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author | Paul Gilbert | 2013-07-17 22:02:24 -0400 |
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committer | Paul Gilbert | 2013-07-17 22:02:24 -0400 |
commit | 2eb26ad02ead5fc65cc206cb287ff04c84eba4e8 (patch) | |
tree | 0ebed9ec40b0036e413541692881aface64ee606 /engines/tsage/ringworld2/ringworld2_scenes0.h | |
parent | b7fbf23673035508c0cd7099ade3311a00a3ea4f (diff) | |
download | scummvm-rg350-2eb26ad02ead5fc65cc206cb287ff04c84eba4e8.tar.gz scummvm-rg350-2eb26ad02ead5fc65cc206cb287ff04c84eba4e8.tar.bz2 scummvm-rg350-2eb26ad02ead5fc65cc206cb287ff04c84eba4e8.zip |
TSAGE: Some further cleanup of R2R drive room
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes0.h')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes0.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h index b229fd494b..58dad85a4c 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes0.h +++ b/engines/tsage/ringworld2/ringworld2_scenes0.h @@ -615,7 +615,7 @@ public: }; class Scene600 : public SceneExt { - class Item1 : public NamedHotspot { + class CompartmentHotspot : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; @@ -630,15 +630,15 @@ class Scene600 : public SceneExt { virtual bool startAction(CursorType action, Event &event); virtual void draw(); }; - class Actor5 : public SceneActor { + class Doorway : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor6 : public SceneActor { + class Laser : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor7 : public SceneActor { + class Aerosol : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; @@ -648,19 +648,19 @@ class Scene600 : public SceneExt { }; public: int _field412; - Item1 _item1; - Item1 _item2; - Item1 _item3; + CompartmentHotspot _background; + CompartmentHotspot _item2; + CompartmentHotspot _item3; Item4 _item4; - Item1 _item5; + CompartmentHotspot _item5; BackgroundSceneObject _object1; SceneActor _actor1; SceneActor _actor2; SceneActor _actor3; Actor4 _actor4; - Actor5 _actor5; - Actor6 _actor6; - Actor7 _actor7; + Doorway _doorway; + Laser _laser; + Aerosol _aerosol; Actor8 _actor8; ASoundExt _aSound1; SequenceManager _sequenceManager1; |