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author | Strangerke | 2013-11-04 00:21:23 +0100 |
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committer | Strangerke | 2013-11-04 00:21:23 +0100 |
commit | 114b3df91e011a75862e3e25748e5558d1dc3049 (patch) | |
tree | 808bdb522abb51c5164f1c376a4499e4e4f0b18a /engines/tsage/ringworld2/ringworld2_scenes1.h | |
parent | 31140b7b3ec510d55199c5a4b8fb05133eb754df (diff) | |
download | scummvm-rg350-114b3df91e011a75862e3e25748e5558d1dc3049.tar.gz scummvm-rg350-114b3df91e011a75862e3e25748e5558d1dc3049.tar.bz2 scummvm-rg350-114b3df91e011a75862e3e25748e5558d1dc3049.zip |
TSAGE: R2R - Renaming in scene 1580
Diffstat (limited to 'engines/tsage/ringworld2/ringworld2_scenes1.h')
-rw-r--r-- | engines/tsage/ringworld2/ringworld2_scenes1.h | 37 |
1 files changed, 19 insertions, 18 deletions
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.h b/engines/tsage/ringworld2/ringworld2_scenes1.h index dba03789a9..7ea4ab151d 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.h +++ b/engines/tsage/ringworld2/ringworld2_scenes1.h @@ -629,54 +629,55 @@ public: }; class Scene1580 : public SceneExt { - class Hotspot1 : public NamedHotspot { + class JoystickPlug : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; - class Hotspot2 : public NamedHotspot { + class ScreenSlot : public NamedHotspot { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor2 : public SceneActor { + class Joystick : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor3 : public SceneActor { + class Screen : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor4 : public SceneActor { + class StorageCompartment : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor5 : public SceneActor { + class HatchButton : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor6 : public SceneActor { + class ThrusterValve : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; - class Actor7 : public SceneActor { + class Ignitor : public SceneActor { public: virtual bool startAction(CursorType action, Event &event); }; public: + //CHECKME: Useless variable? int _field412; SpeakerQuinn _quinnSpeaker; SpeakerSeeker _seekerSpeaker; - Hotspot1 _item1; - Hotspot2 _item2; - NamedHotspot _item3; - SceneActor _actor1; + JoystickPlug _joystickPlug; + ScreenSlot _screenSlot; + NamedHotspot _background; + SceneActor _screenDisplay; SceneActor _arrActor[8]; - Actor2 _actor2; - Actor3 _actor3; - Actor4 _actor4; - Actor5 _actor5; - Actor6 _actor6; - Actor7 _actor7; + Joystick _joystick; + Screen _screen; + StorageCompartment _storageCompartment; + HatchButton _hatchButton; + ThrusterValve _thrusterValve; + Ignitor _ignitor; SequenceManager _sequenceManager; Scene1580(); |