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author | Paul Gilbert | 2011-04-13 21:08:05 +1000 |
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committer | Paul Gilbert | 2011-04-13 21:08:05 +1000 |
commit | e6090415b62907b1ccc3163a43e04e8cea992693 (patch) | |
tree | 7d1bb5dd19985f98a1fd988626e46ebc7b886845 /engines/tsage/dialogs.h | |
parent | aadb4f74591f4044c82cf9de5cbac1694b9cd55c (diff) | |
parent | a2d1fdd3655a27e23a3df0bb68f32d27cd4b3319 (diff) | |
download | scummvm-rg350-e6090415b62907b1ccc3163a43e04e8cea992693.tar.gz scummvm-rg350-e6090415b62907b1ccc3163a43e04e8cea992693.tar.bz2 scummvm-rg350-e6090415b62907b1ccc3163a43e04e8cea992693.zip |
Merge remote branch 'remotes/dreammaster/tsage'
Diffstat (limited to 'engines/tsage/dialogs.h')
-rw-r--r-- | engines/tsage/dialogs.h | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/engines/tsage/dialogs.h b/engines/tsage/dialogs.h new file mode 100644 index 0000000000..0fece89781 --- /dev/null +++ b/engines/tsage/dialogs.h @@ -0,0 +1,136 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm-misc.svn.sourceforge.net/svnroot/scummvm-misc/trunk/engines/tsage/dialogs.h $ + * $Id: dialogs.h 215 2011-02-07 12:06:13Z dreammaster $ + * + */ + +#ifndef TSAGE_DIALOGS_H +#define TSAGE_DIALOGS_H + +#include "gui/options.h" +#include "tsage/events.h" +#include "tsage/graphics.h" +#include "common/list.h" +#include "common/rect.h" +#include "common/system.h" + +namespace tSage { + +class MessageDialog: public GfxDialog { +public: + GfxButton _btn1, _btn2; + GfxDialog _dialog; + GfxMessage _msg; +public: + MessageDialog(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String()); + + static int show(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String()); + static int show2(const Common::String &message, const Common::String &btn1Message, const Common::String &btn2Message = Common::String()); +}; + +class ConfigDialog : public GUI::OptionsDialog { +public: + ConfigDialog(); +}; + +class RightClickButton: public GfxButton { +private: + GfxSurface *_savedButton; +public: + int _buttonIndex; + + RightClickButton(int buttonIndex, int xp, int yp); + ~RightClickButton() { delete _savedButton; } + + virtual void highlight(); +}; + +class RightClickDialog: public GfxDialog { +private: + GfxSurface _surface; + RightClickButton *_highlightedButton; + int _selectedAction; + RightClickButton _walkButton, _lookButton, _useButton, _talkButton, _inventoryButton, _optionsButton; + + RightClickButton *findButton(const Common::Point &pt); +public: + RightClickDialog(); + ~RightClickDialog(); + + virtual void draw(); + virtual bool process(Event &event); + void execute(); +}; + +/*--------------------------------------------------------------------------*/ + +class ModalDialog: public GfxDialog { +protected: + void drawFrame(); +public: + virtual void draw(); +}; + +/*--------------------------------------------------------------------------*/ + +class GfxInvImage: public GfxImage { +public: + InvObject *_invObject; +public: + GfxInvImage(): GfxImage(), _invObject(NULL) {} + + virtual bool process(Event &event); +}; + +#define MAX_INVOBJECT_DISPLAY 20 + +class InventoryDialog: public ModalDialog { +private: + Common::Array<GfxInvImage> _images; + GfxButton _btnOk, _btnLook; +public: + InventoryDialog(bool allFlag = false); + virtual ~InventoryDialog() {} + void execute(); + + static void show(bool allFlag = false); +}; + +/*--------------------------------------------------------------------------*/ + +class OptionsDialog: public ModalDialog { +private: + GfxButton _btnSave, _btnRestore, _btnRestart; + GfxButton _btnQuit, _btnResume; + GfxButton _btnSound; + GfxMessage _gfxMessage; +public: + OptionsDialog(); + virtual ~OptionsDialog() {} + GfxButton *execute() { return GfxDialog::execute(&_btnResume); } + + static void show(); +}; + +} // End of namespace tSage + +#endif |