aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/blue_force/blueforce_scenes8.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2011-09-16 17:30:39 +1000
committerPaul Gilbert2011-09-16 17:30:39 +1000
commite506df40ce78b982362fcd7aadd26c987f3255c5 (patch)
tree62a0207c76e8733887d8ce86aba2ac7f20a80e52 /engines/tsage/blue_force/blueforce_scenes8.cpp
parentcdf1335ea62f474c6528c1c41ea60d5a1f02769d (diff)
downloadscummvm-rg350-e506df40ce78b982362fcd7aadd26c987f3255c5.tar.gz
scummvm-rg350-e506df40ce78b982362fcd7aadd26c987f3255c5.tar.bz2
scummvm-rg350-e506df40ce78b982362fcd7aadd26c987f3255c5.zip
TSAGE: Implemented Blue Force scene 840 - Boat Rentals
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes8.cpp')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes8.cpp590
1 files changed, 590 insertions, 0 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes8.cpp b/engines/tsage/blue_force/blueforce_scenes8.cpp
index 55ea403874..fddfc0a966 100644
--- a/engines/tsage/blue_force/blueforce_scenes8.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes8.cpp
@@ -795,6 +795,596 @@ void Scene830::dispatch() {
}
}
+/*--------------------------------------------------------------------------
+ * Scene 840 - Boat Rentals
+ *
+ *--------------------------------------------------------------------------*/
+
+void Scene840::Object2::postInit(SceneObjectList *OwnerList) {
+ FocusObject::postInit(OwnerList);
+
+ if (BF_INVENTORY.getObjectScene(INV_RENTAL_KEYS) != 1) {
+ _rentalKeys.postInit();
+ _rentalKeys.setVisage(840);
+ _rentalKeys.setStrip(2);
+ _rentalKeys.setFrame(3);
+ _rentalKeys.setPosition(Common::Point(120, 132));
+ _rentalKeys.fixPriority(255);
+ _rentalKeys.setDetails(840, 52, 8, -1, 2, NULL);
+ }
+
+ if (BF_INVENTORY.getObjectScene(INV_WAVE_KEYS) != 1) {
+ _waveKeys.postInit();
+ _waveKeys.setVisage(840);
+ _waveKeys.setStrip(2);
+ _waveKeys.setFrame(2);
+ _waveKeys.setPosition(Common::Point(201, 91));
+ _waveKeys.fixPriority(255);
+ _waveKeys.setDetails(840, 53, 8, -1, 2, NULL);
+ }
+
+ _v1B4 = _v1B6 = 0;
+}
+
+void Scene840::Object2::remove() {
+ Scene840 *scene = (Scene840 *)BF_GLOBALS._sceneManager._scene;
+
+ _rentalKeys.remove();
+ _waveKeys.remove();
+ BF_GLOBALS._player.disableControl();
+
+ scene->_sceneMode = 8412;
+ scene->setAction(&scene->_sequenceManager1, scene, 8412, &BF_GLOBALS._player, NULL);
+}
+
+void Scene840::Object2::process(Event &event) {
+ if (BF_GLOBALS._player._enabled) {
+ if (_bounds.contains(event.mousePos)) {
+ CursorType cursorId = BF_GLOBALS._events.getCursor();
+ BF_GLOBALS._events.setCursor(cursorId);
+
+ if ((event.eventType == EVENT_BUTTON_DOWN) && (cursorId == CURSOR_WALK) && (event.btnState == 3)) {
+ BF_GLOBALS._events.setCursor(CURSOR_USE);
+ event.handled = true;
+ }
+ } else if (event.mousePos.y < 168) {
+ BF_GLOBALS._events.setCursor(_img);
+ if (event.eventType == EVENT_BUTTON_DOWN) {
+ event.handled = true;
+ remove();
+ }
+ }
+ }
+
+ FocusObject::process(event);
+}
+
+bool Scene840::Object2::startAction(CursorType action, Event &event) {
+ switch (action) {
+ case CURSOR_LOOK:
+ if ((event.mousePos.y > 43) && (event.mousePos.y < 92)) {
+ if (event.mousePos.x < 135) {
+ SceneItem::display2(840, 54);
+ return true;
+ } else if (event.mousePos.x < 183) {
+ SceneItem::display2(840, 57);
+ return true;
+ }
+ } else if ((event.mousePos.y > 91) && (event.mousePos.y < 132)) {
+ if (event.mousePos.x > 182) {
+ SceneItem::display2(840, 58);
+ return true;
+ } else if (event.mousePos.x > 134) {
+ SceneItem::display2(840, 57);
+ return true;
+ }
+ }
+ break;
+ case INV_WAVE_KEYS:
+ if ((BF_GLOBALS._dayNumber != 4) || (BF_GLOBALS._bookmark != bEndDayThree))
+ SceneItem::display(840, 47);
+ else {
+ BF_GLOBALS._uiElements.addScore(50);
+
+ if (BF_INVENTORY.getObjectScene(INV_RENTAL_KEYS) == 1) {
+ // Replace rental keys
+ _rentalKeys.postInit();
+ _rentalKeys.setVisage(840);
+ _rentalKeys.setStrip(2);
+ _rentalKeys.setFrame(3);
+ _rentalKeys.setPosition(Common::Point(120, 132));
+ _rentalKeys.fixPriority(255);
+ _rentalKeys.setDetails(840, 52, 8, -1, 2, NULL);
+ }
+
+ if (BF_INVENTORY.getObjectScene(INV_WAVE_KEYS) == 1) {
+ // Replace wave keys
+ _waveKeys.postInit();
+ _waveKeys.setVisage(840);
+ _waveKeys.setStrip(2);
+ _waveKeys.setFrame(2);
+ _waveKeys.setPosition(Common::Point(201, 91));
+ _waveKeys.fixPriority(255);
+ _waveKeys.setDetails(840, 53, 8, -1, 2, NULL);
+ }
+
+ BF_INVENTORY.setObjectScene(INV_WAVE_KEYS, 0);
+ BF_INVENTORY.setObjectScene(INV_RENTAL_KEYS, 0);
+ }
+ return true;
+ default:
+ break;
+ }
+
+ return FocusObject::startAction(action, event);
+}
+
+bool Scene840::Object2::RentalKeys::startAction(CursorType action, Event &event) {
+ Scene840 *scene = (Scene840 *)BF_GLOBALS._sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_USE:
+ if ((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark >= bEndDayThree)) {
+ SceneItem::display2(840, 9);
+ } else {
+ SceneItem::display2(840, 55);
+ BF_INVENTORY.setObjectScene(INV_RENTAL_KEYS, 1);
+ BF_GLOBALS._uiElements.addScore(30);
+
+ scene->_object2._v1B4 = 1;
+ remove();
+ }
+ return true;
+ default:
+ return NamedObject::startAction(action, event);
+ }
+}
+
+bool Scene840::Object2::WaveKeys::startAction(CursorType action, Event &event) {
+ Scene840 *scene = (Scene840 *)BF_GLOBALS._sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_USE:
+ if (scene->_field1AC2) {
+ SceneItem::display(840, 56);
+ BF_INVENTORY.setObjectScene(INV_WAVE_KEYS, 1);
+ BF_GLOBALS._uiElements.addScore(50);
+ scene->_object2._v1B6 = 1;
+ remove();
+ } else {
+ SceneItem::display2(840, 9);
+ }
+ return true;
+ default:
+ return NamedObject::startAction(action, event);
+ }
+}
+
+bool Scene840::Object6::startAction(CursorType action, Event &event) {
+ Scene840 *scene = (Scene840 *)BF_GLOBALS._sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_LOOK:
+ scene->_object1.postInit();
+ BF_GLOBALS._player.disableControl();
+ scene->_sceneMode = 8410;
+ scene->setAction(&scene->_sequenceManager1, scene, 8410, &scene->_object1, &BF_GLOBALS._player, NULL);
+ return true;
+ case CURSOR_USE:
+ BF_GLOBALS._player.disableControl();
+ scene->_sceneMode = 8411;
+ scene->setAction(&scene->_sequenceManager1, scene, 8411, &BF_GLOBALS._player, NULL);
+ return true;
+ case INV_WAVE_KEYS:
+ case INV_RENTAL_KEYS:
+ if ((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark == bEndDayThree)) {
+ BF_GLOBALS._player.disableControl();
+ scene->_sceneMode = 8417;
+ scene->setAction(&scene->_sequenceManager1, scene, 8417, &BF_GLOBALS._player, NULL);
+ } else {
+ SceneItem::display2(840, 47);
+ }
+ return true;
+ default:
+ return NamedObject::startAction(action, event);
+ }
+}
+
+bool Scene840::Carter::startAction(CursorType action, Event &event) {
+ Scene840 *scene = (Scene840 *)BF_GLOBALS._sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_TALK:
+ BF_GLOBALS._player.disableControl();
+ scene->_sceneMode = 1;
+
+ if ((BF_GLOBALS._player._position.x != 219) || (BF_GLOBALS._player._position.y != 129)) {
+ Common::Point pt(219, 129);
+ PlayerMover *mover = new PlayerMover();
+ BF_GLOBALS._player.addMover(mover, &pt, scene);
+ } else {
+ scene->signal();
+ }
+ return true;
+ case INV_RENTAL_COUPON: {
+ BF_GLOBALS._player.disableControl();
+ scene->_sceneMode = 6;
+
+ Common::Point pt(219, 129);
+ PlayerMover *mover = new PlayerMover();
+ BF_GLOBALS._player.addMover(mover, &pt, scene);
+ return true;
+ }
+ case INV_NICKEL:
+ ++BF_GLOBALS._v4CEB6;
+ BF_GLOBALS._player.disableControl();
+
+ if (BF_INVENTORY.getObjectScene(INV_WAVE_KEYS) == 1) {
+ if (!BF_GLOBALS.getFlag(fGotPointsForCombo)) {
+ BF_GLOBALS._uiElements.addScore(50);
+ BF_GLOBALS.setFlag(fGotPointsForCombo);
+ }
+ }
+
+ scene->_sceneMode = 8407;
+ scene->setAction(&scene->_sequenceManager1, scene, 8407, &BF_GLOBALS._player, NULL);
+ return true;
+ case INV_CARTER_NOTE:
+ BF_GLOBALS._player.disableControl();
+ scene->_sceneMode = 8402;
+
+ if (!BF_GLOBALS._v4CEB6) {
+ scene->setAction(&scene->_sequenceManager1, scene, 8402, &BF_GLOBALS._player, &scene->_carter, NULL);
+ } else {
+ scene->setAction(&scene->_sequenceManager1, scene, 8414, &BF_GLOBALS._player, &scene->_carter, NULL);
+ }
+ return true;
+ default:
+ return NamedObject::startAction(action, event);
+ }
+}
+
+/*--------------------------------------------------------------------------*/
+
+bool Scene840::Coins::startAction(CursorType action, Event &event) {
+ Scene840 *scene = (Scene840 *)BF_GLOBALS._sceneManager._scene;
+
+ switch (action) {
+ case CURSOR_LOOK:
+ BF_GLOBALS._player.disableControl();
+ scene->_sceneMode = 8404;
+ scene->setAction(&scene->_sequenceManager1, scene, BF_GLOBALS.getFlag(onDuty) ? 8415 : 8404,
+ &BF_GLOBALS._player, NULL);
+ return true;
+ default:
+ return NamedHotspot::startAction(action, event);
+ }
+}
+
+bool Scene840::Exit::startAction(CursorType action, Event &event) {
+ ADD_PLAYER_MOVER_NULL(BF_GLOBALS._player, 315, 150);
+ return true;
+}
+
+/*--------------------------------------------------------------------------*/
+
+Scene840::Scene840(): PalettedScene() {
+ _field1ABC = 1;
+ _field1ABE = 0;
+ _field1AC0 = 0;
+ _field1AC2 = 0;
+ _field1AC4 = 0;
+ _field1AC6 = (BF_GLOBALS._dayNumber > 3) ? 1 : 0;
+}
+
+void Scene840::synchronize(Serializer &s) {
+ PalettedScene::synchronize(s);
+ error("TODO");
+}
+
+void Scene840::postInit(SceneObjectList *OwnerList) {
+ PalettedScene::postInit(OwnerList);
+ BF_GLOBALS._sound1.changeSound(41);
+ loadScene(840);
+ _field1ABA = 0;
+
+ if (BF_GLOBALS._dayNumber == 0) {
+ // Debugging mode setup
+ BF_GLOBALS._dayNumber = 4;
+ BF_INVENTORY.setObjectScene(INV_NICKEL, 1);
+ BF_INVENTORY.setObjectScene(INV_RENTAL_COUPON, 1);
+ }
+
+ setZoomPercents(0, 90, 110, 100);
+ _exit.setDetails(Rect(310, 133, 320, 167), 840, -1, -1, -1, 1, NULL);
+
+ _stripManager.addSpeaker(&_gameTextSpeaker);
+ _stripManager.addSpeaker(&_jakeJacketSpeaker);
+ _stripManager.addSpeaker(&_jakeUniformSpeaker);
+ _stripManager.addSpeaker(&_carterSpeaker);
+
+ BF_GLOBALS._player.postInit();
+ BF_GLOBALS._player.changeZoom(-1);
+ BF_GLOBALS._player._moveDiff.x = BF_GLOBALS.getFlag(onDuty) ? 8 : 7;
+
+ _object5.postInit();
+ _object5.setVisage(840);
+ _object5.setStrip(3);
+ _object5.setPosition(Common::Point(157, 81));
+ _object5.setDetails(840, 0, 1, 2, 1, NULL);
+
+ _carter.postInit();
+ _carter.setVisage(843);
+ _carter.setStrip(6);
+ _carter.fixPriority(110);
+ _carter.setPosition(Common::Point(262, 128));
+ _carter.changeZoom(-1);
+
+ _item14.setDetails(1, 840, 29, 30, 31, 1);
+ _item2.setDetails(Rect(6, 5, 85, 31), 840, 16, 14, 12, 1, NULL);
+ _item3.setDetails(Rect(91, 7, 102, 26), 840, 17, 14, 12, 1, NULL);
+ _item4.setDetails(Rect(6, 49, 80, 67), 840, 18, 15, 13, 1, NULL);
+ _item5.setDetails(Rect(80, 29, 100, 65), 840, 19, 15, 13, 1, NULL);
+ _item6.setDetails(Rect(104, 32, 127, 78), 840, 20, 15, 13, 1, NULL);
+ _item7.setDetails(Rect(1, 106, 35, 166), 840, 21, 15, 13, 1, NULL);
+ _item9.setDetails(Rect(205, 17, 251, 60), 840, 23, 15, 13, 1, NULL);
+ _item10.setDetails(Rect(199, 56, 236, 80), 840, 24, 14, 12, 1, NULL);
+ _item11.setDetails(Rect(256, 94, 319, 118), 840, 25, 15, 13, 1, NULL);
+ _item18.setDetails(6, 840, 38, 39, 40, 1);
+ _carter.setDetails(840, 3, 4, 5, 1, NULL);
+ _item8.setDetails(Rect(259, 4, 319, 87), 840, 22, 15, 13, 1, NULL);
+ _item15.setDetails(2, 840, 32, 33, 34, 1);
+ _coins.setDetails(3, 840, -1, 6, 7, 1);
+ _item16.setDetails(4, 840, 44, 45, 46, 1);
+ _item17.setDetails(5, 840, 26, 27, 28, 1);
+ _item12.setDetails(7, 840, 35, 36, 37, 1);
+ _item13.setDetails(Rect(0, 0, SCREEN_WIDTH - 1, BF_INTERFACE_Y), 840, 41, 42, 43, 1, NULL);
+
+ if (BF_INVENTORY.getObjectScene(INV_RENTAL_KEYS) == 1) {
+ _object6.postInit();
+ _object6.setVisage(840);
+ _object6.setStrip(4);
+ _object6.setFrame(1);
+ _object6.setPosition(Common::Point(250, 83));
+ _object6.fixPriority(120);
+ _object6.setDetails(840, -1, 8, 9, 2, NULL);
+ _field1AC0 = 1;
+ }
+
+ _sceneMode = BF_GLOBALS.getFlag(onDuty) ? 8401 : 8400;
+ setAction(&_sequenceManager1, this, _sceneMode, &BF_GLOBALS._player, NULL);
+
+ if (BF_GLOBALS.getFlag(fWithLyle)) {
+ _lyle.postInit();
+ _lyle.setAction(&_sequenceManager2, NULL, 8405, &_lyle, NULL);
+ }
+}
+
+void Scene840::signal() {
+ switch (_sceneMode) {
+ case 1:
+ // Talking to Carter
+ BF_GLOBALS._player._strip = 7;
+ BF_GLOBALS._player._frame = 1;
+ _sceneMode = 3;
+
+ switch (BF_GLOBALS._dayNumber) {
+ case 1:
+ if (_field1ABA == 1) {
+ _stripManager.start(BF_GLOBALS.getFlag(onDuty) ? 8430 : 8406, this);
+ } else if (!BF_GLOBALS.getFlag(onDuty)) {
+ _stripManager.start(!BF_GLOBALS._v4CEB6 ? 8400 : 8406, this);
+ } else if (BF_GLOBALS._bookmark < bStartOfGame) {
+ _stripManager.start(!BF_GLOBALS._v4CEB6 ? 8429 : 8430, this);
+ } else if (BF_GLOBALS._bookmark < bCalledToDomesticViolence) {
+ _stripManager.start(!BF_GLOBALS._v4CEB6 ? 8402 : 8401, this);
+ } else {
+ _stripManager.start(!BF_GLOBALS._v4CEB6 ? 8404 : 8403, this);
+ }
+ break;
+ case 2:
+ _stripManager.start(!BF_GLOBALS._v4CEB6 ? 8405 : 8430, this);
+ break;
+ case 3:
+ if (!BF_GLOBALS._v4CEB6) {
+ _stripManager.start(BF_GLOBALS.getFlag(fWithLyle) ? 8409 : 8411, this);
+ } else if (_field1ABA == 1) {
+ _stripManager.start(8406, this);
+ } else if (BF_GLOBALS.getFlag(fWithLyle)) {
+ _stripManager.start(BF_GLOBALS.getFlag(fCarterMetLyle) ? 8415 : 8414, this);
+ } else {
+ _stripManager.start(8413, this);
+ }
+
+ BF_GLOBALS.setFlag(fTalkedCarterDay3);
+ break;
+ case 4:
+ if (!BF_GLOBALS._v4CEB6) {
+ if (BF_GLOBALS.getFlag(fTalkedCarterDay3)) {
+ if (BF_GLOBALS.getFlag(fWithLyle))
+ _stripManager.start(BF_GLOBALS.getFlag(fCarterMetLyle) ? 8415 : 8414, this);
+ else
+ _stripManager.start(8413, this);
+ } else if (BF_GLOBALS.getFlag(fWithLyle)) {
+ _stripManager.start(BF_GLOBALS.getFlag(fCarterMetLyle) ? 8431 : 8409, this);
+ } else {
+ _stripManager.start(8411, this);
+ }
+ } else if (_field1ABA == 1) {
+ _stripManager.start(8406, this);
+ } else if (!BF_GLOBALS.getFlag(fWithLyle)) {
+ _stripManager.start(8413, this);
+ } else {
+ _stripManager.start(BF_GLOBALS.getFlag(fCarterMetLyle) ? 8415 : 8414, this);
+ }
+ break;
+ case 5:
+ _stripManager.start((_field1ABA == 1) ? 8406 : 8413, this);
+ break;
+ default:
+ break;
+ }
+
+ _field1ABA = 1;
+ break;
+ case 2:
+ BF_GLOBALS._sceneManager.changeScene(830);
+ BF_GLOBALS._sound1.changeSound(10);
+ break;
+ case 3:
+ case 8404:
+ case 8416:
+ BF_GLOBALS._player.enableControl();
+ break;
+ case 4:
+ _sceneMode = 8403;
+ _object6.postInit();
+ _object6.setDetails(840, -1, 8, 9, 2, NULL);
+ setAction(&_sequenceManager1, this, 8403, &_carter, &_object6, NULL);
+ break;
+ case 5:
+ _sceneMode = 8408;
+ setAction(&_sequenceManager1, this, 8408, &BF_GLOBALS._player, &_carter, &_object5, NULL);
+ _field1AC2 = 1;
+ break;
+ case 6:
+ BF_GLOBALS._player._strip = 7;
+ BF_GLOBALS._player._frame = 1;
+
+ if ((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark >= bEndDayThree)) {
+ _stripManager.start(8440, this);
+ _sceneMode = 3;
+ } else if (BF_GLOBALS._sceneObjects->contains(&_object6)) {
+ _stripManager.start(8442, this);
+ _sceneMode = 3;
+ } else if (_field1AC6) {
+ _sceneMode = 4;
+ _stripManager.start(BF_GLOBALS.getFlag(fWithLyle) ? 8424 : 8410, this);
+ } else {
+ _sceneMode = 3;
+ _stripManager.start(8436, this);
+ }
+ break;
+ case 8400:
+ case 8401:
+ BF_GLOBALS._player._strip = 7;
+ BF_GLOBALS._player._frame = 1;
+ BF_GLOBALS._player.enableControl();
+ break;
+ case 8402:
+ BF_GLOBALS._player.enableControl();
+ BF_GLOBALS._uiElements.addScore(30);
+ BF_INVENTORY.setObjectScene(INV_CARTER_NOTE, 3);
+ BF_INVENTORY.setObjectScene(INV_BASEBALL_CARD, 1);
+ BF_INVENTORY.setObjectScene(INV_RENTAL_COUPON, 1);
+ break;
+ case 8403:
+ BF_GLOBALS._uiElements.addScore(30);
+ _sceneMode = 3;
+ _field1AC0 = 1;
+ _stripManager.start(8441, this);
+ break;
+ case 8407:
+ if (((BF_GLOBALS._dayNumber == 4) && (BF_GLOBALS._bookmark >= bEndDayThree)) ||
+ (BF_INVENTORY.getObjectScene(INV_WAVE_KEYS) == 1)) {
+ _sceneMode = 8416;
+ setAction(&_sequenceManager1, this, 8416, &BF_GLOBALS._player, NULL);
+ } else {
+ _stripManager.start(_field1ABE + 8419, this);
+ _sceneMode = 5;
+
+ if (++_field1ABE == 4)
+ _field1ABE = 1;
+ }
+ break;
+ case 8408:
+ if (_field1AC0) {
+ BF_GLOBALS._player.enableControl();
+ } else {
+ _sceneMode = 8409;
+ setAction(&_sequenceManager1, this, 8409, &BF_GLOBALS._player, &_carter, &_object5, NULL);
+ }
+ break;
+ case 8409:
+ _field1AC2 = 0;
+ _sceneMode = 3;
+ _stripManager.start(8423, this);
+ break;
+ case 8410:
+ BF_GLOBALS._player.enableControl();
+ _object1.remove();
+ break;
+ case 8411:
+ BF_GLOBALS._player.enableControl();
+ _object2.postInit();
+ _object2.setVisage(840);
+ _object2.setStrip(2);
+ _object2.setPosition(Common::Point(160, 140));
+ _object2.fixPriority(254);
+ _object2.setDetails(840, 50, 8, 51);
+ break;
+ case 8412:
+ if (_object2._v1B6) {
+ _sceneMode = 8409;
+ setAction(&_sequenceManager1, this, 8409, &BF_GLOBALS._player, &_carter, &_object5, NULL);
+ } else if (!_object2._v1B4) {
+ BF_GLOBALS._player.enableControl();
+ } else {
+ _sceneMode = 3;
+ _field1AC0 = 1;
+
+ if (BF_GLOBALS._dayNumber == 5) {
+ _stripManager.start(8425, this);
+ } else {
+ _stripManager.start(BF_GLOBALS.getFlag(INV_NICKEL) ? 8417 : 8416, this);
+ }
+ }
+ break;
+ case 8413:
+ BF_GLOBALS._uiElements.addScore(50);
+ _sceneMode = 8409;
+ setAction(&_sequenceManager1, this, 8409, &BF_GLOBALS._player, &_carter, &_object5, NULL);
+ break;
+ case 8417:
+ _field1ABA = 1;
+ BF_GLOBALS._uiElements.addScore(50);
+ BF_INVENTORY.setObjectScene(INV_WAVE_KEYS, 0);
+ BF_INVENTORY.setObjectScene(INV_RENTAL_KEYS, 0);
+ BF_GLOBALS._player.enableControl();
+ break;
+ }
+}
+
+void Scene840::process(Event &event) {
+ SceneExt::process(event);
+
+ if (BF_GLOBALS._player._enabled && !_eventHandler && (event.mousePos.y < (BF_INTERFACE_Y - 1))) {
+ if (_exit.contains(event.mousePos)) {
+ GfxSurface surface = _cursorVisage.getFrame(EXITFRAME_E);
+ BF_GLOBALS._events.setCursor(surface);
+ } else {
+ // In case an exit cursor was being shown, restore the previously selected cursor
+ CursorType cursorId = BF_GLOBALS._events.getCursor();
+ BF_GLOBALS._events.setCursor(cursorId);
+ }
+ }
+}
+
+void Scene840::dispatch() {
+ SceneExt::dispatch();
+
+ if (_field1ABC && (BF_GLOBALS._player._position.x > 310) && !_action) {
+ _field1ABC = 0;
+ BF_GLOBALS._player.disableControl();
+ _sceneMode = 2;
+ ADD_PLAYER_MOVER(350, 150);
+
+ if (BF_GLOBALS.getFlag(fWithLyle)) {
+ _lyle.setAction(&_sequenceManager2, NULL, 8406, &_lyle, NULL);
+ }
+ }
+}
+
} // End of namespace BlueForce
} // End of namespace TsAGE