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authorStrangerke2011-10-21 17:52:12 +0200
committerStrangerke2011-10-22 06:30:06 +0200
commit583b8278950a56be3b061ecf9cb2b57125d30dbe (patch)
tree797f68e36f22e2b59dad9ca6fd7f46d8b0b63721 /engines/tsage/blue_force
parent727afcf4bd65fbdf1af9de2eab6657ccf653d5bf (diff)
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TSAGE: Blue Force - Fix bug in scene 270 - Hero stucked in sofa
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes2.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes2.cpp b/engines/tsage/blue_force/blueforce_scenes2.cpp
index ca5e205773..bf9661cebd 100644
--- a/engines/tsage/blue_force/blueforce_scenes2.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes2.cpp
@@ -870,7 +870,7 @@ bool Scene270::Item::startAction(CursorType action, Event &event) {
scene->_object2.postInit();
scene->_object2.hide();
scene->_sceneMode = 2705;
- scene->setAction(&scene->_sequenceManager1, this, 2705, &BF_GLOBALS._player, &scene->_object2, NULL);
+ scene->setAction(&scene->_sequenceManager1, scene, 2705, &BF_GLOBALS._player, &scene->_object2, NULL);
return true;
} else {
return NamedHotspot::startAction(action, event);