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author | Strangerke | 2011-10-30 10:50:20 +0100 |
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committer | Strangerke | 2011-10-30 10:52:53 +0100 |
commit | e20626dfa8f94b9fccbf8599581ca5205870a1c0 (patch) | |
tree | 054b2d629f112041c4b215865fdc20a71d33f384 /engines/tsage/blue_force | |
parent | 7ec4052c1b0ef9a83c4bb79b7d9fccc701fd0046 (diff) | |
download | scummvm-rg350-e20626dfa8f94b9fccbf8599581ca5205870a1c0.tar.gz scummvm-rg350-e20626dfa8f94b9fccbf8599581ca5205870a1c0.tar.bz2 scummvm-rg350-e20626dfa8f94b9fccbf8599581ca5205870a1c0.zip |
TSAGE: Blue Force - Logo: Fix a glitch in scene initialisation
Sounds is still cracking
Diffstat (limited to 'engines/tsage/blue_force')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes0.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes0.cpp b/engines/tsage/blue_force/blueforce_scenes0.cpp index bb283d051e..69a2273237 100644 --- a/engines/tsage/blue_force/blueforce_scenes0.cpp +++ b/engines/tsage/blue_force/blueforce_scenes0.cpp @@ -121,7 +121,7 @@ void Scene20::Action1::signal() { void Scene20::postInit(SceneObjectList *OwnerList) { loadScene(20); - Scene::postInit(); + SceneExt::postInit(); setZoomPercents(60, 85, 200, 100); BF_GLOBALS._interfaceY = SCREEN_HEIGHT; |