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author | Strangerke | 2011-10-21 17:52:12 +0200 |
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committer | Strangerke | 2011-10-22 06:30:06 +0200 |
commit | 583b8278950a56be3b061ecf9cb2b57125d30dbe (patch) | |
tree | 797f68e36f22e2b59dad9ca6fd7f46d8b0b63721 /engines/tsage/blue_force | |
parent | 727afcf4bd65fbdf1af9de2eab6657ccf653d5bf (diff) | |
download | scummvm-rg350-583b8278950a56be3b061ecf9cb2b57125d30dbe.tar.gz scummvm-rg350-583b8278950a56be3b061ecf9cb2b57125d30dbe.tar.bz2 scummvm-rg350-583b8278950a56be3b061ecf9cb2b57125d30dbe.zip |
TSAGE: Blue Force - Fix bug in scene 270 - Hero stucked in sofa
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes2.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes2.cpp b/engines/tsage/blue_force/blueforce_scenes2.cpp index ca5e205773..bf9661cebd 100644 --- a/engines/tsage/blue_force/blueforce_scenes2.cpp +++ b/engines/tsage/blue_force/blueforce_scenes2.cpp @@ -870,7 +870,7 @@ bool Scene270::Item::startAction(CursorType action, Event &event) { scene->_object2.postInit(); scene->_object2.hide(); scene->_sceneMode = 2705; - scene->setAction(&scene->_sequenceManager1, this, 2705, &BF_GLOBALS._player, &scene->_object2, NULL); + scene->setAction(&scene->_sequenceManager1, scene, 2705, &BF_GLOBALS._player, &scene->_object2, NULL); return true; } else { return NamedHotspot::startAction(action, event); |