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authorStrangerke2013-09-08 14:49:34 +0200
committerStrangerke2013-09-08 14:49:34 +0200
commit599d2eeb06c937a4479cc751f4f9f5e94795c43b (patch)
tree6efd0f887d7a1fd5082209a585d609983031c92d /engines/tsage/ringworld2/ringworld2_scenes0.h
parent7df4c94aeb6c1408d26d6ada58d728b6eac17717 (diff)
parent03bf56ea82c0b89f4e61e5e0787a36473f999efa (diff)
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Merge branch 'master' into avalanche
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes0.h')
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes0.h67
1 files changed, 32 insertions, 35 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes0.h b/engines/tsage/ringworld2/ringworld2_scenes0.h
index 2f52f9578f..bc30743aca 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes0.h
+++ b/engines/tsage/ringworld2/ringworld2_scenes0.h
@@ -126,7 +126,7 @@ class Scene125: public SceneExt {
};
/* Items */
- class Item4: public NamedHotspot {
+ class DiskSlot: public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -135,8 +135,8 @@ public:
ScenePalette _palette;
ASoundExt _sound1;
NamedHotspot _background, _item2, _item3;
- Item4 _item4;
- SceneActor _object1, _object2, _object3, _object4, _object5, _object6, _object7;
+ DiskSlot _diskSlot;
+ SceneActor _object1, _object2, _object3, _object4, _object5, _object6, _infoDisk;
Icon _icon1, _icon2, _icon3, _icon4, _icon5, _icon6;
SequenceManager _sequenceManager;
SceneText _sceneText;
@@ -277,9 +277,7 @@ class Scene205: public SceneExt {
public:
int _x100, _y100;
public:
- Object();
-
- virtual void synchronize(Serializer &s);
+ // TODO: Check if this derives from DataManager? and flesh out
};
private:
void setup();
@@ -453,7 +451,7 @@ private:
Common::String parseMessage(const Common::String &msg);
public:
int _field412, _iconFontNumber, _field416, _field418;
- int _field41A, _field41C, _field41E, _field420;
+ int _field41A, _field41C, _field41E, _scannerLocation;
int _soundCount, _soundIndex;
int _soundQueue[10];
SpeakerQuinn _quinnSpeaker;
@@ -461,7 +459,7 @@ public:
SceneHotspot _background, _item2;
SceneObject _object1, _object2, _object3, _object4, _object5;
SceneObject _object6, _object7, _object8, _object9, _object10;
- SceneObject _object11, _object12, _object13;
+ SceneObject _object11, _object12, _scannerTab;
SceneObject _objList[4];
Icon _icon1, _icon2, _icon3, _icon4, _icon5, _icon6;
ASoundExt _sound1;
@@ -615,7 +613,7 @@ public:
};
class Scene600 : public SceneExt {
- class Item1 : public NamedHotspot {
+ class CompartmentHotspot : public NamedHotspot {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -628,17 +626,17 @@ class Scene600 : public SceneExt {
public:
virtual void signal();
virtual bool startAction(CursorType action, Event &event);
- virtual void draw();
+ virtual GfxSurface getFrame();
};
- class Actor5 : public SceneActor {
+ class Doorway : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Actor6 : public SceneActor {
+ class Laser : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
- class Actor7 : public SceneActor {
+ class Aerosol : public SceneActor {
public:
virtual bool startAction(CursorType action, Event &event);
};
@@ -648,24 +646,24 @@ class Scene600 : public SceneExt {
};
public:
int _field412;
- Item1 _item1;
- Item1 _item2;
- Item1 _item3;
+ CompartmentHotspot _background;
+ CompartmentHotspot _item2;
+ CompartmentHotspot _item3;
Item4 _item4;
- Item1 _item5;
+ CompartmentHotspot _item5;
BackgroundSceneObject _object1;
SceneActor _actor1;
SceneActor _actor2;
SceneActor _actor3;
Actor4 _actor4;
- Actor5 _actor5;
- Actor6 _actor6;
- Actor7 _actor7;
+ Doorway _doorway;
+ Laser _laser;
+ Aerosol _aerosol;
Actor8 _actor8;
ASoundExt _aSound1;
SequenceManager _sequenceManager1;
SequenceManager _sequenceManager2;
- byte _fieldAD2[256];
+ byte _pixelMap[256];
Scene600();
virtual void postInit(SceneObjectList *OwnerList = NULL);
@@ -865,30 +863,29 @@ public:
};
class Scene900 : public SceneExt {
- class Actor4 : public SceneActor {
+ class Button : public SceneActor {
public:
- int _fieldA4;
+ int _buttonId;
- Actor4();
- void sub96135(int arg1);
+ Button();
+ void initButton(int buttonId);
virtual void synchronize(Serializer &s);
virtual bool startAction(CursorType action, Event &event);
};
public:
int _field412;
- int _field414;
- int _field416;
+ Common::Point _magnetChangeAmount;
NamedHotspot _item1;
SceneActor _actor1;
SceneActor _actor2;
- SceneActor _actor3;
- Actor4 _actor4;
- Actor4 _actor5;
- Actor4 _actor6;
- Actor4 _actor7;
- Actor4 _actor8;
- Actor4 _actor9;
- Actor4 _actor10;
+ SceneActor _electromagnet;
+ Button _button1;
+ Button _button2;
+ Button _button3;
+ Button _button4;
+ Button _button5;
+ Button _button6;
+ Button _button7;
ASoundExt _aSound1;
SequenceManager _sequenceManager1;