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authorPaul Gilbert2011-10-22 00:09:31 +1100
committerPaul Gilbert2011-10-22 00:10:47 +1100
commitcd33561c306940f8afd6f2bba9c72808af155ff5 (patch)
tree6522f3c64884ec18d5d8b3c58456a12eecfdad3a /engines/tsage/blue_force/blueforce_scenes3.h
parent2fcad054d33478ab720e3a43692f7539820acbf9 (diff)
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TSAGE: Bugfixes for BF Scene 355 - Borading First Wave
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes3.h')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes3.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.h b/engines/tsage/blue_force/blueforce_scenes3.h
index f01c011233..2982fd3306 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.h
+++ b/engines/tsage/blue_force/blueforce_scenes3.h
@@ -505,7 +505,7 @@ class Scene355: public PalettedScene {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class LockerDoor: public NamedObject {
+ class LockerInset: public FocusObject {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -513,11 +513,11 @@ class Scene355: public PalettedScene {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Object6: public NamedObjectExt {
+ class Green: public NamedObjectExt {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Object7: public NamedObjectExt {
+ class Lyle: public NamedObjectExt {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -543,7 +543,7 @@ class Scene355: public PalettedScene {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Item5: public NamedHotspot {
+ class Pouch: public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -551,7 +551,7 @@ class Scene355: public PalettedScene {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Item12: public NamedHotspot {
+ class RentalExit: public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -576,21 +576,21 @@ public:
NamedObject _harrison;
Doorway _doorway;
Locker _locker;
- LockerDoor _lockerDoor;
+ LockerInset _lockerInset;
Object5 _object5;
- Object6 _object6;
- Object7 _object7;
+ Green _green;
+ Lyle _lyle;
Object8 _object8;
NamedObject _object9, _object10, _object11;
Item1 _item1;
Item2 _item2;
Item3 _item3;
Item4 _item4;
- Item5 _item5;
+ Pouch _pouch;
NamedHotspot _item6, _item7, _item8;
NamedHotspot _item9, _item10;
Item11 _item11;
- Item12 _item12;
+ RentalExit _rentalExit;
ASoundExt _sound1, _sound2, _sound3;
Action1 _action1;
Action2 _action2;