon/toon.h4
5 files changed, 381 insertions, 24 deletions
diff --git a/engines/toon/anim.cpp b/engines/toon/anim.cpp
index ec23fea186..4788ba61a9 100644
--- a/engines/toon/anim.cpp
+++ b/engines/toon/anim.cpp
@@ -150,10 +150,12 @@ void Animation::drawFrame(Graphics::Surface &surface, int32 frame, int16 xx, int
if (_numFrames == 0)
return;
+ int16 dataFrame = frame;
+
if (_frames[frame]._ref != -1)
- frame = _frames[frame]._ref;
+ dataFrame = _frames[frame]._ref;
- if (!_frames[frame]._data)
+ if (!_frames[dataFrame]._data)
return;
int16 rectX = _frames[frame]._x2 - _frames[frame]._x1;
@@ -194,7 +196,7 @@ void Animation::drawFrame(Graphics::Surface &surface, int32 frame, int16 xx, int
return;
int32 destPitch = surface.pitch;
- uint8 *srcRow = _frames[frame]._data + offsX + (_frames[frame]._x2 - _frames[frame]._x1) * offsY;
+ uint8 *srcRow = _frames[dataFrame]._data + offsX + (_frames[frame]._x2 - _frames[frame]._x1) * offsY;
uint8 *curRow = (uint8 *)surface.getBasePtr(xx + _x1 + _frames[frame]._x1 + offsX, yy + _frames[frame]._y1 + _y1 + offsY);
for (int16 y = 0; y < rectY; y++) {
uint8 *cur = curRow;
@@ -216,8 +218,12 @@ void Animation::drawFrameWithMask(Graphics::Surface &surface, int32 frame, int16
void Animation::drawFrameWithMaskAndScale(Graphics::Surface &surface, int32 frame, int16 xx, int16 yy, int32 zz, Picture *mask, int32 scale) {
debugC(5, kDebugAnim, "drawFrameWithMaskAndScale(surface, %d, %d, %d, %d, mask, %d)", frame, xx, yy, zz, scale);
+
+ int16 dataFrame = frame;
+
if (_frames[frame]._ref != -1)
- frame = _frames[frame]._ref;
+ dataFrame = _frames[frame]._ref;
+
int16 rectX = _frames[frame]._x2 - _frames[frame]._x1;
int16 rectY = _frames[frame]._y2 - _frames[frame]._y1;
@@ -235,7 +241,7 @@ void Animation::drawFrameWithMaskAndScale(Graphics::Surface &surface, int32 fram
int32 destPitch = surface.pitch;
int32 destPitchMask = mask->getWidth();
- uint8 *c = _frames[frame]._data;
+ uint8 *c = _frames[dataFrame]._data;
uint8 *curRow = (uint8 *)surface.getPixels();
uint8 *curRowMask = mask->getDataPtr();
@@ -287,9 +293,6 @@ int16 Animation::getFrameWidth(int32 frame) {
if ((frame < 0) || (frame >= _numFrames))
return 0;
- if (_frames[frame]._ref != -1)
- frame = _frames[frame]._ref;
-
return _frames[frame]._x2 - _frames[frame]._x1;
}
@@ -298,9 +301,6 @@ int16 Animation::getFrameHeight(int32 frame) {
if (frame < 0 || frame >= _numFrames)
return 0;
- if (_frames[frame]._ref != -1)
- frame = _frames[frame]._ref;
-
return _frames[frame]._y2 - _frames[frame]._y1;
}
@@ -323,8 +323,10 @@ void Animation::drawFontFrame(Graphics::Surface &surface, int32 frame, int16 xx,
if (_numFrames == 0)
return;
+ int16 dataFrame = frame;
+
if (_frames[frame]._ref != -1)
- frame = _frames[frame]._ref;
+ dataFrame = _frames[frame]._ref;
int16 rectX = _frames[frame]._x2 - _frames[frame]._x1;
int16 rectY = _frames[frame]._y2 - _frames[frame]._y1;
@@ -345,7 +347,7 @@ void Animation::drawFontFrame(Graphics::Surface &surface, int32 frame, int16 xx,
return;
int32 destPitch = surface.pitch;
- uint8 *c = _frames[frame]._data;
+ uint8 *c = _frames[dataFrame]._data;
uint8 *curRow = (uint8 *)surface.getBasePtr(xx + _x1 + _frames[frame]._x1, yy + _frames[frame]._y1 + _y1);
for (int16 y = 0; y < rectY; y++) {
unsigned char *cur = curRow;
diff --git a/engines/toon/character.cpp b/engines/toon/character.cpp
index 686fe99beb..3d7beeeafe 100644
--- a/engines/toon/character.cpp
+++ b/engines/toon/character.cpp
@@ -226,6 +226,11 @@ bool Character::walkTo(int16 newPosX, int16 newPosY) {
}
setFacing(getFacingFromDirection(smoothDx, smoothDy));
+ if (_currentWalkStamp != localWalkStamp) {
+ // another walkTo was started in setFacing, we need to cancel this one.
+ return false;
+ }
+
playWalkAnim(0, 0);
}
diff --git a/engines/toon/font.cpp b/engines/toon/font.cpp
index ab941e5de9..9b08e432fc 100644
--- a/engines/toon/font.cpp
+++ b/engines/toon/font.cpp
@@ -99,7 +99,7 @@ void FontRenderer::renderText(int16 x, int16 y, const Common::String &origText,
} else {
curChar = textToFont(curChar);
_currentFont->drawFontFrame(_vm->getMainSurface(), curChar, curX, curY, _currentFontColor);
- curX = curX + _currentFont->getFrameWidth(curChar) - 1;
+ curX = curX + MAX<int32>(_currentFont->getFrameWidth(curChar) - 2, 0);
height = MAX<int32>(height, _currentFont->getFrameHeight(curChar));
}
text++;
@@ -138,8 +138,8 @@ void FontRenderer::computeSize(const Common::String &origText, int16 *retX, int1
// really tell how far it will stick out. For now,
// assume we only need to take the lower bound into
// consideration.
- Common::Rect charRect = _currentFont->getFrameRect(curChar);
- lastLineHeight = MAX(lastLineHeight, charRect.bottom);
+ //Common::Rect charRect = _currentFont->getFrameRect(curChar);
+ lastLineHeight = MAX(lastLineHeight, _currentFont->getHeight());
}
text++;
}
diff --git a/engines/toon/toon.cpp b/engines/toon/toon.cpp
index 2f5051c157..ba455dd08c 100644
--- a/engines/toon/toon.cpp
+++ b/engines/toon/toon.cpp
@@ -210,6 +210,9 @@ void ToonEngine::parseInput() {
if (event.kbd.keycode == Common::KEYCODE_s && !hasModifier) {
_audioManager->muteSfx(!_audioManager->isSfxMuted());
}
+ if (event.kbd.keycode == Common::KEYCODE_F1 && !hasModifier && !_gameState->_inMenu) {
+ showOptions();
+ }
if (event.kbd.flags & Common::KBD_ALT) {
int slotNum = event.kbd.keycode - (event.kbd.keycode >= Common::KEYCODE_KP0 ? Common::KEYCODE_KP0 : Common::KEYCODE_0);
@@ -255,7 +258,7 @@ void ToonEngine::parseInput() {
}
}
- if (!_gameState->_inConversation && !_gameState->_mouseHidden && !_gameState->_inInventory) {
+ if (!_gameState->_inConversation && !_gameState->_mouseHidden && !_gameState->_inInventory && !_gameState->_inMenu) {
selectHotspot();
clickEvent();
}
@@ -576,7 +579,29 @@ enum MainMenuMasks {
MAINMENUMASK_EVERYWHERE = 3
};
-struct MainMenuFile {
+enum OptionMenuSelections {
+ OPTIONMENUHOTSPOT_NONE = 0,
+ OPTIONMENUHOTSPOT_PLAY = 1,
+ OPTIONMENUHOTSPOT_QUIT = 2,
+ OPTIONMENUHOTSPOT_TEXT = 3,
+ OPTIONMENUHOTSPOT_TEXTSPEED = 4,
+ OPTIONMENUHOTSPOT_VOLUMESFX = 5,
+ OPTIONMENUHOTSPOT_VOLUMESFXSLIDER = 6,
+ OPTIONMENUHOTSPOT_VOLUMEMUSIC = 7,
+ OPTIONMENUHOTSPOT_VOLUMEMUSICSLIDER = 8,
+ OPTIONMENUHOTSPOT_VOLUMEVOICE = 9,
+ OPTIONMENUHOTSPOT_VOLUMEVOICESLIDER = 10,
+ OPTIONMENUHOTSPOT_SPEAKERBUTTON = 11,
+ OPTIONMENUHOTSPOT_SPEAKERLEVER = 12,
+ OPTIONMENUHOTSPOT_VIDEO_MODE = 13,
+};
+
+enum OptionMenuMasks {
+ OPTIONMENUMASK_EVERYWHERE = 1,
+};
+
+
+struct MenuFile {
int menuMask;
int id;
const char *animationFile;
@@ -584,7 +609,7 @@ struct MainMenuFile {
};
#define MAINMENU_ENTRYCOUNT 12
-static const MainMenuFile mainMenuFiles[] = {
+static const MenuFile mainMenuFiles[] = {
{ MAINMENUMASK_BASE, MAINMENUHOTSPOT_START, "STARTBUT.CAF", 0 }, // "Start" button
{ MAINMENUMASK_BASE, MAINMENUHOTSPOT_INTRO, "INTROBUT.CAF", 0 }, // "Intro" button
{ MAINMENUMASK_BASE, MAINMENUHOTSPOT_LOADGAME, "LOADBUT.CAF", 0 }, // "Load Game" button
@@ -600,7 +625,38 @@ static const MainMenuFile mainMenuFiles[] = {
{ MAINMENUMASK_HOTKEYS, MAINMENUHOTSPOT_HOTKEYSCLOSE, "HOTKEYS.CAF", 0 } // Hotkeys display - clicking on it will close hotkeys
};
-struct MainMenuEntry {
+#define OPTIONMENU_ENTRYCOUNT 27
+static const MenuFile optionMenuFiles[] = {
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_PLAY, "PLAYBUTN.CAF", 0 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_QUIT, "QUITBUTN.CAF", 0 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_VIDEO_MODE, "VIDMODE.CAF", 0 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_TEXTSPEED, "TXTSPEED.CAF", 0 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_TEXT, "TEXTDIAL.CAF", 0}, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_VOLUMESFX, "SFXBUTN.CAF", 0 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_VOLUMESFXSLIDER, "SFXSLDR.CAF", 0 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_VOLUMEVOICE, "VOICEBTN.CAF", 0 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_VOLUMEVOICESLIDER, "VOICESLD.CAF", 0 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_VOLUMEMUSIC, "MUSICBTN.CAF", 0 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_VOLUMEMUSICSLIDER, "MUSICSLD.CAF", 0 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_SPEAKERBUTTON, "XTRABUTN.CAF", 0 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_SPEAKERLEVER, "XTRALEVR.CAF", 0}, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "ANTENNAL.CAF", 6 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "ANTENNAR.CAF", 6 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "BIGREDL.CAF", 6 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "BIGREDR.CAF", 6 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "GRIDLTEL.CAF", 6 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "GRIDLTER.CAF", 6 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "LSPEAKR.CAF", 0 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "RSPEAKR.CAF", 0 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "STARLITL.CAF", 6 }, // "Start" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "STARLITR.CAF", 6 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "CHASE1.CAF", 6 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "CHASE2.CAF", 6 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "CHASE3.CAF", 6 }, // "Intro" button
+ { OPTIONMENUMASK_EVERYWHERE, OPTIONMENUHOTSPOT_NONE, "CHASE4.CAF", 6 } // "Intro" button
+};
+
+struct MenuEntry {
int menuMask;
int id;
Animation *animation;
@@ -608,15 +664,291 @@ struct MainMenuEntry {
int animateOnFrame;
int animateCurFrame;
int activeFrame;
+ bool playOnce;
};
+bool ToonEngine::showOptions() {
+
+ storePalette();
+ fadeOut(5);
+ Picture* optionPicture = new Picture(this);
+ optionPicture->loadPicture("OPTIONS.CPS");
+ optionPicture->setupPalette();
+ flushPalette(true);
+
+ int16 oldScrollValue = _gameState->_currentScrollValue;
+ _gameState->_currentScrollValue = 0;
+
+ bool oldMouseHidden = _gameState->_mouseHidden;
+ _gameState->_mouseHidden = false;
+
+ MenuEntry entries[OPTIONMENU_ENTRYCOUNT];
+
+ for (int entryNr = 0; entryNr < OPTIONMENU_ENTRYCOUNT; entryNr++) {
+ entries[entryNr].menuMask = optionMenuFiles[entryNr].menuMask;
+ entries[entryNr].id = optionMenuFiles[entryNr].id;
+ entries[entryNr].animation = new Animation(this);
+ entries[entryNr].animation->loadAnimation(optionMenuFiles[entryNr].animationFile);
+ if (entries[entryNr].id != OPTIONMENUHOTSPOT_NONE)
+ entries[entryNr].rect = entries[entryNr].animation->getRect();
+ entries[entryNr].animateOnFrame = optionMenuFiles[entryNr].animateOnFrame;
+ entries[entryNr].animateCurFrame = 0;
+ entries[entryNr].activeFrame = 0;
+ entries[entryNr].playOnce = false;
+ }
+
+ entries[10].activeFrame = _audioManager->_mixer->getVolumeForSoundType(Audio::Mixer::kMusicSoundType) * (entries[10].animation->_numFrames - 1) / 256;
+ entries[8].activeFrame = _audioManager->_mixer->getVolumeForSoundType(Audio::Mixer::kSpeechSoundType) * (entries[8].animation->_numFrames - 1) / 256;
+ entries[6].activeFrame = _audioManager->_mixer->getVolumeForSoundType(Audio::Mixer::kSFXSoundType) * (entries[6].animation->_numFrames - 1) / 256;
+
+ entries[9].activeFrame = _audioManager->isMusicMuted() ? 0 : 3;
+ entries[7].activeFrame = _audioManager->isVoiceMuted() ? 0 : 3;
+ entries[5].activeFrame = _audioManager->isSfxMuted() ? 0 : 3;
+
+ entries[2].activeFrame = entries[2].animation->_numFrames - 1;
+
+ if (!_showConversationText) {
+ entries[4].activeFrame = 4;
+ } else if (_useAlternativeFont) {
+ entries[4].activeFrame = 8;
+ } else {
+ entries[4].activeFrame = 0;
+ }
+
+ setCursor(0);
+
+ int menuMask = OPTIONMENUMASK_EVERYWHERE;
+ int ratioX = 0;
+ bool doExit = false;
+ bool exitGame = false;
+ _gameState->_inMenu = true;
+ dirtyAllScreen();
+ _firstFrame = true;
+
+ while (!doExit) {
+
+ int clickingOn = OPTIONMENUHOTSPOT_NONE;
+ int clickingOnSprite = 0;
+ int clickRelease = false;
+
+ while (!clickRelease) {
+
+ if (_dirtyAll) {
+ optionPicture->draw(*_mainSurface, 0, 0, 0, 0);
+ addDirtyRect(0, 0, TOON_SCREEN_WIDTH, TOON_SCREEN_HEIGHT);
+ } else {
+ optionPicture->drawWithRectList(*_mainSurface, 0, 0, 0, 0, _dirtyRects);
+ }
+ clearDirtyRects();
+
+ for (int entryNr = 0; entryNr < OPTIONMENU_ENTRYCOUNT; entryNr++) {
+ if (entries[entryNr].menuMask & menuMask) {
+ if (entries[entryNr].animateOnFrame) {
+ entries[entryNr].animateCurFrame++;
+ if (entries[entryNr].animateOnFrame <= entries[entryNr].animateCurFrame) {
+ entries[entryNr].activeFrame++;
+ if (entries[entryNr].activeFrame >= entries[entryNr].animation->_numFrames) {
+ entries[entryNr].activeFrame = 0;
+ if (entries[entryNr].playOnce) {
+ entries[entryNr].animateOnFrame = 0;
+ entries[entryNr].playOnce = false;
+ }
+ if (entryNr == 20 && entries[entryNr].animateOnFrame > 0) {
+ playSFX(-3, 128);
+ }
+ }
+ entries[entryNr].animateCurFrame = 0;
+ }
+ }
+ int32 frameNr = entries[entryNr].activeFrame;
+ entries[entryNr].animation->drawFrame(*_mainSurface, frameNr, 0, 0);
+ }
+ }
+
+ parseInput();
+
+ copyToVirtualScreen(true);
+ if (_firstFrame) {
+ _firstFrame = false;
+ fadeIn(5);
+ }
+ _system->delayMillis(17);
+
+ if (_mouseButton & 1) {
+ // left mouse button pushed down
+ clickingOn = OPTIONMENUHOTSPOT_NONE;
+ for (int entryNr = 0; entryNr < OPTIONMENU_ENTRYCOUNT; entryNr++) {
+ if (entries[entryNr].menuMask & menuMask) {
+ if (entries[entryNr].id != OPTIONMENUHOTSPOT_NONE) {
+ if (entries[entryNr].rect.contains(_mouseX, _mouseY)) {
+ clickingOn = entries[entryNr].id;
+ clickingOnSprite = entryNr;
+ ratioX = (_mouseX - entries[entryNr].rect.left) * 256 / entries[entryNr].rect.width();
+ }
+ }
+ }
+ }
+ } else {
+ // left mouse button released/not pushed down
+ if (clickingOn != OPTIONMENUHOTSPOT_NONE)
+ clickRelease = true;
+ }
+
+ // handle sliders
+ if (clickingOn == OPTIONMENUHOTSPOT_VOLUMEMUSICSLIDER) {
+ entries[clickingOnSprite].activeFrame = ratioX * (entries[clickingOnSprite].animation->_numFrames) / 256;
+ int vol = entries[clickingOnSprite].activeFrame * 256 / entries[clickingOnSprite].animation->_numFrames;
+ _audioManager->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, vol);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_VOLUMEVOICESLIDER) {
+ entries[clickingOnSprite].activeFrame = ratioX * (entries[clickingOnSprite].animation->_numFrames) / 256;
+ int vol = entries[clickingOnSprite].activeFrame * 256 / entries[clickingOnSprite].animation->_numFrames;
+ _audioManager->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, vol);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_VOLUMESFXSLIDER) {
+ entries[clickingOnSprite].activeFrame = ratioX * (entries[clickingOnSprite].animation->_numFrames) / 256;
+ int vol = entries[clickingOnSprite].activeFrame * 256 / entries[clickingOnSprite].animation->_numFrames;
+ _audioManager->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, vol);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_TEXTSPEED) {
+ entries[clickingOnSprite].activeFrame = ratioX * (entries[clickingOnSprite].animation->_numFrames) / 256;
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_PLAY) {
+ entries[0].activeFrame = entries[0].animation->_numFrames - 1;
+ } else {
+ entries[0].activeFrame = 0;
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_QUIT) {
+ entries[1].activeFrame = entries[1].animation->_numFrames - 1;
+ } else {
+ entries[1].activeFrame = 0;
+ }
+
+ if (_shouldQuit) {
+ clickingOn = OPTIONMENUHOTSPOT_NONE;
+ clickRelease = true;
+ doExit = true;
+ }
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_VOLUMEMUSIC) {
+ if (entries[9].activeFrame == 0) {
+ entries[9].activeFrame = 3;
+ _audioManager->muteMusic(false);
+ } else {
+ entries[9].activeFrame = 0;
+ _audioManager->muteMusic(true);
+ }
+ playSFX(-7, 128);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_VOLUMEVOICE) {
+ if (entries[7].activeFrame == 0) {
+ entries[7].activeFrame = 3;
+ _audioManager->muteVoice(false);
+ } else {
+ entries[7].activeFrame = 0;
+ _audioManager->muteVoice(true);
+ }
+ playSFX(-7, 128);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_VOLUMESFX) {
+ if (entries[5].activeFrame == 0) {
+ entries[5].activeFrame = 3;
+ _audioManager->muteSfx(false);
+ } else {
+ entries[5].activeFrame = 0;
+ _audioManager->muteSfx(true);
+ }
+ playSFX(-7, 128);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_SPEAKERBUTTON) {
+ entries[11].animateOnFrame = 4;
+ entries[11].playOnce = true;
+
+ entries[19].animateOnFrame = 4;
+ entries[19].playOnce = true;
+
+ playSFX(-10, 128);
+ _audioManager->playVoice(316, true);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_SPEAKERLEVER) {
+
+ entries[12].activeFrame = 1 - entries[12].activeFrame;
+ if(entries[12].activeFrame == 1) {
+ entries[20].animateOnFrame = 4;
+ entries[20].playOnce = false;
+ playSFX(-3, 128);
+ } else {
+ entries[20].playOnce = true;
+ }
+ playSFX(-9, 128);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_TEXT) {
+
+ if (entries[4].activeFrame == 0) {
+ _showConversationText = false;
+ entries[4].activeFrame = 4;
+ } else if (entries[4].activeFrame == 4) {
+ _showConversationText = true;
+ setFont(true);
+ entries[4].activeFrame = 8;
+ } else if(entries[4].activeFrame == 8) {
+ _showConversationText = true;
+ setFont(false);
+ entries[4].activeFrame = 0;
+ }
+
+ playSFX(-9, 128);
+ }
+
+ // don't allow change to video mode
+ if (clickingOn == OPTIONMENUHOTSPOT_VIDEO_MODE) {
+ playSoundWrong();
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_PLAY) {
+ doExit = true;
+ exitGame = false;
+ _audioManager->playSFX(10, 128, true);
+ }
+
+ if (clickingOn == OPTIONMENUHOTSPOT_QUIT) {
+ doExit = true;
+ exitGame = true;
+ _shouldQuit = true;
+ _audioManager->playSFX(10, 128, true);
+ }
+ }
+
+ fadeOut(5);
+ _gameState->_mouseHidden = oldMouseHidden;
+ _gameState->_inMenu = false;
+ _firstFrame = true;
+ _gameState->_currentScrollValue = oldScrollValue;
+
+ restorePalette();
+ dirtyAllScreen();
+
+ return exitGame;
+}
+
bool ToonEngine::showMainmenu(bool &loadedGame) {
Picture *mainmenuPicture = new Picture(this);
mainmenuPicture->loadPicture("TITLESCR.CPS");
mainmenuPicture->setupPalette();
flushPalette(false);
- MainMenuEntry entries[MAINMENU_ENTRYCOUNT];
+ MenuEntry entries[MAINMENU_ENTRYCOUNT];
for (int entryNr = 0; entryNr < MAINMENU_ENTRYCOUNT; entryNr++) {
entries[entryNr].menuMask = mainMenuFiles[entryNr].menuMask;
@@ -630,7 +962,7 @@ bool ToonEngine::showMainmenu(bool &loadedGame) {
entries[entryNr].activeFrame = 0;
}
- setCursor(1);
+ setCursor(0);
bool doExit = false;
bool exitGame = false;
@@ -822,6 +1154,7 @@ ToonEngine::ToonEngine(OSystem *syst, const ADGameDescription *gameDescription)
_inventoryPicture = NULL;
_currentMask = NULL;
_showConversationText = true;
+ _useAlternativeFont = false;
_isDemo = _gameDescription->flags & ADGF_DEMO;
DebugMan.addDebugChannel(kDebugAnim, "Anim", "Animation debug level");
@@ -1853,6 +2186,17 @@ void ToonEngine::initFonts() {
_fontEZ = new Animation(this);
_fontEZ->loadAnimation("EZFONT.CAF");
+
+ setFont(false);
+}
+
+void ToonEngine::setFont(bool alternative) {
+ if (alternative) {
+ _currentFont = _fontEZ;
+ } else {
+ _currentFont = _fontToon;
+ }
+ _useAlternativeFont = alternative;
}
void ToonEngine::drawInfoLine() {
@@ -1870,7 +2214,7 @@ void ToonEngine::drawInfoLine() {
}
if (infoTool) {
_fontRenderer->setFontColor(0xc8, 0xdd, 0xe3);
- _fontRenderer->setFont(_fontToon);
+ _fontRenderer->setFont(_currentFont);
_fontRenderer->renderText(320 + _gameState->_currentScrollValue, 398, infoTool, 5);
}
}
@@ -1998,6 +2342,8 @@ int32 ToonEngine::simpleCharacterTalk(int32 dialogid) {
_audioManager->playVoice(myId, false);
} else {
myId = _genericTexts->getId(dialogid - 1000);
+ if (myId == -1)
+ return 0;
_audioManager->playVoice(myId, true);
}
@@ -2936,7 +3282,7 @@ Character *ToonEngine::getCharacterById(int32 charId) {
void ToonEngine::drawConversationLine() {
if (_currentTextLine && _showConversationText) {
_fontRenderer->setFontColorByCharacter(_currentTextLineCharacterId);
- _fontRenderer->setFont(_fontToon);
+ _fontRenderer->setFont(_currentFont);
_fontRenderer->renderMultiLineText(_currentTextLineX, _currentTextLineY, _currentTextLine, 0);
}
}
diff --git a/engines/toon/toon.h b/engines/toon/toon.h
index 6903e5de57..f419d491c6 100644
--- a/engines/toon/toon.h
+++ b/engines/toon/toon.h
@@ -111,6 +111,7 @@ public:
Common::Error run();
GUI::Debugger *getDebugger() { return _console; }
bool showMainmenu(bool &loadedGame);
+ bool showOptions();
void init();
bool loadToonDat();
char **loadTextsVariants(Common::File &in);
@@ -122,6 +123,7 @@ public:
void parseInput();
void initChapter();
void initFonts();
+ void setFont(bool alternative);
void loadScene(int32 SceneId, bool forGameLoad = false);
void exitScene();
void loadCursor();
@@ -421,6 +423,7 @@ protected:
FontRenderer *_fontRenderer;
Animation *_fontToon;
Animation *_fontEZ;
+ Animation *_currentFont;
AudioManager *_audioManager;
@@ -431,6 +434,7 @@ protected:
bool _firstFrame;
bool _isDemo;
bool _showConversationText;
+ bool _useAlternativeFont;
bool _needPaletteFlush;
private:
ToonConsole *_console;