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author | Paul Gilbert | 2013-07-06 10:34:12 -0400 |
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committer | Paul Gilbert | 2013-07-06 10:34:12 -0400 |
commit | 0154c85c6d251b8ad718b6bb9f62d82bc4720020 (patch) | |
tree | a4950b1400d22a3ea05774b3e17412be0fead719 /engines/tsage/core.h | |
parent | 29bc36d0708f228f18ed7a75bcadb72fed9fb55a (diff) | |
download | scummvm-rg350-0154c85c6d251b8ad718b6bb9f62d82bc4720020.tar.gz scummvm-rg350-0154c85c6d251b8ad718b6bb9f62d82bc4720020.tar.bz2 scummvm-rg350-0154c85c6d251b8ad718b6bb9f62d82bc4720020.zip |
TSAGE: Fix for refreshing background and vertical sprite flipping in R2R scene 1200
Diffstat (limited to 'engines/tsage/core.h')
-rw-r--r-- | engines/tsage/core.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/engines/tsage/core.h b/engines/tsage/core.h index 296754011e..655bd234e6 100644 --- a/engines/tsage/core.h +++ b/engines/tsage/core.h @@ -472,11 +472,13 @@ class Visage { private: byte *_data; - void flip(GfxSurface &s); + void flipHorizontal(GfxSurface &s); + void flipVertical(GfxSurface &s); public: int _resNum; int _rlbNum; bool _flipHoriz; + bool _flipVert; public: Visage(); Visage(const Visage &v); |