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author | Paul Gilbert | 2011-04-13 21:08:05 +1000 |
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committer | Paul Gilbert | 2011-04-13 21:08:05 +1000 |
commit | e6090415b62907b1ccc3163a43e04e8cea992693 (patch) | |
tree | 7d1bb5dd19985f98a1fd988626e46ebc7b886845 /engines/tsage/converse.h | |
parent | aadb4f74591f4044c82cf9de5cbac1694b9cd55c (diff) | |
parent | a2d1fdd3655a27e23a3df0bb68f32d27cd4b3319 (diff) | |
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Merge remote branch 'remotes/dreammaster/tsage'
Diffstat (limited to 'engines/tsage/converse.h')
-rw-r--r-- | engines/tsage/converse.h | 229 |
1 files changed, 229 insertions, 0 deletions
diff --git a/engines/tsage/converse.h b/engines/tsage/converse.h new file mode 100644 index 0000000000..6159b2f782 --- /dev/null +++ b/engines/tsage/converse.h @@ -0,0 +1,229 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/converse.h $ + * $Id: converse.h 230 2011-02-12 06:57:31Z dreammaster $ + * + */ + +#ifndef TSAGE_CONVERSE_H +#define TSAGE_CONVERSE_H + +#include "tsage/core.h" +#include "tsage/dialogs.h" + +namespace tSage { + +class StripCallback: public Action { +public: + virtual void stripCallback(int v) = 0; +}; + +class SequenceManager: public Action { +private: + void setup(); + uint16 getNextValue(); + void setMessage(int resNum, int lineNum, int colour, const Common::Point &pt, int width); + SequenceManager *globalManager(); +public: + SceneText _sceneText; + int _resNum; + uint _sequenceOffset; + bool _keepActive; + int _field24; + int _field26; + Common::Array<byte> _sequenceData; + int _objectIndex; + SceneObject *_sceneObject; + SceneObject *_objectList[6]; + SoundHandler _soundHandler; +public: + SequenceManager(); + + virtual Common::String getClassName() { return "SequenceManager"; } + virtual void synchronise(Serialiser &s); + virtual void remove(); + virtual void signal(); + virtual void process(Event &event); + virtual void attached(EventHandler *newOwner, EventHandler *fmt, va_list va); +}; + + +class Speaker: public EventHandler { +public: + Rect _fieldA; + Action *_field18; + Common::String _speakerName; + int _newSceneNumber; + int _oldSceneNumber; + SceneObjectList _objectList; + Rect _sceneBounds; + SceneText _sceneText; + int _textWidth; + Common::Point _textPos; + int _fontNumber; + TextAlign _textMode; + int _colour1, _colour2, _colour3; + bool _hideObjects; +public: + Speaker(); + + virtual Common::String getClassName() { return "Speaker"; } + virtual void synchronise(Serialiser &s); + virtual void remove(); + virtual void proc12(Action *action); + virtual void setText(const Common::String &msg); + virtual void removeText(); + + void setTextPos(const Common::Point &pt) { _textPos = pt; } +}; + +class SpeakerGameText: public Speaker { +public: + SpeakerGameText(); + + virtual Common::String getClassName() { return "SpeakerGameText"; } +}; + +class ScreenSpeaker: public Speaker { +public: + SceneItem *_npc; +public: + ScreenSpeaker(); + + virtual Common::String getClassName() { return "ScreenSpeaker"; } + virtual void setText(const Common::String &msg); +}; + +class SpeakerAction: public Action { +public: + virtual void signal(); + + virtual Common::String getClassName() { return "SpeakerAction"; } +}; + +class AnimatedSpeaker: public Speaker { +public: + SceneObject _object1; + SceneObject _object2; + SpeakerAction _speakerAction; +public: + virtual Common::String getClassName() { return "AnimatedSpeaker"; } + virtual void removeText(); +}; + +class ChoiceEntry { +public: + Common::String _msg; + Rect _bounds; + + ChoiceEntry() {} + ChoiceEntry(const Common::String &msg, const Rect &bounds) { + _msg = msg; + _bounds = bounds; + } +}; + +class ConversationChoiceDialog: public ModalDialog { +public: + int _stdColour; + int _highlightColour; + int _fontNumber; + int _savedFgColour; + int _savedFontNumber; + Common::Array<ChoiceEntry> _choiceList; + uint _selectedIndex; +public: + ConversationChoiceDialog(); + + void setColours(int stdColour, int highlightColour) { + _stdColour = stdColour; + _highlightColour = highlightColour; + } + void setFontNumber(int fontNum) { _fontNumber = fontNum; } + int execute(const Common::StringArray &choiceList); + + virtual void draw(); +}; + +class Obj0A: public Serialisable { +public: + int _id; + uint _scriptOffset; + + virtual void synchronise(Serialiser &s) { + s.syncAsSint32LE(_id); + s.syncAsUint32LE(_scriptOffset); + } +}; + +#define OBJ44_LIST_SIZE 5 + +class Obj44: public Serialisable { +public: + int _id; + int _field2[OBJ44_LIST_SIZE]; + Obj0A _list[OBJ44_LIST_SIZE]; + uint _speakerOffset; +public: + void load(const byte *dataP); + virtual void synchronise(Serialiser &s); +}; + +class StripManager: public Action { +private: + void reset(); + void load(); + Speaker *getSpeaker(const char *speakerName); + int getNewIndex(int newId); +public: + int _stripNum; + int _obj44Index; + int _field20; + int _sceneNumber; + Rect _sceneBounds; + ConversationChoiceDialog _choiceDialog; + Common::Array<Speaker *> _speakerList; + StripCallback *_callbackObject; + Speaker *_activeSpeaker; + bool _textShown; + bool _field2E6; + int _field2E8; + Common::Array<Obj44> _obj44List; + Common::Array<byte> _script; +public: + StripManager(); + virtual ~StripManager(); + + virtual void synchronise(Serialiser &s); + virtual void remove(); + virtual void signal(); + virtual void process(Event &event); + + void start(int stripNum, EventHandler *owner, StripCallback *callback = NULL); + void setCallback(StripCallback *callback) { _callbackObject = callback; } + void setColours(int stdColour, int highlightColour) { _choiceDialog.setColours(stdColour, highlightColour); } + void setFontNumber(int fontNum) { _choiceDialog.setFontNumber(fontNum); } + void addSpeaker(Speaker *speaker); +}; + +} // End of namespace tSage + +#endif |