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authorPaul Gilbert2012-01-01 16:12:07 +1100
committerPaul Gilbert2012-01-01 16:37:24 +1100
commita837bb409a0235e4b459bfbdfb66684c8b5d33e3 (patch)
treea75efbe399acec8743e6be1c4d442535861c8226 /engines/tsage/graphics.cpp
parentb59b703f721d4a52b1e73084294d44976419fead (diff)
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TSAGE: Revert buggy implementation of dirty rects
This reverts commit f69dfba21a5d4be8cc60a20a0dd0628717fa5373.
Diffstat (limited to 'engines/tsage/graphics.cpp')
-rw-r--r--engines/tsage/graphics.cpp144
1 files changed, 23 insertions, 121 deletions
diff --git a/engines/tsage/graphics.cpp b/engines/tsage/graphics.cpp
index bc4ce75c22..171167c2ea 100644
--- a/engines/tsage/graphics.cpp
+++ b/engines/tsage/graphics.cpp
@@ -220,10 +220,11 @@ void Rect::synchronize(Serializer &s) {
GfxSurface::GfxSurface() : _bounds(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT) {
_disableUpdates = false;
+ _screenSurface = false;
_lockSurfaceCtr = 0;
_customSurface = NULL;
+ _screenSurfaceP = NULL;
_transColor = -1;
- _trackDirtyRects = false;
}
GfxSurface::GfxSurface(const GfxSurface &s) {
@@ -240,41 +241,12 @@ GfxSurface::~GfxSurface() {
}
/**
- * Turns on dirty rectangle tracking for the surface
+ * Specifies that the surface will encapsulate the ScummVM screen surface
*/
-void GfxSurface::trackDirtyRects() {
- _trackDirtyRects = true;
-}
-
-void GfxSurface::addDirtyRect(const Rect &r) {
- if (_trackDirtyRects)
- _dirtyRects.push_back(Rect(r.left, r.top,
- MIN(r.right + 1, SCREEN_WIDTH), MIN(r.bottom + 1, SCREEN_HEIGHT)));
-}
-
-/**
- * Copies all areas specified by the dirty rect list to the screen
- */
-void GfxSurface::copyToScreen() {
- assert(_trackDirtyRects);
-
- // Merge any overlapping dirty rects
- mergeDirtyRects();
-
- // Loop through the dirty rect list to copy the affected areas to the sc
- for (Common::List<Rect>::iterator i = _dirtyRects.begin(); i != _dirtyRects.end(); ++i) {
- Rect r = *i;
-
- const byte *srcP = (const byte *)_customSurface->getBasePtr(r.left, r.top);
- g_system->copyRectToScreen(srcP, _customSurface->pitch, r.left, r.top,
- r.width(), r.height());
- }
-
- // Update the physical screen
- g_system->updateScreen();
-
- // Now that the dirty rects have been copied, clear the dirty rect list
- _dirtyRects.clear();
+void GfxSurface::setScreenSurface() {
+ _screenSurface = true;
+ _customSurface = NULL;
+ _lockSurfaceCtr = 0;
}
/**
@@ -282,13 +254,11 @@ void GfxSurface::copyToScreen() {
*/
void GfxSurface::create(int width, int height) {
assert((width >= 0) && (height >= 0));
-
- // Delete any prior internal surface that may have been previously created
+ _screenSurface = false;
if (_customSurface) {
_customSurface->free();
delete _customSurface;
}
-
_customSurface = new Graphics::Surface();
_customSurface->create(width, height, Graphics::PixelFormat::createFormatCLUT8());
Common::fill((byte *)_customSurface->pixels, (byte *)_customSurface->pixels + (width * height), 0);
@@ -301,7 +271,13 @@ void GfxSurface::create(int width, int height) {
Graphics::Surface GfxSurface::lockSurface() {
++_lockSurfaceCtr;
- Graphics::Surface *src = _customSurface;
+ Graphics::Surface *src;
+ if (_screenSurface) {
+ if (_lockSurfaceCtr == 1)
+ _screenSurfaceP = g_system->lockScreen();
+ src = _screenSurfaceP;
+ } else
+ src = _customSurface;
assert(src);
// Setup the returned surface either as one pointing to the same pixels as the source, or
@@ -322,10 +298,15 @@ Graphics::Surface GfxSurface::lockSurface() {
void GfxSurface::unlockSurface() {
assert(_lockSurfaceCtr > 0);
--_lockSurfaceCtr;
+
+ if ((_lockSurfaceCtr == 0) && _screenSurface) {
+ g_system->unlockScreen();
+ }
}
void GfxSurface::synchronize(Serializer &s) {
assert(!_lockSurfaceCtr);
+ assert(!_screenSurface);
s.syncAsByte(_disableUpdates);
_bounds.synchronize(s);
@@ -370,7 +351,6 @@ void GfxSurface::fillRect(const Rect &bounds, int color) {
Graphics::Surface surface = lockSurface();
surface.fillRect(bounds, color);
unlockSurface();
- addDirtyRect(bounds);
}
GfxSurface &GfxSurface::operator=(const GfxSurface &s) {
@@ -383,6 +363,7 @@ GfxSurface &GfxSurface::operator=(const GfxSurface &s) {
}
_customSurface = s._customSurface;
+ _screenSurface = s._screenSurface;
_disableUpdates = s._disableUpdates;
_bounds = s._bounds;
_centroid = s._centroid;
@@ -586,17 +567,10 @@ void GfxSurface::copyFrom(GfxSurface &src, Rect srcBounds, Rect destBounds, Regi
if (destBounds.bottom > destSurface.h)
destBounds.bottom = destSurface.h;
- if (destBounds.isValidRect() && (destBounds.left < SCREEN_WIDTH) && (destBounds.right >= 0) &&
- (destBounds.top < SCREEN_HEIGHT) && (destBounds.bottom >= 0)) {
- // Register the affected area as dirty
- addDirtyRect(Rect(destBounds.left + _bounds.left, destBounds.top + _bounds.top,
- destBounds.right + _bounds.left, destBounds.bottom + _bounds.top));
-
- // Get pointers to the source and destination surface areas
+ if (destBounds.isValidRect()) {
const byte *pSrc = (const byte *)srcSurface.getBasePtr(srcX, srcY);
byte *pDest = (byte *)destSurface.getBasePtr(destBounds.left, destBounds.top);
- // Loop through copying each row
for (int y = 0; y < destBounds.height(); ++y, pSrc += srcSurface.pitch, pDest += destSurface.pitch) {
if (!priorityRegion && (src._transColor == -1))
@@ -621,7 +595,6 @@ void GfxSurface::copyFrom(GfxSurface &src, Rect srcBounds, Rect destBounds, Regi
}
}
- // Unlock the surfaces
unlockSurface();
srcImage.unlockSurface();
}
@@ -640,68 +613,6 @@ void GfxSurface::draw(const Common::Point &pt, Rect *rect) {
}
}
-/**
- * Merges any clipping rectangles that overlap to try and reduce
- * the total number of clip rectangles.
- */
-void GfxSurface::mergeDirtyRects() {
- if (_dirtyRects.size() <= 1)
- return;
-
- Common::List<Rect>::iterator rOuter, rInner;
-
- for (rOuter = _dirtyRects.begin(); rOuter != _dirtyRects.end(); ++rOuter) {
- rInner = rOuter;
- while (++rInner != _dirtyRects.end()) {
-
- if (looseIntersectRectangle(*rOuter, *rInner)) {
- // these two rectangles overlap or
- // are next to each other - merge them
-
- unionRectangle(*rOuter, *rOuter, *rInner);
-
- // remove the inner rect from the list
- _dirtyRects.erase(rInner);
-
- // move back to beginning of list
- rInner = rOuter;
- }
- }
- }
-}
-
-/**
- * Check if the two rectangles are next to each other.
- * @param pSrc1 a source rectangle
- * @param pSrc2 a source rectangle
- */
-bool GfxSurface::looseIntersectRectangle(const Rect &src1, const Rect &src2) {
- Rect destRect;
-
- destRect.left = MAX(src1.left, src2.left);
- destRect.top = MAX(src1.top, src2.top);
- destRect.right = MIN(src1.right, src2.right);
- destRect.bottom = MIN(src1.bottom, src2.bottom);
-
- return destRect.isValidRect();
-}
-
-/**
- * Creates the union of two rectangles.
- * Returns True if there is a union.
- * @param pDest destination rectangle that is to receive the new union
- * @param pSrc1 a source rectangle
- * @param pSrc2 a source rectangle
- */
-bool GfxSurface::unionRectangle(Common::Rect &destRect, const Rect &src1, const Rect &src2) {
- destRect.left = MIN(src1.left, src2.left);
- destRect.top = MIN(src1.top, src2.top);
- destRect.right = MAX(src1.right, src2.right);
- destRect.bottom = MAX(src1.bottom, src2.bottom);
-
- return !destRect.isEmpty();
-}
-
/*--------------------------------------------------------------------------*/
GfxElement::GfxElement() {
@@ -728,9 +639,6 @@ void GfxElement::highlight() {
GfxManager &gfxManager = g_globals->gfxManager();
Graphics::Surface surface = gfxManager.lockSurface();
- // Mark the area is dirty
- gfxManager.addDirtyRect(_bounds);
-
// Scan through the contents of the element, switching any occurances of the foreground
// color with the background color and vice versa
Rect tempRect(_bounds);
@@ -826,7 +734,6 @@ void GfxElement::drawFrame() {
gfxManager.fillRect2(tempRect.right, tempRect.top + 2, 1, tempRect.height() - 3, 0);
gfxManager.unlockSurface();
- gfxManager.addDirtyRect(_bounds);
}
/**
@@ -1183,7 +1090,7 @@ GfxButton *GfxDialog::execute(GfxButton *defaultButton) {
}
g_system->delayMillis(10);
- GLOBALS._screenSurface.copyToScreen();
+ g_system->updateScreen();
}
_gfxManager.deactivate();
@@ -1267,11 +1174,6 @@ void GfxManager::fillArea(int xp, int yp, int color) {
_surface.fillRect(tempRect, color);
}
-void GfxManager::addDirtyRect(const Rect &r) {
- _surface.addDirtyRect(Rect(r.left + _bounds.left, r.top + _bounds.top,
- r.right + _bounds.left, r.bottom + _bounds.top));
-}
-
void GfxManager::fillRect(const Rect &bounds, int color) {
_surface.setBounds(_bounds);
_surface.fillRect(bounds, color);