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authorStrangerke2011-11-08 08:14:15 +0100
committerStrangerke2011-11-08 08:14:53 +0100
commitd762d5b7760117501c6a48ee17b8ae02f84a229b (patch)
treee66a34d2580439762fb88706a696571064b5a80d /engines/tsage/blue_force
parent735fedeee9995de37fc12f301dd93d344b67e33e (diff)
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TSAGE: Blue Force - on FW (355): Fix glitch
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes3.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes3.cpp b/engines/tsage/blue_force/blueforce_scenes3.cpp
index f8f735c913..11cf764b60 100644
--- a/engines/tsage/blue_force/blueforce_scenes3.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes3.cpp
@@ -2980,8 +2980,8 @@ bool Scene355::LockerInset::startAction(CursorType action, Event &event) {
if (_frame == 1) {
SceneItem::display2(355, 23);
return true;
- }
- return true;
+ } else
+ return NamedObject::startAction(action, event);
case INV_SCREWDRIVER:
scene->_sound2.play(104);
BF_INVENTORY.setObjectScene(INV_SCREWDRIVER, 999);