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authorPaul Gilbert2011-09-17 21:37:02 +1000
committerPaul Gilbert2011-09-17 21:37:02 +1000
commit413a48bbe3ef6110a6f36f360a9ab92b0ce46cf0 (patch)
tree0607a1ecc1b071fc1fa38117d19961407c8f3e33 /engines/tsage/blue_force/blueforce_scenes3.h
parent38deee5a88ceedeb0979a9b53e7b4e35a7a03f0f (diff)
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TSAGE: Implemented Blue Force scene 390 - City Jail
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes3.h')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes3.h61
1 files changed, 61 insertions, 0 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.h b/engines/tsage/blue_force/blueforce_scenes3.h
index a2bc4270af..7825154b25 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.h
+++ b/engines/tsage/blue_force/blueforce_scenes3.h
@@ -543,6 +543,67 @@ public:
virtual void dispatch();
};
+class Scene390: public SceneExt {
+ /* Items */
+ class BookingForms: public NamedHotspotExt {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+
+ /* Objects */
+ class Green: public NamedObjectExt {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Object2: public NamedObjectExt {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Object3: public NamedObject {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class GangMember1: public NamedObjectExt {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class GangMember2: public NamedObjectExt {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+ class Door: public NamedObject {
+ public:
+ virtual bool startAction(CursorType action, Event &event);
+ };
+
+ /* Actions */
+ class Action1: public Action {
+ public:
+ virtual void signal();
+ };
+public:
+ SequenceManager _sequenceManager;
+ SpeakerGameText _gameTextSpeaker;
+ SpeakerJakeUniform _jakeUniformSpeaker;
+ SpeakerJakeJacket _jakeJacketSpeaker;
+ SpeakerGreen _greenSpeaker;
+ SpeakerJailer _jailerSpeaker;
+ SpeakerDriver _driverSpeaker;
+ SpeakerShooter _shooterSpeaker;
+ Action1 _action1;
+ Green _green;
+ Object2 _object2;
+ Object3 _object3;
+ GangMember1 _gangMember1;
+ GangMember2 _gangMember2;
+ Door _door;
+ NamedHotspot _item1, _item3, _item4;
+ BookingForms _bookingForms;
+
+ virtual void postInit(SceneObjectList *OwnerList = NULL);
+ virtual void signal();
+};
+
} // End of namespace BlueForce
} // End of namespace TsAGE