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authorPaul Gilbert2011-04-18 20:37:57 +1000
committerPaul Gilbert2011-04-18 20:37:57 +1000
commit4486131ca6d2e66376e8bf69e72eb1a1868a892a (patch)
tree41badc365f8702cd0b1fe7c9b54844bc6f9e4cac /engines/tsage/core.cpp
parent962d8481969150e591f9fc28e60b0dbee2b44c52 (diff)
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TSAGE: Fix bug with selected inventory item remaining selected after restarting game
Diffstat (limited to 'engines/tsage/core.cpp')
-rw-r--r--engines/tsage/core.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp
index e9f0079236..b3b1693cc3 100644
--- a/engines/tsage/core.cpp
+++ b/engines/tsage/core.cpp
@@ -3707,6 +3707,7 @@ void Game::restart() {
_globals->_inventory._bone._sceneNumber = 5300;
_globals->_inventory._jar._sceneNumber = 7700;
_globals->_inventory._emptyJar._sceneNumber = 7700;
+ _globals->_inventory._selectedItem = NULL;
// Change to the first game scene
_globals->_sceneManager.changeScene(30);