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authorPaul Gilbert2011-04-13 21:08:05 +1000
committerPaul Gilbert2011-04-13 21:08:05 +1000
commite6090415b62907b1ccc3163a43e04e8cea992693 (patch)
tree7d1bb5dd19985f98a1fd988626e46ebc7b886845 /engines/tsage/dialogs.h
parentaadb4f74591f4044c82cf9de5cbac1694b9cd55c (diff)
parenta2d1fdd3655a27e23a3df0bb68f32d27cd4b3319 (diff)
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Merge remote branch 'remotes/dreammaster/tsage'
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/dialogs.h $
+ * $Id: dialogs.h 215 2011-02-07 12:06:13Z dreammaster $
+ *
+ */
+
+#ifndef TSAGE_DIALOGS_H
+#define TSAGE_DIALOGS_H
+
+#include "gui/options.h"
+#include "tsage/events.h"
+#include "tsage/graphics.h"
+#include "common/list.h"
+#include "common/rect.h"
+#include "common/system.h"
+
+namespace tSage {
+
+class MessageDialog: public GfxDialog {
+public:
+ GfxButton _btn1, _btn2;
+ GfxDialog _dialog;
+ GfxMessage _msg;
+public:
+ MessageDialog(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String());
+
+ static int show(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String());
+ static int show2(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String());
+};
+
+class ConfigDialog : public GUI::OptionsDialog {
+public:
+ ConfigDialog();
+};
+
+class RightClickButton: public GfxButton {
+private:
+ GfxSurface *_savedButton;
+public:
+ int _buttonIndex;
+
+ RightClickButton(int buttonIndex, int xp, int yp);
+ ~RightClickButton() { delete _savedButton; }
+
+ virtual void highlight();
+};
+
+class RightClickDialog: public GfxDialog {
+private:
+ GfxSurface _surface;
+ RightClickButton *_highlightedButton;
+ int _selectedAction;
+ RightClickButton _walkButton, _lookButton, _useButton, _talkButton, _inventoryButton, _optionsButton;
+
+ RightClickButton *findButton(const Common::Point &pt);
+public:
+ RightClickDialog();
+ ~RightClickDialog();
+
+ virtual void draw();
+ virtual bool process(Event &event);
+ void execute();
+};
+
+/*--------------------------------------------------------------------------*/
+
+class ModalDialog: public GfxDialog {
+protected:
+ void drawFrame();
+public:
+ virtual void draw();
+};
+
+/*--------------------------------------------------------------------------*/
+
+class GfxInvImage: public GfxImage {
+public:
+ InvObject *_invObject;
+public:
+ GfxInvImage(): GfxImage(), _invObject(NULL) {}
+
+ virtual bool process(Event &event);
+};
+
+#define MAX_INVOBJECT_DISPLAY 20
+
+class InventoryDialog: public ModalDialog {
+private:
+ Common::Array<GfxInvImage> _images;
+ GfxButton _btnOk, _btnLook;
+public:
+ InventoryDialog(bool allFlag = false);
+ virtual ~InventoryDialog() {}
+ void execute();
+
+ static void show(bool allFlag = false);
+};
+
+/*--------------------------------------------------------------------------*/
+
+class OptionsDialog: public ModalDialog {
+private:
+ GfxButton _btnSave, _btnRestore, _btnRestart;
+ GfxButton _btnQuit, _btnResume;
+ GfxButton _btnSound;
+ GfxMessage _gfxMessage;
+public:
+ OptionsDialog();
+ virtual ~OptionsDialog() {}
+ GfxButton *execute() { return GfxDialog::execute(&_btnResume); }
+
+ static void show();
+};
+
+} // End of namespace tSage
+
+#endif