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author | Willem Jan Palenstijn | 2015-07-22 22:37:40 +0200 |
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committer | Willem Jan Palenstijn | 2015-07-22 22:43:42 +0200 |
commit | 6ec9c81b575f13b2c4b30aeac592ebf2557b5890 (patch) | |
tree | 503d50902bad2d800165593039d08d5ccf0c98ab /engines/tsage/ringworld/ringworld_scenes3.cpp | |
parent | 5ec05f6b647c5ea41418be7ed19ad381f97cabd8 (diff) | |
parent | 4e5c8d35f7e133e2e72a846fdbd54900c91eeb73 (diff) | |
download | scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.gz scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.tar.bz2 scummvm-rg350-6ec9c81b575f13b2c4b30aeac592ebf2557b5890.zip |
Merge branch 'master' into mm
Conflicts:
engines/access/access.cpp
engines/access/asurface.h
engines/access/bubble_box.cpp
engines/access/bubble_box.h
engines/access/martian/martian_game.cpp
engines/access/player.cpp
engines/access/player.h
engines/access/resources.cpp
engines/access/screen.cpp
engines/access/screen.h
engines/access/sound.cpp
engines/access/sound.h
Diffstat (limited to 'engines/tsage/ringworld/ringworld_scenes3.cpp')
-rw-r--r-- | engines/tsage/ringworld/ringworld_scenes3.cpp | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/engines/tsage/ringworld/ringworld_scenes3.cpp b/engines/tsage/ringworld/ringworld_scenes3.cpp index d8556c691e..a515224964 100644 --- a/engines/tsage/ringworld/ringworld_scenes3.cpp +++ b/engines/tsage/ringworld/ringworld_scenes3.cpp @@ -494,7 +494,7 @@ void Scene2100::Action1::signal() { setDelay(1); else { setAction(&scene->_sequenceManager, this, 2102, &g_globals->_player, NULL); - scene->_sitFl = 0; + scene->_sitFl = false; } break; case 1: { @@ -1548,6 +1548,7 @@ Scene2100::Scene2100() : _area3._pt = Common::Point(200, 75); _area4.setup(2153, 1, 1, OBJECT_TRANSLATOR); _area4._pt = Common::Point(237, 77); + _sitFl = false; } void Scene2100::postInit(SceneObjectList *OwnerList) { @@ -1688,7 +1689,7 @@ void Scene2100::postInit(SceneObjectList *OwnerList) { g_globals->_player._moveDiff.x = 4; g_globals->_player.changeZoom(-1); g_globals->_player.disableControl(); - _sitFl = 0; + _sitFl = false; switch (g_globals->_sceneManager._previousScene) { case 2120: @@ -1824,7 +1825,7 @@ void Scene2100::postInit(SceneObjectList *OwnerList) { g_globals->_player.fixPriority(152); g_globals->_player.setStrip(2); - _sitFl = 1; + _sitFl = true; _object4.postInit(); _object4.setVisage(2102); @@ -1858,7 +1859,7 @@ void Scene2100::postInit(SceneObjectList *OwnerList) { g_globals->_player.fixPriority(152); g_globals->_player.setStrip(2); - _sitFl = 1; + _sitFl = true; setAction(&_action16); } break; @@ -1932,12 +1933,12 @@ void Scene2100::stripCallback(int v) { void Scene2100::signal() { switch (_sceneMode) { case 2101: - _sitFl = 1; + _sitFl = true; g_globals->_player._uiEnabled = true; g_globals->_events.setCursor(CURSOR_USE); break; case 2102: - _sitFl = 0; + _sitFl = false; g_globals->_player.enableControl(); break; case 2103: @@ -5789,6 +5790,7 @@ Scene2320::Scene2320() : _area3._pt = Common::Point(200, 75); _area4.setup(2153, 1, 1, 10); _area4._pt = Common::Point(237, 77); + _hotspotPtr = nullptr; } void Scene2320::postInit(SceneObjectList *OwnerList) { |