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authorStrangerke2011-10-09 18:41:32 +0200
committerStrangerke2011-10-09 18:42:08 +0200
commitd8da625e5ed4fb8c3ec7de32541181c032963072 (patch)
treed0393efffb686dd5cc22a1c4df9236f73c0831e9 /engines/tsage/blue_force
parent13a89385dd2384ded7fde68c81e98c059886715d (diff)
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TsAGE: Fix formatting (thanks lordHoto) and trailing spaces (thanks DrMcCoy) in scene 910
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.cpp72
-rw-r--r--engines/tsage/blue_force/blueforce_scenes9.h2
2 files changed, 37 insertions, 37 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes9.cpp b/engines/tsage/blue_force/blueforce_scenes9.cpp
index 0a22e42a53..beb1b88fe1 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes9.cpp
@@ -728,30 +728,30 @@ void Scene900::synchronize(Serializer &s) {
void Scene910::Action1::signal() {
Scene910 *scene = (Scene910 *)BF_GLOBALS._sceneManager._scene;
- switch(_actionIndex - 1) {
- case 0:
- scene->_object6.setStrip(1);
- scene->_object6.animate(ANIM_MODE_5, this);
- break;
- case 1:
- if (scene->_object6._strip == 2)
- scene->_object6.setFrame(4);
- scene->_object6.setStrip(1);
- scene->_object6.animate(ANIM_MODE_6, NULL);
- break;
- case 2:
- scene->_object6.setStrip(2);
- scene->_object6.animate(ANIM_MODE_2, NULL);
- break;
- default:
- break;
+ switch (_actionIndex - 1) {
+ case 0:
+ scene->_object6.setStrip(1);
+ scene->_object6.animate(ANIM_MODE_5, this);
+ break;
+ case 1:
+ if (scene->_object6._strip == 2)
+ scene->_object6.setFrame(4);
+ scene->_object6.setStrip(1);
+ scene->_object6.animate(ANIM_MODE_6, NULL);
+ break;
+ case 2:
+ scene->_object6.setStrip(2);
+ scene->_object6.animate(ANIM_MODE_2, NULL);
+ break;
+ default:
+ break;
}
}
void Scene910::Action2::signal() {
Scene910 *scene = (Scene910 *)BF_GLOBALS._sceneManager._scene;
- switch(_actionIndex++) {
+ switch (_actionIndex++) {
case 0:
scene->_object7.postInit();
scene->_object7.setVisage(919);
@@ -802,7 +802,7 @@ bool Scene910::Object1::startAction(CursorType action, Event &event) {
else
setAction(&scene->_sequenceManager1, scene, 9130, &BF_GLOBALS._player, &scene->_object1, NULL);
return true;
- }
+ }
} else {
return NamedObject::startAction(action, event);
}
@@ -825,7 +825,7 @@ bool Scene910::Object2::startAction(CursorType action, Event &event) {
case CURSOR_TALK:
if (BF_GLOBALS._v4CEE2 >= 4)
return NamedObject::startAction(action, event);
-
+
if (BF_GLOBALS._v4CEE6 < 4)
BF_GLOBALS._v4CEE6++;
@@ -846,7 +846,7 @@ bool Scene910::Object2::startAction(CursorType action, Event &event) {
scene->setAction(&scene->_sequenceManager1, scene, 9126, &scene->_object2, NULL);
return NamedObject::startAction(action, event);
} else {
- scene->_stripManager.start(9117, &BF_GLOBALS._stripProxy);
+ scene->_stripManager.start(9117, &BF_GLOBALS._stripProxy);
return NamedObject::startAction(action, event);
}
} else
@@ -872,15 +872,15 @@ bool Scene910::Object2::startAction(CursorType action, Event &event) {
case 53:
if (BF_GLOBALS._v4CEE2 >= 4)
return NamedObject::startAction(action, event);
-
+
if (BF_GLOBALS._v4CEE6 < 4)
BF_GLOBALS._v4CEE6++;
if (BF_GLOBALS._v4CEE6 == 2) {
scene->_sceneMode = 13;
- scene->_stripManager.start(9105, scene);
+ scene->_stripManager.start(9105, scene);
} else
- scene->_stripManager.start(9103 + BF_GLOBALS._v4CEE6, &BF_GLOBALS._stripProxy);
+ scene->_stripManager.start(9103 + BF_GLOBALS._v4CEE6, &BF_GLOBALS._stripProxy);
return true;
break;
@@ -1094,13 +1094,13 @@ bool Scene910::Object8::startAction(CursorType action, Event &event) {
return false;
else
return true;
- } else
+ } else
return NamedObject::startAction(action, event);
}
void Scene910::Object8::init(int val) {
NamedObject::postInit();
-
+
_field92 = val;
_field90 = 0;
}
@@ -1681,7 +1681,7 @@ bool Scene910::Object28::startAction(CursorType action, Event &event) {
if (!BF_GLOBALS.getFlag(fGotPointsForBlackCord)) {
BF_GLOBALS._uiElements.addScore(30);
BF_GLOBALS.setFlag(fGotPointsForBlackCord);
- }
+ }
} else {
if (!BF_GLOBALS.getFlag(fGotPointsForGeneratorPlug)) {
BF_GLOBALS._uiElements.addScore(30);
@@ -1897,7 +1897,7 @@ bool Scene910::Item15::startAction(CursorType action, Event &event) {
if ((action == CURSOR_LOOK) || (action == CURSOR_USE) || (action == CURSOR_TALK))
return NamedHotspot::startAction(action, event);
-
+
if (action >= CURSOR_WALK)
return false;
@@ -2009,7 +2009,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) {
if (BF_GLOBALS._dayNumber < 5)
_item17.setDetails(Rect(0, 149, 29, 167), 910, -1, -1, -1, 1, NULL);
-
+
if (BF_GLOBALS._v4CEE2 == 0)
_item16.setDetails(Rect(265, 18, 319, 102), 910, -1, -1, -1, 1, NULL);
@@ -2038,8 +2038,8 @@ void Scene910::postInit(SceneObjectList *OwnerList) {
BF_GLOBALS.setFlag(7);
}
- if ( (BF_GLOBALS._sceneManager._previousScene == 910)
- || (BF_GLOBALS._sceneManager._previousScene == 190)
+ if ( (BF_GLOBALS._sceneManager._previousScene == 910)
+ || (BF_GLOBALS._sceneManager._previousScene == 190)
|| (BF_GLOBALS._sceneManager._previousScene == 300)) {
BF_GLOBALS._sceneManager._previousScene = 900;
BF_GLOBALS._v4CEE2 = 0;
@@ -2203,7 +2203,7 @@ void Scene910::postInit(SceneObjectList *OwnerList) {
_sound1.play(100);
_sound1.holdAt(1);
}
-
+
if (BF_GLOBALS._sceneManager._previousScene != 935) {
_sceneMode = 11;
if (BF_GLOBALS._v4CEC8 == 0)
@@ -2297,7 +2297,7 @@ bool Scene920::Item1::startAction(CursorType action, Event &event) {
if ((BF_GLOBALS.getFlag(fCrateOpen)) && (BF_GLOBALS._player._visage == 921)) {
BF_GLOBALS._player.disableControl();
scene->_object2.postInit();
-
+
scene->_sceneMode = 9204;
if (!BF_GLOBALS.getFlag(fGotPointsForBoots)) {
BF_GLOBALS._uiElements.addScore(30);
@@ -2480,7 +2480,7 @@ bool Scene930::Object1::startAction(CursorType action, Event &event) {
if ((action == CURSOR_USE) && (!BF_GLOBALS.getFlag(93))) {
scene->setAction(&scene->_action2);
result = true;
- } else
+ } else
result = NamedObject::startAction(action, event);
return result;
@@ -2989,7 +2989,7 @@ void Scene935::signal() {
_sceneMode = 3;
setAction(&_sequenceManager, this, 9353, &_object1, &_object2, NULL);
break;
- default:
+ default:
BF_GLOBALS._sceneManager.changeScene(BF_GLOBALS._sceneManager._previousScene);
break;
}
@@ -3066,7 +3066,7 @@ void Scene940::Action1::signal() {
break;
case 946:
_actionIndex = 942;
- setAction(&scene->_sequenceManager1, this, 946, &scene->_object7, &scene->_object8, NULL);
+ setAction(&scene->_sequenceManager1, this, 946, &scene->_object7, &scene->_object8, NULL);
break;
case 947:
_actionIndex = 5;
diff --git a/engines/tsage/blue_force/blueforce_scenes9.h b/engines/tsage/blue_force/blueforce_scenes9.h
index ae54e0d1f9..32bb71d021 100644
--- a/engines/tsage/blue_force/blueforce_scenes9.h
+++ b/engines/tsage/blue_force/blueforce_scenes9.h
@@ -379,7 +379,7 @@ public:
Object3 _boots;
Object4 _bootsWindow;
Object5 _object5;
-
+
Item1 _item1;
NamedHotspot _item2;
NamedHotspot _item3;