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authorDenis Kasak2009-08-02 05:21:21 +0000
committerDenis Kasak2009-08-02 05:21:21 +0000
commitf9bdd096595ceb924ffec95ea6f8225513e85670 (patch)
tree826bb3468281fa46908a1418d3a232206e76ca63 /engines/touche/midi.cpp
parent77033ca9a1a61e9de988849618ddd12ad28f7e7b (diff)
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* Fixed bug when reading in persons data. I was reading in coordinates as bytes and font colour as int16; it should be the other way around.
* Handled the kStatusTalk loop substatus properly inside Game::loop(). * Made Game::walkHero() set the person coordinates for the dragon after it warps him to a new location * Added Game::getPerson() method (used by Script::talk()) * Added Game::setSpeechTick() method (set by Script::talk() and used inside the loop to determine when to switch to new text). svn-id: r42994
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