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author | Strangerke | 2011-10-18 22:59:52 +0200 |
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committer | Strangerke | 2011-10-18 22:59:52 +0200 |
commit | 13750624808b0bea57140dd681103affeb06a3b0 (patch) | |
tree | a181484c0297a57bc6a3a6bbe759bd9351346751 /engines/tsage/blue_force/blueforce_logic.cpp | |
parent | 714de939ff657ef0ab2e766a21e6cd0c2bc8762e (diff) | |
download | scummvm-rg350-13750624808b0bea57140dd681103affeb06a3b0.tar.gz scummvm-rg350-13750624808b0bea57140dd681103affeb06a3b0.tar.bz2 scummvm-rg350-13750624808b0bea57140dd681103affeb06a3b0.zip |
TSAGE: Blue Force - Implement intro scene 140
This breaks the savegames again
Diffstat (limited to 'engines/tsage/blue_force/blueforce_logic.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_logic.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/tsage/blue_force/blueforce_logic.cpp b/engines/tsage/blue_force/blueforce_logic.cpp index 43a42a8240..ef2d1f9ce0 100644 --- a/engines/tsage/blue_force/blueforce_logic.cpp +++ b/engines/tsage/blue_force/blueforce_logic.cpp @@ -75,8 +75,11 @@ Scene *BlueForceGame::createScene(int sceneNumber) { // Inside Tony's Bar return new Scene115(); case 125: + // Chase in the city return new Scene125(); case 140: + // Near the House + return new Scene140(); case 150: case 160: error("Scene group 1 not implemented"); |