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author | Strangerke | 2011-11-09 07:38:53 +0100 |
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committer | Strangerke | 2011-11-09 07:38:53 +0100 |
commit | c4f2b045bcb2491cb01a3b5ab61024c226c222ea (patch) | |
tree | 10be194857210879aa7424867b12ffc8fef0cca1 /engines/tsage/blue_force | |
parent | b21a7352569c863018a55887428e523e8b6ea2c2 (diff) | |
download | scummvm-rg350-c4f2b045bcb2491cb01a3b5ab61024c226c222ea.tar.gz scummvm-rg350-c4f2b045bcb2491cb01a3b5ab61024c226c222ea.tar.bz2 scummvm-rg350-c4f2b045bcb2491cb01a3b5ab61024c226c222ea.zip |
TSAGE: BF - Cleanup: Use enum name where global flags was set to value directly
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes0.cpp | 4 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes3.cpp | 6 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes9.cpp | 48 |
3 files changed, 29 insertions, 29 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes0.cpp b/engines/tsage/blue_force/blueforce_scenes0.cpp index 61f19b9e9a..e50fcfcfad 100644 --- a/engines/tsage/blue_force/blueforce_scenes0.cpp +++ b/engines/tsage/blue_force/blueforce_scenes0.cpp @@ -434,11 +434,11 @@ void Scene50::signal() { } if ((BF_GLOBALS._driveFromScene == 410) && (_sceneNumber != BF_GLOBALS._driveFromScene)) { - BF_GLOBALS.setFlag(125); + BF_GLOBALS.setFlag(f1097Frankie); } if ((BF_GLOBALS._driveFromScene == 340) && (_sceneNumber != BF_GLOBALS._driveFromScene)) { - BF_GLOBALS.setFlag(123); + BF_GLOBALS.setFlag(f1097Marina); } if ((BF_GLOBALS._driveFromScene == 380) && (_sceneNumber != BF_GLOBALS._driveFromScene)) { diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp index 11cf764b60..35246f189d 100644 --- a/engines/tsage/blue_force/blueforce_scenes3.cpp +++ b/engines/tsage/blue_force/blueforce_scenes3.cpp @@ -306,14 +306,14 @@ void Scene300::postInit(SceneObjectList *OwnerList) { break; case 190: _sceneMode = 0; - if (!BF_GLOBALS.getFlag(2)) { + if (!BF_GLOBALS.getFlag(onBike)) { _sceneMode = 7308; BF_GLOBALS._player.setPosition(Common::Point(175, 50)); ADD_PLAYER_MOVER_THIS(BF_GLOBALS._player, 123, 71); if ((BF_GLOBALS._dayNumber == 2) && (BF_GLOBALS._bookmark < bEndDayOne)) setupInspection(); - } else if (!BF_GLOBALS.getFlag(3)) { + } else if (!BF_GLOBALS.getFlag(onDuty)) { BF_GLOBALS._player.disableControl(); _sceneMode = 300; setAction(&_sequenceManager1, this, 300, &BF_GLOBALS._player, NULL); @@ -424,7 +424,7 @@ void Scene300::signal() { setAction(&_sequenceManager1, this, 312, &_object1, &_object16, NULL); break; case 317: - BF_GLOBALS.setFlag(2); + BF_GLOBALS.setFlag(onBike); BF_GLOBALS._sceneManager.changeScene(60); break; case 318: diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp index 66456650b1..a317cbc008 100644 --- a/engines/tsage/blue_force/blueforce_scenes9.cpp +++ b/engines/tsage/blue_force/blueforce_scenes9.cpp @@ -847,7 +847,7 @@ bool Scene910::Nico::startAction(CursorType action, Event &event) { case 1: if (BF_GLOBALS._v4CEE2 > 1) { if (BF_GLOBALS._v4CEE2 != 4) { - if ((BF_GLOBALS.getFlag(gunDrawn)) && (BF_GLOBALS.getFlag(25)) && (BF_GLOBALS.getHasBullets())) { + if ((BF_GLOBALS.getFlag(gunDrawn)) && (BF_GLOBALS.getFlag(fGunLoaded)) && (BF_GLOBALS.getHasBullets())) { if (scene->_field2DE0 == 0) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 9126; @@ -868,7 +868,7 @@ bool Scene910::Nico::startAction(CursorType action, Event &event) { return true; } } else { - if ((BF_GLOBALS.getFlag(gunDrawn)) && (BF_GLOBALS.getFlag(25)) && (BF_GLOBALS.getHasBullets())) { + if ((BF_GLOBALS.getFlag(gunDrawn)) && (BF_GLOBALS.getFlag(fGunLoaded)) && (BF_GLOBALS.getHasBullets())) { BF_GLOBALS._player.disableControl(); scene->_sceneMode = 9125; scene->setAction(&scene->_sequenceManager1, scene, 9125, &scene->_nico, NULL); @@ -966,7 +966,7 @@ bool Scene910::Stuart::startAction(CursorType action, Event &event) { return true; break; case 1: - if ((BF_GLOBALS.getFlag(gunDrawn)) && (BF_GLOBALS.getFlag(25)) && (BF_GLOBALS.getHasBullets())){ + if ((BF_GLOBALS.getFlag(gunDrawn)) && (BF_GLOBALS.getFlag(fGunLoaded)) && (BF_GLOBALS.getHasBullets())){ BF_GLOBALS._player.disableControl(); if (BF_GLOBALS._v4CEE4 == 2) { scene->_sceneMode = 9132; @@ -1291,9 +1291,9 @@ bool Scene910::Object13::startAction(CursorType action, Event &event) { case 1: if (BF_GLOBALS._v4CEE2 < 1) { if (_frame == 2) { - if (!BF_GLOBALS.getFlag(81)) { + if (!BF_GLOBALS.getFlag(fGotPointsForClosingDoor)) { T2_GLOBALS._uiElements.addScore(30); - BF_GLOBALS.setFlag(81); + BF_GLOBALS.setFlag(fGotPointsForClosingDoor); } scene->_sceneMode = 0; if (BF_GLOBALS._dayNumber == 5) { @@ -1332,9 +1332,9 @@ bool Scene910::Object13::startAction(CursorType action, Event &event) { // _objectList.draw(); } else { if (BF_GLOBALS._v4CEC8 == 1) { - if (!BF_GLOBALS.getFlag(78)) { + if (!BF_GLOBALS.getFlag(fGotPointsForStartGenerator)) { T2_GLOBALS._uiElements.addScore(30); - BF_GLOBALS.setFlag(78); + BF_GLOBALS.setFlag(fGotPointsForStartGenerator); } BF_GLOBALS._player.disableControl(); BF_GLOBALS._v4CEC8 = 0; @@ -1770,9 +1770,9 @@ bool Scene910::PowerButton::startAction(CursorType action, Event &event) { if (_frame == 4) { scene->_sound1.play(100); scene->_sound1.holdAt(1); - if (!BF_GLOBALS.getFlag(77)) { + if (!BF_GLOBALS.getFlag(fGotPointsForFuseBoxPlug)) { T2_GLOBALS._uiElements.addScore(30); - BF_GLOBALS.setFlag(77); + BF_GLOBALS.setFlag(fGotPointsForFuseBoxPlug); } setFrame(5); _object32.setFrame(7); @@ -1784,10 +1784,10 @@ bool Scene910::PowerButton::startAction(CursorType action, Event &event) { } } else { scene->_sound1.release(); - if (BF_GLOBALS._bookmark == 21) { - if (!BF_GLOBALS.getFlag(82)) { + if (BF_GLOBALS._bookmark == bEndDayThree) { + if (!BF_GLOBALS.getFlag(fGotPointsForLightsOff)) { T2_GLOBALS._uiElements.addScore(30); - BF_GLOBALS.setFlag(82); + BF_GLOBALS.setFlag(fGotPointsForLightsOff); } } setFrame(4); @@ -2041,7 +2041,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) { if (BF_GLOBALS._dayNumber == 0) { BF_GLOBALS._dayNumber = 5; BF_GLOBALS._sceneManager._previousScene = 900; - BF_GLOBALS.setFlag(7); + BF_GLOBALS.setFlag(fWithLyle); } if ( (BF_GLOBALS._sceneManager._previousScene == 910) @@ -2055,11 +2055,11 @@ void Scene910::postInit(SceneObjectList *OwnerList) { _field2DE0 = 0; _field2DE2 = 0; _field2DE4 = 0; - BF_GLOBALS.clearFlag(34); + BF_GLOBALS.clearFlag(fCanDrawGun); _lyle._position.x = 0; if ((BF_GLOBALS._dayNumber == 5) && (BF_GLOBALS._sceneManager._previousScene == 900)){ - BF_GLOBALS.setFlag(34); + BF_GLOBALS.setFlag(fCanDrawGun); BF_GLOBALS._v4CEC8 = 0; BF_GLOBALS._player.setVisage(129); @@ -2085,7 +2085,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) { } if (BF_GLOBALS._sceneManager._previousScene == 920) { - BF_GLOBALS.setFlag(34); + BF_GLOBALS.setFlag(fCanDrawGun); BF_GLOBALS._player.setPosition(Common::Point(276, 119)); BF_GLOBALS._player.setStrip(6); if (BF_GLOBALS._v4CECC == 0) @@ -2116,7 +2116,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) { } BF_GLOBALS._player.enableControl(); } else if (BF_GLOBALS._sceneManager._previousScene == 935) { - BF_GLOBALS.setFlag(34); + BF_GLOBALS.setFlag(fCanDrawGun); BF_GLOBALS._v4CEC8 = 0; _lyle.postInit(); _lyle.setVisage(916); @@ -2153,7 +2153,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) { else add2Faders((const byte *)&unk_50E90, 2, 911, this); } else { - BF_GLOBALS.clearFlag(8); + BF_GLOBALS.clearFlag(gunDrawn); BF_GLOBALS._player.disableControl(); } @@ -2885,9 +2885,9 @@ void Scene910::subE82BD() { void Scene910::subE83E1() { if (BF_GLOBALS._v4CEE0 != 0) { _fakeWall.show(); - if ((BF_GLOBALS._bookmark == 21) && (!BF_GLOBALS.getFlag(80))) { + if ((BF_GLOBALS._bookmark == 21) && (!BF_GLOBALS.getFlag(fGotPointsForOpeningDoor))) { T2_GLOBALS._uiElements.addScore(30); - BF_GLOBALS.setFlag(80); + BF_GLOBALS.setFlag(fGotPointsForOpeningDoor); } BF_GLOBALS._v4CEE0 = 0; BF_GLOBALS._walkRegions.disableRegion(10); @@ -3107,7 +3107,7 @@ bool Scene930::Object1::startAction(CursorType action, Event &event) { Scene930 *scene = (Scene930 *)BF_GLOBALS._sceneManager._scene; bool result; - if ((action == CURSOR_USE) && (!BF_GLOBALS.getFlag(93))) { + if ((action == CURSOR_USE) && (!BF_GLOBALS.getFlag(fGotPointsForFBI))) { scene->setAction(&scene->_action2); result = true; } else @@ -3125,7 +3125,7 @@ bool Scene930::Object2::startAction(CursorType action, Event &event) { NamedObject::startAction(action, event); T2_GLOBALS._uiElements.addScore(30); BF_INVENTORY.setObjectScene(54, 1); - BF_GLOBALS.setFlag(93); + BF_GLOBALS.setFlag(fGotPointsForFBI); remove(); scene->_box.remove(); return true; @@ -3269,9 +3269,9 @@ void Scene930::Action1::signal() { break; case 5: scene->showBootWindow(); - if (!BF_GLOBALS.getFlag(72)) { + if (!BF_GLOBALS.getFlag(fGotPointsForCPU)) { T2_GLOBALS._uiElements.addScore(30); - BF_GLOBALS.setFlag(72); + BF_GLOBALS.setFlag(fGotPointsForCPU); } SceneItem::display(0, 312); BF_GLOBALS._player.enableControl(); |