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author | Strangerke | 2011-10-01 23:45:33 +0200 |
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committer | Strangerke | 2011-10-01 23:46:16 +0200 |
commit | 4f0e3261f3c7fb13d6c3090def23d1ab7a7acee4 (patch) | |
tree | 891563db62ce180becacdc646a39b414971f9063 /engines/tsage/blue_force/blueforce_scenes9.h | |
parent | 9b2848ba90f2ff81483409142a11a2155696bfac (diff) | |
download | scummvm-rg350-4f0e3261f3c7fb13d6c3090def23d1ab7a7acee4.tar.gz scummvm-rg350-4f0e3261f3c7fb13d6c3090def23d1ab7a7acee4.tar.bz2 scummvm-rg350-4f0e3261f3c7fb13d6c3090def23d1ab7a7acee4.zip |
TsAGE: Implement scene 930
Diffstat (limited to 'engines/tsage/blue_force/blueforce_scenes9.h')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes9.h | 90 |
1 files changed, 89 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.h b/engines/tsage/blue_force/blueforce_scenes9.h index b8d855cd0a..f4f2c6e779 100644 --- a/engines/tsage/blue_force/blueforce_scenes9.h +++ b/engines/tsage/blue_force/blueforce_scenes9.h @@ -157,6 +157,95 @@ public: void synchronize(Serializer &s); }; +class Scene930: public PalettedScene { + /* Objects */ + class Object1: public NamedObject { + public: + bool startAction(CursorType action, Event &event); + }; + class Object2: public FocusObject { + public: + bool startAction(CursorType action, Event &event); + }; + class Object3: public NamedObject { + public: + bool startAction(CursorType action, Event &event); + }; + class Object4: public FocusObject { + public: + bool startAction(CursorType action, Event &event); + }; + class Object5: public FocusObject { + public: + bool startAction(CursorType action, Event &event); + }; + /* Items */ + class Item1: public NamedHotspot { + public: + bool startAction(CursorType action, Event &event); + }; + /* Actions */ + class Action1 : public Action { + public: + void signal(); + }; + class Action2 : public Action { + public: + void signal(); + }; + class Action3 : public Action { + public: + void signal(); + }; + + void showBootWindow(); + void subF3C07(); + void subF3D6F(); +public: + SequenceManager _sequenceManager1; + Object1 _box; + Object2 _object2; + Object3 _boots; + Object4 _bootsWindow; + Object5 _object5; + + Item1 _item1; + NamedHotspot _item2; + NamedHotspot _item3; + NamedHotspot _item4; + NamedHotspot _item5; + NamedHotspot _item6; + NamedHotspot _item7; + NamedHotspot _item8; + NamedHotspot _item9; + NamedHotspot _item10; + NamedHotspot _item11; + NamedHotspot _item12; + NamedHotspot _item13; + NamedHotspot _item14; + NamedHotspot _item15; + NamedHotspot _item16; + NamedHotspot _item17; + NamedHotspot _item18; + NamedHotspot _item19; + NamedHotspot _item20; + NamedHotspot _item21; + + Action1 _action1; + Action2 _action2; + Action3 _action3; + + SpeakerGameText gameTextSpeaker; + + int _v141A; + int _v141C; + + void postInit(SceneObjectList *OwnerList = NULL); + void signal(); + void dispatch(); + void synchronize(Serializer &s); +}; + class Scene935: public PalettedScene { /* Actions */ class Action1 : public Action { @@ -165,7 +254,6 @@ class Scene935: public PalettedScene { }; public: - ScenePalette _scenePalette; SequenceManager _sequenceManager; NamedObject _object1; NamedObject _object2; |