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authorStrangerke2011-10-29 11:01:09 +0200
committerStrangerke2011-10-29 11:01:09 +0200
commitfc632a2b09e24a47e8947908c34b4d4bc6c599b3 (patch)
tree3c85c3419689d2d734aaa27939bda096d0f10233 /engines/tsage/blue_force/blueforce_scenes3.cpp
parentd7af9b517e9c131c84f6c50a7dc4c4a639b2206e (diff)
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TSAGE: Rename one more variable in scene 315 (PD)
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes3.cpp')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes3.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp
index a0238c127c..29c62558a3 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes3.cpp
@@ -957,7 +957,7 @@ Scene315::Scene315() {
BF_GLOBALS.clearFlag(fCanDrawGun);
_field1B68 = true;
- _field1B6A = false;
+ _doorOpened = false;
_invGreenCount = _bookGreenCount = 0;
_invGangCount = _bookGangCount = 0;
}
@@ -975,7 +975,7 @@ void Scene315::synchronize(Serializer &s) {
s.syncAsSint16LE(_field1B6C);
s.syncAsSint16LE(_field139C);
s.syncAsByte(_field1B68);
- s.syncAsByte(_field1B6A);
+ s.syncAsByte(_doorOpened);
s.syncAsSint16LE(_currentCursor);
}
@@ -1084,7 +1084,7 @@ void Scene315::postInit(SceneObjectList *OwnerList) {
switch (BF_GLOBALS._sceneManager._previousScene) {
case 190:
if (_field1398)
- _field1B6A = true;
+ _doorOpened = true;
_sceneMode = BF_GLOBALS.getFlag(onDuty) ? 3150 : 3165;
setAction(&_sequenceManager, this, _sceneMode, &BF_GLOBALS._player, NULL);
break;
@@ -1100,7 +1100,7 @@ void Scene315::postInit(SceneObjectList *OwnerList) {
case 300:
default:
if (_field1398)
- _field1B6A = true;
+ _doorOpened = true;
if (!BF_GLOBALS.getFlag(onDuty))
_sceneMode = 3166;
else if (!_field1398)
@@ -1112,7 +1112,7 @@ void Scene315::postInit(SceneObjectList *OwnerList) {
break;
}
- if (_field1B6A) {
+ if (_doorOpened) {
_object8.setFrame(8);
} else {
BF_GLOBALS._walkRegions.disableRegion(4);
@@ -1313,7 +1313,7 @@ void Scene315::dispatch() {
if (_field1B68)
return;
- if (_field1B6A) {
+ if (_doorOpened) {
if (BF_GLOBALS._player._position.y < 69) {
BF_GLOBALS._player.disableControl();
_field1B68 = true;