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authorPaul Gilbert2011-05-14 18:19:35 +1000
committerPaul Gilbert2011-05-14 18:19:35 +1000
commit621a6e522948b35b7967c0f573c6008fc0fca078 (patch)
tree612ad942c57042ce2ed86fcbed5fb6a9584b7a26 /engines/tsage/blueforce_logic.h
parenta255461ab33e14dfacf399fcbac88e88c7a54d1f (diff)
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TSAGE: Added skeleton game class for Blue Force
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diff --git a/engines/tsage/blueforce_logic.h b/engines/tsage/blueforce_logic.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef TSAGE_BLUEFORCE_LOGIC_H
+#define TSAGE_BLUEFORCE_LOGIC_H
+
+#include "common/scummsys.h"
+#include "tsage/events.h"
+#include "tsage/core.h"
+#include "tsage/scenes.h"
+#include "tsage/globals.h"
+
+namespace tSage {
+
+class BlueForceGame: public Game {
+public:
+ virtual void start();
+ virtual Scene *createScene(int sceneNumber);
+};
+
+} // End of namespace tSage
+
+#endif