aboutsummaryrefslogtreecommitdiff
path: root/engines/tsage/ringworld/ringworld_logic.cpp
diff options
context:
space:
mode:
authorPaul Gilbert2011-12-17 13:13:44 +1100
committerPaul Gilbert2011-12-17 13:13:44 +1100
commit24740b30bd9d6cfd5ce420951a53b87a156ffbbf (patch)
treea625acf235a9ad3c0cddaabe7c69414d5e856e30 /engines/tsage/ringworld/ringworld_logic.cpp
parent114e857d78536d5a19d2b37855d67522d5b00e6e (diff)
downloadscummvm-rg350-24740b30bd9d6cfd5ce420951a53b87a156ffbbf.tar.gz
scummvm-rg350-24740b30bd9d6cfd5ce420951a53b87a156ffbbf.tar.bz2
scummvm-rg350-24740b30bd9d6cfd5ce420951a53b87a156ffbbf.zip
TSAGE: Disallow saving and loading via the GMM when a dialog is active
Diffstat (limited to 'engines/tsage/ringworld/ringworld_logic.cpp')
-rw-r--r--engines/tsage/ringworld/ringworld_logic.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/tsage/ringworld/ringworld_logic.cpp b/engines/tsage/ringworld/ringworld_logic.cpp
index ad67b66f69..c87b95e0b8 100644
--- a/engines/tsage/ringworld/ringworld_logic.cpp
+++ b/engines/tsage/ringworld/ringworld_logic.cpp
@@ -196,14 +196,17 @@ Scene *RingworldGame::createScene(int sceneNumber) {
* Returns true if it is currently okay to restore a game
*/
bool RingworldGame::canLoadGameStateCurrently() {
- return !g_globals->getFlag(50);
+ // Don't allow a game to be loaded if a dialog is active
+ return !g_globals->getFlag(50) && (g_globals->_gfxManagers.size() == 1);
+
}
/**
* Returns true if it is currently okay to save the game
*/
bool RingworldGame::canSaveGameStateCurrently() {
- return !g_globals->getFlag(50);
+ // Don't allow a game to be saved if a dialog is active
+ return !g_globals->getFlag(50) && (g_globals->_gfxManagers.size() == 1);
}
/*--------------------------------------------------------------------------*/