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author | Matthew Hoops | 2011-12-12 15:25:28 -0500 |
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committer | Matthew Hoops | 2011-12-12 15:25:28 -0500 |
commit | 00279659b22cbd5db739d5351e83a9fc2a2ae408 (patch) | |
tree | 497f06f46820043cbdf1725652b8f0073223e24a /engines/tsage/blue_force/blueforce_scenes0.cpp | |
parent | d932df79bed5aac97e17c0920a5e75cb5ce733ee (diff) | |
parent | d1628feb761acc9f4607f64de3eb620fea53bcc9 (diff) | |
download | scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.tar.gz scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.tar.bz2 scummvm-rg350-00279659b22cbd5db739d5351e83a9fc2a2ae408.zip |
Merge remote branch 'upstream/master' into pegasus
Conflicts:
video/qt_decoder.cpp
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes0.cpp')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes0.cpp | 305 |
1 files changed, 150 insertions, 155 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes0.cpp b/engines/tsage/blue_force/blueforce_scenes0.cpp index 1e8c535f5f..682e273716 100644 --- a/engines/tsage/blue_force/blueforce_scenes0.cpp +++ b/engines/tsage/blue_force/blueforce_scenes0.cpp @@ -48,45 +48,45 @@ void Scene20::Action1::signal() { BF_GLOBALS._scenePalette.addRotation(64, 127, -1, 1, this); break; case 2: - scene->_object1.setVisage(22); - scene->_object1._strip = 1; - scene->_object1._frame = 1; - scene->_object1.changeZoom(100); - - scene->_object2.setVisage(22); - scene->_object2._strip = 2; - scene->_object2._frame = 1; - scene->_object2.changeZoom(100); - - scene->_object3.setVisage(22); - scene->_object3._strip = 3; - scene->_object3._frame = 1; - scene->_object3.changeZoom(100); - - scene->_object4.setVisage(22); - scene->_object4._strip = 4; - scene->_object4._frame = 1; - scene->_object4.changeZoom(100); - - scene->_object5.setVisage(22); - scene->_object5._strip = 5; - scene->_object5._frame = 1; - scene->_object5.changeZoom(100); - - scene->_object6.setVisage(22); - scene->_object6._strip = 6; - scene->_object6._frame = 1; - scene->_object6.changeZoom(100); - - scene->_object7.setVisage(22); - scene->_object7._strip = 7; - scene->_object7._frame = 1; - scene->_object7.changeZoom(100); - - scene->_object8.setVisage(22); - scene->_object8._strip = 8; - scene->_object8._frame = 1; - scene->_object8.changeZoom(100); + scene->_tsunamiWave.setVisage(22); + scene->_tsunamiWave._strip = 1; + scene->_tsunamiWave._frame = 1; + scene->_tsunamiWave.changeZoom(100); + + scene->_letterT.setVisage(22); + scene->_letterT._strip = 2; + scene->_letterT._frame = 1; + scene->_letterT.changeZoom(100); + + scene->_letterS.setVisage(22); + scene->_letterS._strip = 3; + scene->_letterS._frame = 1; + scene->_letterS.changeZoom(100); + + scene->_letterU.setVisage(22); + scene->_letterU._strip = 4; + scene->_letterU._frame = 1; + scene->_letterU.changeZoom(100); + + scene->_letterN.setVisage(22); + scene->_letterN._strip = 5; + scene->_letterN._frame = 1; + scene->_letterN.changeZoom(100); + + scene->_letterA.setVisage(22); + scene->_letterA._strip = 6; + scene->_letterA._frame = 1; + scene->_letterA.changeZoom(100); + + scene->_letterM.setVisage(22); + scene->_letterM._strip = 7; + scene->_letterM._frame = 1; + scene->_letterM.changeZoom(100); + + scene->_letterI.setVisage(22); + scene->_letterI._strip = 8; + scene->_letterI._frame = 1; + scene->_letterI.changeZoom(100); setDelay(1); break; @@ -97,12 +97,12 @@ void Scene20::Action1::signal() { setDelay(60); break; case 5: - scene->_object2.animate(ANIM_MODE_5, NULL); - scene->_object3.animate(ANIM_MODE_5, NULL); - scene->_object4.animate(ANIM_MODE_5, NULL); - scene->_object5.animate(ANIM_MODE_5, NULL); - scene->_object6.animate(ANIM_MODE_5, NULL); - scene->_object7.animate(ANIM_MODE_5, this); + scene->_letterT.animate(ANIM_MODE_5, NULL); + scene->_letterS.animate(ANIM_MODE_5, NULL); + scene->_letterU.animate(ANIM_MODE_5, NULL); + scene->_letterN.animate(ANIM_MODE_5, NULL); + scene->_letterA.animate(ANIM_MODE_5, NULL); + scene->_letterM.animate(ANIM_MODE_5, this); break; case 6: setDelay(120); @@ -121,75 +121,76 @@ void Scene20::Action1::signal() { void Scene20::postInit(SceneObjectList *OwnerList) { loadScene(20); - Scene::postInit(); + SceneExt::postInit(); setZoomPercents(60, 85, 200, 100); + BF_GLOBALS._interfaceY = SCREEN_HEIGHT; _scenePalette.loadPalette(1); _scenePalette.loadPalette(22); - _object1.postInit(); - _object1.setVisage(21); - _object1._strip = 1; - _object1._frame = 1; - _object1.animate(ANIM_MODE_NONE, NULL); - _object1.setPosition(Common::Point(62, 85)); - _object1.changeZoom(100); - - _object2.postInit(); - _object2.setVisage(21); - _object2._strip = 2; - _object2._frame = 1; - _object2.animate(ANIM_MODE_NONE, NULL); - _object2.setPosition(Common::Point(27, 94)); - _object2.changeZoom(100); - - _object3.postInit(); - _object3.setVisage(21); - _object3._strip = 2; - _object3._frame = 2; - _object3.animate(ANIM_MODE_NONE, NULL); - _object3.setPosition(Common::Point(68, 94)); - _object3.changeZoom(100); - - _object4.postInit(); - _object4.setVisage(21); - _object4._strip = 2; - _object4._frame = 3; - _object4.animate(ANIM_MODE_NONE, NULL); - _object4.setPosition(Common::Point(110, 94)); - _object4.changeZoom(100); - - _object5.postInit(); - _object5.setVisage(21); - _object5._strip = 2; - _object5._frame = 4; - _object5.animate(ANIM_MODE_NONE, NULL); - _object5.setPosition(Common::Point(154, 94)); - _object5.changeZoom(100); - - _object6.postInit(); - _object6.setVisage(21); - _object6._strip = 2; - _object6._frame = 5; - _object6.animate(ANIM_MODE_NONE, NULL); - _object6.setPosition(Common::Point(199, 94)); - _object6.changeZoom(100); - - _object7.postInit(); - _object7.setVisage(21); - _object7._strip = 2; - _object7._frame = 6; - _object7.animate(ANIM_MODE_NONE, NULL); - _object7.setPosition(Common::Point(244, 94)); - _object7.changeZoom(100); - - _object8.postInit(); - _object8.setVisage(21); - _object8._strip = 2; - _object8._frame = 7; - _object8.animate(ANIM_MODE_NONE, NULL); - _object8.setPosition(Common::Point(286, 94)); - _object8.changeZoom(100); + _tsunamiWave.postInit(); + _tsunamiWave.setVisage(21); + _tsunamiWave._strip = 1; + _tsunamiWave._frame = 1; + _tsunamiWave.animate(ANIM_MODE_NONE, NULL); + _tsunamiWave.setPosition(Common::Point(62, 85)); + _tsunamiWave.changeZoom(100); + + _letterT.postInit(); + _letterT.setVisage(21); + _letterT._strip = 2; + _letterT._frame = 1; + _letterT.animate(ANIM_MODE_NONE, NULL); + _letterT.setPosition(Common::Point(27, 94)); + _letterT.changeZoom(100); + + _letterS.postInit(); + _letterS.setVisage(21); + _letterS._strip = 2; + _letterS._frame = 2; + _letterS.animate(ANIM_MODE_NONE, NULL); + _letterS.setPosition(Common::Point(68, 94)); + _letterS.changeZoom(100); + + _letterU.postInit(); + _letterU.setVisage(21); + _letterU._strip = 2; + _letterU._frame = 3; + _letterU.animate(ANIM_MODE_NONE, NULL); + _letterU.setPosition(Common::Point(110, 94)); + _letterU.changeZoom(100); + + _letterN.postInit(); + _letterN.setVisage(21); + _letterN._strip = 2; + _letterN._frame = 4; + _letterN.animate(ANIM_MODE_NONE, NULL); + _letterN.setPosition(Common::Point(154, 94)); + _letterN.changeZoom(100); + + _letterA.postInit(); + _letterA.setVisage(21); + _letterA._strip = 2; + _letterA._frame = 5; + _letterA.animate(ANIM_MODE_NONE, NULL); + _letterA.setPosition(Common::Point(199, 94)); + _letterA.changeZoom(100); + + _letterM.postInit(); + _letterM.setVisage(21); + _letterM._strip = 2; + _letterM._frame = 6; + _letterM.animate(ANIM_MODE_NONE, NULL); + _letterM.setPosition(Common::Point(244, 94)); + _letterM.changeZoom(100); + + _letterI.postInit(); + _letterI.setVisage(21); + _letterI._strip = 2; + _letterI._frame = 7; + _letterI.animate(ANIM_MODE_NONE, NULL); + _letterI.setPosition(Common::Point(286, 94)); + _letterI.changeZoom(100); setAction(&_action1); BF_GLOBALS._dialogCenter.y = 165; @@ -238,11 +239,11 @@ void Scene50::Tooltip2::dispatch() { } } -void Scene50::Tooltip::set(const Rect &bounds, int v60, const Common::String &msg, int v62) { +void Scene50::Tooltip::set(const Rect &bounds, int sceneNum, const Common::String &msg, int locationId) { _bounds = bounds; - _newSceneNumber = v60; + _newSceneNumber = sceneNum; _msg = msg; - _locationId = v62; + _locationId = locationId; } void Scene50::Tooltip::update() { @@ -260,8 +261,8 @@ void Scene50::Tooltip::update() { void Scene50::Tooltip::highlight(bool btnDown) { Scene50 *scene = (Scene50 *)BF_GLOBALS._sceneManager._scene; - scene->_field382 = _newSceneNumber; - if ((scene->_field380 != 0) || (scene->_field380 != _newSceneNumber)) + // In the original, a variable was used, always set to 0. The check is simplified + if (_newSceneNumber != 0) update(); if (btnDown) { @@ -322,16 +323,11 @@ void Scene50::Tooltip::highlight(bool btnDown) { /*--------------------------------------------------------------------------*/ -Scene50::Scene50(): SceneExt() { - _field382 = 0; - _field380 = 0; -} - void Scene50::postInit(SceneObjectList *OwnerList) { SceneExt::postInit(); BF_GLOBALS._interfaceY = 200; - BF_GLOBALS._uiElements._active = false; + T2_GLOBALS._uiElements._active = false; BF_GLOBALS._player.postInit(); BF_GLOBALS._player.setVisage(830); BF_GLOBALS._player.setStrip(3); @@ -420,9 +416,10 @@ void Scene50::postInit(SceneObjectList *OwnerList) { void Scene50::remove() { // Blank out the screen clearScreen(); + BF_GLOBALS._scrollFollower = &BF_GLOBALS._player; SceneExt::remove(); - BF_GLOBALS._uiElements._active = true; + T2_GLOBALS._uiElements._active = true; } void Scene50::signal() { @@ -437,11 +434,11 @@ void Scene50::signal() { } if ((BF_GLOBALS._driveFromScene == 410) && (_sceneNumber != BF_GLOBALS._driveFromScene)) { - BF_GLOBALS.setFlag(125); + BF_GLOBALS.setFlag(f1097Frankie); } if ((BF_GLOBALS._driveFromScene == 340) && (_sceneNumber != BF_GLOBALS._driveFromScene)) { - BF_GLOBALS.setFlag(123); + BF_GLOBALS.setFlag(f1097Marina); } if ((BF_GLOBALS._driveFromScene == 380) && (_sceneNumber != BF_GLOBALS._driveFromScene)) { @@ -467,7 +464,6 @@ void Scene50::signal() { BF_GLOBALS._player.enableControl(); BF_GLOBALS._events.setCursor(CURSOR_WALK); _sceneMode = 0; - _field380 = 0; } } @@ -475,7 +471,6 @@ void Scene50::process(Event &event) { SceneExt::process(event); Common::Point pt(event.mousePos.x + _sceneBounds.left, event.mousePos.y + _sceneBounds.top); bool mouseDown = false; - _field382 = 0; if ((event.mousePos.x > 270 && (_sceneBounds.right < (SCREEN_WIDTH * 2)))) loadBackground(4, 0); @@ -535,7 +530,7 @@ bool Scene60::Ignition::startAction(CursorType action, Event &event) { bool Scene60::Ignition::check1() { if (BF_GLOBALS._bookmark >= bStoppedFrankie) { - BF_GLOBALS._v5098C |= 1; + BF_GLOBALS._subFlagBitArr1 |= 1; return false; } else { if ((BF_GLOBALS._bookmark == bBookedGreen) && BF_GLOBALS.getFlag(fArrivedAtGangStop)) { @@ -562,13 +557,13 @@ bool Scene60::Ignition::check1() { } else if (BF_GLOBALS._bookmark < bStartOfGame) { // Should never reach here } else if (BF_GLOBALS._bookmark < bCalledToDomesticViolence) { - if ((BF_GLOBALS._v5098C >> 1) & 1) + if ((BF_GLOBALS._subFlagBitArr1 >> 1) & 1) BF_GLOBALS.setFlag(fLateToMarina); else - BF_GLOBALS._v5098C |= 2; + BF_GLOBALS._subFlagBitArr1 |= 2; } else { - int v = (((BF_GLOBALS._v5098C >> 2) & 15) + 1) & 15; - BF_GLOBALS._v5098C = (BF_GLOBALS._v5098C & 0xC3) | (v << 2); + int v = (((BF_GLOBALS._subFlagBitArr1 >> 2) & 15) + 1) & 15; + BF_GLOBALS._subFlagBitArr1 = (BF_GLOBALS._subFlagBitArr1 & 0xC3) | (v << 2); if ((v != 1) && (v != 2)) { BF_GLOBALS._deathReason = 19; @@ -578,17 +573,17 @@ bool Scene60::Ignition::check1() { } } - BF_GLOBALS._v5098C |= 1; + BF_GLOBALS._subFlagBitArr1 |= 1; return false; } bool Scene60::Ignition::check2() { switch (BF_GLOBALS._bookmark) { case bInspectionDone: - if (BF_GLOBALS._v5098D & 1) { + if (BF_GLOBALS._subFlagBitArr2 & 1) { BF_GLOBALS.setFlag(fLateToDrunkStop); } else { - BF_GLOBALS._v5098D |= 1; + BF_GLOBALS._subFlagBitArr2 |= 1; } break; case bCalledToDrunkStop: @@ -598,7 +593,7 @@ bool Scene60::Ignition::check2() { break; } - BF_GLOBALS._v5098C |= 0x80; + BF_GLOBALS._subFlagBitArr1 |= 0x80; return false; } @@ -681,7 +676,7 @@ bool Scene60::MirandaCard::startAction(CursorType action, Event &event) { SceneItem::display2(60, 6); BF_INVENTORY.setObjectScene(INV_MIRANDA_CARD, 1); if (!BF_GLOBALS.getFlag(fGotPointsForTktBook)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); BF_GLOBALS.setFlag(fGotPointsForTktBook); } @@ -712,7 +707,7 @@ bool Scene60::TicketBook::startAction(CursorType action, Event &event) { SceneItem::display2(60, 3); BF_INVENTORY.setObjectScene(INV_TICKET_BOOK, 1); if (!BF_GLOBALS.getFlag(fShotNicoIn910)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); BF_GLOBALS.setFlag(fShotNicoIn910); } } @@ -777,10 +772,10 @@ void Scene60::Action1::signal() { switch (_state) { case 1: if (BF_GLOBALS.removeFlag(fCan1004Marina)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 606; } else if (BF_GLOBALS.removeFlag(fCan1004Drunk)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 606; } else { _state = 611; @@ -791,13 +786,13 @@ void Scene60::Action1::signal() { break; case 3: if (BF_GLOBALS.removeFlag(f1015Marina)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 613; } else if (BF_GLOBALS.removeFlag(f1015Frankie)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 614; } else if (BF_GLOBALS.removeFlag(f1015Drunk)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 615; } else { _state = 616; @@ -805,15 +800,15 @@ void Scene60::Action1::signal() { break; case 4: if (BF_GLOBALS.removeFlag(f1027Marina)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _actionIndex = 5; _state = 617; } else if (BF_GLOBALS.removeFlag(f1027Frankie)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _actionIndex = 5; _state = 618; } else if (BF_GLOBALS.removeFlag(f1015Drunk)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _actionIndex = 5; _state = 619; } else { @@ -823,15 +818,15 @@ void Scene60::Action1::signal() { case 5: if (BF_GLOBALS.removeFlag(f1035Marina)) { BF_GLOBALS.setFlag(fCalledBackup); - BF_GLOBALS._uiElements.addScore(50); + T2_GLOBALS._uiElements.addScore(50); _state = 621; } else if (BF_GLOBALS.removeFlag(f1035Frankie)) { BF_GLOBALS.setFlag(fCalledBackup); - BF_GLOBALS._uiElements.addScore(50); + T2_GLOBALS._uiElements.addScore(50); _actionIndex = 5; _state = 622; } else if (BF_GLOBALS.removeFlag(f1035Drunk)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 623; } else { _state = 624; @@ -839,14 +834,14 @@ void Scene60::Action1::signal() { break; case 6: if (BF_GLOBALS.removeFlag(f1097Marina)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 625; } else if (BF_GLOBALS.removeFlag(f1097Frankie)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _actionIndex = 5; _state = 626; } else if (BF_GLOBALS.removeFlag(f1097Drunk)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 627; } else { _state = 628; @@ -854,13 +849,13 @@ void Scene60::Action1::signal() { break; case 7: if (BF_GLOBALS.removeFlag(f1098Marina)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 629; } else if (BF_GLOBALS.removeFlag(f1098Frankie)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 630; } else if (BF_GLOBALS.removeFlag(f1098Drunk)) { - BF_GLOBALS._uiElements.addScore(10); + T2_GLOBALS._uiElements.addScore(10); _state = 631; } else { _state = 632; @@ -1081,7 +1076,7 @@ void Scene60::postInit(SceneObjectList *OwnerList) { switch (BF_GLOBALS._dayNumber) { case 1: - if (BF_GLOBALS.getFlag(onDuty) && (BF_GLOBALS._v5098C & 1) && + if (BF_GLOBALS.getFlag(onDuty) && (BF_GLOBALS._subFlagBitArr1 & 1) && (BF_GLOBALS._bookmark < bStartOfGame) && (BF_GLOBALS._sceneManager._previousScene != 342)) { setAction(&_action2); if (BF_GLOBALS._sceneManager._previousScene == 342) @@ -1089,7 +1084,7 @@ void Scene60::postInit(SceneObjectList *OwnerList) { } break; case 2: - if (BF_GLOBALS.getFlag(onDuty) && ((BF_GLOBALS._v5098C >> 7) & 1) && + if (BF_GLOBALS.getFlag(onDuty) && ((BF_GLOBALS._subFlagBitArr1 >> 7) & 1) && (BF_GLOBALS._sceneManager._previousScene != 550) && (BF_GLOBALS._bookmark < bInspectionDone)) { setAction(&_action3); |